Secondary Magic: Nephalem Sword Art
Caster or Holder: Caster
Description: Deniel is a Nephalem, a hybrid of a demon and an angel, and this primary magic is what he uses to unlock the true power of each of his origins. He is zero percent human, and the only parts he has is good and evil, light and dark, angel and demon. The Nephalem Take Over is a magic that is impossible to learn or mimic, the only reason Deniel knows it is because he IS a Nephalem. He doesn't turn into one. He is one.
His Black Devil Take Over specializes in dealing tons of damage, and taking tons of damage. His strength surpasses a lot of things even without his Take Over, and with it, there is almost nothing out there that is stronger than him. In addition to his physical strength, Deniel’s spells in this Take Over form are made specifically to dish out damage to either one or multiple targets. And the deadliest form of damage comes from his Bloodlust Stacks, a plague that Deniel spreads that can stack to deal fatal damage in an instant. And, the best offense is a good defense. Deniel’s hardened scales in his Black Devil form can make him resist spells of his own rank, and shrug them off like they were nothing. An one-man army and massacre, The Black Devil destroys anything that stands in its way.
Deniel’s White Angel Take Over is something that shouldn’t be underestimated, either. While being slightly weaker when it comes to the raw strength and durability The Black Devil has, and the massive damage caused by Bloodlust Stacks, but has plenty for its own. Instead, The White Angel focuses on shutting down single or multiple targets at a time with Silencing spells, and dealing damage with its twin blades. In addition, The White Angel is built for speed, so actually hitting him will be tricky, and he can take out some opponents before they even knew what hit them. Literally. Instead of Bloodlust stacks, the White Angel uses Purify on its foes, which ultimately drains them of their power. The White Angel is equipped with twin blades, and can cut down an entire forest in a matter of seconds. Whether facing one or many, The White Angel renders its opponents useless by taking away their magic, their strength, their speed, and anything else. The Lord giveth, and the lord taketh away.
And finally, The Nephalem. A creature that shouldn’t even exist. But because it does, everything is in danger. Deniel in his Nephalem form can easily be described as double the trouble. He benefits from everything in his Black Devil and White Angel Take Over forms, and in addition to those, he has some unique things of his own. These include Chaos Energy, the ability to create, and even the ability to mimic and copy. The Nephalem is even worse than the Black Devil and the White Angel combined.
Every form has its own weapon that Deniel uses to further boost its effectiveness. Armageddon, Vita and Mors, and Nidhogg.
Strengths:
- Deniel's stats will outclass his own rank in his Full Body Take Overs, and can even surpass ranks above him if he's given enough time.
- Deniel's Magic is very brutal when it comes to damage.
- Long Take Over durations, which will prevent stalling.
Weaknesses:
- Deniel's Take Over forms focus on dealing damage, and very little on helping his allies. In fact, he might unintentionally harm them.
- Deniel's Take Over forms might alter his friend or foe part of his mind.
- Deniel is vulnerable to Demon or God Slayer Magic.
- With long durations can come long Cool Downs.
Lineage: I really hate this one...
- Avatar of Ilyria:
- Avatar of Ilyria
Description: In the old days, a demon goddess once ruled over the vast emptiness of space. She called each one her garden, for she like to sow seeds where ever her slimy tentacles would land on. Millenniums passed and the old gods were forgotten. Losing worshippers means losing access to their world. Fortunately for her, a small sect who used to worship her clumsily left the artefacts she left them in their temple for everyone to see or rather steal. Yes the temple was well guarded with guardian monsters and booby traps. But that can never stop the heart of a real adventurer.
With the discovery of her relics, old knowledge which was supposed to be forgotten was remembered. And the door which was supposed to be close was opened. To prevent ever losing contact with this world, she offered a deal which the finder of the treasure could not refuse. "Would you like to be my vessel and have infinite powers beyond your wildest dreams."
Ability: Vessels of the Forgotten One are given enhanced speed and strength as well as enhanced magic defense and durability. Also allows them to call the forgotten one if ever they are in need of assistance.
Usage: The active ability can only be utilized by S ranked or higher ranked mages.
Passive: Speed, strength, durability are increased by 25% while magic defence is increased by 15%.
Active: Once per thread, the user can call Ilyria into this world. A 20 meter tall mollusk like monster with 12 tentacles stretching up to 10 meters long and bat like wings with the same length used for attacking and sometimes flying. Once summoned, she gains the same passive abilities perks of the lineage, but with their values increased to 70%, making her an unstoppable juggernaut. The goddess can only remain in our world for 3 posts during which the caster's magic is locked and can not be used. This ability cannot be cancelled by user or outside forces.
Unique Abilities: 1. Take Over Energy: Every time Deniel lands an attack or takes one, he builds up one point of Take Over Energy. Attacks that he receives must be at least B rank in order to grant a stack. Once he reaches 10, Deniel can instantly refresh the cool down of ANY spell. Including a Full Body Take Over, or a spell in one. Once he uses it, it will take a post to start building up once again. If Deniel uses this option on a Full Body Take Over, it also refreshes the partials so he can use his Take Over right away again. Normal spells require much less Take Over Energy to refresh than Full Body Take Overs or spells in them. D rank spells need 1, C rank 2, B rank 4, A rank 8, S rank 10 and Full Bodies require the amount of partials rank combined. Ex: 4 B rank partials will take 16, and 1 S rank Full Body will take 10. Which means 26 stacks are needed.
2. Every spell in The Black Devil, White Angel, and Nephalem forms are made up of Unholy, Holy, and Chaos energies respectively. These energies are crimson red, sky blue, and dark purple. Each one behaves in very distinct ways depending on their spells. What's important is that these are not considered elements, and have no disadvantage towards elements what-so-ever, and it's impossible for slayers to consume them. Chaos Energy is a unique form of matter, that occurs when Holy and Unholy Energy are combined: they are two opposing forces, so they do not belnd together nicely, which is why it is called "Chaos Energy". It is highly destructive, as both forces are attempting to overpower each other even in the smallest form of Chaos Energy. It is a constant battle between good and evil, and Deniel can only use this energy simply because he has both in his Magic.
3. Stacks: The stacks below are Deniel’s bread and butter of his Take Overs. Not only his spells and deadly stats, but these can make his opponents cry for mercy with how strong they are.
