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    Nephalem Take Over

    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

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    Lineage : The True Nephalem
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    First Skill: Nephalem Take Over
    Second Skill:
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    Nephalem Take Over Empty Nephalem Take Over

    Post by Decayuss 28th January 2014, 7:17 pm

    Primary Magic: Nephalem Take Over
    Secondary Magic: Nephalem Sword Art
    Caster or Holder: Caster
    Description: Deniel is a Nephalem, a hybrid of a demon and an angel, and this primary magic is what he uses to unlock the true power of each of his origins. He is zero percent human, and the only parts he has is good and evil, light and dark, angel and demon. The Nephalem Take Over is a magic that is impossible to learn or mimic, the only reason Deniel knows it is because he IS a Nephalem. He doesn't turn into one. He is one.

    His Black Devil Take Over specializes in dealing tons of damage, and taking tons of damage. His strength surpasses a lot of things even without his Take Over, and with it, there is almost nothing out there that is stronger than him. In addition to his physical strength, Deniel’s spells in this Take Over form are made specifically to dish out damage to either one or multiple targets. And the deadliest form of damage comes from his Bloodlust Stacks, a plague that Deniel spreads that can stack to deal fatal damage in an instant. And, the best offense is a good defense. Deniel’s hardened scales in his Black Devil form can make him resist spells of his own rank, and shrug them off like they were nothing. An one-man army and massacre, The Black Devil destroys anything that stands in its way.

    Deniel’s White Angel Take Over is something that shouldn’t be underestimated, either. While being slightly weaker when it comes to the raw strength and durability The Black Devil has, and the massive damage caused by Bloodlust Stacks, but has plenty for its own. Instead, The White Angel focuses on shutting down single or multiple targets at a time with Silencing spells, and dealing damage with its twin blades. In addition, The White Angel is built for speed, so actually hitting him will be tricky, and he can take out some opponents before they even knew what hit them. Literally. Instead of Bloodlust stacks, the White Angel uses Purify on its foes, which ultimately drains them of their power. The White Angel is equipped with twin blades, and can cut down an entire forest in a matter of seconds. Whether facing one or many, The White Angel renders its opponents useless by taking away their magic, their strength, their speed, and anything else. The Lord giveth, and the lord taketh away.

    And finally, The Nephalem. A creature that shouldn’t even exist. But because it does, everything is in danger. Deniel in his Nephalem form can easily be described as double the trouble. He benefits from everything in his Black Devil and White Angel Take Over forms, and in addition to those, he has some unique things of his own. These include Chaos Energy, the ability to create, and even the ability to mimic and copy. The Nephalem is even worse than the Black Devil and the White Angel combined.

    Every form has its own weapon that Deniel uses to further boost its effectiveness. Armageddon, Vita and Mors, and Nidhogg.

    Strengths:

    • Deniel's stats will outclass his own rank in his Full Body Take Overs, and can even surpass ranks above him if he's given enough time.
    • Deniel's Magic is very brutal when it comes to damage.
    • Long Take Over durations, which will prevent stalling.

    Weaknesses:

    • Deniel's Take Over forms focus on dealing damage, and very little on helping his allies. In fact, he might unintentionally harm them.
    • Deniel's Take Over forms might alter his friend or foe part of his mind.
    • Deniel is vulnerable to Demon or God Slayer Magic.
    • With long durations can come long Cool Downs.

    Lineage: I really hate this one...

    Avatar of Ilyria:

    Unique Abilities: 1. Take Over Energy: Every time Deniel lands an attack or takes one, he builds up one point of Take Over Energy. Attacks that he receives must be at least B rank in order to grant a stack. Once he reaches 10, Deniel can instantly refresh the cool down of ANY spell. Including a Full Body Take Over, or a spell in one. Once he uses it, it will take a post to start building up once again. If Deniel uses this option on a Full Body Take Over, it also refreshes the partials so he can use his Take Over right away again. Normal spells require much less Take Over Energy to refresh than Full Body Take Overs or spells in them. D rank spells need 1, C rank 2, B rank 4, A rank 8, S rank 10 and Full Bodies require the amount of partials rank combined. Ex: 4 B rank partials will take 16, and 1 S rank Full Body will take 10. Which means 26 stacks are needed.


    2. Every spell in The Black Devil, White Angel, and Nephalem forms are made up of Unholy, Holy, and Chaos energies respectively. These energies are crimson red, sky blue, and dark purple. Each one behaves in very distinct ways depending on their spells. What's important is that these are not considered elements, and have no disadvantage towards elements what-so-ever, and it's impossible for slayers to consume them. Chaos Energy is a unique form of matter, that occurs when Holy and Unholy Energy are combined: they are two opposing forces, so they do not belnd together nicely, which is why it is called "Chaos Energy". It is highly destructive, as both forces are attempting to overpower each other even in the smallest form of Chaos Energy. It is a constant battle between good and evil, and Deniel can only use this energy simply because he has both in his Magic.


