Frosts
Magic
[/u][/size]
Primary Magic: Ice Golem
Secondary Magic: Locked
Caster or Holder: Caster - Lost
Description: Ice Golem magic is a lost and very powerful type of ice magic. It entails The caster being able to transform himself into an ice golem.
The magic itself is Strength and defense based when being used and heavily favors physical attacks and a strong defense. The golems frozen body provides an excellent shield from both physical and magical attacks.This type of ice magic keeps frost body temperature at round 20 degrees which gives him a natural resistance to most sources of heat.
Strengths:
-Ice Golem magic is strictly a close combat physical attack and a defensive magic encompassing a major increase in physical attacks and defense when the caster is in Golem form.
-This magic has caused his body temperature to stay below freezing constantly giving him a boost in his ice abilities and giving him an additional resistance to water and other Ice magic.
Weaknesses:
- has limited range capacity.
- Speed is decreased by 20% While in Golem form
-being Ice magic It has a 20% weakness to fire magic and abilities.
Lineage:
Unique Abilities:
Magic
[/u][/size]
Primary Magic: Ice Golem
Secondary Magic: Locked
Caster or Holder: Caster - Lost
Description: Ice Golem magic is a lost and very powerful type of ice magic. It entails The caster being able to transform himself into an ice golem.
- Spoiler:
The magic itself is Strength and defense based when being used and heavily favors physical attacks and a strong defense. The golems frozen body provides an excellent shield from both physical and magical attacks.This type of ice magic keeps frost body temperature at round 20 degrees which gives him a natural resistance to most sources of heat.
Strengths:
-Ice Golem magic is strictly a close combat physical attack and a defensive magic encompassing a major increase in physical attacks and defense when the caster is in Golem form.
-This magic has caused his body temperature to stay below freezing constantly giving him a boost in his ice abilities and giving him an additional resistance to water and other Ice magic.
Weaknesses:
- has limited range capacity.
- Speed is decreased by 20% While in Golem form
-being Ice magic It has a 20% weakness to fire magic and abilities.
Lineage:
- Spoiler:
- Might of the Golem
Description: Legend tells of an extremely northern peaceful tribe that was constantly harassed by bandits and other evil beings. One night during a brutal raid on their village by a particularly nasty clan of bandits. the chief of the village got separated and wandered into a cave deep in the snow covered mountains and came face to face with an ancient golem. When he approached the golem spoke to him asking him why he was hiding in his cave. The chief quickly explained what was happening to his people, The constant attacks from bandits, the need to be able to protect his people. The golem responded by teaching him the Ancient ice Golem Magic. Through out history from then on the warriors were taught the magic until the line ended and the magic disappeared into obscurity with only tomes and spell books to be found.
Ability: Allows the user to transform into an Ice Golem which gives frost a massive boost in physical damage attacks and defense and also gives a boost in spells cost less magical energy too cast.
Unique Abilities:
- Spoiler:
Golem's gift: Reduces the Magic drain from spell casting by 20% and adds boost 10% to water and Ice magic resistance.
Golems Hide. Doesn't take any additional damage from fire spells of equal rank or lower.
Golems Might. Deals an additional damage while in a freezing environment.
Class D +25%
Class C +30%
Class B +35%
Class A +40%
Class S +50%
Last edited by LightBringerX on 1st May 2016, 8:07 pm; edited 9 times in total