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    Dmitry's Arc of Destiny

    Benjamin
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    Dmitry's Arc of Destiny Empty Dmitry's Arc of Destiny

    Post by Benjamin 30th July 2015, 3:46 am

    Username: Dmitry
    Secondary Magic Name: Arc of Destiny
    Evidence of Accomplishment:  Dmitry's Secondary Magic Training (Private) 
    Description: Arc of Destiny is a school of magic founded by Dmitry himself, using his ability to see into the future. Naturally, it's farily unlikely that he will teach anyone else this magic as it requires the blood of the Knight of Destiny, which is the source of Dmitry's clairvoyance. It allows Dmitry to manifest and utilize the concept of destiny itself, giving rise to a number of capabilities that might seem physically impossible to most.

    Strengths: 
    -It is an entirely new school of magic, one that no other mage knows.
    -Is harder to defend against as it's properties are derived from a nonphysical concept.
    -Most of it's spells can be cast with little to know warning.

    Weaknesses:
    -Several spells of this magic come with deep repercussions.
    -Cannot use more than one spell from this magic per post.
    -Dmitry must constantly piece this magic together as it is a work in progress.
    -Does little to aid his allies.

    Abilities: 
    - Oracle: The use of Arc of Destiny has caused Dmitry to experience visions that are much more far reaching than the previous ones.

    - Edge of Fate: Due to his unconscious link to destiny, Dmitry's reaction time in combat is 50% faster than normal.


    Spells: 

    Name: Start to Finish
    Rank: D
    Duration: Instant
    Cooldown: 2 Posts
    Type: Utility/transport
    Description: Dmitry closes the gap between his 'now' and 'later', causing him to not only appear where he is going to be in up to 5  seconds, but he will also be in the midst of performing whatever action he would perform at that time.

    Strengths: 
    -Allows him to quickly close in on his opponent.
    -Can speed up Dmitry's next attack.
    -Perfect for evading enemy projectiles.

    Weaknesses:
    -Can also put him in his enemies cross-hairs if mistimed.
    -Can cause him to collide with walls, trees, or other allies if he is not careful.
    -Only allows him to move up to 10 meters in directions he can go normally.
    -Does not allow him to pass through enemy attacks.


    Name: Divergent
    Rank: C
    Duration: Instant
    Cooldown: 3 posts
    Type: Offensive/Status Ailment
    Description: Dmitry focuses his magic power into four possible outcomes, causing them all to come true. This allows him to strike his opponent from four different directions, with attacks that are only .2 seconds apart and deal 15 hp of Damage each, appearing in one place after another.

    Strengths:
    -Is incredibly hard to block or dodge.
    -Almost always shocks the enemy.
    -Makes the user less likely to be hit themselves.

    Weaknesses:
    -Can only be used with melee weapon or unarmed attacks.
    -Can only be used at point-blank range.
    -Leaves Dmitry disoriented and unable to attack for the rest of the post.
    -The accuracy of each attack is uncertain.


    Name: Leap Year
    Rank: B
    Duration: Instant
    Cooldown: 4 posts
    Type: Status Ailment
    Description: Dmitry speeds up the destiny of his opponent's magic, shortening the length of duration based spells by 50%

    Strengths: 
    -Saves Dmitry from the full extent of his enemy's spell
    -Can surprise the enemy, especially if he's depending on this spell

    Weaknesses:
    -Cannot be used on S ranked spells or higher.
    -Rounds on the higher spectrum of odd numbers. Ex: 3 posts is reduced to 2
    -Increased the cooldown of his next spell by the same percentage.


    Name: Chaotic Fate
    Rank: A
    Duration: Instant
    Cooldown: 5 posts
    Type: Offensive/Chaos
    Description: Dmitry manifests the underlying principle of destiny: chaos. This chaos is condensed into a sort of shaped charge, directing most of it's energy into a single spot upon impact, dealing 120 hp of damage.

    Strengths:
    -Does 50% more damage to armor and barriers.
    -Highly precise making it perfect for targeting weak points.
    -As a chaos element attack, it does 25% more damage to dark and light types.

    Weaknesses:
    -Can only be used at point-blank range.
    -Has a high chance of backlash if Dmitry is hit while using it.
    -Has a vary narrow range of effect.
    -Can harm allies in a five foot radius of Dmitry if backlash occurs.


