Primary Magic: Gravity Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: The User can control gravity by increasing or decreasing the gravity of anything around them. This magic is strong enough to crush the ground, people and even other magics. The user can also use this magic to suspend other people and objects in mid-air, or fire the magical energy as a concentrated beam at the target. But non-physical targets such as fire and lightning won't be affected by this magic.
Strengths: Can be used to support allies.
It may also be used in keeping an opponent in one place making him easier to hit by lifting the users hand and targeting it at the target.
Weaknesses: When casting gravity magic, the user is easier to hit.
For Low ranks, It can only affects objects or slow down the target's speed. It will not affect non-physical targets such as fire and lightning.
The user will have a hard time controlling the magic unless the user is experienced in this magic.
Abilities/Powers: The user will be able to float and modify the speed of targets
Name: Decrease Gravity
Rank: Rank D
Type: Gravity
Description: The User raises his hand and targets it to the target and focus on the gravity of the target's area decreasing gravity.. It will only affect targets whom are 5 meters close to the caster.
Strengths: It can make an ally or the user float because of the low gravity but in the control of the user.
Because of low gravity, the user can evade or make an ally evade a ground attack.
Weaknesses: It can be easily nullified when hit by another kind of gravity magic.
Decrease Gravity will only last for 3 turns
Cooldown is 4 turns
Name: Increase Gravity
Rank: Rank D
Type: Gravity
Description: The user raises his hand and targets it to the target and focus on the gravity of the target's area increasing gravity. It will only affect targets whomare 5 meters close to the caster
Strengths: It can reduce the target's speed
D ranks: 50%
C ranks: 40%
B ranks: 30%
A ranks: 20%
S ranks: 10%
It can be used in dodging aerial attacks.
Weaknesses: It can be easily nullified by another kind of gravity magic.
Higher ranked mages may break out of the magic's hold
Increase Gravity will only last for 3 turns
Cooldown is 4 turns
Name: Gravity Alter
Rank: Rank D
Type: Gravity
Description: The user raises his hand closed then when targeted at an occuring gravity magic, the hand opens then the gravity magic will nullify
Strengths: When an enemy is under a supportive gravity spell, it could alter it causing its nullification
Weakness:It can only be used against another gravity magic.
You cant cast another gavity magic for 2 Posts after using this magic.
Duration is 1 post
Cooldown is 5 posts
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: The User can control gravity by increasing or decreasing the gravity of anything around them. This magic is strong enough to crush the ground, people and even other magics. The user can also use this magic to suspend other people and objects in mid-air, or fire the magical energy as a concentrated beam at the target. But non-physical targets such as fire and lightning won't be affected by this magic.
Strengths: Can be used to support allies.
It may also be used in keeping an opponent in one place making him easier to hit by lifting the users hand and targeting it at the target.
Weaknesses: When casting gravity magic, the user is easier to hit.
For Low ranks, It can only affects objects or slow down the target's speed. It will not affect non-physical targets such as fire and lightning.
The user will have a hard time controlling the magic unless the user is experienced in this magic.
Abilities/Powers: The user will be able to float and modify the speed of targets
Name: Decrease Gravity
Rank: Rank D
Type: Gravity
Description: The User raises his hand and targets it to the target and focus on the gravity of the target's area decreasing gravity.. It will only affect targets whom are 5 meters close to the caster.
Strengths: It can make an ally or the user float because of the low gravity but in the control of the user.
Because of low gravity, the user can evade or make an ally evade a ground attack.
Weaknesses: It can be easily nullified when hit by another kind of gravity magic.
Decrease Gravity will only last for 3 turns
Cooldown is 4 turns
Name: Increase Gravity
Rank: Rank D
Type: Gravity
Description: The user raises his hand and targets it to the target and focus on the gravity of the target's area increasing gravity. It will only affect targets whomare 5 meters close to the caster
Strengths: It can reduce the target's speed
D ranks: 50%
C ranks: 40%
B ranks: 30%
A ranks: 20%
S ranks: 10%
It can be used in dodging aerial attacks.
Weaknesses: It can be easily nullified by another kind of gravity magic.
Higher ranked mages may break out of the magic's hold
Increase Gravity will only last for 3 turns
Cooldown is 4 turns
Name: Gravity Alter
Rank: Rank D
Type: Gravity
Description: The user raises his hand closed then when targeted at an occuring gravity magic, the hand opens then the gravity magic will nullify
Strengths: When an enemy is under a supportive gravity spell, it could alter it causing its nullification
Weakness:It can only be used against another gravity magic.
You cant cast another gavity magic for 2 Posts after using this magic.
Duration is 1 post
Cooldown is 5 posts
Last edited by Martin ShadowGrave on 20th January 2013, 1:25 am; edited 2 times in total