Bloodlust: Bloodlust stacks are generated by different means from Deniel while in his Black Devil form. There are two different stacks: one for him and one for his opponent. Once a person receives a Bloodlust stack, that isn't Deniel, they get a little bomb. The bomb explodes on them after 5 posts of receiving the first stack. For every stack, they are dealt C rank damage, and this caps out at 6 stacks. So the maximum damage a person receives is AB damage. A person can't remove the stacks or block the bomb. The stat debuff lasts for 3 posts, and once Bloodlust has detonated, a person can be infected again. If Deniel reaches 10 stacks before the bomb is detonated, (the last four stacks won’t add bomb damage)then the person will be left vulnerable, and the next spell or attack Deniel himself hits them with will deal an additional 50% damage, with 25% for S rank, and none for H. This effect can only be activated for 3 posts within the bomb’s detonation time.
Purify: Purify stacks are generated by different means from Deniel while in his White Angel form. For every stack, his opponents are drained for 3% of their speed and strength, and Deniel heals himself for .5% of his health every post for every stack, capping up to 5% according to rules. The duration is 5 posts, and if a new stack is gained, then the duration resets. 10 stack cap. If the person reaches all 10 stacks, then their next spell on Deniel will have its damage cut in a fraction depending on the spells. H rank is unaffected, S rank is cut by 25%, A rank is 50%, B rank is 75%, and D and C rank are completely negated.
Chaos: Chaos stacks are generated by different means from Deniel while in his Nephalem form. The duration for this is 5 posts, and if another stack is granted, then the duration resets. His opponents suffer both the debuffs from Bloodlust and Purify; losing stats, the bomb, the damage reduction, and the damage taken debuff. But, since it would be overwhelmingly powerful if Deniel was able to apply 10 full stacks of debuffs, the debuffs are limited to 5 stacks. That means only 15% reduced stats, and AC damage. However, since this is meant to be more powerful in other ways, there is a bonus: in addition to the damage reduction, the person who receives 10 stacks of Chaos will also silence themselves for 1 post after they have cast a spell, and will also leave themselves vulnerable to double the damage instead of 50% for Deniel’s next attack. This only lasts throughout the silence duration.
4. Nephalem Body: Deniel's body is made up of both Demon and Angel, or only one of them depending on the Take Over he is in. Because of this, if Deniel is in a full body Take Over, he will absorb certain energies. This does not negate the damage in any way, but gives Deniel Magic Power. If he's in the Black Devil Full Body Take Over, he absorbs half of the Magic Power used to cast a demonic, unholy, or God Slayer spell that hits him. This includes Darkness. The more powerful the spell, the greather the Magic Power gained. If he is in the White Angel Full Body Take Over, the effect is the same, except applying with angelic, holy, or Demon Slayer spells. This includes Light spells.
5. Heartless: When Deniel was young, his mentor Vergil ripped his heart out so that Deniel could not be killed there. Instead, Deniel’s blood that delivers the oxygen his body needs goes through an artificial heart beat that works through magic. Since Deniel lacks a heart, it is impossible for him to suffer fatal damage in that area. In other words: he can’t be killed by getting a stab in the chest.
6. Inspiring Aura: Deniel has found one way to benefit his allies, after being able to hurt them with almost every single one of his spells. If Deniel is in a Partial or Full Body Take Over, anyone he chooses can share half of the stat bonuses that benefit him with in a 100 meter radius. Deniel can choose anyone, and can also cancel the buff they receive whenever he wishes.
- Forms:
- The Black Devil:
- S Rank:
- Name: The Black Devil
ブラックデビル (Burakkudebiru)
Rank: S
Type: Demon, Offensive, Take Over
Duration: Heaven's Demise when used without Armageddon will last a single post. When used with Armageddon, it will travel for 750 meters or until Deniel wants it to stop until it fades completely.
The Black Devil lasts for 20 posts.
Cool Down: Heaven's Demise has a cool down of seven posts.
The Black Devil has a cool down of 25 posts.
Description:
"I am fear! I am your undoing! I am the timeless curse, the end of all things! You brought this upon yourself, mortal, now you learn the way of Darkness!"
The Take Over is activated at Deniel's own will, and he does not need to state the name of it. It has several ways of being cast, which adds to some variety and style.
The Black Devil is all of the quote above, and so much more. Malicious, merciless, destructive, vicious, relentless, and furious. Deniel as The Black Devil is coated in black scales, hence his name, and wears only several pieces of armor to protect him. One is around is chest, another on his shoulders, and the last as his boots. The one on his chest circles all the way around, covering it from the front and behind with obsidian armor, and the ones on his shoulders protect his arms from being disabled. Finally, he covers his clawed feet with boots that reach up to his knees, where it's also covered with a golden plate and two spikes reaching out from it. The soles of his boots give him an extra three inches in height. Underneath these boots further continue his black scales, and his toes are about as sharp as his claws on his hands. They are all the same size, and none are smaller than the other. On his back are two wings that only appear in his full form: wings that resemble a beetle. They are mostly hidden inside two pieces of his black scales, until they raise themselves and reveal his wings. As a natural reflex, Deniel's wings always rattle whenever he's in combat or danger. This isn't done at his will, and can sometimes alert him from any danger he's unaware of. Not only do they rattle, but Deniel may also take flight while in this form. And finally, to top it all off, his crown. Deniel's skin on his head is grey, and his eyes are pure red, with no pupils, and filled with hate. On top of Deniel's head sits the crown of the Black Devil, a helmet with two devil horns sticking out from the side, and a narrow but tall red jewel in the center of it on a forehead. From behind, the crown appears attached to Deniel's head, but he can remove it at his will to show that his black hair as spiked back. Very messily, too.
Deniel is granted all of his spells and passives from the previous forms and they each have a 50% power boost.
In total, including the passive of this form, he has: 175% increased strength and durability, and 125% increased speed and reflexes. In other words: doubled and a half strength and durability, and doubled the speed and reflexes. Multiply his stats by 2.5, and 2.
The Black Devil is so evil and wicked, that his mere presence will make the weak cower, and the weak minded become terrorized with fear. Anyone at or below his rank without a strong type of personality will feel fear. His very voice will crawl up their spines and echo in their ears. His eyes are full of rage and malice.
Now with Spells, they all have power boosts of their own.
