When he looked up again, he found himself in a dome of light. It appeared that his guild mate had activated a kind of light spell to attack the Archmage. However, another effect was present; as he was engulfed in light as well, a sudden feeling of refresh surrounded him. The thick light leaked into his wounds and burn marks, slowly healing and removing them. A more fresh feeling appeared on him, and the purplish aura that engulfed him earlier was a little mixed with the light that Sorano used for her spell, resulting in a little side effect; a twilight, glittering aura engulfed him this time, and it had its effects on him as well. For example, the murky expression left him, causing his usual sense to trigger once more. He moved up his palm once again, wondering about what weird feeling that he had before. “…” He didn’t speak out any words in the beginning, but simply realizing the situation slowly.
“I see…” he spoke up slowly, moving his eyes towards the Archmage, “I really hate this weird power… but I guess that it can’t help itself. Kyuken..!” In a moment, the spirit samurai stuck its head out of Harusame, responding to Mura’s call. “I’m here, master… was that just..?” the samurai anxiously asked him, but Mura moved a hand towards him, prompting him to stop. “It’s okay… we’ll adapt to it, soon,” Mura replied with calm, trying to ease Kyuken’s worriedness a little, “Now…” He moved his eyes upon the damaged Archmage, who was furious as ever. Also, it appeared as if he was scared by... a mirror? That would most likely be Sorano's magic, but why the terrified look? Mura, though, saw this as an opportunity and charged towards the Archmage, swinging the twilight-cloaked sword towards his belly. Due to the constant pressure from the light around him, and the mirror that caused several horrors to awaken in him, he couldn't but retrieve the cut and get launched back by the swift samurai.
When the Archmage stood up again, Mura charged against him once more. However, something stopped him midway; the sun mage’s magic power surged out of his body, this time increasing in size and radius, slowly trying to push Sorano’s light away with his own. “I guess that’s it… you’re really astray, poor people,” the Archmage proclaimed to them, “Have the honour… to be eradicated by me.”
He gave no warnings; the entire room was lit up in light. The Archmage had decided not to hold back at all, even if that meant destroying everyone in the room, including his own initiates. At least, that was what it seemed like, as he didn’t give any signs of holding back. “He’s going all out now… Sorano!” he quickly spoke to her, “We need to get in cover! Or else, he’ll..!” He didn’t know if his warning was quick enough, because the Archmage had appeared to unleash a giant, explosive wave all around him. It covered every angle and was almost impossible to dodge for poor Mura, who could only take the attack right on. He quickly fused the spirit inside Harusame into a shield, in order to block the incoming wave that would most likely push them all away from the tower…
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- Stats:
HP: 170
MP: 65%- Spells Used:
Name: Spirit Bind: Control (Seirei Musubu: Shihai)
Rank: D
Type: Various, Offensive
Duration:4
Cooldown:5
Description: The user unifies a spirit into a medium, typically a sword or another, which creates an enpowered spirit-formed weapon. The user can use this spell to create a weapon by using a spirit and another medium. The spell boosts the medium's damage by 50%.
Strengths:
1. It can be used with any object that the user can hold in his hand.
2. The bounded spirit's medium will be able to slay spirits, sending them to the Hereafter.
3. The user can control the medium at will, as long as the spirit is inside it.
Weaknesses:
1. It's not long-ranged, so distance is one of its weaknesses.
2. The user can't fuse more than one spirit into one medium, without having another medium in possession (it's called a double medium).
3. Other spirits can break the user's spirit control.
4. He can't use living things as a medium.
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Name: Spirit Bind: Shield (Seirei Musubu: Mamoru)
Rank: D
Type: Various, Defensive
Duration: 2
Cooldown:3
Description: The user's unified spirit medium (the spell on top) creates a spirit shield to protect the user from upcoming spells or giant fall damage.
Strengths:
1. It is able to block explosive attacks.
2. His spirit is the one who activates the shield when needed. Therefore, it can be created if the user isn't ready to block a fast attack.
3. He's able to shield his teammates as well, as long as they're close to him.
Weaknesses:
1. Isn't good at blocking stronger attacks.
2. His spirit can't look around for Mura when using this move.
3. If Mura gets knocked back, the spell will break even if it haven't blocked anything.