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    The Magic Council

    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

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    The Magic Council Empty The Magic Council

    Post by Decayuss 29th July 2016, 6:19 pm

    Prior Notes:

    There are a few things I would like to say before you members dive straight into these, so I would plead with you beforehand to PLEASE read these Prior Notes, and take a look at the "Developer's Notes" immediately afterwards before replies or criticism is made, if any.

    First and foremost I would like to say that this is merely a suggestion. Nothing about this is final, it is not approved by staff (yet, maybe?), and is not guaranteed to be in the future. This is merely something I want to present to both staff and the rest of the site for an idea about the Magic Council, since it has been mentioned in the past, and there appears to be little or no progress towards it, at least in my perspective. Instead of being that guy that just complains and does nothing, I've decided to take some matters into my own hand, and push this forward to see what happens. If it's established as the Council, wonderful. If not, okay. If some ideas are taken as inspiration, that's okay. I'm not expecting anything from this, and just want to see how the community takes it. That being said, here it is:


    The Magic Council:

    Developer's Notes:


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    The Magic Council Deacy2
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    Magic
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    Seijin
    Seijin

    The Panda


    The Panda

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    The Magic Council Empty Re: The Magic Council

    Post by Seijin 29th July 2016, 7:33 pm

    Looks cool
    Kirahunter
    Kirahunter

    The Phoenix


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    Second Skill: Stardust
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    The Magic Council Empty Re: The Magic Council

    Post by Kirahunter 29th July 2016, 8:42 pm

    I like the designs. However I feel the fact that there are H-Ranks and S-Ranks among them presents more questions then answers. With mages that powerful tasked with maintaining order and protecting the common good why do they even need people like the Rune Knights? Why didn't they step into events like the Rising Tides or Era? Why are they not Wizard Saints? I am of the mind that the magic council should be politicians first and combat NPCs second. The second we make 2 of them H-Rank we lose the potential for any "Save the Magic Council!" events because they're already some of the strongest entities on site.

    I'd be fine if we knocked them all to A to B Rank. That way they are respectably strong, hard to assassinate so not just anyone can do it, but they are not so strong that their very exist becomes a plot hole.

    But as for the character designs themselves? Well done, writing up that many characters is exhausting.


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    [20:44:53] Kirahunter : also I like the sound of my own voice
    [20:44:59] Kirahunter : so I had to say something

    Missions Completed

    D- 6 (150 exp)
    C- 1 (50 exp)
    B- 1 (1,050 exp)
    A- 0
    S- 0

    Total:1250

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    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

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    The Magic Council Empty Re: The Magic Council

    Post by Decayuss 29th July 2016, 9:08 pm

    Those are very good questions, and I did take them into consideration while making these guys the ranks they are. I didn't put them in my notes because I didn't find them too necessary, and thought that IF they are implemented with those ranks, those questions could be answered in various different ways.

    They can easily be compared to the Gotei 13 from Bleach; those Captains are VERY strong, much stronger than most of their Vice Captains will ever hope to be. Yet at the same time, not all of them are there on the front lines; the only time you see all of them targeting a single person is Aizen, and that's because of the threat level he is. It has been a while since I've watched or read Bleach, so correct me if I'm wrong. The point I want to make here is: They don't need to be, and they shouldn't.

    I see them more as a last resort than a front lines kind of deal. They are politicians more than they are people who battle, though it's not impossible for them to go and fight. The reason why they aren't Wizard Saints and that they don't intervene in events is because they have the rest of the Guilds to do that. Their primary goal is to make sure that none of them die; each and every member of the Council is vital and not really easy to replace. In spite of how strong they are, they all run a risk to step into the front lines. So that's why they have things like Etherion and Wizard Saints. That's a weapon, and those are people more than willing to get their hands dirty so they don't have to. And they can't be everywhere at once either; a Council that's out doing things while separate rather than discussing issues back at Era isn't the healthiest one. Are they able to? Absolutely. Should they? Probably not. It makes them vulnerable, especially when they're alone.


