Fairy Tail RP

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    A Dinner Party (Neutral-S Rank)

    Ardere Kasai
    Ardere Kasai

    The Fire King


    The Fire King

    Developer/GFX Artist- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Legacy of the Fire King
    Position : The Vanquisher
    Posts : 1740
    Guild : Infinity Hydra (Guildmaster)
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Hephaestus
    Experience : 420,643

    Character Sheet
    First Skill: Flame God Slayer (3rd Gen)
    Second Skill: -
    Third Skill:

    Completed A Dinner Party (Neutral-S Rank)

    Post by Ardere Kasai 22nd October 2015, 5:00 pm

    Job Title: A Dinner Party
    Rank: S
    Player Requirements: S rank mage(s) or equivalent. (4 mages max)
    Job Requirements: 50 total posts, 500 words per post. Must make at least 3 trap rolls, and 5 monster rolls.
    Job Location: Sombra's Manor (Cursed Lands)
    Job Description: Part 1-The Invitation: It will be a normal day at the guild hall, and you will receive a letter. You have been cordially invited to attend a dinner party at Sombra's Manor. You have been invited due to your skills as a mage having become more well known. The only problem, is this manor is in the Cursed Lands. While it is obvious this is sketchy, your guild master is willing to reward you for traveling out there and seeing what it is all about. Your mission is to uncover to the secrets of the manor and make it home alive.

    Part 2-The Arrival: You will arrive at Sombra's manor to find the butler named Frederick, who serves the Lord Sombra whom you have never heard of before but know as the one who invited you to the party. You will walk around for a bit to find no one else was invited to the party. (Unless people from multiple people guilds go, in which case you will be the only ones there) Around dinner time, the Butler will set out a full course meal and then disappear. You will hear several screams coming throughout the house.

    Part 3-The Search: You can leave now and receive no reward, or continue on and find out the source of the screams. In which case you will make three trap rolls through your search, these traps being due to both the curse on the house and the fact that it in itself is looking to be one big trap. You will also roll for monsters, as the house itself is haunted. If you roll Sombra during this time, you will have a short battle and he will run off for you to fight him later.

    Part 4-The Reveal: After fighting your way through the house's traps and the many ghouls within it, you will encounter Sombra in his dungeon under the house. It will now be revealed that he invited you here to feed on your magic energy, as Sombra is a special kind of vampire. He found out your status as a powerful mage and invited you to be drained of all power, which would kill you left untreated. He has been killing mages for hundreds of years, and in his mind you will be no different. Defeat him and return home.

    Enemies:
    Weak: Lesser Ghouls (x5)
    These are the weaker spirits of mages that Sombra has killed in the mansion. They may look how you wish and have whatever magic you wish, but the damage will always be spirit energy damage. They can move through walls and ceilings at will. They can throw objects in the house at you out of anger. They can be felled by an S ranked attack a piece.

    Normal: Ghouls (x3)
    These are the spirits of the mages that Sombra has killed in the mansion, they are the slightly stronger ones. They can deal S ranked damage with whatever magic they use, but no matter the element you choose for them the damage will be spirit energy. They can be felled by 3 S ranked attacks each. Physical weapons do not work on them a spirits, but all magic will deal spirit energy damage. They can move through walls and ceilings at will. They can throw objects in the house at you out of anger.

    Strong: Mirror Demon (However many mages there are is how many will appear)
    When one looks at the mirror, they will see a reflection of themselves. The only difference is the eyes will be black. These demons have the same abilities you do, but after taking 3 S ranked hits, they will reveal their true form as nasty looking demons. After 3 more S ranked hits, they will be beaten.

    True Appearance:

    Boss: Sombra, Vampire Lord.
    Sombra is a very proper and honorable man, albeit he is quite evil he is the kind of man who wants a fair fight. He enjoys fighting as much as he does reading and traveling. Unfortunately he also enjoys slaughtering mages. He is hundreds of years old and quite intelligent. He has been killing mages for quite a long time, and he knows the manor like the back of his hand. He is very confident, and a master swordsman. His claymore deals S ranked damage, and he swings it like it weighs nothing. His strength and speed are quite impressive, being above S ranked. It takes ten S ranks to fell him, and once he is dead all of the mage's spirits in the house will move on to the next world.

    Appearance & Abilities:
    Traps:

    • 1-Trapdoor: The player rolling will wall through a trap door and end up in a part of Sombra's dungeon. It will take two posts for this person to find their way back to the main part of the house, or whoever they were with.
    • 2-Bats: Ten bats will come flying out of different parts of the house, they can deal B ranked damage, but a solid A ranked attack will easily take them out.
    • 3-Knights: The knight statues in whatever hall you are in will come to life, five of them with A ranked swords and armor.
    • 4-Endless Hall: The hallway you are in will appear endless, and it will take two posts of running around to get out of it. You will be stuck with any enemies you rolled in the hall, and it may cause some characters to freak out.
    • 5-Hands from Hell: Undead hands will rise from the floor you are standing on, they have A ranked strength and will attempt to grab you. They come in groups, about thirty hands. A ranked attacks will fell them however.
    • 6-Illusions: The mage(s) will begin to see freaky illusions that they will feel compelled to attack that aren't actually there. This includes ghouls, vampires, monsters, or anything the character is afraid of. The illusions will last two posts.


    Reward: Normal S rank exp. 55k jewels. The title/position: Vanquisher. This title is rewarded for vanquishing Sombra and freeing the spirits of the mages.

    (If you're questioning the title, I saw it as a reward in another S ranked mission I can list. The title in that one was piece keeper)


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    A Dinner Party (Neutral-S Rank)  FYZkfE1
    God Force:

    Legacy Form:

    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Completed Re: A Dinner Party (Neutral-S Rank)

    Post by Mistress Venir 23rd October 2015, 3:18 pm

    A Dinner Party (Neutral-S Rank)  ZeE1vMj


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    A Dinner Party (Neutral-S Rank)  Tumblr_mwffarIHCR1qbk364o3_500

    A Dinner Party (Neutral-S Rank)  Tumblr_mwffarIHCR1qbk364o4_500

    A Dinner Party (Neutral-S Rank)  Tumblr_mwffarIHCR1qbk364o5_500

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      Current date/time is 5th November 2024, 7:00 am