Magic
Primary Magic: Contract: Apex Calamity
Secondary Magic: N/A
Caster or Holder: Caster (Statless)
Magic Type: Solitary
Description: Apex Calamity is a magic granted to the user by the forming of a contracted bond with their Keeper. In return for eternal servitude, they were granted a power that could surpass even the normal human eye in sight. Which, for a blind person becomes incredibly beneficial. The creation of Apex Calamity is using welled up emotions with the inner strengths of the human body's structure, working to improve what's already there while still being able to level a playing field for one who chooses to suffer with a condition from which is easily curable for their Keeper to grant. Instead, they go on using this magic with their handicap in place as a reminder to what they're fighting for, and to preserve their will to bring their own dreams to fruition with the scars from which they were forced to suffer because of their recklessness.
This magic is a very simple one in the ways that it works. It functions like a make magic in the sense that it allows things to be forged like weapons and shields, but is much more prone to a close combat sort of prowess due to the specifics of the users condition. The source of their magic is using built up inside from years of aggression and frustrations, there's more in putting a stronger force behind it by using more anger than already built up into their magic. Fortunately, this does not limit them to being able to use their magic without being angry, nor does it increase in power because of it.
Unique Abilities: •Blight-Sight: The user is able to form up to 3 clouds of "Calamity" at one time. These are formed by the user touching the ground with their hand or with a ranged spell. The cloud of Calamity does no damage, lowers no sight or senses of any kind, and is 10 meters in diameter. Any person to enter the cloud becomes "infected" for 5 posts. During this time, the persons body through the users eyes become purple and are visible to them through buildings up to 10 (+10 per rank) meters away, and their spells carry this infection as well. After these 5 posts, the infection fades away, but can be cleansed by holy magic only. Any person who becomes "infected" gains a black and purple colored haze around their chest cavity during which time they are infected, as does the users eyes gain a glow to them to indicate their mark is within range.
•Virus: Any enemy afflicted by Blind-Sights infection gains a debuff after the 5 post duration for another 5 posts. Any spells and melee damage deal 50% more damage, and entering a cloud of Calamity deals D rank damage per post, including initial entry of it and every post there after. The person can feel pain while in it, so they can escape it if they were smart about it. The only way to keep from infection is via a healing spell, or to deal 20% of the users health within those 5 posts while infected if alone, and +5% per extra enemy infected. If this is successful, the infected persons gains a buff, enabling them to deal 50% more spell and melee damage during those 5 posts.
•Calamity's Sensors: Active on users command, this ability forms two black horns with a purple like glow to the sides. These feelers double their other senses and additionally grant a 30% reflex buff passively, 50% reflex buff to infected targets, and 100% to virus plagued targets.
•Plot ability- Turning the Blind Eye: The user body acts as a human sonar, enabling them to feel things around them (people, buildings, other obstructions that are non magical) up to 20 feet away. With each step, this ability refreshes the "sight" they have, letting them move in crowds and into and out of buildings without much assistance at all.
- Sig/Adv Spells:
- Name: Act/Create/Construct:
Rank: Scales with user (Max S)
Category: -
Type: -
Damage: -
Range: -
Speed:-
Duration: -
Downside: -
Description:
Name: Act: Dark Matter Blast
Rank: Scales with user (Max S)
Category: Offensive
Type: Multi target
Damage: -
Range: -
Speed:-
Duration: -
Downside: -
Description: The user gathers unstable calamity energy into their hand and charges it for a second. They can then choose to throw it a normal foot or two distance or throw it below them. When the blast hits the ground, it shoots outward with 3 geyser like blasts. The blast deals user rank appropriate spell damage and are spread 2 feet from one an other. The same person can't take extra damage from more than one geyser either.
Name: Act/Create/Construct:
Rank: A+
Category: -
Type: -
Damage: -
Range: -
Speed:-
Duration: -
Downside: -
Description:
Name: Act/Create/Construct:
Rank: A+
Category: -
Type: -
Damage: -
Range: -
Speed:-
Duration: -
Downside: -
Description:
Name: Act/Create/Construct:
Rank: B+
Category: -
Type: -
Damage: -
Range: -
Speed:-
Duration: -
Downside: -
Description:
Name: Act/Create/Construct:
Rank: B+
Category: -
Type: -
Damage: -
Range: -
Speed:-
Duration: -
Downside: -
Description:
- A ranks:
- Name: Construct: Magala's Claws
Rank: A
Category: Offensive
Type: Burst
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The users energy takes a physical form, bonding to their arms and legs to form a demonic looking claws and scales of a black hue to them. The scales are sharp enough to rip through flesh and walls
Name: Create: Aura of Calamity
Rank: A
Category: -
Type: -
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The users own chaotic power becomes deflected outward, acting as a shield of sorts. The aura like shield surrounds and can only defend the user from attacks
Name: Act: Crushing Geyser
Rank: A
Category: -
Type: -
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The user gathers energy into their hands and throws it within a 5 meter area. it will remain in the shape for several seconds, or until the user decides to activate it remotely themselves. They can then detonate it, causing an upward blast of Calamity 10 meters wide and reaching as high as 20. Any person caught within this initial area is knocked up 25 meters into the air with no armor or light armor, 20 for medium, or 15 for heavy armor. Being to the side will knock them away by 5 meters.
Name: Construct: Magala's Wings
Rank: A
Category: Supplementary
Type: Burst
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The user grows a pair of wings on their back. The wings are black in color with slightly tattered skin to the bottoms of them. The wingspan is 5 meters each way length wise, and 2 meters in height at the highest point. The wings are destroyed by a spell of equal or higher rank, and go on a 2 post cooldown if they are destroyed.
- B ranks:
- Name: Construct: Magala's Hammer
Rank: B
Category: Offensive
Type: Burst
Damage: -
Range: -
Speed: -
Duration: 4 posts
Downside: -
Description: The user shapes their energy into the form of a large hammer, reaching 6 feet in height, and the hammer itself shaped similarly to a drum on a drum set, but the length of a barrel.
Name: Act: Arced Blast
Rank: B
Category: Offensive
Type: Single Target
Damage: -
Range: -
Speed: -
Duration: -
Downside:-
Description: The user shoots out a black and lavender colored ball of energy, arcing at a 150 degree angle and can travel up building walls rather than crashing the second it hit. The ball is about 3 feet in diameter, dealing spell damage on contact. After dissipating or hitting anything, this attack lets out a calamity cloud.
Name: Act: Delayed Blast
Rank: B
Category:
Type: -
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The user Shoots a ball of energy up to and sits there for a moment (remainder of post). The ball will then explode into a 5 meter area, causing spell damage on contact if hit.
Name: Act: Straight Blast
Rank: B
Category: -
Type: -
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The user fires a straight black and lavender ball of energy up to 10 meters away at 5 m/s. It deals D rank damage on hit and creates a Blind-Sight cloud.
Name: Construct: Magala's Axe
Rank: B
Category: -
Type: -
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The user shapes their energy into a large, 6 foot tall axe. The blade has a small crescent shape to it and is 1 1/2 feet long on the axe. It deals D rank cutting weapon damage.
Name: Create: Calamities Mirror
Rank: B
Category: -
Type: -
Damage: -
Range: -
Speed: -
Duration: -
Downside: -
Description: The user creates a tinted mirror like shield in front of them. This shield is 5'6" high and 4' wide and can absorb 1 C rank or 2 D rank spells before it shatters like glass, though will deal no damage.
Last edited by Aoi on 26th March 2020, 9:05 pm; edited 7 times in total