    Another explanation is that these guys could be a "Newer" Council. With all of the attacks on Era recently and whatnot, maybe the old Council is replaced for a stronger, newer one? Or maybe the Council is just not allowed to leave Era or their Headquarters for the sake of protecting something?

    That's just a little bit of a counter argument. In the end, I don't really mind if their ranks are dropped, but it would be cool. The last thing I wanted, though, was for them to be complete pushovers that can just be killed at a moment's notice. As an H rank, A ranks and B ranks don't seem to be that big of a deal, but.... eh. Maybe they are. Their ranks aren't the biggest deal, though.


    Aside from that, thanks for the compliment. It took a lot out of me to get these guys made, and it's nice to hear some good feedback from Kiraface of all people.


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    The Magic Council Deacy2
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    Magic
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    Kirahunter
    Kirahunter

    The Phoenix


    The Phoenix

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    Second Skill: Stardust
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    The Magic Council Empty Re: The Magic Council

    Post by Kirahunter 29th July 2016, 9:14 pm

    A and B Ranks are still pretty high end. You don't have to be S-Rank to be awesome. I mean maybe make the leader guy S-Rank because leader guy. But everyone else? I don't see the need. A group of 7 A-Ranks would still be some of the site's most concentrated fire power.


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    [20:44:53] Kirahunter : also I like the sound of my own voice
    [20:44:59] Kirahunter : so I had to say something

    Missions Completed

    D- 6 (150 exp)
    C- 1 (50 exp)
    B- 1 (1,050 exp)
    A- 0
    S- 0

    Total:1250

    Character
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    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

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    First Skill: Nephalem Take Over
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    The Magic Council Empty Re: The Magic Council

    Post by Decayuss 29th July 2016, 9:17 pm

    Fair point. I'll leave it up to staff's judgment for the future; it doesn't really matter to me what rank they are since my primary goal is to get these guys approved. If they are at all, anyways. 1 S and 6 A ranks sounds good to me.


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    The Magic Council Deacy2
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    Ardere Kasai
    Ardere Kasai

    The Fire King


    The Fire King

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    The Magic Council Empty Re: The Magic Council

    Post by Ardere Kasai 14th August 2016, 2:43 pm

    I like this so much I would literally kill a baby seal for it to be implemented. (And I love baby seals) Plus way too much time and effort was put into this for it to not be taken seriously.


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    The Magic Council FYZkfE1
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    Hero Yamamoto
    Hero Yamamoto

    One Punch Man


    One Punch Man

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    The Magic Council Empty Re: The Magic Council

    Post by Hero Yamamoto 14th August 2016, 5:58 pm

    I love the effort put into this. I agree that this should be implemented, but I would also like to see the Council re-opened to regular members that truly would want to join it. I for one wanted my character to be the Chief of Justice due to the kind of person he will become and the fame he will earn as someone who follows laws to the letter.

    But anyway, I'd say yes all the way to this!


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    " 戦争が来ています。そしてそれが起こると...人生は死を切望するでしょう。"
    "War is coming. And when that happens... life will yearn for death."
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    The Magic Council Empty Re: The Magic Council

    Post by Guest 14th August 2016, 6:22 pm

    I'm going to side with Seijin and say that this looks cool. I'd like to see it implemented and at least given a test ride.
    Shard
    Shard

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    The Magic Council Empty Re: The Magic Council

    Post by Shard 15th August 2016, 1:57 am

    I too would like to see this implemented.
    However, we do need people capable of running these characters as well. So perhaps the site should invest into a dedicated NPC team of staff (probably only need like three or four) so if people want to interact with these they can?


