Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Kōri's Ice-Make

    Kōri Coldbrand
    Kōri Coldbrand

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 15
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Ice-Make
    Second Skill:
    Third Skill:

    Kōri's Ice-Make Empty Kōri's Ice-Make

    Post by Kōri Coldbrand 6th April 2016, 1:07 pm

    Magic

    Primary Magic: Ice-Make
    Secondary Magic: ///
    Caster or Holder: Caster
    Description: The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change his surroundings using ice, such as covering the ground with ice. The ice also can be used as wound dressing, staunching bleeding and preventing the swelling of an injury.
    He uses the most known variant of this magic: Static Ice-Make. This type of Ice-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. As a matter of fact, Kōri makes usage of such to fight; using inanimate objects such as lancers, or shields to defend himself and others from his opponent’s attack. He places his right arm down next to his abdomen, with an open palm, then places his closed right fist on the face of their palm- this dynamic pose enables him to harness his magical power and use it.

    Strengths: a. The usage of Static Ice-Make instead of Dynamic Ice-Make grants a better control and balance to his spells.
    b. The kind of damage he can deal in an offensive manner can vary in the following forms; large area damage and single targeting.
    c. The nature itself of Ice-Make lets him create whatever he wishes, just like for defending himself he can take advantage of shields which can protect the user and others nearby.
    Weaknesses: a. Even if this ice is not natural, while it is definitely tougher than normal ice it’s still weak against fire.
    b. While Static Ice-Make grants better control over his spells, it’s slower to cast than Dynamic Ice-Make.
    c. Large area spells (AoE) might hurt allies if they stand where he’s aiming to cast his spell.
    d. Static Ice-Make does not require as much magic power as Dynamic Ice-Make does but it still takes some effort in order to materialize complex things just like shields or particular weapons.

    Lineage: 
    Progeny of Nyx:

    Unique Abilities: 
    Last Resort:

    Within Ice:

    Cold Rejuvenation:

    Spells:

    D-Rank:

    List of Spell Fusions: (Locked until B rank)

    Name: (Name of the Spell)
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells: (What Spells Went into the Fusion and their Ranks?)


    Last edited by Kōri Coldbrand on 8th April 2016, 12:53 pm; edited 4 times in total
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Anastasia Isayev 6th April 2016, 3:39 pm

    Hello there!  I'm Anastasia Isayev and I will be grading your magic.
    If you see anything in this color that means I request something to change from you.

    Kōri Coldbrand wrote:Magic

    Primary Magic: Ice-Make
    Secondary Magic: ///
    Caster or Holder: Caster
    Description: The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change his surroundings using ice, such as covering the ground with ice. The ice also can be used as wound dressing, staunching bleeding and preventing the swelling of an injury.
    He uses the most known variant of this magic: Static Ice-Make. This type of Ice-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. As a matter of fact, Kōri makes usage of such to fight; using inanimate objects such as lancers, or shields to defend himself and others from his opponent’s attack. He places his right arm down next to his abdomen, with an open palm, then places his closed right fist on the face of their palm- this dynamic pose enables him to harness his magical power and use it.

    Strengths: a. The usage of Static Ice-Make instead of Dynamic Ice-Make grants a better control and balance to his spells.
    b. The kind of damage he can deal in an offensive manner can vary in the following forms; large area damage and single targeting.
    c. The nature itself of Ice-Make lets him create whatever he wishes, just like for defending himself he can take advantage of shields which can protect the user and others nearby.
    Weaknesses: a. Even if this ice is not natural, while it is definitely tougher than normal ice it’s still weak against fire.
    b. While Static Ice-Make grants better control over his spells, it’s slower to cast than Dynamic Ice-Make.
    c. Large area spells (AoE) might hurt allies if they stand where he’s aiming to cast his spell.
    d. Static Ice-Make does not require as much magic power as Dynamic Ice-Make does but it still takes some effort in order to materialize complex things just like shields or particular weapons.

    Lineage: 
    Progeny of Nyx:

    Unique Abilities: 
    Last Resort:

    Spells:

    D-Rank:

    List of Spell Fusions: (Locked until B rank)

    Name: (Name of the Spell)
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells: (What Spells Went into the Fusion and their Ranks?)

    Infonote for the future:
    When creating spells, please indicate the range and speed, and describe things such as effects in detail. If you would like to separate all the pertinent information from the fluff, feel free to add "Effects" below the Description and add exactly what it does (That's how I did things).