    3. Stacks: The stacks below are Deniel’s bread and butter of his Take Overs. Not only his spells and deadly stats, but these can make his opponents cry for mercy with how strong they are.


    Bloodlust: Bloodlust stacks are generated by different means from Deniel while in his Black Devil form. There are two different stacks: one for him and one for his opponent. Once a person receives a Bloodlust stack, that isn't Deniel, they get a little bomb. The bomb explodes on them after 5 posts of receiving the first stack. For every stack, they are dealt C rank damage, and this caps out at 6 stacks. So the maximum damage a person receives is AB damage. A person can't remove the stacks or block the bomb. The stat debuff lasts for 3 posts, and once Bloodlust has detonated, a person can be infected again. If Deniel reaches 10 stacks before the bomb is detonated, (the last four stacks won’t add bomb damage)then the person will be left vulnerable, and the next spell or attack Deniel himself hits them with will deal an additional 50% damage, with 25% for S rank, and none for H. This effect can only be activated for 3 posts within the bomb’s detonation time.

    Purify: Purify stacks are generated by different means from Deniel while in his White Angel form. For every stack, his opponents are drained for 3% of their speed and strength, and Deniel heals himself for .5% of his health every post for every stack, capping up to 5% according to rules. The duration is 5 posts, and if a new stack is gained, then the duration resets. 10 stack cap. If the person reaches all 10 stacks, then their next spell on Deniel will have its damage cut in a fraction depending on the spells. H rank is unaffected, S rank is cut by 25%, A rank is 50%, B rank is 75%, and D and C rank are completely negated.

    Chaos: Chaos stacks are generated by different means from Deniel while in his Nephalem form. The duration for this is 5 posts, and if another stack is granted, then the duration resets. His opponents suffer both the debuffs from Bloodlust and Purify; losing stats, the bomb, the damage reduction, and the damage taken debuff. But, since it would be overwhelmingly powerful if Deniel was able to apply 10 full stacks of debuffs, the debuffs are limited to 5 stacks. That means only 15% reduced stats, and AC damage. However, since this is meant to be more powerful in other ways, there is a bonus: in addition to the damage reduction, the person who receives 10 stacks of Chaos will also silence themselves for 1 post after they have cast a spell, and will also leave themselves vulnerable to double the damage instead of 50% for Deniel’s next attack. This only lasts throughout the silence duration.



    4. Nephalem Body: Deniel's body is made up of both Demon and Angel, or only one of them depending on the Take Over he is in. Because of this, if Deniel is in a full body Take Over, he will absorb certain energies. This does not negate the damage in any way, but gives Deniel Magic Power. If he's in the Black Devil Full Body Take Over, he absorbs half of the Magic Power used to cast a demonic, unholy, or God Slayer spell that hits him. This includes Darkness. The more powerful the spell, the greather the Magic Power gained. If he is in the White Angel Full Body Take Over, the effect is the same, except applying with angelic, holy, or Demon Slayer spells. This includes Light spells.

    5. Heartless: When Deniel was young, his mentor Vergil ripped his heart out so that Deniel could not be killed there. Instead, Deniel’s blood that delivers the oxygen his body needs goes through an artificial heart beat that works through magic. Since Deniel lacks a heart, it is impossible for him to suffer fatal damage in that area. In other words: he can’t be killed by getting a stab in the chest.

    6. Inspiring Aura: Deniel has found one way to benefit his allies, after being able to hurt them with almost every single one of his spells. If Deniel is in a Partial or Full Body Take Over, anyone he chooses can share half of the stat bonuses that benefit him with in a 100 meter radius. Deniel can choose anyone, and can also cancel the buff they receive whenever he wishes.

    Forms:




    Last edited by Decayuss on 7th May 2015, 8:14 pm; edited 88 times in total
    Godlike Frederik
    Godlike Frederik
    The Forsaken

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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Godlike Frederik 29th January 2014, 4:21 am

    Allright I will be reviewing your magic app,

    First of all, you need to change your avatar, it exceeds the boundaries and conflicts with what you have written.

    Okay then now the magic,

    It has been quite some time since I have seen any form of Take Over, so it is fun to see one again.
    But before I can approve this your spells need a bit of a tweaking,



    Each of his powers are naturally stronger than its opposite. If he uses his demon form against an angelic or holy power, his will naturally be stronger. If he uses his angel form on demonic or unholy powers, his will be stronger.
    True, but you need to explain how much of an advantage these form will have on their opposite elements. Like your angel form will have another 50% damage on demonic/unholy/darkness mages and beings. I would add that as an ability. Also if you do this you need to make this rank limited saying that it only affects players of the same rank as you.


    Duration: The duration of his eyes will last five posts. The duration of the explosion is exactly five seconds. The duration on which the orb lats before he can throw it or it disappears is two posts.
    Cool down: The cool down of his eyes is four posts, and the cool down for his Nephalem glory is three.
    Although it can surprise once, it cannot surprise again if he's against intelligent opponents.
    Since it's an explosion, Deniel can have a little collateral damage or damage on allies he wont expect or desire.
    In every spell you have a way to short cooldown in consideration with your duration. Your entire spell cool down need to be at least one post more then your duration. Meaning that your forms like Naphalem eyes that has a duration of 5 posts needs a cooldown of at least 6 posts.