    Name: Rebound
    Rank: S (signature)
    Duration: Instant
    Cooldown: One use per post
    Type: Offensive
    Description: Upon dodging a spell using his Knight of Destiny Lineage, Dmitry can use the opening created to deliver a powerful blow, dealing 150 hp of damage.

    Strengths: 
    -Hard to avoid as it is performed after dodging an enemy attack
    -Tends to take enemies off guard


    Weaknesses:
    -Can only be used after Knight of Destiny
    -The number of times this lineage can be activated limits this spell to 3 uses per thread
    -Must be at point-blank range to use.


    Name: Memento Mori
    Rank: S
    Duration: Instant
    Cooldown: Remainder of Thread
    Type: Status Ailment
    Description: An Ancient spell with many different effects that change with the user, this is the only part of the Arc of Destiny that Dmitry didn't invent himself. In his case, it is a direct contact spell that enforces the reality of death upon it's target, having almost no effect on normal living things, but making those that are "unkillable" into perfectly mortal beings.

    Strengths: 
    -Makes immortal beings vulnerable to death
    -Can shock those it effects, do to the sudden chance of becoming deceased

    Weaknesses: 
    -Can only effect one enemy per thread
    -Has no effect on normal living things
    -Cannot be used on other player characters without permission


    Last edited by Dmitry on 3rd July 2016, 8:16 pm; edited 15 times in total
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Guest 31st July 2015, 8:20 pm

    Hello, Dmitry. I'll be helping you with your secondary magic application. : )

    Start to Finish - Increase the cooldown to three posts and give this a maximum range of fifteen meters.

    Unshakeable Outcome - Mention that you can't strike vital organs with this spell if the opponent isn't an NPC. This should also only affect B-rank or lower opponents.

    You need to create your B-rank, A-rank, and S-rank spells since you are to make al your secondary magic spells at once.

    Bump this thread with a reply once you have finished editing your secondary magic application and send me a private message if you have anyway questions. Thank you.
    Benjamin
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 1st August 2015, 2:39 am

    Ready for another review!
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Guest 1st August 2015, 8:29 am

    Start to Finish - On second thought, reduce its range to ten meters.

    Divergent Strike - Reduce the damage to a total of one B-rank damage and increase the cooldown to four posts. Can you explain how this spell manifests itself? Do four Dmitrys from different possible outcomes appear or what?

    Chaotic Fate - If you want to deal 1.5 A-rank damage, your character will have to charge the spell for a post. Also, it might be simpler to say that he attack does 0.5 A-rank more damage against barriers and armor. Increase the cooldown to five posts, please.

    Curse of Knowing - I recommend getting rid of the weakness that says it can't affect S-rank opponents since you'll want to be able to affect opponents of the same rank as you. Also, I don't really see how seeing a tragic event in the future can cause physical pain, so I suggest rewording it to say that the opponent experiences all the physical pain of their eventual death (resulting in the one S-rank's worth of damage). If you're looking for any more recommendations, I think it'd be pretty neat if the vision of their death sticks with them for several posts, resulting in a debuff (perhaps a speed debuff) of some kind. Other than that, the only other thing you should do is up the cooldown to eight posts.
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 1st August 2015, 10:07 pm

    Ready for third review!
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Guest 4th August 2015, 3:35 pm

    Inevitable Outcome - You can probably increase the numbers from 10% to 20%
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 4th August 2015, 6:31 pm

    Ready for possible final review!
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Guest 4th August 2015, 6:38 pm

    Dmitry's Arc of Destiny CBsTu5w
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Godlike Frederik 22nd January 2016, 7:11 pm

    unlocked per Dmitry's request


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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 22nd January 2016, 8:38 pm

    Bump
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Aliannah 22nd January 2016, 8:48 pm

    Can you increase all of the CD to the requirements found in the general magic rules please?


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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 22nd January 2016, 10:02 pm

    Bumpaliscious
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Aliannah 22nd January 2016, 10:07 pm

    Dmitry wrote:Name: Rebound
    Rank: S (signature)
    Duration: Instant
    Cooldown: 8 postsYou can reduce this to 4 posts as it is a signature
    Type: Offensive
    Description: Upon dodging a spell using his Knight of Destiny Lineage, Dmitry can use the opening created to deliver a powerful blow, dealing 2 S ranks of damage.Only 1.5Rank damage

    Strengths:
    -An abnormally powerful strike
    -Tends to take enemies of guard


    Weaknesses:
    -Can only be used after Knight of Destiny
    -The number of times this lineage can be activated limits this spell to 3 uses per thread
    -Must be at point-blank range to use.