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    Shipping Goddess
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    Hero To Be


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    The Magic Council Empty Re: The Magic Council

    Post by Shipping Goddess 15th August 2016, 6:45 am

    The Magic Council 04d


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    The Magic Council M7mHyEw
    The Magic Council CKWpl03
    Kirahunter
    Kirahunter

    The Phoenix


    The Phoenix

    Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Rising Star- Guild Master- Demon Slayer- S-Rank- A-Rank- Haiku Contest Participant- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Hero- 1 Year Anniversary- Player 
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    First Skill: Seith - Human Possession
    Second Skill: Stardust
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    The Magic Council Empty Re: The Magic Council

    Post by Kirahunter 15th August 2016, 4:09 pm

    If we could get at least one member for America, Europe and Australia/Asia; plus a sub we could have a pretty consistent NPC Team that covers all major time zones.

    Maybe some possible functions of the Council:
    -State of Fiore Address: Maybe the MC could present monthly updates on various site happenings. I.E. What villains are creating the biggest ruckus, and what are various threats the heros can be stopping. This would give them a fairly constant presence while presenting a more publicly viewable narrative of the battle of Good vs. Evil in our site. Getting called out by name as super-evil by the MC would be a great thing to put on your Sinner of Fiore application.

    -Public Ceremonies: Individual MC members could host "festivals," and appointment ceremonies for important people. These could become fairly regular social events, for all our social butter flies and people who like to be there when important stuff happens. Also Wizard Saint appointing ceremonies anyone? Talk about rewarding people for completing the grind. Speaking of it'd be a great time for up and coming mages to get buddy buddy with MC members to improve their chances of getting that RS/WS spot.

    -Call to Arms: The MC could be used to hold mini-events to address the monster of the week threatening to destroy all Fiore. This could be a way to test out those events-divided-by-rank everyone is talking about these days.

    -Make Some Flipping Laws: I don't need a complete legal code or anything. But some general laws for what is legal-acceptable and neutral-acceptable to properly define the line between legal and dark activities. Specifically some clauses when it is and is not okay for a legal mage to kill someone. If we really want to get fancy they could hold trials for people pushing their luck. You know like that Erza trial from that one arc? That'd make for some interesting IC drama.


    _____________________________________________________________________________________

    [20:44:53] Kirahunter : also I like the sound of my own voice
    [20:44:59] Kirahunter : so I had to say something

    Missions Completed

    D- 6 (150 exp)
    C- 1 (50 exp)
    B- 1 (1,050 exp)
    A- 0
    S- 0

    Total:1250

    Character
    Primary Magic
    Fair
    Fair

    Aurofortis


    Aurofortis

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    Lineage : Monkey King's Descent
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    First Skill: Heavenly Body Magic
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    The Magic Council Empty Re: The Magic Council

    Post by Fair 16th August 2016, 3:26 am

    Kirahunter wrote:If we could get at least one member for America, Europe and Australia/Asia; plus a sub we could have a pretty consistent NPC Team that covers all major time zones.

    Maybe some possible functions of the Council:
    -State of Fiore Address: Maybe the MC could present monthly updates on various site happenings. I.E. What villains are creating the biggest ruckus, and what are various threats the heros can be stopping. This would give them a fairly constant presence while presenting a more publicly viewable narrative of the battle of Good vs. Evil in our site. Getting called out by name as super-evil by the MC would be a great thing to put on your Sinner of Fiore application.

    -Public Ceremonies: Individual MC members could host "festivals," and appointment ceremonies for important people. These could become fairly regular social events, for all our social butter flies and people who like to be there when important stuff happens. Also Wizard Saint appointing ceremonies anyone? Talk about rewarding people for completing the grind. Speaking of it'd be a great time for up and coming mages to get buddy buddy with MC members to improve their chances of getting that RS/WS spot.

    -Call to Arms: The MC could be used to hold mini-events to address the monster of the week threatening to destroy all Fiore. This could be a way to test out those events-divided-by-rank everyone is talking about these days.

    -Make Some Flipping Laws: I don't need a complete legal code or anything. But some general laws for what is legal-acceptable and neutral-acceptable to properly define the line between legal and dark activities. Specifically some clauses when it is and is not okay for a legal mage to kill someone. If we really want to get fancy they could hold trials for people pushing their luck. You know like that Erza trial from that one arc? That'd make for some interesting IC drama.