    Secondly you need to have a range for each attack you use.


    _____________________________________________________________________________________

    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
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    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 29th January 2014, 4:09 pm

    Sorry 'bout the avatar.

    Anyways, bump.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
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    Godlike Frederik
    Godlike Frederik
    The Forsaken

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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Godlike Frederik 31st January 2014, 5:30 am

    Approved


    _____________________________________________________________________________________

    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

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    Lineage : The True Nephalem
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    Character Sheet
    First Skill: Nephalem Take Over
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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 1st March 2014, 7:26 pm

    Bump. Added C Ranks.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Chaotic Rumble
    Chaotic Rumble

    Dark Insanity


    Dark Insanity

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    First Skill: Refraction : Sword King
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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Chaotic Rumble 2nd March 2014, 11:48 am

    Decayuss wrote:Magic

    Primary Magic: Nephalem Takeover
    Caster or Holder: Caster
    Description: Because Deniel is a Nephalem, a hybrid of a demon and angel, he has the ability to shift and use the powers of three different forms. An angel, a demon, and a nephalem. Each takeover will change his appearance and nature of his powers accordingly. Deniel can chose to end his takeover at any given moment early for an early cooldown.

    Deniel uses each form for certain situations. The demon side of him is focused on pure brute or magical strength, preferring to bash his way or destroy everything. Also, his very presence sends off an unholy aura, giving himself a little intimidation for weak-minded people.

    The angel side of himself is focused on one thing: speed and intellect. He uses his spells much more often than his own strength, but he is much more agile and quick minded while in his angel form.

    Finally, the Nephalem: Deniel's ultimate form. Since a nephalem has both types of blood flowing through its veins, Deniel is both agile and strong. Intelligent but also reckless. And finally: holy yet unholy.

    Deniel uses each form in different situations accordingly. Perhaps if he needs some speed, he'll use angel. If he needs power, he'll use demon. If he needs both, he'll use Nephalem.
    Strengths:

    • Extremely flexible. Different situations, different forms to help.
    • Having both the power of an angel and a demon wont make him an easy target to beings who use holy or unholy magic.
    • The Nephalem forms makes it so Deniel will almost lack nothing.

    Weaknesses:

    • Although the opposite is naturally stronger, there are many magics out there that AREN'T demonic or holy. So he can't always have the advantage.
    • The demon and angel form actually change Deniel's personality, which can cause him to do actions he wouldn't normally do. For example, the demon might make Deniel a much more callous and ruthless person, and he may not even care about the lives of others anymore. While his angel side, although it's an angel, can have its downsides. He is willing to sacrifice anything to get what he wants. There are much more, but they'll be explained later.
    • With his personality changes, Deniel actually can lose even more control of who he originally was with each form. He might even forget who he was. This even applies with his Nephalem form.
    • Although he has holy and unholy powers, the types of powers he'll have is very limited. So he must make use to whatever has.
    • With each form, Deniel is also weak against certain elements. As a demon, he's naturally weak against water. As an angel, he's weak against fire. As a nephalem, however, it's neither.

    Abilities/Powers: Angel, Demon, or Nephalem Trigger. Although he has his own individual forms, the Triggers give the form even more power. Each Trigger must be built up, however. Attacks and spells will give the trigger 10%, while blocking attacks will give it 5%. If Deniel is at 100 or over, then he can activate the Trigger. The Trigger can only be used in whatever form he is in, meaning if he's in his Demon takeover, then he can only use his Demon Trigger. When he switches forms, the Trigger percentages DON'T reset, but it will build up in whatever different form he switched to. When he activates the Trigger, he gets a 5% increase in everything. Strength, speed, stamina, and even magic power. Once the Trigger is used up, then he must wait two posts before it can start building up again.

    Each of his powers are naturally stronger than its opposite. If he uses his demon form against an angelic or holy power, his will naturally be stronger. If he uses his angel form on demonic or unholy powers, his will be stronger. This only applies to spells that are of equal rank to his. If he uses a D rank spell, and the person uses a D rank, then whichever one has the advantages will get the advantages. It works on a scaling on whichever spell he is using.
    D rank: 5% more damage.
    C rank: 10% more damage.
    B: 20% more damage.
    A: 30% more damage.
    S: 50% more damage.


    Forms:

    Comments are in this colour. I might've missed a few things, since I'm extremely sick, but I'll make sure to check it multiple times after you've made the edits and bumped.


    _____________________________________________________________________________________



    Nephalem Take Over V4W5D0r


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    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

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    Lineage : The True Nephalem
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    First Skill: Nephalem Take Over
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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 2nd March 2014, 4:44 pm

    Bump. Edited.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Chaotic Rumble
    Chaotic Rumble

    Dark Insanity


    Dark Insanity

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- God Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Tournament Participation Badge- 1 Year Anniversary- Player 
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    Mentor : Sapphiron ; The Shadow
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    First Skill: Refraction : Sword King
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    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Chaotic Rumble 2nd March 2014, 5:19 pm

    Alright, you slightly enhanced what I had to say, so that's good.