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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 22nd January 2016, 10:54 pm

    Bump of Chicken
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Aliannah 22nd January 2016, 10:59 pm

    Approved


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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Heavens Empress Daiki 2nd July 2016, 10:24 pm

    Dmitry wrote:Username: Dmitry
    Secondary Magic Name: Arc of Destiny
    Evidence of Accomplishment:  Dmitry's Secondary Magic Training (Private) 
    Description: Arc of Destiny is a school of magic founded by Dmitry himself, using his ability to see into the future. Naturally, it's farily unlikely that he will teach anyone else this magic as it requires the blood of the Knight of Destiny, which is the source of Dmitry's clairvoyance. It allows Dmitry to manifest and utilize the concept of destiny itself, giving rise to a number of capabilities that might seem physically impossible to most.

    Strengths: 
    -It is an entirely new school of magic, one that no other mage knows.
    -Is harder to defend against as it's properties are derived from a nonphysical concept.
    -Most of it's spells can be cast with little to know warning.

    Weaknesses:
    -Several spells of this magic come with deep repercussions.
    -Cannot use more than one spell from this magic per post.
    -Dmitry must constantly piece this magic together as it is a work in progress.
    -Does little to aid his allies.

    Abilities: 
    - Oracle: The use of Arc of Destiny has caused Dmitry to experience visions that are much more far reaching than the previous ones.

    - Edge of Fate: Due to his unconscious link to destiny, Dmitry can react 10% faster to direct physical attacks than the average mage.


    Spells: 

    Name: Start to Finish
    Rank: D
    Duration: Instant
    Cooldown: 2 Posts
    Type: Utility/transport
    Description: Dmitry closes the gap between his 'now' and 'later', causing him to not only appear where he is going to be in up to 5  seconds, but he will also be in the midst of performing whatever action he would perform at that time.

    Strengths: 
    -Allows him to quickly close in on his opponent.
    -Can speed up Dmitry's next attack.
    -Perfect for evading enemy projectiles.

    Weaknesses:
    -Can also put him in his enemies cross-hairs if mistimed.
    -Can cause him to collide with walls, trees, or other allies if he is not careful.
    -Only allows him to move up to 10 meters in directions he can go normally.
    -Does not allow him to pass through enemy attacks.


    Name: Divergent
    Rank: C
    Duration: Instant
    Cooldown: 3 posts
    Type: Offensive/Status Ailment
    Description: Dmitry focuses his magic power into four possible outcomes, causing them all to come true. This allows him to strike his opponent from five different directions, with attacks that are only .2 seconds apart and deal .20 B rank Damage each, appearing in one place after another.

    Strengths:
    -Is incredibly hard to block or dodge.
    -Almost always shocks the enemy.
    -Makes the user less likely to be hit themselves.

    Weaknesses:
    -Can only be used with melee weapon or unarmed attacks.
    -Can only be used at point-blank range.
    -Leaves Dmitry disoriented and unable to attack for the rest of the post.
    -The accuracy of each attack is uncertain.


    Name: Leap Year
    Rank: B
    Duration: Instant
    Cooldown: 4 posts
    Type: Status Ailment
    Description: Dmitry speeds up the destiny of his opponent's magic, shortening the length of duration based spells by 50%

    Strengths: 
    -Saves Dmitry from the full extent of his enemy's spell
    -Can surprise the enemy, especially if he's depending on this spell

    Weaknesses:
    -Cannot be used on S ranked spells or higher.
    -Rounds on the higher spectrum of odd numbers. Ex: 3 posts is reduced to 2
    -Increased the cooldown of his next spell by the same percentage.


    Name: Chaotic Fate
    Rank: A
    Duration: Instant
    Cooldown: 5 posts
    Type: Offensive/Chaos
    Description: Dmitry manifests the underlying principle of destiny: chaos. This chaos is condensed into a sort of shaped charge, directing most of it's energy into a single spot upon impact, dealing 1.5 A rank damage.