Legs of the Black Devil: Strike of the Black Devil deals bonus BC rank damage.
Torso of the Black Devil: The area of Devil's Reign has been increased to 90 meters. The damage is increased to B.5
Arms of the Black Devil: Every attack Deniel uses deals 45% additional damage, and he is able to unlock the true feel will of a devil, and engulf his body with his Unholy Energy wherever he wishes.
Crown of the Black Devil: Deniel can now sense lies, trickery, or anything of the such as if it's one of his senses, he could smell it, he could taste it, he can hear it, and he can even see it in their eyes. He has become so thick-headed that he will listen to absolutely no one's logic or reasoning most of the time.
His Shout of the Devil can travel at a rate of 90 Meters per second. It's damage is also increased to AB
Passive:
Diabolos, the Black Devil:
Demons are raised and live in harsh environments that humans could never survive, such as Hell and Sin; heat and poisonous effects are nothing to them. Pain is their strength, and anything unholy is no match for their evil.
The Black Devil is a being of pure evil, and as a result, Deniel takes 1 rank reduced damage from all God Slayer spells or any type of dark and unholy attack. Things that were designed to kill a god that use unholy elements simply cannot be used to slay a devil. If he is hit with a God Slayer spell, if it's A rank, it will deal B rank damage.
Deniel's father, Diabolos, lives in the land of Sin inside of a volcano: a place choked with poisonous volcanic ash, barren wastelands, and very hot temperatures. In addition, Demons and devils use all kinds of methods of torture to inflict pain upon the damned. Thus, demons themselves are resistant to the methods they use to punish the damned. Deniel has received these genes from his father. Deniel has 1 rank reduced damage from fire, poison, darkness/shadows. In addition, he has a huge amount of pain tolerance. In fact, sometimes he will LAUGH at pain he is inflicted.
However, Deniel takes an additional (double) rank damage from all Demon Slayer Spells.
Should something that is both a God Slayer and anything he is resistant to hits him, then its rank damage will be reduced by two. I.E. Fire God Slayer. Hard for a Devil to say: "Your Unholy Fire hurts me!"
Stat Passive:
Deniel is granted an additional 55% strength and durability, and 35% speed and reflexes. This has already been added to the bonus above.
Spell:
Hell's Wrath: Heaven's Demise
地獄の怒り:天国の崩壊 (Jigoku no ikari: Tengoku no hōkai):
Heaven's Demise can be cast two different ways, depending on whether or not Deniel chooses to use Armageddon.
Without: When used without Armageddon, Deniel charges up an insane amount of Unholy Energy into both of his hands. He then leaps up into the air, claps both of his hands together, and then smashes his hands down in a swinging motion. They don’t need to have to hit the ground. When this happens, the Unholy Energy in his hands explode in a very large radius, covering the entire area of 150 meters around him, and deals S damage to everyone caught within it.
With: When used with Armageddon, Deniel's blade becomes consumed and overflowed with his Unholy Energy to the point where the only thing visible is the hilt that he's holding. The Unholy Energy extends out an additional ten feet, and stayed there until Deniel swings the blade. Once he does, the Unholy Energy is detached from Armageddon, and is sent out in a slash that, in an instant, extends itself to be 180 meters long and travels at 100 meters per second.
Both instances of Heaven's Demise will apply 6 stacks of Bloodlust.
Strengths:- The Black Devil's stats will outclass his own rank. His strength might even outclass the next.
- The Black Devil can take blow after blow, and still keep charging.
- Every single one of his spells will beat those of the same rank in terms of power.
Weaknesses:- Heaven’s Demise is an absolutely brutal spell, dealing tons of damage and giving a full Bloodlust Bomb to everyone. This can also affect allies.
- The true evil inside of Deniel is unlocked. He can act completely normal sometimes, but evil and violence is always lurking in his mind. There is no telling when he could turn sides or suddenly freak out.
- Deniel will take double the damage from Demon Slayer spells
- Deniel can get stronger, but he can't get faster than he already is.
- The Black Devil's stats will outclass his own rank. His strength might even outclass the next.
- A Rank:
- Crown of the Black Devil:
- Name:Crown of the Black Devil
ブラックデビルの冠 (Burakkudebiru no kanmuri)
Rank: A
Type: Demon, Offensive, Take Over
Duration: Shout of the Devil will last for one post.
Crown of the Black Devil lasts for six.
Cool Down: Shout of the Devil has a three post cool down.
Crown of the Black Devil has an eight post cool down.
Description:A glowing red magic circle engraved with a pentagram appears at Deniel's head, and then moves its way down to his neck. Any part of Deniel's skin caught in this will become the head of The Black Devil takeover.
Unlike the rest of his body, Deniel's head is grey and is covered in normal skin instead of the black scales. On his head rests his crown, a helmet that covers everything except his face, but also covers his forehead. The helmet also covers his neck and the back of his neck, which wont make it as vulnerable. The crown has a thin red jewel in the center where his forehead would be at. Also, there are two devil horns going from the sides of his crown and pointing inward to his face, but stopping at his shoulders. Deniel's eyes are still the same blood-red color, but that's all his eyes. No longer just the iris.....everything is red. Underneath that smirking or sadistically grinning mouth of his will be razor-sharp fangs.
Passives:
Indomitable Will
不屈の精神 (Fukutsu no seishin):
While in his form, Deniel's brain becomes that of the Black Devil; the will of a king. He cannot be manipulated, mind controlled, become under the influence of an illusion, sense trickery or lies, much harder to persuade, or anything that will involve changing his senses. This only works on spells that are A rank or below. Anything above will just not have the same effect. S ranks have their effects reduced by half. H rank is unaffected.
15% increase in senses and speed. 20% increase in strength and durability
Spell:
Shout of the Devil
悪魔の叫び (Akuma no sakebi):
Shout of the Devil is similar to a slayer's roar, howl, etc. Deniel creates a magic circle at his mouth area, and shouts into it. Out of the magic circle comes red unholy energy. This is not an element, nor does it have elemental properties. It is simply the essence of evil that causes destructive damage to anything. The shout starts out as small as his mouth, but once it reaches out in front of him, it will have a diameter of his entire body, and then twice the size, and then three times the size. Meaning the farther out it travels, the larger it will expand. It can travel up to 100 meters, at a rate of 80 meters per second. After becoming the size of his body, it will become twice the size after 20 meters, and then three times after another 30 meters. And then four times the size at 40 meters. And five times at 50, etc. When it reaches the full length, since Deniel’s body in his Black Devil Take Over is six foot 8, it will be around 21 meters all around. It does not need to go exactly 60 meters, that is only the maximum. Deniel can make it go however much shorter he wishes it to go. Shout of the Devil applies 6 stacks of Bloodlust to Deniel and whomever it hits, and deals A rank damage.
