Magic
Primary Magic: Light Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: This type of caster magic allows the user to create and manipulate the light around them. While using this magic they can also have light come directly out of their body parts. The user uses this magic to trap their opponents and to also as well blast their opponents far distances.
Strengths:
-Large Area Damage
-Far Range
-Eye Blinding
-High Knockback
-Can be charged
-Powerful at long distances
Weaknesses:
-Leaves user vulnerable
-Blinding can hit allies
-Blinding is useless against magic shades
-Charging can take a while
-Some light blasts are slow.
-Weaker against darker colors
-Usually can't hit fast targets unless timed to do so.
Lineage:
Arm Of Destiny
Description: Long ago, there was a famed demon hunter. It was said that he never brought any tools with him. No swords, no bow, he didn't even use magic. He used one hand, the hand that shot forth a brilliant beam of pure light energy. It was bestowed upon him by the gods when he swore to hunt to down all that was evil after his family’s tragic death. He destroyed many demons, and while his name remains a mystery, his legend and powerful lineage lives on to this day, scattered throughout the world.
Ability: The user can call forth a powerful laser of light energy to decimate whatever lies ahead of them. 100 meter range.
Usage: The user pulls back their hand (right or left, whichever arm they we’re bestowed with) gathering up energy before thrusting it forward to unleash the devastating beam. The user can only use this once every 4 posts and the beam rivals a B rank Dragon Slayer Roar. Can only be used 3 times per thread.
Unique Abilities:
-Bright skin: High Resistance to heat and light.
-Light Flare: The user has quick bursts of flaming hot light surge out of them for 10 seconds.
-Golden Rampage: The user has magic abilities increased by 1-hundredfold for 3 spells.
Primary Magic: Light Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: This type of caster magic allows the user to create and manipulate the light around them. While using this magic they can also have light come directly out of their body parts. The user uses this magic to trap their opponents and to also as well blast their opponents far distances.
Strengths:
-Large Area Damage
-Far Range
-Eye Blinding
-High Knockback
-Can be charged
-Powerful at long distances
Weaknesses:
-Leaves user vulnerable
-Blinding can hit allies
-Blinding is useless against magic shades
-Charging can take a while
-Some light blasts are slow.
-Weaker against darker colors
-Usually can't hit fast targets unless timed to do so.
Lineage:
Arm Of Destiny
Description: Long ago, there was a famed demon hunter. It was said that he never brought any tools with him. No swords, no bow, he didn't even use magic. He used one hand, the hand that shot forth a brilliant beam of pure light energy. It was bestowed upon him by the gods when he swore to hunt to down all that was evil after his family’s tragic death. He destroyed many demons, and while his name remains a mystery, his legend and powerful lineage lives on to this day, scattered throughout the world.
Ability: The user can call forth a powerful laser of light energy to decimate whatever lies ahead of them. 100 meter range.
Usage: The user pulls back their hand (right or left, whichever arm they we’re bestowed with) gathering up energy before thrusting it forward to unleash the devastating beam. The user can only use this once every 4 posts and the beam rivals a B rank Dragon Slayer Roar. Can only be used 3 times per thread.
Unique Abilities:
-Bright skin: High Resistance to heat and light.
-Light Flare: The user has quick bursts of flaming hot light surge out of them for 10 seconds.
-Golden Rampage: The user has magic abilities increased by 1-hundredfold for 3 spells.
- Light Blast:
Name: Light Blast
Rank: D
Type: Offensive
Duration:Lasts until it hits a target
Cooldown: 3 second cooldown
Description: The user creates three yellow magic circles in a triangle form to summon a large orb of light that speeds towards the target. When the orb hits anything it will explode with light creating a small crater. This spell can go through three small objects. When the target is hit while they are off balance they will be blasted far away from the initial standing point(about 10ft)
Strengths:
-Quick
-Powerful
-Large
Weaknesses:
-Easy to duck under
-small explosion
-Slighty Weaker damage against dark colors
Name Light Blast
Rank: D
Type: Light
- Light Pillar:
Name: Light Pillar
Rank: D Rank
Type: Offensive
Duration: 3 seconds
Cooldown:25 seconds
Description: The user puts his non-dominant hand in the air and a small magic circle will form above the hand. After doing so the user points his dominant hand at the target and a magic circle appears 5 ft above the target and rains down a 5ft wide light pillar on the target.
This attack will form a large hole.
Strengths:
-Good for a still target
-Stronger if charged (Good for traps)
-Low magic energy usage
Weaknesses:
-Slightly long charge
-Bad against a moving target
-Bad against Dark colors
-Cannot be used well in mid-air
- Light Shell:
Name: Light Shell
Rank: D Rank
Type: Defensive/Supportive
Duration: 10 Powerful hits
Cooldown:1 hour
Description:
The user forms a magic circle on the mid-chest area while in a T-Pose. After 2 seconds a beam of light shoots out and covers the user and all of the selected targets in a protective coating of light that eventually dies out after 3 days.
Strengths:
-Very protective
-Lasts for days
-Protects allies
Weaknesses:
-Vulnerable before shell forms
-Not very good against B+ Class wizard moves
-Breaks down easier from shadow/darkness magic
-Useless against S+Class wizards