    Strengths:
    -Does 50% more damage to armor and barriers.
    -Highly precise making it perfect for targeting weak points.
    -As a chaos element attack, it does 25% more damage to dark and light types.

    Weaknesses:
    -Can only be used at point-blank range.
    -Has a high chance of backlash if Dmitry is hit while using it.
    -Has a vary narrow range of effect.
    -Can harm allies in a five foot radius of Dmitry.


    Name: Rebound
    Rank: S (signature)
    Duration: Instant
    Cooldown: 4 posts
    Type: Offensive
    Description: Upon dodging a spell using his Knight of Destiny Lineage, Dmitry can use the opening created to deliver a powerful blow, dealing 1.5 S ranks of damage.

    Strengths: 
    -An abnormally powerful strike
    -Tends to take enemies of guard


    Weaknesses:
    -Can only be used after Knight of Destiny
    -The number of times this lineage can be activated limits this spell to 3 uses per thread
    -Must be at point-blank range to use.


    Name: Inevitable Outcome
    Rank: S
    Duration: 3 posts
    Cooldown: Remainder of Thread
    Type: Support/Status ailment
    Description: Dmitry increases the likelihood of the destiny in which he wins and his enemy loses, causing his enemy's defense, damage, and speed to drop by 20%, while the same statistics are raised by 20% for Dmitry. Enemies will also begin to feel a sense of helplessness as their victory seems farther and farther away.

    Strengths: 
    -Creates a large gap in ability between him and his opponent.
    -Lowers enemy moral.
    -Almost guarantees Dmitry will, at the very least, survive.

    Weaknesses: 
    -Can only effect one enemy per thread.
    -Boost in statistics only affects Dmitry.
    -Causes Dmitry to be disoriented afterwords, lowering those same stats by 5% for 2 posts.
    -Cannot use any Arc of Destiny spells for the rest of the thread after this spell is used.

    Topic moved and unlocked upon creators request.


    _____________________________________________________________________________________

    Dmitry's Arc of Destiny 8ZbrsUC
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    Ninetails Derpfox

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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Ninetails Derpfox 3rd July 2016, 3:12 pm

    Dmitry wrote:Username: Dmitry
    Secondary Magic Name: Arc of Destiny
    Evidence of Accomplishment:  Dmitry's Secondary Magic Training (Private) 
    Description: Arc of Destiny is a school of magic founded by Dmitry himself, using his ability to see into the future. Naturally, it's farily unlikely that he will teach anyone else this magic as it requires the blood of the Knight of Destiny, which is the source of Dmitry's clairvoyance. It allows Dmitry to manifest and utilize the concept of destiny itself, giving rise to a number of capabilities that might seem physically impossible to most.

    Strengths: 
    -It is an entirely new school of magic, one that no other mage knows.
    -Is harder to defend against as it's properties are derived from a nonphysical concept.
    -Most of it's spells can be cast with little to know warning.

    Weaknesses:
    -Several spells of this magic come with deep repercussions.
    -Cannot use more than one spell from this magic per post.
    -Dmitry must constantly piece this magic together as it is a work in progress.
    -Does little to aid his allies.

    Abilities: 
    - Oracle: The use of Arc of Destiny has caused Dmitry to experience visions that are much more far reaching than the previous ones.

    - Edge of Fate: Due to his unconscious link to destiny, Dmitry's reaction time in combat is 50% faster than normal. I would actually attribute this ability to your 'Oracle' one... if you want to you can merge this with Oracle and make a new UA.


    Spells: 

    Name: Start to Finish
    Rank: D
    Duration: Instant
    Cooldown: 2 Posts
    Type: Utility/transport
    Description: Dmitry closes the gap between his 'now' and 'later', causing him to not only appear where he is going to be in up to 5  seconds, but he will also be in the midst of performing whatever action he would perform at that time.

    Strengths: 
    -Allows him to quickly close in on his opponent.
    -Can speed up Dmitry's next attack.
    -Perfect for evading enemy projectiles.

    Weaknesses:
    -Can also put him in his enemies cross-hairs if mistimed.
    -Can cause him to collide with walls, trees, or other allies if he is not careful.
    -Only allows him to move up to 10 meters in directions he can go normally.
    -Does not allow him to pass through enemy attacks.