Strengths:- No one will tell this devil not to do something.
- Shout of the Devil is good for long and close range.
- Shout of the Devil is also really fast.
Weaknesses:- Although he has the will of a king, it is also the mind of a devil. Evil thoughts creep into his
head; acts of gluttony, wrath, pride, envy, greed, and even lust. Tearing someone to pieces, butchering them, anything Deniel would never even think about doing, he now considers it. - With only one part of his body being a devil, and the rest being human-looking, it looks stupid.
- Evil thoughts can get him into some serious trouble.
- His allies might not be able to convince him they're an ally. Maybe.
- No one will tell this devil not to do something.
- B Rank:
- Arms of the Black Devil:
- Name: Arms of the Black Devil
ブラックデビルの腕 (Burakkudebiru no ude)
Rank: B
Type: Demon, Offensive, Take Over
Duration: Shield of the Black Devil lasts until hit, or four posts maximum.
The actual take over lasts for eight.
Cool down: Wall of the Black Devil has a five post cool down.
The actual take over has a nine post cool down.
Description: A glowing red magic circle engraved with a pentagram appears at Deniel's fingertips, and then moves its way up to his shoulders. Any part of Deniel's skin caught in this will become the arm of The Black Devil takeover. This affects both of his arms at the same time.
Passive:
15% increase in speed and senses. 20% increase in strength and durability.
Bloodlust Scales
Chiniueru sukēru(血に飢えるスケール):
Should Deniel touch a person, whether he touches them or they touch him physically, even with a weapon, then that person receives 2 Bloodlust stacks. Deniel's spells also apply an additional Bloodlust stack. Finally, Deniel's physical attacks can be coated in Unholy Energy at the cost of no mana, and deal 30% more damage.
Spell:
Shield of the Black Devil
ブラックデビルの盾 (Burakkudebiru no tate):
Deniel creates a glowing red magic shield around his entire body. Should any spell or attack hit this, it will have the following effects based on the rank:
B rank or lower: Blocked completely.
A rank: 1 Rank Less Damage.
S rank: No effect.
Once a single attack has been blocked, the circle will turn into two very tiny orbs. One goes into Deniel, and one secretly goes to his opponent. Each circle has 3 Bloodlust stacks in them. One for Deniel, and one for his opponent.
Strengths:- Makes spells and attacks ranks below him useless.
- More power in every attack.
- The Wall will last until it has blocked an attack, or until his Take Over ends, so a person can't stall for long.
Weaknesses:- Long duration, but a long cool down.
- The passive attacks can only affect ones with his arms.
- Even allies who touch him can suffer from Bloodlust Scales.
- No tons of damage.
- A rank spells can still hurt him with Shield of the Black Devil.
- Makes spells and attacks ranks below him useless.
- Torso of the Black Devil:
- Name: Torso of the Black Devil
ブラックデビルのトルソー (Burakkudebiru no torusō)
Rank: B
Type: Demon, Offensive, Take Over
Duration: 1 post.
The Take Over's duration is five posts.
Cool Down: The cool down for Devil's Reign is three posts.
The cool down for the Torso of the Black Devil is six posts.
Description: A glowing red magic circle with a pentagram carved on the center of it appear at Deniel's waist. The magic circle then moves up from Deniel's waist up to his collarbone. Whatever part of him passes through this becomes a part of the Black Devil.
The Torso of the Black Devil is covered up in the regular black scales from his collar all the way down to his waist. What is key is covering up his chest and the horrific scar that Deniel has, is a black armor plate similar to a belt that goes all the way around his chest area.
Passives:
Blood Rage
血の激怒 (Chi no gekido):
Every time Deniel lands an attack on a living being, not including plants, he becomes more enraged for the lust of blood and death. His speed is increased by 10% each time, stacking up to 3 times for a total of 30%. If Deniel hasn't landed a hit for 3 posts, then the passive will reset its stacks. If Deniel adds on another stack, then the duration resets if he already has a stack.
15% increase in speed and senses. 20% increase in strength and durability.
Spell:
Devil's Reign
悪魔の治世 (Akuma no chisei):
Devil's Reign generates an explosion around Deniel at a moment's notice. The explosion is made up of Unholy Energy. This explosion is instant, and its range semi-limited. From where Deniel is standing, the explosion will reach out in a sphere around Deniel with an area of 30 meters. If Deniel hits a B rank mage or below with this spell, they will also be knockd back away from him. The knockback distance is as far as the spell reaches. This spell deals B rank damage upon contact with an enemy, and applies 3 stacks of Bloodlust to anyone hit.
Strengths:- Having an explosion that generates instantly at melee range can give Deniel a good surprise attack against a person who goes for close-quarters combat.
- The more Deniel hits, the stronger he gets. In other words, an increasing advantage.
- Blood Rage and Bloodlust can go together for even more strength.
Weaknesses:- Devil's Reign very large area can mean allies will be harmed.
- Knocking someone away might work to their advantage rather than his.
- Deniel will have a sudden loss of strength if Blood Rage times out.
- If Devil's Reign does not hit anyone, Deniel cannot receive his own Bloodlust stacks.
- Having an explosion that generates instantly at melee range can give Deniel a good surprise attack against a person who goes for close-quarters combat.
- Legs of the Black Devil:
- Name: Legs of the Black Devil
ブラックデビルの足 (Burakkudebiru no ashi)
Rank: B
Type: Demon, Self-Supportive, Take Over
Duration: The Spell has a maximum of five posts before it disappears.
The Legs of the Black Devil lasts for four posts.
Cool Down: Strike of the Black Devil has a six post Cool Down.
The Legs of the Black Devil has a cool down of five posts.
Description: Two glowing red magic circles with a pentagram carved on the centers of them appear at Deniel's soles. The magic circles then move up from Deniel's soles up to his waist. Whatever part of him passes through this becomes a part of the Black Devil.
