- Job Description:
- Job Name: Nightmare Lilith
Job Rank: B
Job Requirements: At least one B rank or equivalent (Up to 3 mages). 300 Words minimum per post, 40 posts minimum. Must defeat Lilith. Can only be completed once.
Job Location: Haunted Village
Job Description: You end up getting a weird message from the Magic Council of a wizard in the Haunted Village about a wizard having as much power as an A rank mage, but her confirmed age turns out to be seven. It is also said that she has gone through a small guild recently on her own and caused mass genocide on it. This sort of crime will not be tolerated, and all of the wizards of Fiore and even the dark guilds have been told to go on high alert. This girl turns out to slaughter Dark Mages, her killing is indiscriminate like a Serial Killer. Her motives are unsure, but that is besides the point if a mage is able to capture this girl and turn her into the Magic Council for her arrest. Of course, if this becomes way too difficult, the Magic Council will allow the wizards to end her life. Remember, people are rewarded for going above and beyond the limits. If you go to the Village, you will notice that there is no one there to witness anything. The feeling you get though... There has to be a Wizard around the town somewhere, with their amount of power, you know that this could possibly be the source of the absence of all of the villagers.
It seems you won't be getting much help... Especially considering you are in a land where there is absolutely no one around. No witnesses around to help you, if you do so happen to murder the source of all of this power, at least bring some evidence that you have done so. Bringing a dead body proves nothing and it rather disturbing (Though that would not matter to certain people), photographic evidence it one way of proving yourself.
Enemies:
Weak: Whispers: Though they may seem a little bit annoying at first, no matter where they seem to be, you can't find any source of where those voices may be coming from. It's also a bit unnerving since there is no one you can see, yet there are voices. Let the mind games begin. They will just last for one turn only it seems... Lucky or Unlucky based on how you see it
Normal: Dancing Blade: 1 Sword that floats in the air. No matter where you look, there just so happens to be a sword in your way. Even when you close your eyes, it's still in your sight. It appears to be getting closer to you by the second as well? Is there someone holding it? Hope it doesn't do anything to you when it gets close to you. This is just an illusion, but it seems real enough to hurt you. On the plus side, it will last for 3 turns. (It won't, but it certainly is odd).
Strong: Spears: A bunch of spears start raining from the sky, and they are real. Where they are coming from is something that could not be explained, but you should probably look for shelter? Or get pierced in the head trying, you shouldn't let the rain bother you too long. There will be 30 spears attempting to pierce you for each Strong monster dice rolled.
Boss: You found her... Or did she find you? Whatever the case, you had best be ready for her, she is no longer hiding! She is an A rank mage with a Stuffed animal for a magic item. Whenever she casts out an attack, it often involves memories of ones past. If she is able to break the user well enough, she can inflict heavy amounts of damage and even turned them into her own toys. When fighting with her, keep as much sanity as possible. Every hit will inflict A rank damage. It takes 12 B rank hits to successfully defeat Lilith.
Note: After 10 Dice rolls without Lilith appearing, Lilith will get tired of toying with you and arrive on the scene.
Spells:
Crippled Soul: When Lilith casts out this spell, she binds one target in chains for one turn. These chains act like strings to a puppet, in which Lilith can control. Her stuffed animals eyes will begin to glow with purple light as the chains are being lifted into the air. If one can struggle vainly enough, the chains can be released. If not, the chains will get to a certain point in which the chains will soon disappear. If you can not break your fall or avoid the ground, you will take S ranked damage upon the fall. Not only that, but the fall would be hard enough to paralyze you for one turn.
Memory Fall: Liliths stuffed animal targets one enemy and searches their minds. Then it will take form of one person the person treasures. The stuffed animal in this form takes three B rank hits to get back to normal, but every time you hit it, the animal will make an ear-piercing scream that will really damage ones mentality badly. This animal can attack separately, inflicting A rank damage, meaning that Lilith and the stuffed animal can attack at the same time.
Trapped Spirit: This spell occurs when a target is mentality unstable and almost unable to fight. Lilith will put out her palm and transform that target into a doll with the spirit of the unnerved soul inside of it. If you get caught in it, that's it, you have failed the job and died. Keep your sanity at all costs.
There were other tiny details on the letter she had received from the Magic Council but those few lines were the only one's that stood out to the white haired mage. She wasn't sure as to why she had been specifically contacted, perhaps it sort of just came along with being a well respected Ace of Eclipse Soul? Compared to other Aces she wasn't exactly well known though, unless of course they chose her simply because of her title, "Ace of Life" as if that might give her a better shot of capturing Lilith alive...Venir could only shudder, unable to comprehend as to how a bunch of old men sitting around on a council could even consider ending such a young girl's life! Though the young girl in question was a rather homicidal, borderline genocidal criminal.....Still, that didn't mean that Lilith deserved death, there was always a chance of redemption or at least that's what Venir was taught....
She looked up at the grand building that housed the equivalent of Fiore's top police force advisers as well as regulators. These were the mages that oversaw just about everything within their continent, they regulated the legal guilds, and kept their ever watchful eyes on every other guild. She couldn't help but gulp as she looked at the building and everything it represented. The white haired woman figured that reporting to the Magic Council first would be a good idea, and then from there she would travel to the Haunted Village that Lilith had claimed as her own.
WORDS: 304 Words TAGS: @Skyllon NOTES: Let's do this! |