    However, there is only one small thing that needs to be defined, and then you're approved.  What does the fear do, exactly?  I have a few spells that also involve inflicting a fear status and in terms the foes cannot attack, though they can still dodge.  You can make up whatever you want for the fear status, for example...  A 25% defense reduction, which allows you to deal that much more damage to those with the fear status.  Can be anything of your choosing.  For a duration in the fear, I recommend that C-Ranks and below are affected by the status for say...  2 posts.  B-Rank mages and up, not at all.  However, you've already stated this, but those who are timid, shy and whatnot can be affected for an extra post, and if there happens to be a B-Rank mage who has a similar personality, it can also affect them, though for a single post.  Those cold hearted and whatnot only suffer half the amount, meaning a single post.
    As for the section that says the fear status effects non-mages regardless, I'll give this one an okay.  However, in jobs, not every human enemy is a mage.  In other words, you need to treat those opponents as though they were mages, and the same rules apply to them.

    Once the additions and slight changes have been made, so long as it's reasonable, and seeing how you've made this, I'm sure it will be, you'll gain my approval.

    REALLY cool magic by the way, I like it a lot.


    _____________________________________________________________________________________



    Nephalem Take Over V4W5D0r


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    Decayuss

    The Nephilim


    The Nephilim

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    Lineage : The True Nephalem
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    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 2nd March 2014, 5:58 pm

    Done. Edited.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Chaotic Rumble
    Chaotic Rumble

    Dark Insanity


    Dark Insanity

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- God Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Tournament Participation Badge- 1 Year Anniversary- Player 
    Lineage : Corrupted King of Knights
    Position : King Of Kings
    Posts : 2754
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Mentor : Sapphiron ; The Shadow
    Experience : 601,187

    Character Sheet
    First Skill: Refraction : Sword King
    Second Skill: N/A (for now)
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Chaotic Rumble 2nd March 2014, 6:20 pm

    Everything seems to be in order.

    Nice job!

    I'll approve ya.


    _____________________________________________________________________________________



    Nephalem Take Over V4W5D0r


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    The Nephilim

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    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 4th May 2014, 4:20 pm

    Bump!
    B rank spells added.


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    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
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    Nykyrian
    Nykyrian

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    Age : 30
    Mentor : Self-Taught
    Experience : 900

    Character Sheet
    First Skill: Territory Magic
    Second Skill: Reaper Magic ( not acquired yet )
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Nykyrian 6th May 2014, 6:02 pm

    Approved my good man!!!


    _____________________________________________________________________________________

    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
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    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 22nd July 2014, 6:34 pm

    Bump!

    Added A rank Full Body Take Overs! Holy sh** finally!

    Also upgraded Nephalem Soul: Devil to A rank.

    Added Body of the White Angel as a C rank.

    Upgraded Eyes of the White Angel to a B rank Helm of the White Angel.

    Added passives to D rank Legs.

    Added passive to C rank Torso of the Black Devil.

    Buffed the Triggers to go along with his rank.

    Buffed every single passive for stats.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
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    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Aria Beleren 24th July 2014, 7:55 pm

    all edits were done over skype.

    Approved.

    Nephalem Take Over Tumblr_mcgtvzliZY1r3zat8


    _____________________________________________________________________________________

    Themes:
    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
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    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 25th December 2014, 7:08 pm

    Merry Christmas!

    Now then, bump!

    Added new Abilities/Powers.

    Included Lineage.

    Added signature spell

    Changed the description and weaknesses/cool downs.

    Reworked Black Devil spells

    Reworked White Angel spells

    Nephalem has been left the same for now.

    Finally, the first of many new spells have been added that do not include a Partial/Full Body Take Over.


    I have a feeling that nerfs will be in order. Better to need to nerf than need to buff, though.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Kihia
    Kihia

    Pretty as a peach 1


    Pretty as a peach 1

    Administrator- Moderator- Dragon VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Bloodline of the Frozen Armor
    Position : None
    Posts : 1525
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Iarok Kaloka (deceased)
    Experience : 337.5

    Character Sheet
    First Skill: Ice Make Magic
    Second Skill: Crystal Make Magic
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Kihia 30th December 2014, 6:18 pm

    Nephalem Take Over Approv11


    _____________________________________________________________________________________

    Nephalem Take Over Kihisi10
    Nephalem Take Over 17496c10
    EXP:350/1200



    Themes:
    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
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    Posts : 1836
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 1st March 2015, 11:06 am

    Bumb once again!

    Self-Stat Buffs on Bloodlust, Purify, and Chaos have been removed.

    Extra debuffs have been added to each.

    Energy Trigger(Ability Number 4) has been replaced.

    Full Body Take Overs have been upgraded to S ranks.

    Helm of the White Angel and Crown of the Black Devil have been upgraded to A ranks.

