Primary Magic: Lightning Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Lightning magic is the manipulation of lightning based magic. It can be used to call forth bolts of lightning to cause high damage. It utilizes blots of electricity that can be used in devastating and extremely fast attacks.
Servina uses this magic to deal devastating attacks quickly from short and long range. While making sure her enemies are left stunned. She does all of this while trying to make it look beautiful.
Strengths:
-A large portion of the Lightning Magic spells can cause temporary paralysis.
-Lightning magic moves quickly and strikes with incredible speed.
-At higher ranks can do devastating AoE attacks.
Weaknesses:
-Earth magic can be used to nullify the effects of this magic type
-Once the spell has been shot, there is little to nothing that he can do to redirect.
-Lightning wont work against rubber.
-Metal attracts it and may redirect spells.
Lineage: Glory of the Slayer
Description: Countless eras ago there was a maniacal warrior who bathed in the blood of his victims. As he did this his powers grew, until eventually he grew to be able to control blood in order to decimate his foes. He could use either his blood or the blood of his foes to empower his already devastating techniques, and even heal himself. Many years passed before 12 of the strongest mages in the land would be able to seal this insane berserker away for eternity in another realm. All he could do was laugh because he knew that his descendants would possess the same abilities he had. It was in their blood.
Ability: Allows the user to enter a berserk state, allowing for their abilities to be empowered by and meant to draw blood. The more blood drawn in a battle, the more devastating the abilities become.
Usage: Lasts for 6 posts and may be used once per battle. Damage increased by 50%. Any time an enemy is hit, damage is further increased by 10%. Passively regardless of berserker state drawing blood will increase damage by 10%, reducing by 5% per post (0% increase minimum)
Unique Abilities:
-Shock: Lightning spells may paralyze the opponent for 1 post. Does not work on anyone who is any rank higher then her own.
Cooldown: 4 posts
-Speedy: Due to being one with lightning it is harder to hit Servina because of her speed.
D Rank: +10% Speed bonus
C Rank: +20% Speed bonus
B Rank: +30% Speed bonus
A Rank: +40% Speed bonus
S Rank: +50% Speed bonus
-Lightning grace: Due to Servina over using her magic for recreational reasons offensive spells cost less to cast.
D Rank: -1% mp to cast
C Rank: -2% mp to cast
B Rank: -3% mp to cast
A Rank: -4% mp to cast
S Rank: -5% mp to cast
Spells:
Name: Lightning Bolt
Rank: D
Type: Offensive Lightning Spell
Duration: Instant Spell
Cooldown: Two posts
Description: Lightning bolt is as it sounds, a bolt of electricity that moves at great speed and strikes hard. A simply extension of her arm before almost immediately launching the spell from her hands, sending it up to 15 meters away. It moves at great speed and strikes the target hard with powerful impact.. It's simply a bolt of lightning that can be aimed and shot at a single target.
Range: 15 Meters.
Speed: 15 Meters per secound
Strengths:
A very quick attack.
Very good at Close/Mid range.
Weakness:
Large amounts of metal or metal magic will redirect the attack.
Does not work on rubber.
No control after the spell is cast. It will go straight unless it is redirected by someone else.
Name: Stun touch.
Rank: D
Type: Defensive
Description: Simple by physically touching her opponent she can stun them for 2 posts
Duration: 2 posts
Cooldown: 3 posts
Strengths:
Stuns enemy.
Gives Servina some time.
Weaknesses:
Does not work on metal or rubber bodies.
Does not work on someone who is 2 ranks higher.
Has to be touching her opponent or their armor for it to work.
Name: Lightning Snipe
Rank: D
Type: Offensive lightning.
Description: Simply by lifting her arms in front of her and pushing forward a bit a bolt of lightning will shoot out of the space between her arms. If some one is with in 5 Meters of Servina, She will take 50% of the damage.
Duration: Instant
Cooldown: 4 posts
Strengths:
Long range
Pretty quick
Can not be redirected by metal
Weaknesses:
Might take damage
Not good at all close range
No effect on rubber
No effect at all if the opponent is made of metal.
Range:25 Meters.
Speed:25 Meters per secound
Name: Flash punch.
Rank: D
Type: Lightning Offensive/Defensive
Description: Simple by focusing on her punch she can charge it with electricity. If she hits her target she will flash backward 10 Meters. Walls will stop her from flashing past it.
Duration:Instant
Cooldown:3 posts
Strengths:
A nice way to put some distance between her and her opponent.
Good close range
Weaknesses:
Rubber wont take any damage. (She will still flash backwards.)
See will flash toward someone if they have a metal body.
Bad if there is a cliff behind her.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name: (Name of the Spell )
Rank: (What rank is your spell or spells?? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells: (What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Lightning magic is the manipulation of lightning based magic. It can be used to call forth bolts of lightning to cause high damage. It utilizes blots of electricity that can be used in devastating and extremely fast attacks.