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Kōri Coldbrand
    Kōri Coldbrand

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 15
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Ice-Make
    Second Skill:
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Kōri Coldbrand 7th April 2016, 2:59 pm

    Bump! Fixed.
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Anastasia Isayev 8th April 2016, 12:24 pm

    Kōri Coldbrand wrote:Magic

    Primary Magic: Ice-Make
    Secondary Magic: ///
    Caster or Holder: Caster
    Description: The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change his surroundings using ice, such as covering the ground with ice. The ice also can be used as wound dressing, staunching bleeding and preventing the swelling of an injury.
    He uses the most known variant of this magic: Static Ice-Make. This type of Ice-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. As a matter of fact, Kōri makes usage of such to fight; using inanimate objects such as lancers, or shields to defend himself and others from his opponent’s attack. He places his right arm down next to his abdomen, with an open palm, then places his closed right fist on the face of their palm- this dynamic pose enables him to harness his magical power and use it.

    Strengths: a. The usage of Static Ice-Make instead of Dynamic Ice-Make grants a better control and balance to his spells.
    b. The kind of damage he can deal in an offensive manner can vary in the following forms; large area damage and single targeting.
    c. The nature itself of Ice-Make lets him create whatever he wishes, just like for defending himself he can take advantage of shields which can protect the user and others nearby.
    Weaknesses: a. Even if this ice is not natural, while it is definitely tougher than normal ice it’s still weak against fire.
    b. While Static Ice-Make grants better control over his spells, it’s slower to cast than Dynamic Ice-Make.
    c. Large area spells (AoE) might hurt allies if they stand where he’s aiming to cast his spell.
    d. Static Ice-Make does not require as much magic power as Dynamic Ice-Make does but it still takes some effort in order to materialize complex things just like shields or particular weapons.

    Lineage: 
    Progeny of Nyx:

    Unique Abilities: 
    Last Resort:

    Within Ice:

    Cold Rejuvenation:

    Spells:

    D-Rank:

    List of Spell Fusions: (Locked until B rank)

    Name: (Name of the Spell)
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells: (What Spells Went into the Fusion and their Ranks?)
    Just address the requested edits and we'll be fine.  Though I would like to mention that it would probably be my recommendation to make your first spell into an instant attack instead of a DoT.. But that's just my opinion.


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Kōri Coldbrand
    Kōri Coldbrand

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 15
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Ice-Make
    Second Skill:
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Kōri Coldbrand 8th April 2016, 12:34 pm

    Bump! Fixed.
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Anastasia Isayev 8th April 2016, 12:51 pm

    Kōri Coldbrand wrote:Magic

    Primary Magic: Ice-Make
    Secondary Magic: ///
    Caster or Holder: Caster
    Description: The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change his surroundings using ice, such as covering the ground with ice. The ice also can be used as wound dressing, staunching bleeding and preventing the swelling of an injury.
    He uses the most known variant of this magic: Static Ice-Make. This type of Ice-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. As a matter of fact, Kōri makes usage of such to fight; using inanimate objects such as lancers, or shields to defend himself and others from his opponent’s attack. He places his right arm down next to his abdomen, with an open palm, then places his closed right fist on the face of their palm- this dynamic pose enables him to harness his magical power and use it.

    Strengths: a. The usage of Static Ice-Make instead of Dynamic Ice-Make grants a better control and balance to his spells.
    b. The kind of damage he can deal in an offensive manner can vary in the following forms; large area damage and single targeting.
    c. The nature itself of Ice-Make lets him create whatever he wishes, just like for defending himself he can take advantage of shields which can protect the user and others nearby.
    Weaknesses: a. Even if this ice is not natural, while it is definitely tougher than normal ice it’s still weak against fire.
    b. While Static Ice-Make grants better control over his spells, it’s slower to cast than Dynamic Ice-Make.
    c. Large area spells (AoE) might hurt allies if they stand where he’s aiming to cast his spell.
    d. Static Ice-Make does not require as much magic power as Dynamic Ice-Make does but it still takes some effort in order to materialize complex things just like shields or particular weapons.

    Lineage: 
    Progeny of Nyx:

    Unique Abilities: 
    Last Resort:

    Within Ice:

    Cold Rejuvenation:

    Spells:

    D-Rank:

    List of Spell Fusions: (Locked until B rank)

    Name: (Name of the Spell)
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells: (What Spells Went into the Fusion and their Ranks?)


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Kōri Coldbrand
    Kōri Coldbrand

    Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Progeny of Nyx
    Position : None
    Posts : 15
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Ice-Make
    Second Skill:
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Kōri Coldbrand 8th April 2016, 12:54 pm

    Bump! Fixed, hopefully we're good with this ^^
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Kōri's Ice-Make Empty Re: Kōri's Ice-Make

    Post by Anastasia Isayev 8th April 2016, 12:56 pm

    Enjoy it!
    Kōri's Ice-Make 5Rt7ZEK


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!

      Current date/time is 21st November 2024, 8:06 am