    Very good idea.


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    Eris
    Eris

    Lich of hell


    Lich of hell

    Moderator- Developer/GFX Artist- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Horseman- 11 Sinner- God Of Ishgar- Ten Wizard Saint Member- Guild Master- God Slayer- Demon Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- Richie Rich- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Player 
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    First Skill: Sunset Eclipse - The Sandstorm GS
    Second Skill: Titan Eclipse • Devil Pact
    Third Skill:

    The Magic Council Empty Re: The Magic Council

    Post by Eris 16th August 2016, 8:24 am

    Problem is the Rune Knights and MC shouldn't be a thing anymore.   The Rune Knights are broken, disbanded, and scattered while the Garou Knights are,  supposedly,  their replacement.  They are not the Magic Council,  but are with the King / King's Council.


    Things should be more consistent and an invigorated attempt to revitalize this sort of theme should be done acknowledging the MC/RK's awful history and the current upheaval by placing a King's Council in their role instead,   exact same concept,  everything written here applies.   It's just a King's Council.  Not a Magic Council,   as the King takes charge in the aftermath of the Magic Council's failures with the Garou Knights.


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    The Magic Council NvVyM98

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    Deception | Despair | Domination
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    Ardere Kasai
    Ardere Kasai

    The Fire King


    The Fire King

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    First Skill: Flame God Slayer (3rd Gen)
    Second Skill: -
    Third Skill:

    The Magic Council Empty Re: The Magic Council

    Post by Ardere Kasai 16th August 2016, 8:41 am

    Well the MC could make a comeback. The MC, RK, King, and GK are all supposed to exist at the same time normally anyways. And just because the MC makes a comeback doesn't mean the RK will have to come back as a faction. But the MC does answer to the king in the end and we need a governing body. So we might as well.


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    Eris
    Eris

    Lich of hell


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    The Magic Council Empty Re: The Magic Council

    Post by Eris 16th August 2016, 9:50 am

    Ardere Kasai wrote:Well the MC could make a comeback. The MC, RK, King, and GK are all supposed to exist at the same time normally anyways. And just because the MC makes a comeback doesn't mean the RK will have to come back as a faction. But the MC does answer to the king in the end and we need a governing body. So we might as well.


    A comeback for like the sixth time?   After -everybody- IC hates or mistrusts them?  After they've let things fall to pieces for what two years now IC?    -Nobody- would respect them,  nobody would want them. 


    They're already unwanted and the King and actual government after being in OOC obscurity moving in to fill the void makes complete sense and flows with the actual progression the site is taking.   Forcing a new magic council on everyone goes against the grain and grinds against the logical flow of the IC world and the situations occuring both I and OOC.


    The MC has had it's chances and it's floundered for it,  almost entirely since it was decided that it should be populated with NPCs I would point out,  vs to it's golden time back when Constantine was around with Seig,   Frost,   and Sparrow who were much more lively since they were real characters.




    The MC needs to just die with the RK,  even if it's just in name,  and the King and Royals of Fiore need their time to shine in the absence.  An absence that has already gone on for ages anyway.     Keeping it that way gives room to explore new territory even if it's just in names and some themes IC,  the role itself would be the same.   A council.   And Knights.   No more Magic Council or Rune Knights,   but a King's Council and the Garou Knights + Royal Guard / King's Knights as the NPC faction (Since the Garou Knights are more Elite I believe, for PCs,  while they could control Guard / Knight NPCs.)


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    The Magic Council Empty Re: The Magic Council

    Post by Anastasia Isayev 16th August 2016, 1:34 pm

    Unfortunately, since the RK disbanded as a playable guild doesn't mean it disbanded altogether as a plot/setting piece. Just because it's not a playable guild/group doesn't necessarily mean it no longer exists. While I don't anticipate a revival of either the MC or the RK as a playable group, it still should remain in the background.

