Shadow
Strong
Wyvern (Gene-spliced)
Combat pet
Description
The offspring of her father's wyvern, it's almost exactly the same as Lisa (Niyol's Wyvern)
Think of snake with no poison, three rows of razor sharp teeth, 7 large fangs in the first row, 30 small super sharp teeth in the second, 90 super small but noticeably sharp teeth in the third. On its bottom jaw there's 7 fangs, smaller than the upper jaws. The bottom jaw has no extra rows of teeth.
It has the wings of a bat, black in color, and pearlescent blue; one pair where shoulders would go, and another pair closer to its tail. There's armour plating (metal) on its skull, and the same plating layered the back of its head, running the length of her spine leading to its tail. At the tip of its tail the bone plating switches to the underside of the wyvern and turns into a blade. The blade on her tail is segmented so Shadow can flex his tail.
Standing as tall as possible, this fear inducing monstrosity is probably halfway between the ground and Kateri's knee, if not close to Kateri's knee. In length it's 1ft 7in, and about 3 inches in diameter.
Despite looking like an armored bat/snake/shark outta hell, Shadow is actually a caring, and sweet creature once it gets used to you. Before it trusts you, keep your distance as he will bite. He has an instinct to try and calm children who are crying, and likes acting as Kateri's pillow at night. He normally scares people on purpose by flashing his many teeth as a warning not to attack his friends. He can normally be found coiled around Kateri's Neck like a necklace. Him being lightweight, Kateri isn't hindered as far as combat goes. Shadow see's Kateri as a mother since he knew her from birth, if you're fighting Kateri he will join, if you're Kateri's friend, Shadow's watching you, and probably ready to start chewing on your bones.
Like all Wyverns, Shadow has more than one way of attacking. Shadow is able to deal Armed Melee Damage equal to his rank with a strange type of non-elemental breath attack that has a maximum range of 10 meters (+10 meters per rank above D). This attack forms a 60 degree cone that, at its origin, is as wide as shadow is and will extend to 3 times his width at its maximum range. During PvP, the damage of this attack decreases by 10% for every 2 meters (+2 meters) away from shadow the target is.
Shadow has a pair of claws on his wings that he can use to cling to stuff, as well as scratch at people (deals melee damage). He also had very sharp teeth that can be used for biting. Among his arsenal is his personal favourite, a rather large flexible, sword-like tail that can be used to slash at opponents, stab them, or block and parry some attacks. Naturally it deals melee damage.
- Prismatic Blast:
- Prismatic Blast✫ Being non-elemental, no slayer can consume this attack and no element has an advantage over it.
Strong Rank
Offensive
Instant
3 Post CD
Summary
Shadow's teeth begin glowing with multiple colors as he charges up this attack. After about 3 in character seconds, he releases a multi-colored blast of energy that can be anywhere from 3 inches in diameter to 10 feet in diameter, depending on how large Shadow is at the time, and can travel a maximum of 20 meters (+10 meters per rank above C Rank). This will deal normal spell rank, non-elemental damage to all targets hit by it.
During non-PvP, Shadow may use this once per post. If Shadow used this attack in a non-PvP situation that suddenly becomes PvP, it will be on cooldown for the PvP enabled duration of 3 posts.
Strengths:✫ Being non-elemental, the attack has no advantages over any elemental attack.
Weaknesses:
✫ The attack's size(width) depends on how large shadow is, but has a maximum wide of 10 feet in diameter. While it is difficult to dodge something that wide, it can still be done.
✫ 3 IC charge up time where Shadow's teeth all glow... this can be used as a warning to get out the way.
- Prismatic Slash:
- Prismatic Slash✫ Being non-elemental, no slayer can consume this attack and no element has an advantage over it.
1 Rank Below Pet
Offensive
Instant
3 Post CD
Summary
Shadow's claws and tail begins glowing in multiple colors as this attack is charged up and held. It takes 3 IC seconds to charge this attack, and it is released as soon as Shadow makes an attack with either his tail OR claws, but cannot be used for an attack with both. When a slash is made, the energy is released leaving behind a type of multi-colored streak. This deals melee damage as well as non-elemental magic damage.
During non-PvP, Shadow may use this once per post. If Shadow used this attack in a non-PvP situation that suddenly becomes PvP, it will be on cooldown for the PvP enabled duration of 3 posts.