    Name: Divergent
    Rank: C
    Duration: Instant
    Cooldown: 3 posts
    Type: Offensive/Status Ailment
    Description: Dmitry focuses his magic power into four possible outcomes, causing them all to come true. This allows him to strike his opponent from four different directions, with attacks that are only .2 seconds apart and deal 15 hp of Damage each, appearing in one place after another.

    Strengths:
    -Is incredibly hard to block or dodge.
    -Almost always shocks the enemy.
    -Makes the user less likely to be hit themselves.

    Weaknesses:
    -Can only be used with melee weapon or unarmed attacks.
    -Can only be used at point-blank range.
    -Leaves Dmitry disoriented and unable to attack for the rest of the post.
    -The accuracy of each attack is uncertain.


    Name: Leap Year
    Rank: B
    Duration: Instant
    Cooldown: 4 posts
    Type: Status Ailment
    Description: Dmitry speeds up the destiny of his opponent's magic, shortening the length of duration based spells by 50%

    Strengths: 
    -Saves Dmitry from the full extent of his enemy's spell
    -Can surprise the enemy, especially if he's depending on this spell

    Weaknesses:
    -Cannot be used on S ranked spells or higher.
    -Rounds on the higher spectrum of odd numbers. Ex: 3 posts is reduced to 2
    -Increased the cooldown of his next spell by the same percentage.


    Name: Chaotic Fate
    Rank: A
    Duration: Instant
    Cooldown: 5 posts
    Type: Offensive/Chaos
    Description: Dmitry manifests the underlying principle of destiny: chaos. This chaos is condensed into a sort of shaped charge, directing most of it's energy into a single spot upon impact, dealing 90 hp of damage. You can increase this to 120 damage since the previous variant of this spell was "1.5x A Rank"

    Strengths:
    -Does 50% more damage to armor and barriers.
    -Highly precise making it perfect for targeting weak points.
    -As a chaos element attack, it does 25% more damage to dark and light types.

    Weaknesses:
    -Can only be used at point-blank range.
    -Has a high chance of backlash if Dmitry is hit while using it.
    -Has a vary narrow range of effect.
    -Can harm allies in a five foot radius of Dmitry if backlash occurs.


    Name: Rebound
    Rank: S (signature)
    Duration: Instant
    Cooldown: 4 posts Since the ability of "Knight of Destiny" is limited to 3 uses per thread, you can make the cooldown of this to "One Use Per Post"
    Type: Offensive
    Description: Upon dodging a spell using his Knight of Destiny Lineage, Dmitry can use the opening created to deliver a powerful blow, dealing 120 hp of damage. You can increase this to 150 damage since the previous variant of this spell was "1.5x S Rank"

    Strengths: 
    -Hard to avoid as it is performed after dodging an enemy attack
    -Tends to take enemies off guard


    Weaknesses:
    -Can only be used after Knight of Destiny
    -The number of times this lineage can be activated limits this spell to 3 uses per thread
    -Must be at point-blank range to use.


    Name: Memento Mori
    Rank: S
    Duration: Instant 
    Cooldown: Remainder of Thread
    Type: Status Ailment
    Description: An Ancient spell with many different effects that change with the user, this is the only part of the Arc of Destiny that Dmitry didn't invent himself. In his case, it is a direct contact spell that enforces the reality of death upon it's target, having almost no effect on normal living things, but making those that are "unkillable" into perfectly mortal beings.

    Strengths: 
    -Makes immortal beings vulnerable to death
    -Can shock those it effects, do to the sudden chance of becoming deceased

    Weaknesses: 
    -Can only effect one enemy per thread
    -Has no effect on normal living things
    -Cannot be used on other player characters without permission
    Benjamin
    Benjamin

    Silver Glare


    Silver Glare

    Quality Badge Level 1- Quality Badge Level 2- Player 
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    Character Sheet
    First Skill: Nature spirit Invocation
    Second Skill:
    Third Skill:

    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Benjamin 3rd July 2016, 8:19 pm

    Bump
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    Ninetails Derpfox

    Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
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    Character Sheet
    First Skill: Soul
    Second Skill: Ice
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    Dmitry's Arc of Destiny Empty Re: Dmitry's Arc of Destiny

    Post by Ninetails Derpfox 4th July 2016, 7:16 pm

    Alright... just a couple more edits...

    Spoiler:

      Current date/time is 5th November 2024, 5:27 am