    2 Partial Take Overs under Nephalem have been added. S rank ones.

    Everything else is left untoucehd.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Chelvaric
    Chelvaric

    Kitty Avenger


    Kitty Avenger

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Rising Star- Demon Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Marksman's Aim
    Position : None
    Posts : 2632
    Guild : Baselisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Spirit Of Chelvaric Vhalru
    Experience : 150

    Character Sheet
    First Skill: Ragnarok Phoenix
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Chelvaric 13th March 2015, 3:46 am

    ill look over this tonight


    _____________________________________________________________________________________

    Nephalem Take Over Bakugou.Katsuki.600.1932217

    It is a man’s heart which sets the world aflame..


    magic bank /Character

    Nephalem Take Over Beigecat
    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
    Position : None
    Posts : 1836
    Guild : Guildless
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    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 15th March 2015, 1:35 pm

    Okay. Also, I've added two more things.

    One Partial Nephalem Take Over (A Rank)

    And another Ability.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Chelvaric
    Chelvaric

    Kitty Avenger


    Kitty Avenger

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Rising Star- Demon Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Marksman's Aim
    Position : None
    Posts : 2632
    Guild : Baselisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Spirit Of Chelvaric Vhalru
    Experience : 150

    Character Sheet
    First Skill: Ragnarok Phoenix
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Chelvaric 17th March 2015, 12:36 pm

    [quote="Decayuss"][center][blur]Primary Magic: Nephalem Take Over
    Secondary Magic: Nephalem Sword Art
    Caster or Holder: Caster
    Description: Deniel is a Nephalem, a hybrid of a demon and an angel, and this primary magic is what he uses to unlock the true power of each of his origins. He is zero percent human, and the only parts he has is good and evil, light and dark, angel and demon. The Nephalem Take Over is a magic that is impossible to learn or mimic, the only reason Deniel knows it is because he IS a Nephalem. He doesn't turn into one. He is one.

    His Black Devil Take Over specializes in dealing tons of damage, and taking tons of damage. His strength surpasses a lot of things even without his Take Over, and with it, there is almost nothing out there that is stronger than him. In addition to his physical strength, Deniel’s spells in this Take Over form are made specifically to dish out damage to either one or multiple targets. And the deadliest form of damage comes from his Bloodlust Stacks, a plague that Deniel spreads that can stack to deal fatal damage in an instant. And, the best offense is a good defense. Deniel’s hardened scales in his Black Devil form can make him resist spells of his own rank, and shrug them off like they were nothing. An one-man army and massacre, The Black Devil destroys anything that stands in its way.

    Deniel’s White Angel Take Over is something that shouldn’t be underestimated, either. While being slightly weaker when it comes to the raw strength and durability The Black Devil has, and the massive damage caused by Bloodlust Stacks, but has plenty for its own. Instead, The White Angel focuses on shutting down single or multiple targets at a time with Silencing spells, and dealing damage with its twin blades. In addition, The White Angel is built for speed, so actually hitting him will be tricky, and he can take out some opponents before they even knew what hit them. Literally. Instead of Bloodlust stacks, the White Angel uses Purify on its foes, which ultimately drains them of their power. The White Angel is equipped with twin blades, and can cut down an entire forest in a matter of seconds. Whether facing one or many, The White Angel renders its opponents useless by taking away their magic, their strength, their speed, and anything else. The Lord giveth, and the lord taketh away.

    And finally, The Nephalem. A creature that shouldn’t even exist. But because it does, everything is in danger. Deniel in his Nephalem form can easily be described as double the trouble. He benefits from everything in his Black Devil and White Angel Take Over forms, and in addition to those, he has some unique things of his own. These include Chaos Energy, the ability to create, and even the ability to mimic and copy. The Nephalem is even worse than the Black Devil and the White Angel combined.

    Every form has its own weapon that Deniel uses to further boost its effectiveness. Armageddon, Vita and Mors, and Nidhogg.

    Strengths:

    • Deniel's stats will outclass his own rank in his Full Body Take Overs, and can even surpass ranks above him if he's given enough time.
    • Deniel's Magic is very brutal when it comes to damage.
    • Long Take Over durations, which will prevent stalling.

    Weaknesses:

    • Deniel's Take Over forms focus on dealing damage, and very little on helping his allies. In fact, he might unintentionally harm them.
    • Deniel's Take Over forms might alter his friend or foe part of his mind.
    • Deniel is vulnerable to Demon or God Slayer Magic.
    • With long durations can come long Cool Downs.

    Lineage: I really hate this one...

