Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Hybrid Theory

    Sanguine
    Sanguine

    1 Year Anniversary- Player 
    Lineage : Hybrid Birthright
    Position : None
    Posts : 592
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1,079,142

    Character Sheet
    First Skill: Blood God Slayer (Lacrima)
    Second Skill: Hair Manipulation Magic
    Third Skill:

    Hybrid Theory  Empty Hybrid Theory

    Post by Sanguine 25th April 2016, 10:55 pm

    Hybrid Theory  Tumblr_nrewa7ya4w1t3bn4xo1_500

    Magic

    Primary Magic: Hybrid Theory
    Secondary Magic: None
    Caster or Holder: Caster
    Description: Hybrid Theory is a bit of a strange magic in how it works. Due to the strange abilities in which this magic is used, it is said to be more chaotic and uncontrollable to some. The magic is more self focused than anything, meaning that the magic affects the user of the magic more than it would an enemy or enemies. This is both a good and bad thing really. Firstly, the main self focus of the magic is self buffs, being able to amp up speed, power, reflexes all with the blink of an eye. With those mentioned, the biggest note to her magic being used, or at least enough magic actively flowing to use one, her eyes will glow a bright, gleaming red throughout the duration of the magics usage in combat. Other focuses of the magic are an elemental focus of energy. This energy comes in the form of black colored mass of collected energy floating around in every little thing that exists, using it to its fullest potential magically. It is however, that very thing that can turn a battle both up and down. The up side being that there is no place from which this magic cannot be used, but the downside being that the user would need their hands free to use and abilities that do not affect themselves.

    In reality, this magic is directly aligned with the force of Acnolagia. A child born without knowledge of parents, memories of a past from infancy either never there or just repressed for whatever reason. Hybrid Theory is a magic self named due to the users own thoughts of the comparisons between the animals her usages could remind her of and how she herself uses them. Of course, those whom may ever have actually fought this dragon would know of the scent off the user, but in no way is there a chance this beast was inside her. A humanoid descendant of the monstrous creature bore this child somehow and left her to the world, almost like that of an experiment to test it's own abilities.

    Strengths:

    • Allows for sustainable self buffing abilities.
    • Naturally increased speed and strength due to the chaotic nature of the magic.
    • Ability to cast actual ranged or close up spells on top of it's natural buffing ability.


    Weaknesses:

    • Magic can be assumed to be that of an evil aligned magic, if one can sense them.
    • The passively glowing eyes cause an opponent to know when they may or may not be getting attacked.
    • Can stop the user from casting ranged spells by immobilizing one or both arms in some way.
    • Immobilization in any way can make this magic a lot less potent in many ways varying on the part of th body that's immobilized.


    Lineage:
    Spoiler:

    Unique Abilities:

    1. Perfect Buff: All self buffs casted on the user are 100% effective, even if said buff is lower than the users rank. This does not include outside sourced buffs.
    2. Adrenaline Rush: The users own self buffs are doubled in effectiveness while in use. This ability cannot push buffs over 100%
    3. Chaotic Strength: While a strength buff is in place, the users add an extra 30% of melee damage to each hit of the users rank.
    4. Crossed Boindaries: Spells casted or used (Used being the word to mean CQC based spells) deal 50% more damage on hit, but in addition the user loses 3% of their health using them.


    Spells:

    Sig Spells:

    C ranks:

    D ranks:

    Spell Fusion Section:


    Last edited by Madison Richter on 4th May 2016, 1:14 pm; edited 3 times in total
    avatar
    Edward Von Aurence

    Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Aspect of Neptune
    Position : None
    Posts : 341
    Guild : Fairy Tail
    Cosmic Coins : 15
    Dungeon Tokens : 0
    Age : 32
    Experience : 150

    Character Sheet
    First Skill: TakeOver: Angel Soul
    Second Skill: N/A
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by Edward Von Aurence 27th April 2016, 8:10 pm

    Hello Madison. I shall be the one who will look over your magic application today. Any changes need will be in this particular color.

    Madison Richter wrote:Magic

    Primary Magic: Hybrid Theory
    Secondary Magic: None
    Caster or Holder: Caster
    Description: Hybrid Theory is a bit of a strange magic in how it works. Due to the strange abilities in which this magic is used, it is said to be more chaotic and uncontrollable to some. The magic is more self focused than anything, meaning that the magic affects the user of the magic more than it would an enemy or enemies. This is both a good and bad thing really. Firstly, the main self focus of the magic is self buffs, being able to amp up speed, power, reflexes all with the blink of an eye. With those mentioned, the biggest note to her magic being used, or at least enough magic actively flowing to use one, her eyes will glow a bright, gleaming red throughout the duration of the magics usage in combat. Other focuses of the magic are an elemental focus of energy. This energy comes in the form of black colored mass of collected energy floating around in every little thing that exists, using it to its fullest potential magically. It is however, that very thing that can turn a battle both up and down. The up side being that there is no place from which this magic cannot be used, but the downside being that the user would need their hands free to use and abilities that do not affect themselves.

