Primary Magic: Sword Magic: Arcane
Secondary Magic: N/A
Caster or Holder: Holder
Description: Arcane, is a sword magic that was taught to her by Master Swordsman Mushashi. Now it wasn't taught directly to her because her magical strength was too weak for her to physically control it without it backfiring and possibly killing her. Broken down into her through her own style she has practiced the art of spending her own magic through the sword as a medium. She can conjure stronger and thicker slashes through the use of this magic even surpassing the blade of the strongest swordsman if trained enough, but of course that has yet to be proven until she's beaten her master.
She uses this magic incoherence with her sword skills to increase her battle potential and give her a fighting chance against other mages within and outside of fiore, with the monster and beasts all throughout the world.
Strengths:
Sword Based: This magic is focused on swords, but not a single sword. With this she can use different type of swords or sword combinations with their own properties and wouldn't effect it's potential, probably even increase them.
Versatility: This magic while only for swords, it still allows the user to get some long ranged attacks dependent on the spell used. From piercing to large AOE flying slashes through the air to strike at their enemies.
Non-Elemental: Being a non-elemental magic it doesn't have the usual primary enemy of the opposite element. With this they won't have to worry whether their opponent might have an advantage in battle.
Weaknesses:
Range: Where this magic does have it's own ranged tactics that doesn't mean that's it's focus and does have some weakness when placed against a ranged opponent. If the user doesn't close the gap soon, they could end up in a world of hurt.
Sword Reliant: She needs swords in order to actually use her magic.
Not ReQuip: This holder magic specializes in producing spells through swords not summoning them and thus this magic doesn't allow her to summon physical swords.
Conductor: The metal blade of the sword can be used as a conductor to all lightning type magics/spells and can rebound onto the user. (Dependent on the specific types of swords)
Unique Abilities:
Magic Slashes: This magic has a passive ability to release her magic through the appearance of magic horizontal/vertical slashes in order to provide more ranged basic attacks that a normal sword wouldn't be able to produce. She can instinctively control whether or not she wants to fire a magically produced slash or have a physical one. Each slash does base rank damage of the user and can reach the range of three meters from the casters physical position.
Lineage:
- Disparity:
Description: For generations, alchemists have been trying to create a certain potion. The potion was named Disparity. The reason it was named so is because the potions power was to give the ability to turn certain parts of your body into a certain material, such as iron. However, after an alchemist research facility exploded from research and destroyed an entire town, the research was banned. A family of low classed alchemists continued the research secretly, never giving up on the potion. After centuries of work, the recipe was finally perfected and completed, though only one was made and one of the alchemists got greedy and drank it. The alchemist received the power to turn himself into five different materials - Iron, obsidian, diamond, paper and wood. Each material has a certain increase in abilities, but also a weakness to it.
Ability: Gives the user the power to have their entire body or parts of it adopt the qualities of either Iron, obsidian, diamond, paper and wood. It's not possible to use more than one material at once, though the user is able to switch to different materials at will.
Usage: Allows to adopt the qualities of the following materials - Iron, obsidian, diamond, paper and wood. The ability lasts for 4 posts and is usable twice per thread, with a 7 post cool-down. Each material serves a different function, and has weaknesses and strengths according to it. Iron will moderately increase both strength and defense (35%), however, the user will receive more damage from lightning attacks (20%). Obsidian gives the user a sharp damage increase with melee attacks (60%), but their defence is decreased (30%). Diamond gives the user nearly impenetrable defense (80%), however, they can not use magic. Paper gives the user speed (able to run up to 70 MPH), and even the lightest of winds may carry them into the air, however, their defense and attack lessen (15%) and they are weak against wind-based attacks. Wood gives a small amount of everything, but is prone to fire-based attacks (25% and speed increased to 45 MPH).
