Magic
Primary Magic: Infernal Dragon Slayer
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Lost
Description: Truthfully, before Runa the lacrima that gave her this ability was sealed down deep in a dungeon she’d found in her travels. Upon touching it, her presence was removed from her own control. The lacrima’s innate power reached out to her, and spoke to her. As Runa is, she picked it up and pocketed it. She didn’t even let it register in her mind what it was doing to her till it was too late. Eventually, she gave into the power of the lacrima, and touched what was within it. Within it the spirit of a dragon that had been sealed away due to it’s power. It’d at one time had lived within the mantle of the earthlands. Occasionally using ocean vents, he’d travel up to eat in the ocean before returning back to mantle after having his full. Someone one day thought he’d be a threat, so they sealed him and his power into a lacrima, and sealed it away. This was before Runa, the clepto that she is, picked it up.
The infernal dragon slayer is literally the embodiment of the dragon sealed into the lacrima. The dragon, despite living in the lava, was purely a fire based being, but with a darker twist. Runa is able to use this fire based magic like many other fire slayers, but with a very dark twist to it. It joked with her once, saying eventually she could make things burn for several days without trying
Weaknesses:
Lineage:
Unique Abilities:
Spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
List of Spell Fusions:
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Primary Magic: Infernal Dragon Slayer
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Lost
Description: Truthfully, before Runa the lacrima that gave her this ability was sealed down deep in a dungeon she’d found in her travels. Upon touching it, her presence was removed from her own control. The lacrima’s innate power reached out to her, and spoke to her. As Runa is, she picked it up and pocketed it. She didn’t even let it register in her mind what it was doing to her till it was too late. Eventually, she gave into the power of the lacrima, and touched what was within it. Within it the spirit of a dragon that had been sealed away due to it’s power. It’d at one time had lived within the mantle of the earthlands. Occasionally using ocean vents, he’d travel up to eat in the ocean before returning back to mantle after having his full. Someone one day thought he’d be a threat, so they sealed him and his power into a lacrima, and sealed it away. This was before Runa, the clepto that she is, picked it up.
The infernal dragon slayer is literally the embodiment of the dragon sealed into the lacrima. The dragon, despite living in the lava, was purely a fire based being, but with a darker twist. Runa is able to use this fire based magic like many other fire slayers, but with a very dark twist to it. It joked with her once, saying eventually she could make things burn for several days without trying
- Things that naturally change state when introduced to fire are weak to this magic, allowing her to deal an extra 50% damage against Ice, metal, plant or nature magics.
- Can add the damage from Wind Magic spells of Equal or Lesser Rank to her own Fire Dragon Slayer effects, by the wind fueling the fire.
- Fire Dragon Slayer spells instantly turn to steam and blaze through any non-magical or Lesser Ranked Water spells and enchantment before even contacting it just by nearing it from the raw heat of Dragon Fire.
- Can consume any other style of fire magic, except for those of demon or god slayers
- Due to the intense heat of these flames, equipment takes an additional 50% from her spells
Weaknesses:
- While she is able to consume any style of fire magic, she is also at times annoyed that her fire can be absorbed by other fire slayers
- Being as it’s fire, and it’s not picky, Runa has to be careful around her allies, as to not hurt them in the process.
- Earth spells, being as they’re not so easily melted, or destroyed can stand up to her flames
- Her magic being as it’s fire is highly volatile, and sometimes outright unstable.
- Wind spells of a higher rank will blow out her fire.
- Water Spells of Equal or Greater Rank extinguish the spells from Fire Dragon Slayer Magic.
Lineage:
- Victor’s Descent:
Victor's Descent:
Description: There once was a cannibal that used forbidden blood magic to slay and devour his victims. After many years of eating human flesh and drinking their blood through magic, it corrupted him. He could no longer live without it and needed the blood to stay refreshed and focused. When hunting new prey, Victor used his Blood Vision to track down his victims. His offspring had the same corruption in their blood, and they could use the Blood Vision. However, they did not grow the same hunger, unless they started to feed on humans.
Ability: The user can see all enemies within 100 meters in their field of view, regardless of what might be impeding their vision. By tasting someone, directly or indirectly (Licking something they touched / blood drips on the ground, ect.) they become persistently aware of the direction that person or creature is so long as they're flesh and blood.
Usage: Passive toggle on/off.
Unique Abilities:
- Concept of the Infernal Dragon - Something that Runa has as a gift that is nearly unique to her alone is the fact that her flames can burn what normally cannot be burned. To this meaning, anything Runa’s flames would meet regardless of it’s make, or material can be considered combustible. When something is struck with one of her spells, a flame appears on the person. This flame will exist on them for 4 posts (+1 for every rank beyond D). At this point, that flame is now a concept of reality and no longer fire. From this point when a Fire Dragon spell makes contact with someone with this flame, they will take 50% additional damage. After the duration of the flame, she has to wait 4 posts before marking the same person again. The same person can only be marked three times
- Boiling Blood of the Fire Dragon - Runa is immune to having her body manipulated by Blood Magic, and Poison / Venom / Toxin type effects have their duration reduced by 1/2 as her boiling blood burns the venoms and toxins out of her system at an impossible rate.
- Manaburn - Runa can cause her fire to glow bright mana blue for one spell. The next spell that hits deals damage not to his opponents health or body, but to their Magic Power. D-Ranked Spells burns away 5% mana, C-Ranked spell 5% mana, B-Ranked spell 10% mana, A-Ranked spell 20% mana, S-Ranked Spell 25% mana. Has a cooldown of 10 posts.
- Mark of the Fire Dragon - A secret bestowed upon Runa that very little understand the true nature of. On her cheek, there exists a mark that is normally unseen by all that are around her. This mark is of a tribal red dragon that extends up from her right hip to her cheek. If she chooses to make the mark visible to those around her, her hair will change from the crimson locks that they are to something that resembles locks of fire from her head. While this is going, she has less control on her flames. This increases the range belonging to all fire related spell in her possession by 20%, but there is a perk for hiding the mark. While the mark is hidden, she is able to take the fire she is holding back and spread it throughout her body, empowering herself through it. This blesses her with an additional 20% Strength, and Speed.
Spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
List of Spell Fusions:
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Last edited by Vexel on 13th April 2016, 6:31 pm; edited 5 times in total