The Legs of the Black Devil are covered in black scales that go all the way down to Deniel's feet. From his waist down to his thighs are the black scales, but from his knees down to his soles are boots that cover the rest of his legs. On the kneecaps, the boots have a piece of golden armor with two three inch spikes sticking out. In addition, the bottoms of the boots give Deniel an extra three inches in height. Underneath the boots are more black scales, but what's changed significantly are Deniel's feet: each of his toes are now the exact same size, the size of his pinky finger, and each of them have razor-sharp claws on them.
Passives:
Strength is Pain
強さの痛みで (Tsuyo-sa no itami de):
For every 1% of his health missing, Deniel gains 2% increased speed, and 2% increased reflexes/senses. This caps at 50%.
15% increase in speed and senses 20% increase in strength and durability.
Spell:
Strike of the Black Devil
ブラックデビルのストライク (Burakkudebiru no sutoraiku):
Deniel's next attack will deal bonus B rank damage, and infclit 3 Bloodlust stacks on his opponent. If it misses, then the spell will stay. Deniel can use it on Armageddon, or on his fist, or leg, or whatever.
Strengths:- Tons of damage.
- Tons of Bloodlust.
- Even if Deniel is at a disadvantage with health, he can gain an advantage with strength.
Weaknesses:- Strength for health may sometimes not be worth the price.
- Spamming can greatly drain his Magic Power.
- Deniel's psychotic nature in his Black Devil form can make him resort to self-harm in a desire for more strength.
- Strike of the Black Devil cannot be used with another spell.
- Tons of damage.
- The White Angel:
- S Rank:
- Name: The White Angel
ホワイトエンジェル (Howaitoenjeru)
Rank: S
Type: Angel, Offensive, Holy
Duration: The Light of Dawn lasts a single post.
The White Angel will last for 20 posts.
Cool Down: The Light of Dawn has a Cool Down of 6 posts.
The White Angel has a cool down of 25 posts.
Description:
"Angels, too, are the messengers of Death!"
The White Angel. Glorious, righteous, courageous, and Fearless. The White Angel is the full form of all of Deniel's valor, but sadly, not his good will. Instead, it carries his desire to seek out justice towards those he considers wicked.
The Take Over is activated at Deniel's own will, and he does not need to state the name of it. It has several ways of being cast, which adds to some variety.
While in this form, Deniel's skin becomes a grey color similar to his Black Devil form, but it is a much lighter tone to show off its purity. He is covered in a pure white armor layered that covers his legs, and his arms from his elbows to his hands. His body is covered in a breastplate that covers him all the way down to his waist complete with golden shoulder-plates. Every layer on his armor is separated with golden yellow trimmings. On his knees are two diamond shaped sapphires, and an orange round jewel in the center of his chest. He is complete with giant golden and white wings, which are each as big as himself. Powerful, but not even close to heavy for him. Part of his wings are his armor, which does not appear in the partial form. The parts that come out of his shoulders and extend outwards are the ones that are made of metal. The metal part is only to hold the wings together and create them as a whole, and there are two other sections that form the actual wings. The first part of his wings have two golden, thick crescent shapes that are separated to his white feathers by a long strip of metal that separates the two. Across the strip of metal and on the very top of where his wings first descent out of his back are large, powerful white feathered wings. The golden crescent shapes appear to be covered with feathers on the back side of it, and it's only on the front side that they have the appearance than they do.
All of Deniel's previous passives are put into this single form, as well as his active spells. Each get a 50% power boost.
In total, including the rank passive, he has: 175% increased speed and reflexes/senses. Double and more than a half his S rank speed. 125% increased strength and durability. In other words, doubled and a half increased speed and reflexes, and double and a quarter the strength and durability. Or in other words, multiply by 2.75 and 2.25.
Now, on to his spells, which have a power boost of their own. Every silence can now affect an S rank for a full duration. None for H rank, however.
Body of the White Angel: Deniel now drains 7.5% magic on hit. He can silence anyone within 27 meters. He can also now dash in a straight line up to 12 meters.
Legs of the White Angel: Silencing Strike now deals bonus BC rank damage.
Helm of the White Angel: Each orb now deals AB rank damage. They can travel at a rate of 90 meters per second.
S rank illusions will have their effects reduced by 75%.
Wings of the White Angel: Silence the Heretics now adds 3 stacks of Purify. Silencing Burst deals BC damage.
Rank Passive:
Ariana, The White Angel
夜明けの光 (Yoake no hikari):
Angels are the origin of creation, the first beings to ever exist, created by the gods. They were there in the beginning of magic, and they are the guardians of humanity. Anything Unholy will cower at the sight of just one of them, and they are created to last. The sky is an angel's home, and it it's not unusual that it can last through rain and thunderstorms.
Deniel's mother, Ariana, lives within the cold environments of Iceberg, and it's in his blood to be used to the coldness and freezing temperatures of ice.
While in this form, Deniel takes 1 rank reduced damage from Demon Slayer magic, or anything holy and purifying. Not counting healing effects. 1 rank reduced damage from wind, lightning, and ice.
However, he will 1 rank more damage from any kinds of God Slayer magics.
Should something that is both a Demon Slayer and anything he is resistant to hit him, it won't completely negate the damage, 2 ranks of the damage is resisted. If it's A rank, it's now C rank.
Deniel is granted 55% speed and reflexes, and 35% strength and durability. These bonuses have already been added to the total above.
Spell:
The Light of Dawn
夜明けの光(Yoake no hikari):
The spells starts out by creating one very small piece of pure Holy Energy between his palms. After a moment of delay, Deniel calls out the spell's name, or he can activate it without doing so, and immediately this Holy Energy is unleashed as "The Light of Dawn." The Light of Dawn is pure destructive force, designed by Deniel to be the White Angel's most devastating offensive spell. The tiny orb explodes in an area of 150 meters, deals S rank damage, applies a 1 post silence to everyone hit, and 6 stacks of Purify. In addition to the silence, after it is over, anyone hit will suffer from an additional debuff. The debuff is the exact same as if they had all 10 stacks of Purify, and if they do, both debuffs will stack. In other words, if both debuffs are active, S rank spells are reduced by 50%, A ranks and below are completely negated.
Strengths:- Tons. Of. Damage.
- An almost instant explosion covering a large area.
- Amplified silence, and stacks with Purify Stacks.