Servina uses this magic to deal devastating attacks quickly from short and long range. While making sure her enemies are left stunned. She does all of this while trying to make it look beautiful.
Strengths:
-A large portion of the Lightning Magic spells can cause temporary paralysis.
-Lightning magic moves quickly and strikes with incredible speed.
-At higher ranks can do devastating AoE attacks.
Weaknesses:
-Earth magic can be used to nullify the effects of this magic type
-Once the spell has been shot, there is little to nothing that he can do to redirect.
-Lightning wont work against rubber.
-Metal attracts it and may redirect spells.
Lineage: Glory of the Slayer
Description: Countless eras ago there was a maniacal warrior who bathed in the blood of his victims. As he did this his powers grew, until eventually he grew to be able to control blood in order to decimate his foes. He could use either his blood or the blood of his foes to empower his already devastating techniques, and even heal himself. Many years passed before 12 of the strongest mages in the land would be able to seal this insane berserker away for eternity in another realm. All he could do was laugh because he knew that his descendants would possess the same abilities he had. It was in their blood.
Ability: Allows the user to enter a berserk state, allowing for their abilities to be empowered by and meant to draw blood. The more blood drawn in a battle, the more devastating the abilities become.
Usage: Lasts for 6 posts and may be used once per battle. Damage increased by 50%. Any time an enemy is hit, damage is further increased by 10%. Passively regardless of berserker state drawing blood will increase damage by 10%, reducing by 5% per post (0% increase minimum)
Unique Abilities:
-Shock: Lightning spells may paralyze the opponent for 1 post. Does not work on anyone who is any rank higher then her own.
Cooldown: 4 posts
-Speedy: Due to being one with lightning it is harder to hit Servina because of her speed.
D Rank: +10% Speed bonus
C Rank: +20% Speed bonus
B Rank: +30% Speed bonus
A Rank: +40% Speed bonus
S Rank: +50% Speed bonus
-Lightning grace: Due to Servina over using her magic for recreational reasons offensive spells cost less to cast.
D Rank: -1% mp to cast
C Rank: -2% mp to cast
B Rank: -3% mp to cast
A Rank: -4% mp to cast
S Rank: -5% mp to cast
Spells:
Name: Lightning Bolt
Rank: D
Type: Offensive Lightning Spell
Duration: Instant Spell
Cooldown: Two posts
Description: Lightning bolt is as it sounds, a bolt of electricity that moves at great speed and strikes hard. A simply extension of her arm before almost immediately launching the spell from her hands, sending it up to 15 meters away. It moves at great speed and strikes the target hard with powerful impact.. It's simply a bolt of lightning that can be aimed and shot at a single target.
Range: 15 Meters.
Speed: 15 Meters per secound
Strengths:
A very quick attack.
Very good at Close/Mid range.
Weakness:
Large amounts of metal or metal magic will redirect the attack.
Does not work on rubber.
No control after the spell is cast. It will go straight unless it is redirected by someone else.
Name: Stun touch.
Rank: D
Type: Defensive
Description: Simple by physically touching her opponent she can stun them for 2 posts
Duration: 2 posts
Cooldown: 3 posts
Strengths:
Stuns enemy.
Gives Servina some time.
Weaknesses:
Does not work on metal or rubber bodies.
Does not work on someone who is 2 ranks higher.
Has to be touching her opponent or their armor for it to work.
Name: Lightning Snipe
Rank: D
Type: Offensive lightning.
Description: Simply by lifting her arms in front of her and pushing forward a bit a bolt of lightning will shoot out of the space between her arms. If some one is with in 5 Meters of Servina, She will take 50% of the damage.
Duration: Instant
Cooldown: 4 posts
Strengths:
Long range
Pretty quick
Can not be redirected by metal
Weaknesses:
Might take damage
Not good at all close range
No effect on rubber
No effect at all if the opponent is made of metal.
Range:25 Meters.
Speed:25 Meters per secound
Name: Flash punch.
Rank: D
Type: Lightning Offensive/Defensive
Description: Simple by focusing on her punch she can charge it with electricity. If she hits her target she will flash backward 10 Meters. Walls will stop her from flashing past it.
Duration:Instant
Cooldown:3 posts
Strengths:
A nice way to put some distance between her and her opponent.
Good close range
Weaknesses:
Rubber wont take any damage. (She will still flash backwards.)
See will flash toward someone if they have a metal body.
Bad if there is a cliff behind her.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name: (Name of the Spell )
Rank: (What rank is your spell or spells?? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells: (What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
Last edited by Programsilver on 26th May 2016, 9:12 am; edited 6 times in total