    They can serve as good bad guys to the bad guys and pitiful, bumbling idiots to everyone (regardless of alignment).


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    The Magic Council Empty Re: The Magic Council

    Post by Knight of Zero 16th August 2016, 6:09 pm

    Agree that we need a new MC. Or at the very least something to replace it. I dont feel like a king's council would entierly work since mages only make up a small part of the population and even then we really dont have any NPC legal guilds as far as I know so really ones making big changes would be us. If we do make the MC come back could have the RK come back as fresh new npcs as well, like new npc captains and the such. If do this I would suggest we discourage memebers RP-ing with say like the leader of RK unless permisson by staff. From what ive seen the RK are used by the darks as punching bags/corrupt(some legals ive known to do this as well) so can have some plot and the legals not as much since we seem to take care of it. This is mostly the shows fault since seems made them for that purpose though could change to allow some presence. The corrupt part seems to be popular though honestly would the majority of the army would be corrupt as sounds?

    To sum up I think MC being created with NPC's is great Idea and maybe some captains of RK as well. As for Rk, Id say only stick to guild/event plots and say been reworked.Even if half the Darkies use "The MC is Corrupt" as plot point dosent make it 100% true.


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    The Magic Council Empty Re: The Magic Council

    Post by Rosetta Crawford 19th August 2016, 1:33 am

    Errr just as a comment here for canon:
    The magic council govern the magical activities of the world/the continent of ishval
    The king of fiore only rules over Fiore (and this is site canon to)

    So if we wanted a 'king's council' thats all well and good, but they would only have authority in Fiore. They would not have authority in, for example, Joya or Peregrande.

    As such we'd need an equivalent for each nation potential or at least an idea of who governs the magical population in the nations. Even a name of the group if we call this one the KC.

    -------------------
    Also the RK have been disbanded as an playable group. That does not mean they've been disbanded as a whole. The GK are however in the process of purging them so that does remove the RK. However, that does not remove the MC. They have however not really had an IC prescence properly since the Era event where I killed Harland, arrested Yugi and everyone got into a scrap with acnologia.


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    Post by Ardere Kasai 19th August 2016, 10:11 am

    Who even posts crap about distrusting the MC? I see a severe lack of even mentioning the MC IC, so I have no idea what the heck you're talking about Siren. Nobody IC even posts about the MC declining or coming back, and only dark mages rave about how it's corrupt. I would 100% agree with you if there was any consistency in the rp here right now, but there isn't. It would make very little sense for the governing body of Fiore to just dissolve. If anything, there would be re-votes. We'd kick everyone out of the MC and make a new one, which could be these NPC's if we wanted. New MC, new laws, actual people rp'ing the accounts. It could work. 

    We can't go around and change such key things to the universe that makes it FT in the first place. Defeats the point.

    You talked for months about how you wanted a PC MC, which I'd still love, but now we're just supposed to do away with it for some King bullshit when the "King" barely has any power? Sorry but nah man. We can have both and it not be an inconvenience. We dont need an RK, but we need an MC. The MC makes the laws in Fiore, and Ishval. We can put more effort into the King and stuff if it makes more sense for plot or is more fun, but doing away with the MC is just a kick to the balls to everything that many people on this site have been pushing for.


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    The Magic Council Empty Re: The Magic Council

    Post by Rosetta Crawford 19th August 2016, 10:44 am

    Mc makes the laws for the magical community not for everyone in ishval.


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    Post by Eris 19th August 2016, 11:52 am

    Ardere Kasai wrote:Who even posts crap about distrusting the MC? I see a severe lack of even mentioning the MC IC, so I have no idea what the heck you're talking about Siren. Nobody IC even posts about the MC declining or coming back, and only dark mages rave about how it's corrupt. I would 100% agree with you if there was any consistency in the rp here right now, but there isn't. It would make very little sense for the governing body of Fiore to just dissolve. If anything, there would be re-votes. We'd kick everyone out of the MC and make a new one, which could be these NPC's if we wanted. New MC, new laws, actual people rp'ing the accounts. It could work. 