    Avatar of Ilyria:

    Unique Abilities: 1. Take Over Energy: Every time Deniel lands an attack, takes one, blocks one, or dodges one, he builds up one point of Take Over Energy. Once he reaches 10, Deniel can instantly refresh the cool down of ANY spell. Including a Full Body Take Over, or a spell in one. Once he uses it, it will take a post to start building up. If Deniel uses this option on a Full Body Take Over, it also refreshes the partials so he can use his Take Over right away again. Normal spells require much less Take Over Energy to refresh than Full Body Take Overs or spells in them. D rank spells need 1, C rank 2, B rank 4, A rank 8, S rank 10 and Full Bodies require the amount of partials rank combined. Ex: 4 B rank partials will take 16, and 1 A rank Full Body will take 8. Which means 24 stacks are needed.
    scrap this to op or if you wana try to get it balanced only after 20 RECEIVED hits

    2. Every spell in The Black Devil, White Angel, and Nephalem forms are made up of Unholy, Holy, and Chaos energies respectively, with Chaos being made up of both Holy and Unholy Energy at the same time. These energies are crimson red, sky blue, and dark purple. Each one behaves in very distinct ways depending on their spells. What's important is that these are not considered elements, and have no disadvantage towards elements what-so-ever, and it's impossible for slayers to consume them.
    Scrap the chaos unholy and holy can never be togheter at the same time it’s a conflicting element

    3. Stacks: The stacks below are Deniel’s bread and butter of his Take Overs. Not only his spells and deadly stats, but these can make his opponents cry for mercy with how strong they are.


    Bloodlust: Bloodlust stacks are generated by different means from Deniel while in his Black Devil form. There are two different stacks: one for him and one for his opponent. Once a person receives a Bloodlust stack, that isn't Deniel, they get a little bomb. The bomb explodes on them after 5 posts of receiving the first stack. For every stack, they are dealt C rank damage, and this caps out at 6 stacks. So the maximum damage a person receives is AB damage. A person can't remove the stacks or block the bomb. The stat debuff lasts for 3 posts, and once Bloodlust has detonated, a person can be infected again. If Deniel reaches 10 stacks before the bomb is detonated, (the last four stacks won’t add bomb damage)then the person will be left vulnerable, and the next spell or attack Deniel himself pulls off on them will deal an additional 50% damage. This effect can only be activated for 3 posts within the bomb’s detonation time.

    remove the second portion of the ability. the 10 stack thing is a bit to much and has to go. the first part ill allow but each stack does D rank damage and a max of 4 staks or aka 1 B rank spell.

    Purify: Purify stacks are generated by different means from Deniel while in his White Angel form. For every stack, his opponents are drained for 5% of their speed and strength, and Deniel heals himself for .5% of his health every post for every stack, capping up to 5% according to rules. The duration is 5 posts, and if a new stack is gained, then the duration resets. 10 stack cap. If the person reaches all 10 stacks, then their next spell on Deniel will have its damage cut in half.

    max of 5 stacks, reduce the 5% to 2%, and cut the last part of the 10 stacks out. the regen is fine.

    Chaos: Chaos stacks are generated by different means from Deniel while in his Nephalem form. The duration for this is 5 posts, and if another stack is granted, then the duration resets. His opponents suffer both the debuffs from Bloodlust and Purify; losing stats, the bomb, the damage reduction, and the damage taken debuff. However, since this is meant to be more powerful, there is a bonus: in addition to the damage reduction, the person who receives 10 stacks of Chaos will also silence themselves for 3 posts after they have cast a spell, and will also leave themselves vulnerable to double the damage instead of 50% for Deniel’s next attack. This only lasts throughout the silence duration.

    completly remove this its way to powerfull.



    4. Nephalem Body: Deniel's body, and blood, is made up of a combiniation of a Demon and an Angel, and these are directly linked to the type of Magic Deniel is able to use. As a result, whenever Deniel gets hit by a Demon Slayer, God Slayer, or Light and Dark based attacks, he immediately regenerates 15% of his Magic Power. This does not negate the damage in any way, Deniel's body just converts some of the Energy used to some of his own Magic.

    nope cut this out to. it doenst make sense your stil part demon so a demon slayer would still have an advantage over you. same goes for god slayer.

    5. Heartless: When Deniel was young, his mentor Vergil ripped his heart out so that Deniel could not be killed there. Instead, Deniel’s blood that delivers the oxygen his body needs goes through an artificial heart beat that works through magic. Since Deniel lacks a heart, it is impossible for him to suffer fatal damage in that area. In other words: he can’t be killed by getting a stab in the chest.
    remove it. has nothing to do with your magic.color]



    6. Inspiring Aura: Deniel is the Guildmaster of Eclipse Soul. He is also quite a terrifying person. So now, Deniel has found a way to make sure he doesn't appear or seem to be as terrifying whenever he is in a Take Over. When Deniel gains a stat buff, any person with the Eclipse Soul Guild Mark that is within 100 meters of Deniel receive half of the stat bonuses Deniel has whenever he is in a Partial or Full Body Take Over.

    take this out this is a guild spell not a passive


    [spoiler="Forms"]
    The Black Devil:


    [spoiler="The White Angel"]Nephalem Take Over Foto_neos_arco_iris
    S Rank:
    A Rank:


    [spoiler="B Rank"]
    Wings of the White Angel:


    Body of the White Angel:

    Legs of the White Angel:
    [quote]



    _____________________________________________________________________________________

    Nephalem Take Over Bakugou.Katsuki.600.1932217

    It is a man’s heart which sets the world aflame..