Weaknesses:- His mind is filled with the idea of justice and punishing the evil. This may be considered a good thing, but his definition of evil is a lot more harsh than others. He could literally see a person do one thing wrong and think that they deserve to die.
- The Light of Dawn can damage allies.
- The Light of Dawn can also have the debuff work on allies.
- A person could perform weak D rank spells and cause the debuff to go away.
- Tons. Of. Damage.
- A Rank:
- Helm of the White Angel:
- Name: Helm of the White Angel
ホワイトエンジェルのボディ (Howaitoenjeru no bodi)
Rank: A
Type: Angel, Self-Supportive, Holy
Duration: Deniel can hold on to the orbs for a maximum of two posts.
The actual takeover lasts for a total of eight posts.
Cool down: Heaven's Meteors have a four post coo ldown.
Eyes of the White Angel has an nine post cool down..
Description: A glowing blue magic circle engraved with a cross appears at Deniel's head, and then moves its way down to his neck. Any part of Deniel's skin caught in this will become the head of The White Angel.
At Deniel's neck is a golden piece of armor that circles all the way around, with an orange jewel similar to the one on his chest for his Body of the White Angel spell. Deniel's entire head is covered up with a helmet made of the same material as his armor. The part that is over his face is separated that covers the rest of his head, which goes down to the sides of his neck like curtains. On his forehead is a small horn that goes out a few inches forward, but also goes backwards behind his head. At the side of his face where his eyes end are two wing shaped decorations with purple feathers. The helmet is covered up in several different kinds of jewels for each location. His eyes are green emeralds, the tip of his horn facing forward is a ruby, while there is another small horn made of a sapphire sticking out of his head.
Passives:
Fearless
フィアレス (Fiaresu):
While in his form, Deniel's mind becomes that of the White Angel; the will of a fearless warrior. He cannot be manipulated, mind controlled, become under the influence of an illusion, sense trickery or lies, much harder to persuade, or anything that will involve changing his senses. This only works on spells that are A rank or below. Anything that is S rank will have its effect reduced by half. H rank is not affected by this.
10% increase in strength and durability. 15% increase in speed and reflexes.
Spell:
Heaven's Meteors
天国の流星(Tengoku no ryūsei):
Heaven's Meteors is a spell where Deniel creates two orbs of Holy Energy. It is always two, since it directly correlates with his twin blades. Deniel either creates them on the palms of his hands, or on his swords. Once they are created, Deniel can shoot each of them in any direction he wishes. Before Deniel shoots them, they are only about four feet in diameter, but after he shoots them, each orb has an indefinite circular shape, so they can sometimes appear as ovals. Each orb is about seven feet in diameter after they are shot. Each orb travels at 120 m/s. If an orb hasn't hit anything after traveling 160 meters, it will automatically detonate, which sends a wave of wind that can be felt, and can be pretty terrifying. No damage, though. And no knock-back. If an orb hits someone or something, it detonates in a small(10 feet maximum distance. Indefinite explosion shape), but powerful explosion that deals A rank damage, applies 6 stacks of purify, and silences whomever it hits for 1 post. If a person has already been hit by a single meteor, the second one will deal half the damage.
Strengths:- Fearless means Deniel can fight through cowardly opponents using illusions and tricks.
- Heaven's Meteors=Tons of Damage.
- Heaven's Meteors are very hard to dodge.
Weaknesses:- Heaven's Meteors has a doubled cost.
- The cost is not optional; two meteors each time.
- Meteors don't cover a large distance. In fact, it's hard for more than a small number of targets to be hit.
- Deniel can resist allied illusions, or even their persuasions that can be beneficial to him. Not always, though.
- Fearless means Deniel can fight through cowardly opponents using illusions and tricks.
- B Rank:
- Wings of the White Angel:
- Name: Wings of the White Angel
白い天使の翼 (Shiroi tenshi no tsubasa)
Rank: B
Type: Angel, Offensive, Holy
Duration: Silencing Burst lasts 1 post.
The Wings of the White Angel lasts eight posts
Cool Down: Silencing Burst has a 4 post Cool Down.
The Wings of the White Angel has a cool down of nine posts
Description:
Two glowing sky-blue magic circles with crosses carved on the centers of them appear at Deniel's back. The magic circles then move up from Deniel's back out to his sides, and each magic circle leaves a trail; his wings.
Wings of the White Angel is a partial takeover that Deniel uses to give himself wings of an angel. He is complete with giant golden and white wings, which are each as big as himself. Powerful, but not even close to heavy for him. Part of his wings are his armor, which does not appear in the partial form. The parts that come out of his shoulders and extend outwards are the ones that are made of metal. The metal part is only to hold the wings together and create them as a whole, and there are two other sections that form the actual wings. The first part of his wings have two golden, thick crescent shapes that are separated to his white feathers by a long strip of metal that separates the two. Across the strip of metal and on the very top of where his wings first descent out of his back are large, powerful white feathered wings. The golden crescent shapes appear to be covered with feathers on the back side of it, and it's only on the front side that they have the appearance than they do.
The wings give Deniel the passive ability of flight. Deniel can fly at a maximum height of several thousand meters. In other words, his limit is to the point where he will be unable to breathe. The speed he travels at is calculated by his current speed stat.
Deniel has full control over his flight with his magical powers. He can decelerate himself in an instant to prevent himself from running into a wall, and he can make very sharp turns, even going in a circle at this speed without going out of control.
Passives:
10% increase in strength and durability. 15% increase in speed and reflexes/senses.
Silence the Heretics
沈黙異端 (Chinmoku itan):
If anyone touches Deniel, or Deniel touches anyone while in his Take Over, they will receive 2 stacks of Purify.
Spell:
Silencing Burst
サイレンバースト (Sairenbāsuto):
Deniel’s body radiates a burst of Holy Energy in a spherical shape with an area of 60 meters. This Holy Energy will deal B rank damage, and apply a 1 post silence to anyone hit by it. If someone already has a silence, 1 posts is added to their current silence. Also applies 3 stacks of Purify to himself and whomever is hit.
Strengths:- Full control of his flight can mean more use for his speed.
- Flight is simple, yet it can be used in many ways.
- Silencing Burst reaches out far and fast.
Weaknesses:- Silencing Burst hits anyone. Including allies.