    We can't go around and change such key things to the universe that makes it FT in the first place. Defeats the point.

    You talked for months about how you wanted a PC MC, which I'd still love, but now we're just supposed to do away with it for some King bullshit when the "King" barely has any power? Sorry but nah man. We can have both and it not be an inconvenience. We dont need an RK, but we need an MC. The MC makes the laws in Fiore, and Ishval. We can put more effort into the King and stuff if it makes more sense for plot or is more fun, but doing away with the MC is just a kick to the balls to everything that many people on this site have been pushing for.


    I've literally never seen the MC reverenced positively IC except perhaps in passing by those in the RK.   It's always been negative by dark, neutral, or legal regardless.   The MC whenever mentioned has only ever been referenced as being useless,  a failure,  distant,  or broken since Era,  which is also around the time there were changes limiting the MC just before I could make my attempt (I was setting it up IC first, making sensible contacts making a presence.) to join it myself as Siren with Count Sparrow.




    The Magic Council is just that,  the magic council.   It is not the governing body of Fiore.  The King is and always has been.   It's just even less talked about than the MC,  but IC it makes complete sense for the King to finally get off his ass and dissolve the MC to take command of the situation particularly now that Staff decided to get rid of the Rune Knights as a credible faction.  Instead we have the Garou Knights now.  Who were affiliated with the King rather than the Magic Council.




    Anyone working towards the MC has already been kicked down time again with it's complete and utter inactivity brought about by making the MC staff-only.  It is not possible for anyone with political aspirations or a desire to work on the side of law to RP any of that anymore without making themselves puffed up with their own random NPCs or claiming to be so-and-so from another country-  in which case they wouldn't be serving the desired RP roles anyway since they wouldn't even be in the country they're trying to be all lawful about.    MC was a major blow to that,  since you wouldn't be able to reach the "End game" of your IC career as a politician-authority figure.  Taking the RK out just really slammed the last nail in the coffin.  




    But the point here is that if there is any attempt to revitalize such a faction,  NPC or not (Because that worked so well with the MC being NPCs),  then it would be just a sad sorry state to bring back the MC yet again after their IC failures and a lack of presence with the people of Fiore.   At least the King would have a fresh slate.


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    Post by Invidia 19th August 2016, 1:12 pm

    Ardere Kasai wrote:Who even posts crap about distrusting the MC? I see a severe lack of even mentioning the MC IC, so I have no idea what the heck you're talking about Siren. Nobody IC even posts about the MC declining or coming back, and only dark mages rave about how it's corrupt.

    Yes, dark mages are the only mention of the MC. It's extremely sad that the Council isn't even talked about among the legal mages. This shows the relevancy of the faction in-character for everyone, from legal to dark.

    Ardere Kasai wrote:I would 100% agree with you if there was any consistency in the rp here right now, but there isn't. It would make very little sense for the governing body of Fiore to just dissolve. If anything, there would be re-votes. We'd kick everyone out of the MC and make a new one, which could be these NPC's if we wanted. New MC, new laws, actual people rp'ing the accounts. It could work.

    I haven't gotten very far in the anime, but I've read up on the Wiki about the Council (whilst getting ideas for magic and whatnot). From what I understand, they're not at all the governing force of Fiore. So it shouldn't be a problem as they're not vital. If the royal family suddenly disappeared, that would be a problem. They're the governing body after all.

    Ardere Kasai wrote:You talked for months about how you wanted a PC MC, which I'd still love, but now we're just supposed to do away with it for some King bullshit when the "King" barely has any power? Sorry but nah man. We can have both and it not be an inconvenience. We dont need an RK, but we need an MC. The MC makes the laws in Fiore, and Ishval. We can put more effort into the King and stuff if it makes more sense for plot or is more fun, but doing away with the MC is just a kick to the balls to everything that many people on this site have been pushing for.