Spells
- D rank:
Name: Heavy Slash
Rank: D
Type: Physical / Offensive
Duration: 1 Posts
Cooldown: 3 posts
Description: Satsuki produces a magic crest that consumes her blade and within that moment consumes the sword in a light blue aura before disappearing. This spell increases the weight of the sword entirely making it heavier but able to dish out stronger blows. Satsuki uses this spell usually when she's already mid-swing to increase the amount of output she's already put into the swing.
Strengths:
Slash: Slash damage and better at cutting things down
Versatile: This spell is can also be used to change the users direction mid-flight or increase their speed if they are falling.
Raw Damage: Though the spell itself increases the swords weight, the attack is still physical
Weaknesses:
Strong Defenses: Any defense or metal spells higher ranked can stop if not repel her attack
Range: This spell reaches five feet in front of the user
No Coherence: Can't be used along with other spells
Increased Weight: It does increase the weight of the sword for that moment and could halt the user if they aren't well adapted or strong enough
Name: Wind Breaker
Rank: D
Type: Magical / Offensive
Duration: 1 Posts
Cooldown: 3 posts
Description: Satsuki creates a magic crest that consumes the sword itself and gives it a thick aura of magic that rests on the sword itself. When she's ready she unleashes a multiple of three slashes that fire from her blade toward her opponent, in the form of blue aura slashes. Satsuki uses this in case there is some distance from her and her opponent in the event that they are more of a ranged type mage.
Strengths:
Multi-Target: Though it's shot in one direction in quick succession, she can still use it to strike three different targets
Doesn't stop: This spell doesn't just stop when makes contact but continues to push back anyone behind those who were struck first 2 meters
Quick: Fast paced spell that dish out three strikes within seconds
Weaknesses:
One Direction: This spell solely strikes from the when the spell is activated
Range: This spell can reach as far as nine meters from the users physical position
Strong Defenses: Any defense or metal spells higher ranked can stop if not repel her attack
Can miss: Takes precision to strike her targets, especially moving ones
Name: Cleaving Uppercut
Rank: D
Type: Magical / Offensive
Duration: 1 Posts
Cooldown: 3 posts
Description: Satsuki creates a magic crest that consumes the sword itself and gives it a thick aura of magic that rests on the sword itself. When she's close enough to her opponent she throw her blade behind her, letting it drop into the ground she'd forcefully pull it down and up toward her opponent sending a think vertical slash cutting anything in it's path. If the strike happens directly the strike explodes upon impact and sends the opponent flying upward.
Strengths:
Pushback: Can throw enemies back 12feet from impact
Slash: Slash damage and better at cutting things down
Liftoff: A versatile portion of the spell which allows her to shoot allies into the air
Weaknesses:
One Direction: Linear in direction
Strong Defenses: Any defense or metal spells higher ranked can stop if not repel her attack
Range: Can be sent 9meters from users physical position
Can Miss: Straight forward and can't change direction when used
Name: Piercing Break
Rank: D
Type: Magical / Offensive
Duration: 1 Posts
Cooldown: 3 posts
Description: Satsuki creates a magic crest that consumes the sword itself and gives it a thick aura of magic that rests on the sword itself, lengthening it slightly for longer reach Holding the sword in both hands with the tip pointed toward the opponent, she charges toward their position before thrusting her sword forward sending a thin piercing blast striking through her enemy. She uses this to pierce through hard objects and allowing her to break through walls and defenses.
Strengths:
Pierce Damage: Does more piercing damage than anything else so it's best used to break through objects
Blade Elongated: The extra magic concentrated on the blade allows it to reach three feet longer
Quick: Like a thrusting lance on a horse, this spell allows the user to strike quick
Weaknesses:
One Direction: Linear in direction
Strong Defenses: Any defense or metal spells higher ranked can stop if not repel her attack
Requires both Hands: Holding the blade straight and true it needs both hands to keep it straight
Range: The increased length of the blade is another three feet from the blade itself
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Last edited by Satsu on 5th June 2015, 2:56 pm; edited 3 times in total