ooc: yay! lol
In the final attempt to cast a glare, Raiza only grinned, activating the shield just in time.
"That glare only damages if it meets my gaze with no interruptions you damn snake! However this thing is a bit different than your normal means you see." Going so far as to taunt the snake by poking at his skin, a ripple in the barrier barely noticable but sent a wave through it. No more glares, no more paralyzing power. Time to end this damn basilisk once and for all.
"Not to mention... charging my shield only grants it even further strength. I doubt you can hear me right now, but understand this. Very few have broken my shield without me letting them. You will also die here" a snide grin to pair with his harbinger of death vow'd words right before more exploding shots were fired from his gun, each finding their mark near the basilisk's upper body, aimed for the head. To boot, when it was falling, Raize used momentum to cleave through using the blade half of his weapon. Ultimately it severed through the creature's head. Which began to beg the question, what was it and Raiza severing heads for?
Landing after the jump strike, Raiza would sigh, dispelling his aimbot and his splash damage spell early, forcing them on cool-down right away.
"Twix, theres something else here, and it will be here eventually. Do me a favor... start fueling my magic please". While he did know it cut his pet's life force, he also knew while inside of him the pet had a perfect symbiotic ability to regenerate as well after the fueling was done. In essence, this allowed Raiza to suffer all the damage instead of his pet, and allow a nasty turn of events. Especially when his reaper defense comes into play as well.
10/15
words: 308/300
hp: 292 (277 +15)
Regeneration in play: 5% hp per post due to reaper regen.
Defenses in play: ward necklace & my reaper cloak. Blocks 25 points
mana: 76 (85 -15 + below )
+2% per post from haste after all reductions
+4% due to Malice Regen from the pet (See spoiler)
Twix(pet) HP: 384 (400-4% due to sacrifice for malic regen 4% being 16)
Splash damage Dura: 1 (ended early used 5 posts)
aim bot dua: 1 (ended early, used 2 posts)
Splash damage cd: 6
Aimbot CD: 3
Immortal object dura: 6
Immortal object HP: 270 (was charged, so 180+50%)
- charged spell used:
Name: System Give_player Status Immortal_Object
Rank: B
Type: Defensive Support
Duration:6
Cooldown: Dura +1
Description: A rather nasty spell that upon activation by pressing the key tattoo or the user simply saying 'Activate Status I-O' will grant the user(or a choosen ally) a special little defensive buff. This defensive buff will coat their entire body as well as typical clothing, a special viel that blocks out all forms of attack until it is destroyed. Be it a gas/liquid/physical/ect.. it must break through this veil first before the spell can take effect upon the user. This by all rights is classified as a 'barrier spell' and as such this barrier has x3 it's rank in defense (Bx3 =180hp), the unstable bit of it however is physical non-magic strikes act in a reverse function and half of their damage can still break through the defense and hurt the wearer, just as if magic could break through if this was a regular armor.
Strengths:
-All around defense allows one great defensive qualities
-Has the maximum allowed spell defense
-If charged. HP is amplified by 50%
Weaknesses:
-Burst defense. Once used or broken the CD will stop the user from spamming it too much.
-Zero offensive ability. Cannot use this to amplify damage
-Anything can damage it. Even at the highest rates of defense, even crap weapons could easily crack at the defense
-Time limited: While it does have an HP, it also has a Duration, and thus someone that waits it out, can cause the defenses to fade away quickly.
- pet stuff:
Name: Malice Regeneration
Rank: Up to the pet owner's rank: Caps at A-rank
Description: The pet's extreme regeneration to the point it has a x% per post regeneration of HP, though alternatively if the pet is using ability #1 to be 'part' of the owner, then they can sacrifice that x% hp regeneration, and instead regenerate x% mana to the owner instead. X=depends on rank (C=3% /[u] B=4%[/u] / A=5%). However out of combat the regeneration of HP can be raised to 10%, however the Mana cannot be raised.
Strengths:
-Serves a dual perpose, being either a self healer, or a supportive aid to the owner that may need a bit of extra power
-Great supportive technique
-No Mana required for a natural regeneration process.
Weaknesses:
-No offensive property
-No defensive Property
-Relies on being fused with the owner using the 1st ability to even take use of the second part of this ability
-Pet cannot regenerate using any other method than this(meaning no items/spells/ect... can be used to heal it. Only time)
ooc: Rolling for my 'final' encounter, which will be 2 rolls.