- Silence the Heretics also can apply to anyone.
- Silence the Heretics cannot occur on the same target more than once in a single post.
- Not just allies, but nature can take a heavy toll, too.
- Full control of his flight can mean more use for his speed.
- Body of the White Angel:
- Name: Body of the White Angel
Rank: B
Type: Angel, Offensive, Holy
Duration: Angel Burst will last for two posts, or Deniel can cancel it early.
Body of the White Angel will last eight posts.
Cool Down: Angel Burst's Cool Down is three posts.
Body of the White Angel has a cool down of ten posts.
Description: A glowing sky-blue magic circle with a cross carved on the center of it appears at Deniel's waist. The magic circle then moves up from Deniel's waist up to his collarbone. Two other magic circles appear at Deniel's fingertips and then move up to his shoulders. Whatever part of him passes through this becomes a part of the White Angel.
The Body of the White Angel is both Deniel's torso area and his arms. From Deniel's ribcage and down to his waist are the white golden trimmed layered plate armor pieces that cover up his body normally. There are three layers in total, and also, his figure seems to be a bit skinnier. Unlike the rest of his body, the chest plate is one giant armor piece. The areas that cover up the breast sections are colored grey similar to his skin. On his shoulders are two pieces of golden armor, that connect to his chest area to form the gold trimmings around his chest. On the very center of his chest where his scar is, and where his heart is missing, is an orange oval shaped jewel. The chest and shoulder areas are resting on one armor piece that is what really rests against his skin, and parts of it curve inward to his ribcage, stopping over the armor that covers his ribs down to his waist. From his biceps to his elbows, Deniel's grey and new very muscular skin is revealed, but the elbows down to his hands are covered in armor. There are two layers covering his elbow to his wrist, and then the final armor piece covers up his wrist and then creates a triangle shape over the back of his hand. His hands are covered in grey armor that look almost exactly like his skin, but the way to tell the difference are his knuckles: they pop out to make sure his fingers underneath have room to move in.
Passives:
Relentless Pursuit
執拗な追跡 (Shitsuyōna tsuiseki): Passively, all of Deniel's attacks and spells drain his opponent of 5% of their Magic Power on hit.
While in this form, Deniel's body becomes extremely flexible to the point where he can do the splits with ease, despite being a male, and have many other acrobatic and aerodynamic skills.
10% increase in strength and durability. 15% increase in speed and senses.
Spell:
Angel Burst
エンジェルバースト (Enjerubāsuto):
Upon activation, anyone with Purify Stacks and is within 18 meters of Deniel is immediately silenced for 1 post. Deniel is then granted 5 speed boosts that he can use whenever he wishes. Each speed boost will instantly make him move up to 8 meters in a single direction. Each boost is free to use.
Strengths:- Flexible. Literally. Deniel could probably squeeze up his body into a small box with those moves.
- Each burst is instant; he could probably dodge anything or sneak up people without them noticing.
- Deniel can easily drain an opponent's magic to 0 with his passive.
Weaknesses:- Angel Burst can only go in a straight line.
- Angel Burst does no damage.
- If no one has Purify stacks, Deniel cannot use Angel Burst.
- Angel Burst silences allies as well.
- Flexible. Literally. Deniel could probably squeeze up his body into a small box with those moves.
- Legs of the White Angel:
Name:Legs of the White Angel
ホワイトエンジェルの足 (Howaitoenjeru no ashi)
Rank: B
Type: Angel, Self-Supportive, Holy
Duration: Silencing Strike lasts until he hits a person; duration cap is 4 posts.
The Legs of the White Angel last for 5 posts.
Cool Down: Silencing Strike has a 6 post Cool Down.
The Legs of the White Angel have a cool down of five posts.
Description: Two magic circles, one on each leg, start out at Deniel's waist. Each magic circle is glowing sky-blue with crosses engraved in the center. The magic circles move down his legs until they reach the very bottom of his sole. In placement are the Legs of the White Angel.
The Legs of the White Angel change Deniel's skin into a light grey color, and give him a much bigger muscle mass than he had before. However, his grey skin is only visible where his waist reaches his thighs, as a single armor armor piece covers up his waist and...his crotch area. After the small space that is revealed, the rest of Deniel's legs are covered in white and golden trimmed layered plate armor. There are three pieces that cover up his thighs, before going down to another three pieces on his knees to his ankles. After his ankles are greaves that cover up his ankles down to his feet. Where his knees are at, the first layer of the armor makes a triangle shape that extends a bit up to his thigh, and has a diamond shaped sapphire embedded in the armor.
Passives:
Revved up
張り切っている (Harikitte iru):
For every 1% of his health missing, Deniel gains 2% increased strength, and 2% increased durability. This caps at 30%.
10% increase in strength and durability. 20% increase in speed and senses.
Spell:
Silencing Strike
サイレンストライク (Sairensutoraiku):
Deniel’s next physical attack will deal bonus B rank damage, apply 3 stacks of Purify, and apply a silence to his opponent, rendering them incapable of using magic for 1 post.
Strengths:- Silencing Strike has amazing spam potential.
- The refresh and refund work with silences from other spells.
- Advantage out of a disadvantage.
Weaknesses:- Silencing Strike can't be used with other spells.
- The cost to Silencing Strike can't be refunded.
- Silences don't remove passives or buffs.
- Silence can't affect already silenced targets.
- Silencing Strike has amazing spam potential.
- The Nephalem:
- S Rank Spells:
Name: Soul of the Black Devil
Rank: S
Type: Offensive, Self-Supportive, Partial Take Over
Duration: The actual Take Over has a 10 Post Duration.
The Inferno lasts for the rest of the duration of his Partial Take Over.
Cooldown: The actual Take Over has a 15 Post Cool Down.
The Inferno also has a 15 Post Cool Down.
Description: From out of Deniel’s back, comes the soul of his Father: Diabolos the Black Devil. He appears to be almost like a ghost or spirit, and he is a dark red color similar to Deniel’s Unholy Energy. All of his features are able to be made out, and he is also semi-transparent. Meaning light will go through him, and a person can see the other side, but they can still see him. The spirit itself has only its upper body showing, no legs. It appears to be attached to Deniel’s back, and coming out of it. If Soul of the White Angel is active at the same time, Diabolos will come off of the right or left side of Deniel’s body, whichever Deniel chooses, and Soul of the White Angel will come out of the other side. The spirit itself is much larger than a normal human. Since Deniel is six foot six, combining his height with the spirit will make him around thirteen feet tall. In other words, just the upper body of the spirit is around six feet tall, and almost like an amplified picture of it.