    magic bank /Character

    Nephalem Take Over Beigecat
    Chelvaric
    Chelvaric

    Kitty Avenger


    Kitty Avenger

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Rising Star- Demon Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Marksman's Aim
    Position : None
    Posts : 2632
    Guild : Baselisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Spirit Of Chelvaric Vhalru
    Experience : 150

    Character Sheet
    First Skill: Ragnarok Phoenix
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Chelvaric 17th March 2015, 12:37 pm

    [/spoiler][/spoiler]
    The Nephalem:
    [/spoiler]

    [/blur]
    [/center]


    ALSO

    delete all the silence on th angel

    and evry ability active and passive of the take over needs to be in a spell template with 3 strenghts and 4 weaknesses


    _____________________________________________________________________________________

    Nephalem Take Over Bakugou.Katsuki.600.1932217

    It is a man’s heart which sets the world aflame..


    magic bank /Character

    Nephalem Take Over Beigecat
    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
    Position : None
    Posts : 1836
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 18th April 2015, 2:59 pm

    I'm gonna' bump.

    Here's a list of things I didn't do:

    I did not "remove", "scrap", or "cut" anything. Anything I was told to do so has been nerfed instead. I changed the wording on Chaos so it makes sense, Inspiring Aura so it's not a Guild spell, Take Over Energy, etc.

    I'm not reducing the damage on Bloodlust bomb, as the rules say that damage for Dots is 150% of the damage over the duration. And, the duration of the bomb and the number of Bloodlust stacks granted by each spell line up with the rules perfectly.

    I'm not reducing the stats on the Full Body Take Overs, as it's in the rules 175% is allowed for S ranks.

    The rules used to say that the damage for the spells in Take Overs have increases of 50% when they have 4 Partials if I'm not mistaken. If I am, I'll change it.

    I'm not removing the rank reduction, since it makes no sense for something that's fire to have full damage on a demon, especially since that's usually where they thrive. Same for Angel and wind attacks.

    I'm not removing the silences, but I am nerfing them to one post.

    Something I'm kind of sensitive about is the "Heartless" ability. I've had that thing for a while now, it's been in my lore, and it's not really overpowered in any way. It's just the heart. But, overall, I don't want to remove it. I want that ability, I've had that ability, and even if it has nothing to do with my Magic, I still want it expressed in some way shape or form. Or else I would have to change my lore almost completely.

    Everything else has been edited and nerfed.


    _____________________________________________________________________________________

    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Aliannah
    Aliannah

    Omen Angel


    Omen Angel

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- Limited Edition- Achiever- Expert Achiever- Over Achiever- Sticking Around- Loyal to the Bone- Taskmaster- Fan Art Contest Participant- Richie Rich- Rich- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Rainbow- Hero- 1 Year Anniversary- Player 
    Lineage : Omen Angel
    Position : None
    Faction : The Rune Knights
    Posts : 2673
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Mentor : Deniel
    Experience : 1,362,393

    Character Sheet
    First Skill: Calling of Heaven and Hell
    Second Skill: Fallen Angel Take Over
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Aliannah 1st May 2015, 9:12 pm

    Decayuss wrote:

    Unique Abilities: 1. Take Over Energy: Every time Deniel lands an attack or takes one, he builds up one point of Take Over Energy. Once he reaches 10, Deniel can instantly refresh the cool down of ANY spell. Including a Full Body Take Over, or a spell in one. Once he uses it, it will take a post to start building up once again. If Deniel uses this option on a Full Body Take Over, it also refreshes the partials so he can use his Take Over right away again. Normal spells require much less Take Over Energy to refresh than Full Body Take Overs or spells in them. D rank spells need 1, C rank 2, B rank 4, A rank 8, S rank 10 and Full Bodies require the amount of partials rank combined. Ex: 4 B rank partials will take 16, and 1 S rank Full Body will take 10. Which means 26 stacks are needed.I will accept is people land 10 attacks of B-Rank or higher attacks. Anything below B-Rank does not cause much damage to you. The reason for only taking damage is because it would be too easy to gain the hits.


    2. Every spell in The Black Devil, White Angel, and Nephalem forms are made up of Unholy, Holy, and Chaos energies respectively. These energies are crimson red, sky blue, and dark purple. Each one behaves in very distinct ways depending on their spells. What's important is that these are not considered elements, and have no disadvantage towards elements what-so-ever, and it's impossible for slayers to consume them. Chaos Energy is a unique form of matter, that occurs when Holy and Unholy Energy are combined: they are two opposing forces, so they do not blend together nicely, which is why it is called "Chaos Energy". It is highly destructive, as both forces are attempting to overpower each other even in the smallest form of Chaos Energy. It is a constant battle between good and evil, and Deniel can only use this energy simply because he has both in his Magic.Holy energy can be consumed by the white dragon slayer because white magic is considered a holy magic. Also the Unholy magic can be eaten by the Hell Demon Slayer


    3. Stacks: The stacks below are Deniel’s bread and butter of his Take Overs. Not only his spells and deadly stats, but these can make his opponents cry for mercy with how strong they are.