    In reality, this magic is directly aligned with the force of Acnolagia. A child born without knowledge of parents, memories of a past from infancy either never there or just repressed for whatever reason. Hybrid Theory is a magic self named due to the users own thoughts of the comparisons between the animals her usages could remind her of and how she herself uses them. Of course, those whom may ever have actually fought this dragon would know of the scent off the user, but in no way is there a chance this beast was inside her. A humanoid descendant of the monstrous creature bore this child somehow and left her to the world, almost like that of an experiment to test it's own abilities.

    Strengths:

    • Allows for sustainable self buffing abilities.
    • Naturally increased speed and strength due to the chaotic nature of the magic.
    • Ability to cast actual ranged or close up spells on top of it's natural buffing ability.


    Weaknesses:

    • Magic can be assumed to be that of an evil aligned magic, if one can sense them.
    • The passively glowing eyes cause an opponent to know when they may or may not be getting attacked.
    • Can stop the user from casting ranged spells by immobilizing one or both arms in some way.
    • Immobilization in any way can make this magic a lot less potent in many ways varying on the part of th body that's immobilized.


    Lineage:
    Spoiler:

    Unique Abilities:

    1. Perfect Buff: All self buffs casted on the user are 100% effective, even if said buff is lower than the users rank. This does not include outside sourced buffs.
    2. Adrenaline Rush: The users own self buffs are doubled in effectiveness while in use. (This particular unique ability will be needed to be removed or altered in some form. Due to the immense amount of strength, speed, and ect, you could obtain from this. This passive will need a cooldown in my personal opinion.And the buffs cannot exceed your rank. So the limit would be in combination to your other buffs around fifty percent.) 
    3. Chaotic Strength: While a strength buff is in place, the users damage is equal to that of their rank in spell damage on physical attacks. (I have spoken with the staff about this particular unique ability. I cannot allow the physical attacks to equal spell damage. But I can offer a increase to strength ranging from twenty to thirty percent.)


    Spells:

    Name: Chaos Rush
    Rank: D
    Type: Chaotic/Supplementary
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The users body becomes enveloped internally with chaotic energy, allowing them a vast boost to their speed (of rank) during the duration. (I need a percentage in which their speed is increased by.)
    Strengths:

    • Gives incredible speed to the user for a short time.

    Weaknesses:

    • If immobilized from walking, this spell becomes useless.
    • Cannot be used on allies.


    Name: Crushing Strength 
    Rank: D
    Type: Chaotic/Supplementary
    Duration: 2 posts
    Cooldown: 4 posts
    Description: The caster envelops their body from the inside with chaotic energy, boosting their strength exponentially (of rank of course). (This particular spell will need to be altered or your unique ability because in combination with your strength UA and your buff UA. You could exceed your melee damage quite easily. The combination of this and your buff cannot make your melee damage exceed your current rank.)
    Strengths:

    • Allows for a more even playing field to those stronger than the user.

    Weaknesses:

    • Can be nullified only by physical contact.
    • Cannot be used on allies.


    Name: Brash Lance
    Rank: D
    Type: Chaotic/Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: The user pulls energy together and brings it to a black chaotic energy in the form of a lance the size of their body. The user will then launch said lance towards an enemy at 10 m/s up to 10 meters away. If hit, it causes D rank spell damage.
    Strengths:

    • Quick, ranged attack

    Weaknesses:

    • Cannot be used if the caster has an immobilized arm
    • Can be blocked easily by a shield of any kind


    Name: Chaos Kick
    Rank: D
    Type: Chaotic/Defensive
    Duration: Instant
    Cooldown: 1 post (The minimum cool down for this spell needs to be at least two posts)
    Description: The user intercepts one incoming spell and uses chaotic energy channeled in their foot to deflect it with a single kick.
    Strengths:

    • Can be great in tight situations.
    • Useful to help self or allies

    Weaknesses:

    • Can only work on spells of equal or lower rank.
    • Only works on spells.
    • Must know prior of an incoming spell to have this spell work.


    Spell Fusion Section:


    _____________________________________________________________________________________


    Profile
    : Magic : Vault :Plot And History [In Progress]




    Jobs: D : 6 | C : 0 | B : 0 | A : 0 | S : 0 | SS : 0 | 10y : 0 | 100y : 0

    Current EXP Total: 150
    Total EXP Needed To Rank Up: 1200
    Sanguine
    Sanguine

    1 Year Anniversary- Player 
    Lineage : Hybrid Birthright
    Position : None
    Posts : 592
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1,079,142

    Character Sheet
    First Skill: Blood God Slayer (Lacrima)
    Second Skill: Hair Manipulation Magic
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by Sanguine 27th April 2016, 10:44 pm

    Alright, all edits are done. Fixed the UA's, added percentages to each buffing spell, changed cooldown to two posts.