    The king seems to have the most power, if anything. He may not have magical power, but that doesn't change the fact that all mages abide by his laws and his will (other than darks). In the anime, after a single speech, he commanded an army of various guilds to save Fiore. Even many ex-antagonists participated in said event. To say the king has no power, despite the fact that he practically controls the majority of Fiore, is really ignorant.

    Furthermore, the Magic Council is not at all the ones who make laws in Ishval. The way the system works it that they have branches scattered around Ishval, one for each major country. A Fiore branch, an Alvarez Empire branch, etc. But take note of this. In the end, they only govern the magical community of each country. When it comes to anything else (political, militaristic, economical), the king and royal family are the ones you go to. Why is that relevant? Because, it seems like with great power comes great responsibility. Is that not the case for the king? A single person taking on so much responsibility, surely he has to have power to back him up. Again, magic isn't the only source of power.

    An example of a king having power is Zeref. Yes, he does have inconsiderable magical power, but with the latest manga releases, some mages are said to be even stronger than Zeref himself. This is noted and yet, they still are UNDER him. They don't possess the will, strength, and power to lead a nation, something Zeref has.

    In the end, I'd have to go with the removal of the Magic Council unless the current pool of upcoming Magic Council members actually do something relevant and impacting. If that is guaranteed, then I suppose bringing back the Magic Council.
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    The Magic Council Empty Re: The Magic Council

    Post by Knight of Zero 19th August 2016, 1:20 pm

    Would like to point out; aside from dark guilds who are specifically anti-MC(who would say is corrupt anyway), has there been any significant proof that MC did anything site wise? Literally the problem here is that for the longest time if for guild plot or W/E at the most you could do whatever with them. Make an attack on them? Sure knock yourself out. Take them hostage? Sure go right for it. I'm sure if look there's people who's IC story say they had relations with them or even try and kill them. As for individual RP-ing with them, that would be a problem unless blow it off. Its alright if someone is a king from some random kingdom or led a secret guild, though cant blow off those and accept when people do something with MC everyone uses at same time willnilly.

    The site doesn't really have consistent timeline or story aside from events. This is why a timeline of events was asked for beforehand, so some events and other important stuff has some continuity. Even if just stuff like events, gm changes and sinners/saints. Would encourage guilds to keep individual stuff as well to help newer members, for example FT going dark or any of their guild events.

    As for MC and KC, the main difference I see is that like Zack said the MC could be used for magical communities and we could extend to the other countries, if was just KC in charge of it would be more limited. As for supposed failures of the MC, that would be the point of a new office. Even the RK when still a faction were trying to make a new start from past. Lack of activtiy could be explained easy, you never see the RK do anything in canon anyway since there more like cops/agents in some action movie that are fodder for Main character. Sure there will be the strong captains and lieutenants, though as saw from MPF scene in GMG someone who was at least 10x weaker then main cast can make captain. If have MC and continue using RK as npc, can have them take care of smaller stuff instead of acting like they can do same thing as mages on site.

    Lastly you might as well make a poll at this point unless dev agree/disagree with these things. As I can tell you can already draw conclusions and make three options, No MC/MC/KC. Even if people dont care enough to read can put a short one post summary of why X and why Y and can vote. Just debating it here between us few wont change much.


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    Post by Hero Yamamoto 19th August 2016, 1:43 pm

    I would personally still like to see the MC opened at least partially to PCs. I personally wanted my main character, Hero, to end up part of the Magic Council and a Wizard Saint. Why is it currently impossible to not let it have both NPCs and PCs? If activity is an issue, simply make activity a requirement like all the other groups on-site. I'm certain there are people who would be interested in being a member of the MC aside from me, if they were given an opportunity.

    The thing is, staff can't be made to play every single role. Pretty much all of them are already plenty busy with other things and literally would not have time to actually RP those NPC characters. Designate some active members to control the NPC members and allow PCs to become members of the MC.

    Doing that would, in practice, make the group actually active and functioning. Rather than placing all the work on the staff team whom are already short on hands.


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