Magic
Primary Magic: Beast Over: Armor of the Twins.
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster.
Description: The Twin Beast Gods while near the end of their lives blessed a child they had been raising with two tattoos that when activated brought out their own aspects in the form of two armors, "Falcon Gods Armor" and "Wolf Gods Armor" When these are activated they will cover the user in these armors and bring with the the unique effects they have and with them the most important aspect of them. ELEMENTAL CROSS. By eating a certain element while in the corresponding armor she can buff the armor Renewing it's duration and making it have new abilities appearance and powers along with it.
Strengths:
Weaknesses:
Lineage:
Strength of Hercules:
Description: Son of the God Zeus and a mortal woman, Hurcules was the strongest man alive. He received his strength not only from his father, but also from his step-mother Hera; who was tricked into giving him her milk by Artemis. Hercules was strong enough to lift the Argo into the ocean so it could set sail. However, Hera cursed him with madness that led him into a life of misery and anger. He performed 12 trials for the Gods to redeem himself, but his madness overcame him and led him to his end. Spartans claimed to be the sons of Hurcules, inheriting his god-like strength.
Ability: Double physical strength and endurance, but slightly less agility.
Usage: Passive
Unique Abilities:
Due to wearing the armor for so long it has allowed her to gain a portion of it's speed (10%) without the armor on.
Spells:
Primary Magic: Beast Over: Armor of the Twins.
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster.
Description: The Twin Beast Gods while near the end of their lives blessed a child they had been raising with two tattoos that when activated brought out their own aspects in the form of two armors, "Falcon Gods Armor" and "Wolf Gods Armor" When these are activated they will cover the user in these armors and bring with the the unique effects they have and with them the most important aspect of them. ELEMENTAL CROSS. By eating a certain element while in the corresponding armor she can buff the armor Renewing it's duration and making it have new abilities appearance and powers along with it.
Strengths:
- Adaptive:Allows her to adapt her armor to the needed situations.
- High Self Buffs:While the armors are on she gains massive buffs to her speed and strength with certain advantages being better on different armors.
- Durability: She has a high amount of durability when the armor is on.
Weaknesses:
- Berserk:If she losses concentration in the armor her instincts take control and if she has not gained the scent of an ally she will attack everything she sees as an enemy.
- Bodily Strain:Using her magic puts a large strain on her body and makes it hard for her to use her armors in quick succession. (Cannot overlap armors and has to wait for one duration to end before using another apart from initial Elemental Crosses.)
- Instinct Rage:While she has the armor on she becomes more like an animal than ever before meaning that she is quick to act and slow to think.
Lineage:
Strength of Hercules:
Description: Son of the God Zeus and a mortal woman, Hurcules was the strongest man alive. He received his strength not only from his father, but also from his step-mother Hera; who was tricked into giving him her milk by Artemis. Hercules was strong enough to lift the Argo into the ocean so it could set sail. However, Hera cursed him with madness that led him into a life of misery and anger. He performed 12 trials for the Gods to redeem himself, but his madness overcame him and led him to his end. Spartans claimed to be the sons of Hurcules, inheriting his god-like strength.
Ability: Double physical strength and endurance, but slightly less agility.
Usage: Passive
Unique Abilities:
- Enhanced Speed:
Due to wearing the armor for so long it has allowed her to gain a portion of it's speed (10%) without the armor on.
- Strong Senses:Due to the effects of the armor and being trained by Beast Gods she has a 15% increase to all her other senses besides smell and a 30% to smell.
- Beasts Strength:Due to having trained for a very long time and the effects of her armor she has a 10% bonus to strength.
Spells:
- Wolf Gods Armor.:
Name: Wolf Gods Armor.
Rank: D-Rank.
Type: Spell Armor.
Duration: 3 Posts.
Cooldown: 4 Posts.
Description: The tattoo on Keira's lower back begins to grow as a bright and blue tinted light pours from her body and the armor streams from the tattoo onto her body and her eyes turn a bright red color with beast like slits in them. The armor covers her entire body and gives her access to a couple abilities while also buffing her speed by 25% and while the armor is on her strength is unaffected.
Active: Beast Slash: Keira Lunges forwards at an enemy cutting at them twice with monumental speeds each slash dealing 75% D-Rank Damage. (Range 10 meters, Lunge speed 4m/Sec.)
Duration: 1 Posts.
Passive: She gains 25% Bonus Speed.- Picture:
Strengths:- High Speeds:The armor allows her to travel at massive speeds allowing for her to kill and hunt prey with ease.
- Dangerous Target:if she is left alone she can deal a large amount of damage and enemies need to make her a priority or else she will be a threat.
- Battle Armor:The armor makes her durable and fast allowing for her to remain in a fight by either sticking to the sides or going all in on the target at hand.
Weaknesses:- Berserk Gene: If she sustains 15% damage in HP in a single post then she will go into a rage state where she can no longer use her abilities and will wildly attack any nearby enemies and allies for the rest of the post. (Unless she has the allies Scents.)
- Limited Strength:The Active can only be used once per use of the armor and cannot be renewed by any means whatsoever.
- Nay Nay:While this armor is on she cannot use "Falcon Gods Armor" Or any "Falcon Cross" Type spells.
- I Missed!:If her ability misses then she is left open for attack at that point as her physical attack cannot be relied on totally and she is left highly open when she misses her lunge.
- Falcon Gods Armor.:
Name: Falcon Gods Armor.
Rank: D-Rank.
Type: Spell Armor.
Duration: 3 Posts.