    _____________________________________________________________________________________

    Hybrid Theory  JwEY1nx


    CharacterMagicSecondaryTertiaryBankFight Theme
    avatar
    Edward Von Aurence

    Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Aspect of Neptune
    Position : None
    Posts : 341
    Guild : Fairy Tail
    Cosmic Coins : 15
    Dungeon Tokens : 0
    Age : 32
    Experience : 150

    Character Sheet
    First Skill: TakeOver: Angel Soul
    Second Skill: N/A
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by Edward Von Aurence 28th April 2016, 2:32 am

    Approved by Tenchi Mibu


    _____________________________________________________________________________________


    Profile
    : Magic : Vault :Plot And History [In Progress]




    Jobs: D : 6 | C : 0 | B : 0 | A : 0 | S : 0 | SS : 0 | 10y : 0 | 100y : 0

    Current EXP Total: 150
    Total EXP Needed To Rank Up: 1200
    Heavens Empress Daiki
    Heavens Empress Daiki

    Heavenly Monster


    Heavenly Monster

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- God Slayer- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Stigmata of the Avatar
    Position : None
    Posts : 841
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Daiki, Aiko (Mother - Missing)
    Experience : 0

    Character Sheet
    First Skill: Avatar of Amaterasu (Heaven God Slayer)
    Second Skill: Fallen Angel Slayer Lacrima
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by Heavens Empress Daiki 2nd May 2016, 8:51 am

    Topic unlocked and moved upon request by creator.


    _____________________________________________________________________________________

    Hybrid Theory  8ZbrsUC
    Sanguine
    Sanguine

    1 Year Anniversary- Player 
    Lineage : Hybrid Birthright
    Position : None
    Posts : 592
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1,079,142

    Character Sheet
    First Skill: Blood God Slayer (Lacrima)
    Second Skill: Hair Manipulation Magic
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by Sanguine 2nd May 2016, 2:49 pm

    Added C ranks, C rank UA, and sig spell. Bumping for grading when ready.


    _____________________________________________________________________________________

    Hybrid Theory  JwEY1nx


    CharacterMagicSecondaryTertiaryBankFight Theme
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by King Elyx 4th May 2016, 1:06 pm

    Madison Richter wrote:
    Hybrid Theory  Tumblr_nrewa7ya4w1t3bn4xo1_500

    Magic

    Primary Magic: Hybrid Theory
    Secondary Magic: None
    Caster or Holder: Caster
    Description: Hybrid Theory is a bit of a strange magic in how it works. Due to the strange abilities in which this magic is used, it is said to be more chaotic and uncontrollable to some. The magic is more self focused than anything, meaning that the magic affects the user of the magic more than it would an enemy or enemies. This is both a good and bad thing really. Firstly, the main self focus of the magic is self buffs, being able to amp up speed, power, reflexes all with the blink of an eye. With those mentioned, the biggest note to her magic being used, or at least enough magic actively flowing to use one, her eyes will glow a bright, gleaming red throughout the duration of the magics usage in combat. Other focuses of the magic are an elemental focus of energy. This energy comes in the form of black colored mass of collected energy floating around in every little thing that exists, using it to its fullest potential magically. It is however, that very thing that can turn a battle both up and down. The up side being that there is no place from which this magic cannot be used, but the downside being that the user would need their hands free to use and abilities that do not affect themselves.

    In reality, this magic is directly aligned with the force of Acnolagia. A child born without knowledge of parents, memories of a past from infancy either never there or just repressed for whatever reason. Hybrid Theory is a magic self named due to the users own thoughts of the comparisons between the animals her usages could remind her of and how she herself uses them. Of course, those whom may ever have actually fought this dragon would know of the scent off the user, but in no way is there a chance this beast was inside her. A humanoid descendant of the monstrous creature bore this child somehow and left her to the world, almost like that of an experiment to test it's own abilities.

    Strengths:

    • Allows for sustainable self buffing abilities.
    • Naturally increased speed and strength due to the chaotic nature of the magic.
    • Ability to cast actual ranged or close up spells on top of it's natural buffing ability.


    Weaknesses:

    • Magic can be assumed to be that of an evil aligned magic, if one can sense them.
    • The passively glowing eyes cause an opponent to know when they may or may not be getting attacked.
    • Can stop the user from casting ranged spells by immobilizing one or both arms in some way.
    • Immobilization in any way can make this magic a lot less potent in many ways varying on the part of th body that's immobilized.


