Standard Based Weapons
Melee Weapons
- Broadsword:
- Name: Standard Broadsword
Rank: Weak
Type: Broadsword
Description: A two handed weapon weighing 2.4kg and a blade length of 110cm, its a double edge blade that is commonly used among the lower ranks of the knights.- Deals Damage equal to the mage's rank
- Great at striking foes and can be used for Sword combat
- Its double edge blade allows armor piercing to some extent
Weaknesses: - Its a two handed weapon
- Its weapon range is short
- It takes several strikes to create a fatal strike
- Durable till broken by a weapon grade of higher rank
Strengths: - Deals Damage equal to the mage's rank
Ranged Weapons
- Crossbow of the Night Hunter:
- Name: Standard Crossbow
Rank: Weak
Type: Crossbow
Description: It's a ranged weapon consisting of a horizontal bow-like assembly mounted on a stock, that shoots projectiles called bolts or quarrels. It has a max range of 20 meters.- Deals Damage equal to the mage's rank
- Great at striking foes from a distance both long and mid range
- Its bolts may deal armor penetration damage
Weaknesses: - Its a two handed weapon
- Not advised to be used for melee combat
- It has a clip for its ammo and reload time is around 1 post
- Durable till broken by a weapon grade of higher rank
Strengths: - Deals Damage equal to the mage's rank
- AWP Classic:
- Name: AWP Classic (Vintage)
Rank: Weak
Type: Sniper Rifle
Description: It's a ranged weapon made for long distance shooting which has a powerful recoil with a range of 20 meters. Attachments include a scope of the same range, a suppressor which is an option and a hybrid scope which allows him to spot targets behind cover. Starting from 10 meters, the bullet will lose accuracy every 2 meters it travels, resulting in a complete 5% accuracy loss- Deals Damage equal to the mage's rank
- Great at shooting foes from a long distance
- Because of its powerful recoil it can only penetrate through simple cover such as wood, standard cement, etc.
Weaknesses: - Its a two handed weapon
- Not advised to be used for melee combat
- It has a clip for its ammo and reload time is around 1 post
- Durable till broken by a weapon grade of higher rank
- Fires one shot at a time before locking to load the next bullet.
Strengths: - Deals Damage equal to the mage's rank
- Heavy Machine Gun:
- Name: Heavy Machine Gun
Rank: Weak
Type: Modern Machine Gun
Description: It's a ranged weapon made for medium long distance shooting which has a powerful recoil with a range of 20 meters. It can fire 250 rounds per minute, Attachments include a barrel to increase the range of fire, a high quality receiver that allows the machinegun to fire even faster. Bullets fired more than 10 meters has a 30% accuracy loss due to the firing speed but can deal more damage than any weapon should.- Deals Damage + 2 equal to the mage's rank. Damage stacks to 6 under constant and direct fire.
- Great at shooting foes from a medium distance
- Its rate of fire can fully suppress groups of enemies at once.
Weaknesses: - Its a two handed weapon
- Not advised to be used for melee combat
- It has a clip for its ammo and reload time is around 3 posts
- Durable till broken by a weapon grade of higher rank
- Precision is valued more than accuracy when firing this weapon.
- It only has a 100 shots per clip
- Its weight may be a liability, making turning the weapon difficulty. May require a strength boost to swing it easily.
Strengths: - Deals Damage + 2 equal to the mage's rank. Damage stacks to 6 under constant and direct fire.
- Recoilless Rifle Mobile:
- Name: Recoilless Rifle Mobile
Rank: Weak
Type: Anti-Tank Weapon
Description: It's a ranged weapon made long distance shooting which has powerful recoil with a range of 20 meters. Each shot fired from the Recoiless Rifle allows armor penetration through steel. There are two standard ammo for the Recoilless Rifle: One is the standard ammo that deals collateral damage to structures due to the trajectory speed and secondary ammo is explosive rounds. The Clip size is two.- Deals 150% the weapon damage equal to the mage's rank per shot
- Great at shooting foes from a medium distance
- It can penetrate through armor according to mage rank or can be switched to explosive to deal a 10 meter area of effect damage.
Weaknesses: - Its a two handed weapon
- Not advised to be used for melee combat
- It has a clip for its ammo and reload time is around 6 posts
- Durable till broken by a weapon grade of higher rank
- Thought it maybe lightweight, the weapon is easily targeted and destroyed by attacks due to the fact that quick aim would require some effort in balance.
Strengths: - Deals 150% the weapon damage equal to the mage's rank per shot
Last edited by Dubhlainn on 17th January 2016, 11:59 pm; edited 9 times in total