Primary Magic: Frog Arts Secondary Magic: -- Caster or Holder: Caster Magic Description: Frog Arts isn't actually a form of magic. It is a combination of swordplay and natural abilities that frogs have, to include use of toxins and the ability to use their tongue in a weaponized fashion. Due to Zork having a frog-like body, he is capable of using parts of his body as a weapon to assist him. With the ability to use his tongue as a ranged weapon and able to excrete toxins from his skin, Zork has a wide array of skills at his disposal. Even with all of these natural abilities granted to Zork, he is still in complete denial of being a frog and insist that all humans can do this. Lineage Caine's Descent Description: Long ago there were two brothers who were loved by the gods their name was Abel and Caine. Everything was alright since both were content with what they had, a demon jealous of the affection these two mortals receive from deities decided to meddle with their lives. It decided to create a rift between the brothers love. The rift cause rivalry between both brothers and with the aide of the demon, Caine won and accidentally killed his brother in the process. The gods learned what Caine and the demon had done so they cursed them both. The demon Shamashu and Caine were to share the same body, giving Caine longevity in exchange for the thirst for blood, and the demon only allowed to roam free only once Caine is feeds upon blood. Ability: Gives the user the ability Bloodrage an ability that transforms the user into a demon with tremendous strength (+100% strength boost +25% damage resistance) and the ability to heal serious wounds rapidly upon consumption of blood (Heal user-ranked damage when consuming blood/flesh). Bite attacks for example would heal you per bite attack (if you hit/draw blood)). Their own blood can trigger bloodrage but will not heal them, instead triggering a 2% HP heal. During this state, the user becomes insane, and will attack anything they see. Passively when not or when in bloodrage, the user can smell blood from 50 meters +25/per rank beyond D. If the blood is exposed, doubles the range. Huge quantities of blood can increase the range dramatically for IC-RP benefit (Such as smelling a slaughtered village from miles away). Usage: Once per thread the caster can use Bloodrage. Bloodrage starts upon consumption of blood and lasts for 5 posts. Can’t cast spells while in demon mode. Passive bloodscent. | |
Unique Abilities Duelist Effect: When fighting against another person wielding a melee weapon, Zork's weapon strikes deal an additional 50% damage and his Reaction Speed is increased by 25%. Zork doesn't get this boost against an opponent that uses Ranged weapons or no weapons at all. Wall Climb Effect: Zork excretes mucus out of his body which sticks to surfaces. Using this, Zork is able to climb on vertical surfaces and stick to them at will. Zork can almost instinctly stick to any surface, especially when his life depends on it. Swift Swim Effect: Zork has increased movement of up to 50% while touching water. Zork's is also capable of unhindered movement and the ability to hold his breath for long periods of time while underwater. Frog Jumping Effect: Zork is capable of using his powerful legs to jump. Zork can use this as a means of traveling due to being a frog. While this isn't used as a quick moving transportation spell, Zork is only able to jump in this way with his actual movement speed. Zork is able to jump:
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- This magic isn't technically considered magic as they are natural abilities granted by being a frog and Zork's natural swordsmanship. - Frog Arts are versatile. | - Zork can't have any skills that appear to be magical. - A lot of Zork's skills require the usage and wielding of a sword-type weapon. If a sword-type weapon is not equipped, Zork cannot use those skills. - Tongue-skills leave Zork vulnerable to damage to the tongue. |
Tongue Lash | Name: Tongue Lash Rank: User's Rank Type: Signature - Offensive Duration: Instant Cooldown: Once per Post Description: Zork leans his head back, unraveling his tongue inside of his mouth and shoots his tongue out with extreme force. The tongue travels in a straight line with the power to punch through several inches of concrete. The tongue shoots forward, smacking Zork's opponents with deadly force. Effect: Zork uses his tongue to deal his rank in damage. Range: Speed: Half the distance per second. |
- Long ranged tongue attacks | - Tastes everything that is attacked. Depending on what was attacked, the taste may cause Zork to not want to use this technique on the target again. - Zork's tongue is vulnerable to being grabbed while it is out. |
Quick Jump | Name: Quick Jump Rank: D Type: Signature - Offensive Duration: Instant Cooldown: Once per Post Description: Using Zork's strong legs, Zork is capable of doing a quick jump in any direction, used to instantly travel in a single direction on both the X and Y Axis. Effect: Quickly moves in a direction at near-instant speed. Range: 15m Speed: 15m/s |
- Used to quickly close a gap or create space. | - Cannot be used to avoid an attack - Can't stop himself after movement starts which could cause him to find himself in a bad situation. |
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<table width=80% border=1><TR><TD valign=top colspan=2><center>[size=18][b]Signature Spell[/b][/size]
NAME</center></TD></TR><TD valign=top colspan=2>[u]Name[/u]:
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[u]Type[/u]:
[u]Duration[/u]:
[u]Cooldown[/u]:
[u]Description[/u]:
[u]Effect[/u]:
[u]Range[/u]:
[u]Speed[/u]:
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Last edited by Zork on 11th July 2016, 7:20 pm; edited 1 time in total