    Lineage:
    Spoiler:

    Unique Abilities:

    1. Perfect Buff: All self buffs casted on the user are 100% effective, even if said buff is lower than the users rank. This does not include outside sourced buffs.
    2. Adrenaline Rush: The users own self buffs are doubled in effectiveness while in use. This ability cannot push buffs over 100%
    3. Chaotic Strength: While a strength buff is in place, the users add an extra 30% of melee damage to each hit of the users rank.
    4. Crossed Boindaries: Spells casted or used (Used being the word to mean CQC based spells) deal 50% more damage on hit.Without a cost, 50 seems rather high. My recommendation would be 25% without a cost. But if you want to keep the 50, try adding an HP drain onto yourself. I think 2% per post in battle seems fair.


    Spells:

    Sig Spells:

    C ranks:

    D ranks:

    Spell Fusion Section:
    Sanguine
    Sanguine

    1 Year Anniversary- Player 
    Lineage : Hybrid Birthright
    Position : None
    Posts : 592
    Guild : Errings Rising
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 1,079,142

    Character Sheet
    First Skill: Blood God Slayer (Lacrima)
    Second Skill: Hair Manipulation Magic
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by Sanguine 4th May 2016, 1:15 pm

    Edits made~


    _____________________________________________________________________________________

    Hybrid Theory  JwEY1nx


    CharacterMagicSecondaryTertiaryBankFight Theme
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Hybrid Theory  Empty Re: Hybrid Theory

    Post by King Elyx 4th May 2016, 1:17 pm

    Madison Richter wrote:
    Hybrid Theory  Tumblr_nrewa7ya4w1t3bn4xo1_500

    Magic

    Primary Magic: Hybrid Theory
    Secondary Magic: None
    Caster or Holder: Caster
    Description: Hybrid Theory is a bit of a strange magic in how it works. Due to the strange abilities in which this magic is used, it is said to be more chaotic and uncontrollable to some. The magic is more self focused than anything, meaning that the magic affects the user of the magic more than it would an enemy or enemies. This is both a good and bad thing really. Firstly, the main self focus of the magic is self buffs, being able to amp up speed, power, reflexes all with the blink of an eye. With those mentioned, the biggest note to her magic being used, or at least enough magic actively flowing to use one, her eyes will glow a bright, gleaming red throughout the duration of the magics usage in combat. Other focuses of the magic are an elemental focus of energy. This energy comes in the form of black colored mass of collected energy floating around in every little thing that exists, using it to its fullest potential magically. It is however, that very thing that can turn a battle both up and down. The up side being that there is no place from which this magic cannot be used, but the downside being that the user would need their hands free to use and abilities that do not affect themselves.

    In reality, this magic is directly aligned with the force of Acnolagia. A child born without knowledge of parents, memories of a past from infancy either never there or just repressed for whatever reason. Hybrid Theory is a magic self named due to the users own thoughts of the comparisons between the animals her usages could remind her of and how she herself uses them. Of course, those whom may ever have actually fought this dragon would know of the scent off the user, but in no way is there a chance this beast was inside her. A humanoid descendant of the monstrous creature bore this child somehow and left her to the world, almost like that of an experiment to test it's own abilities.

    Strengths:

    • Allows for sustainable self buffing abilities.
    • Naturally increased speed and strength due to the chaotic nature of the magic.
    • Ability to cast actual ranged or close up spells on top of it's natural buffing ability.


    Weaknesses:

    • Magic can be assumed to be that of an evil aligned magic, if one can sense them.
    • The passively glowing eyes cause an opponent to know when they may or may not be getting attacked.
    • Can stop the user from casting ranged spells by immobilizing one or both arms in some way.
    • Immobilization in any way can make this magic a lot less potent in many ways varying on the part of th body that's immobilized.


    Lineage:
    Spoiler:

    Unique Abilities:

    1. Perfect Buff: All self buffs casted on the user are 100% effective, even if said buff is lower than the users rank. This does not include outside sourced buffs.
    2. Adrenaline Rush: The users own self buffs are doubled in effectiveness while in use. This ability cannot push buffs over 100%
    3. Chaotic Strength: While a strength buff is in place, the users add an extra 30% of melee damage to each hit of the users rank.
    4. Crossed Boindaries: Spells casted or used (Used being the word to mean CQC based spells) deal 50% more damage on hit, but in addition the user loses 3% of their health using them.


    Spells:

    Sig Spells:

    C ranks:

    D ranks:

    Spell Fusion Section:

    Hybrid Theory  Merp_zpsnhvvxbgz

      Current date/time is 5th November 2024, 5:28 am