Strengths:Weaknesses:✫ Being non-elemental, the attack has no advantages over any elemental attack.
✫ 3 IC charge up time where Shadow's claws and tail both glow... this can be used as a warning to block or dodge...
- Armoury:
- Metal Plating:
- Metal Plating✫ Protects from damage
Weak
Armour
Description:
A set of black, non-shiny, metallic plates that cover Shadow's head, and spine all the way up to his tail.
Strengths:Weaknesses:✫ Will not take infinite amounts of damage
✫ As fast as Shadow is, the armour actually does slow him down
- Ancient Dragon's Blessings:
- Ancient Dragon's Blessings✫ Deals a bit more damage than just the bare versions
Legendary
Weapon
Description:
A set of black, non-shiny, metal laid over Shadow's natural claws and tail.
Strengths:Weaknesses:✫ Difference in damage dealt isn't significant
✫ Melee weapon requires Shadow to be in melee range- Ancient Dragon Slash:
- Ancient Dragon Slash✫ Non-elemental damage means that no element holds an advantage over it
Legendary
Offensive
Instant
3 Post CD
Summary
Shadow's tail begins glowing a dark orange kind of color for 3 IC seconds before he slashes an opponent with it. The attack, despite being non-elemental, can be consumed by all types of First and Third Generation Dragon Slayer. Second Generation Dragon Slayers are unable to consume this as they lack the teachings necessary to understand the Ancient Dragon attacks.
Strengths:Weaknesses:✫ Non-elemental attack also has no advantage over any other element
✫ Despite being non-elemental, First and Third Generation Dragon Slayers are able to consume the attack
- Ancient Dragon's Ire:
- Ancient Dragon's Ire✫ Very powerful MP reduction buff
Legendary
Offensive/Support
4 Posts
5 Post CD
Summary
Shadow's tail, claws, fangs, and eyes glow a dark kind of orange while he lets out a tremendous roar. The sky turns dark orange as clouds begin to circle above his position with a massive 1 mile radius magic circle in the middle of the clouds. The ground will quake for a second (cosmetic effect) before massive meteors begin to fall from the magic circle. Despite the 1 mile radius magic circle, the full effect of this spell occurs in a 30 meter radius (+20 meters per rank above C Rank) around Shadow.
The primary effect of this spell is that all Kateri's, and 1 opponent's spells will cost 50% less MP to cast if the spell is equal to her rank. This will not stack with any other MP cost reduction effect, and will in fact over ride them. Spells will cost and additional 25% less MP for each rank below the caster it is.
Secondary effect is that all opponents take 50% Base Magic Damage equal to the rank of this ability each post while within the buff's range. Additionally, Shadow will lose 50% of his current HP when the spell is either fully resolves OR consumed.
Despite this spell being non-elemental, it can be consumed by all types of First and Third Generation Dragon Slayer. Second Generation Dragon Slayers are unable to consume this as they lack the teachings necessary to understand the Ancient Dragon's magic.
Strengths:
✫ Deals DoTWeaknesses:✫ Obligates Kateri to chose 1 opponent to receive the MP reduction buff
✫ Can be consumed by First and Third Generation Slayers
✫ Cuts Shadow's HP in half when the spell either resolves completely, or is consumed
✫ MP Reduction buff is every bit as strong for the 1 opponent as it is for Kateri
- Growth Implant:
- Metal Plating✫ Lets Shadow grow and shrink at will
Weak
Magic Item
Description:
A specialized gene that was spliced. It allowed Shadow to change his size from between 19" long 3" thick, to 300' long and 10' thick. During PvP the maximum size is limited to half the non-PvP value.
This increase in size does not yield an increase in damage output. Scientifically speaking, the strength of Shadow would increase proportionally to allow his muscles to be able to move properly. In order to keep within balance however, this will translate to "During PvP, Shadow deals no bonus damage, only standard damage" otherwise it'd be OP.
Strengths:Weaknesses:✫ Does not increase Shadow's damage
✫ Growing is not advised while in tight spaces
Ability:
This species has the ability to telepathically connect with their friends. Be it another wyvern, or a human they consider to be one of their own. The person being connected to can not control Shadow, but he/she can see what he sees. Doing so will make that person vulnerable as they will no longer see their surroundings.
Last edited by Katerii on 9th January 2016, 1:06 pm; edited 6 times in total