    Bloodlust: Bloodlust stacks are generated by different means from Deniel while in his Black Devil form. There are two different stacks: one for him and one for his opponent. Once a person receives a Bloodlust stack, that isn't Deniel, they get a little bomb. The bomb explodes on them after 5 posts of receiving the first stack. For every stack, they are dealt C rank damage, and this caps out at 6 stacks. So the maximum damage a person receives is AB damage. A person can't remove the stacks or block the bomb. The stat debuff lasts for 3 posts, and once Bloodlust has detonated, a person can be infected again. If Deniel reaches 10 stacks before the bomb is detonated, (the last four stacks won’t add bomb damage)then the person will be left vulnerable, and the next spell or attack Deniel himself hits them with will deal an additional 50% damage, with 25% for S rank, and none for H. This effect can only be activated for 3 posts within the bomb’s detonation time.

    Purify: Purify stacks are generated by different means from Deniel while in his White Angel form. For every stack, his opponents are drained for 3% of their speed and strength, and Deniel heals himself for .5% of his health every post for every stack, capping up to 5% according to rules. The duration is 5 posts, and if a new stack is gained, then the duration resets. 10 stack cap. If the person reaches all 10 stacks, then their next spell on Deniel will have its damage cut in a fraction depending on the spells. H rank is unaffected, S rank is cut by 25%, A rank is 50%, B rank is 75%, and D and C rank are completely negated.

    Chaos: Chaos stacks are generated by different means from Deniel while in his Nephalem form. The duration for this is 5 posts, and if another stack is granted, then the duration resets. His opponents suffer both the debuffs from Bloodlust and Purify; losing stats, the bomb, the damage reduction, and the damage taken debuff. But, since it would be overwhelmingly powerful if Deniel was able to apply 10 full stacks of debuffs, the debuffs are limited to 5 stacks. That means only 15% reduced stats, and AC damage. However, since this is meant to be more powerful in other ways, there is a bonus: in addition to the damage reduction, the person who receives 10 stacks of Chaos will also silence themselves for 1 post after they have cast a spell, and will also leave themselves vulnerable to double the damage instead of 50% for Deniel’s next attack. This only lasts throughout the silence duration.



    4. Nephalem Body: Deniel's body is made up of both Demon and Angel, or only one of them depending on the Take Over he is in. Because of this, if Deniel is in a full body Take Over, he will absorb certain energies. This does not negate the damage in any way, but gives Deniel Magic Power. If he's in the Black Devil Full Body Take Over, he absorbs half of the Magic Power used to cast a demonic, unholy, or God Slayer spell that hits him. This includes Darkness. The more powerful the spell, the greater the Magic Power gained. If he is in the White Angel Full Body Take Over, the effect is the same, except applying with angelic, holy, or Demon Slayer spells. This includes Light spells.

    5. Heartless: When Deniel was young, his mentor Vergil ripped his heart out so that Deniel could not be killed there. Instead, Deniel’s blood that delivers the oxygen his body needs goes through an artificial heart beat that works through magic. Since Deniel lacks a heart, it is impossible for him to suffer fatal damage in that area. In other words: he can’t be killed by getting a stab in the chest.

    6. Inspiring Aura: Deniel has found one way to benefit his allies, after being able to hurt them with almost every single one of his spells. If Deniel is in a Partial or Full Body Take Over, anyone he chooses can share half of the stat bonuses that benefit him with in a 100 meter radius. Deniel can choose anyone, and can also cancel the buff they receive whenever he wishes.

    Forms:


    The White Angel:

    Soul of the Black Devil:

    Soul of the White Angel:

    A-Rank looks good
    Okay Corrections are in THIS COLOUR
    Contact me over skype if you have any complaints please.


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    Decayuss
    Decayuss

    The Nephilim


    The Nephilim

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The True Nephalem
    Position : None
    Posts : 1836
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill: Nephalem Take Over
    Second Skill:
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Decayuss 2nd May 2015, 10:33 am

    Bumpity Bump


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    Nephalem Take Over Deacy2
    Take Over Forms:


    Magic
    Character Sheet
    Aliannah
    Aliannah

    Omen Angel


    Omen Angel

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- Limited Edition- Achiever- Expert Achiever- Over Achiever- Sticking Around- Loyal to the Bone- Taskmaster- Fan Art Contest Participant- Richie Rich- Rich- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Rainbow- Hero- 1 Year Anniversary- Player 
    Lineage : Omen Angel
    Position : None
    Faction : The Rune Knights
    Posts : 2673
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Mentor : Deniel
    Experience : 1,362,393

    Character Sheet
    First Skill: Calling of Heaven and Hell
    Second Skill: Fallen Angel Take Over
    Third Skill:

    Nephalem Take Over Empty Re: Nephalem Take Over

    Post by Aliannah 2nd May 2015, 10:53 am

    Approved
    Thank you for working with me on the corrections


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