Cooldown: 4 Posts.
Description: The Tattoos on her shoulder begin to glow as her body emits a bright red tinted light and wings sprout from her shoulder with metal feathers that allow for flight and armor seeps from the glowing tattoos covering her body. While the armor is on her strength is buffed by 25% And her strikes deal a bonus. While this armor is on she gains access to one new ability which can be used twice per armor usage and has to have one post between uses.
Active: Feather Fall: Keira launches into the air and for 3 seconds sends a volley of metal feathers every second towards her target and can re aim them, with one hit from a volley dealing 100% D-Rank damage and a max of 100% per target.
Duration: 1 Post
Passive: Gains 25% Bonus Strength.- Picture:
Strengths:- True Flight.While she might not be much faster in this armor she can gain the flight advantage and use it to the best of her abilities.
- Brutal Strikes:The armor allows her to hit the hardest out of her base armors.
- Feathery Death:Her ability allows her to heard enemies trying to avoid the volleys of metal feathers.
Weaknesses:- Berserk Gene: If she sustains 15% damage in HP in a single post then she will go into a rage state where she can no longer use her abilities and will wildly attack any nearby enemies for the rest of the post. (Unless she has the allies Scents.)
- Limited Strength:The ability can only be used twice per use of the armor and cannot be renewed by any means whatsoever.
- Nay Nay:While this armor is on she cannot use "Wolf Gods Armor" Or any "Wolf Cross" Type spells.
- Broken Wings:If her wings get damaged in any way her active can no longer be used and she can no longer fly.
- Falcon Cross Water:
Name: Falcon Cross: Water.
Rank: D-Rank
Type: Offense, Water.
Duration: 3 Posts.
Cooldown: 4 Posts.
Description: While she is in the Falcon God Armor she can siphon any kind of water directly into her armor she can then activate the Element Cross system and enchant her armor with that element. Upon activating the system she uses her own mana and a bit of the element of Water to change the appearance of her armor and give her access to a new active. Once she siphons the water a blue aura consumes her as she screeches in rage and her armor morphs to match the element it took in.
Ability One: Aqua Claw: Keira channels water onto her arms creating massive claws and does a one two strike in front of her cutting at anything within a 5 meter area in front of her. (Each swing deals 75% D-Ran Damage and travels at 3.5m/Sec.)
Duration: 1 Post
Cooldown: Remaining Cooldown of Cross after use.- Picture:
Strengths:- Water Breathing:While in this cross she can breath underwater and use it for traps.
- Fire Resistance:While in this cross she has a 25% Resistance to fire damage.
- Element Siphon:So long as this cross is on she can take water from even other spells to fuel her transformation HOWEVER She will still take the spells damage and effects all while she siphons the water into the armor.
Weaknesses:- Berserk Gene: If she sustains 15% damage to HP in one post then she will go into a rage state where she can no longer use her abilities and will wildly attack any nearby enemies and allies for the rest of the post. (Will not attack allies if she has their Scent.)
- Limited Use: This spell may only be used when the Falcon God Armor spell is on it's duration and will reset the cooldown of the Falcon armor back to max time when it is used
- Nay Nay:While this armor is on she cannot use "Wolf Gods Armor" Or any "Wolf Cross" Type spells. Also she may not re-cast the same cross spell used to invoke this one or any other Falcon crosses till this ones duration is up.
- Broken Wings:If her wings get damaged in any way her ability can no longer be used and her physical strikes deal 25% Less damage.
- Wolf Cross Metal:
Name: Wolf Cross: Metal.
Rank: D-Rank.
Type: Offense, Metal
Duration: 3 Posts.
Cooldown: 4 Posts.
Description: Upon touching some metal Keira is capable of buffing her Wolf Gods Armor and activating the Element Cross system causing her body to be covered by a blinding white light and her claws elongate and gain more range (1 meter). When she does activate this she will set a piece of metal on the armor and channel her magic into the armor letting out a massive howl as white light engulfs her armor and it changes forms to match it's new element.
Ability One: Metal Whirlwind: Keira will charge energy into her claws for one post and begin to spin like a top lunging at her enemy and should it hit deal 150% D-Rank damage if it misses and hits anything concrete/stone based it will shatter one of her claws. (The entire claw not an individual digit) (Range 10 Meters Travels 5m/Sec)
Duration: 2 Post.- Picture:
Strengths:- Metal Siphon: If she touches any metal while in Wolf Gods Armor she can fuel the transformation so long as the metal is not magic in nature.
- Deadly Strength:While her metal claws are intact she can easily dish out tons of damage even with a halved speed bonus.
- Power House:Due to the metal aspect of this she can deal more damage to plant type magics or earthen type magic.
Weaknesses:- I Missed!:If her abilities miss then she is left open for attack at that point and should the metal claws shatter (Takes 2 her own ranks damage or 1 from any ranks above hers to shatter.) she will deal 75% less damage on strike and be unable to use her ability.
- Berserk Gene: If she sustains 15% damage to HP in a sing;e post then she will go into a rage state where she can no longer use her abilities and will wildly attack any nearby enemies for the rest of the post. In this cross she will attack all without care scent gained or not.
- Limited Use: This spell may only be used when the Wolf God Armor spell is on it's duration and will reset the cooldown of the Wolf God Armor back to max time when it is used.
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[*]Nay Nay:While this armor is on she cannot use "Falcon Gods Armor" Or any "Falcon Cross" Type spells. Also she may not re-cast the same cross spell used to invoke this one or any other Wolf crosses till this ones duration is up.