Diabolos himself is often in his human form, but he can change that anytime he wants. However, it doesn’t add anything. What he does add, though, is Deniel some support. Not only can Diabolos himself talk as he wishes, perhaps giving his son some advice, but he also backs up Deniel with every physical attack he makes.
Passive: Every physical attack Deniel performs, Diabolos does as well. Even with any kind of weapon. Its impact point will be the same as Deniel’s, despite his large size. However, his attacks will deal half of Deniel’s damage.
Spell:
The Inferno
インフェルノ(Inferuno):
The Inferno is a spell that completely changes the field of battle. If Deniel happens to be at a disadvantage, now he is not. Deniel and Diabolos teleport up to three people or objects to The Inferno: a Hell created by Deniel and Diabolos.
The inferno, as a person might imagine, is quite a fiery place. The ground is made of solid, True Obsidian, as well as molten lava. There are volcanic mountains in the distance, Hellfire raining down, cloudy volcanic ash in the skies, and fiery geysers everywhere. In addition to that, there are swords of Armageddon everywhere. The weapon that Deniel thrives on in his Black Devil Take Over, copies of that sword is impaled everywhere around The Inferno. And just like the real thing: no one except Deniel has the ability to even lift them. This automatically gives Deniel a bit of an advantage. In addition to this, The Inferno comes with two more perks.
One is that Deniel can manipulate the landscape, fire, and lava to his will. With a wave of his hand, he can make a volcano erupt, the ground split open, or a new Fire Geyser to appear under someone’s feet. However, Deniel is limited to 1 action every 2 post.
The next is that all of Deniel’s spells have their costs and Cool Downs cut in half. In addition, Deniel's Magic Power regenerates twice the amount every 5 posts.
The last perk(more like a debuff), is his opponent's bodies are weakened in this state. Every attack Deniel makes against them will deal 25% bonus damage. Meaning if something hits for S rank damage, it now hits for SB damage.
Strengths:- Diabolos mimicking Deniel's attacks can mean more tons of damage.
- Diabolos can be active the same time Arianna is, further increasing Tons of Damage.
- The Inferno increases the damage taken from Deniel, meaning EVEN MORE TONS OF DAMAGE
- Deniel can manipulate The Inferno's landscape as he sees fit.
Weaknesses:- Deniel must have the Partial Take Over active to retain The Inferno.
- Deniel cannot switch to a Full Body Take Over to gain the buffs from The Inferno.
- If Deniel waits too long to activate The Inferno, it won't last too long since it shares a duration with the Partial.
- The Armageddon Swords in The Inferno can be broken, which takes 2 S rank spells to do so.
Name: Soul of the White Angel
Rank: S
Type: Offensive, Self-Supportive, Partial Take Over
Duration: The actual Take Over has a 10 Post Duration.
Paradiso lasts for the rest of the duration of his Partial Take Over.
Cooldown: The actual Take Over has a 15 Post Cool Down.
Paradiso also has a 15 Post Cool Down.
Description: From out of Deniel’s back, comes the soul of his Mother: Arianna the White Angel. She appears to be almost like a ghost or spirit, and he is a sky-blue color similar to Deniel’s Holy Energy. All of her features are able to be made out, and she is also semi-transparent. Meaning light will go through her, and a person can see the other side, but they can still see her. The spirit itself has only its upper body showing, no legs. It appears to be attached to Deniel’s back, and coming out of it. If Soul of the Blackis active at the same time, Arianna will come off of the right or left side of Deniel’s body, whichever Deniel chooses, and Soul of the Black Devil will come out of the other side. The spirit itself is much larger than a normal human. Since Deniel is six foot six, combining his height with the spirit will make him around thirteen feet tall. In other words, just the upper body of the spirit is around six feet tall, and almost like an amplified picture of it.
Arianna appears with long blonde or silver hair, although its color is unable to be seen because of her blue color, along with sky-blue eyes. She appears to be wearing a dress for the most part, and her hair is perfectly straight, with almost no flaws in her features.
Passive: Every physical attack Deniel performs, Arianna does as well. Even with any kind of weapon. Its impact point will be the same as Deniel’s, despite her large size. However, her attacks will deal half of Deniel’s damage.
Paradiso
パラディソ(Paradiso):
Paradiso, just like The Inferno, completely changes the field of battle. Deniel and his mother teleport themselves, and up to 3 people to Paradiso. As friendly as it sounds, it really isn’t. It isn’t paradise for his opponents...it’s Deniel’s paradise. It seems like quite a friendly place, with green grass, waterfalls, rainbows, sunshine, and all of that good stuff! Paradiso is made up of large and small floating islands, some being as small as a couple of feet, and others being as large as Fiore itself. The place is massive. A friendly environment is created, but it’s far from friendly when Deniel is around, as he gets a few perks from this.
The first is that all of Deniel’s spells have their costs and Cool Downs cut in half. In addition, Deniel's Magic Power regenerates twice the amount every 5 posts.
The second is that the debuff from Purify Stacks are always active. Every spell and attack a person other than Deniel performs within this realm has its power cut by 25%. This does not affect H rank damage or spells. And also, every silence duration Deniel does on an opponent in this realm gets an additional 2 posts added to them.
Finally, just like The Inferno, Deniel can manipulate the landscape as he pleases. He can bring islands together, split them apart, cut off the waterfalls, bring down some trees. Whatever his imagination wants, he can perform, but is still limited to 1 action every 2 posts.
Strengths:- Arianna mimicking Deniel's attacks can mean more tons of damage.
- Arianna can be active the same time Diabolos is, further increasing Tons of Damage.
- Paradiso can help Deniel spam spells: their costs and Cool Downs are cut in half.
- Deniel can manipulate Paradio's landscape as he sees fit.
Weaknesses:- Deniel must have the Partial Take Over active to retain Paradiso.
- Deniel cannot switch to a Full Body Take Over to gain the buffs from Paradiso.
- If Deniel waits too long to activate Paradiso, it won't last too long since it shares a duration with the Partial.
- Unless Deniel cuts off the flow, a Slayer can consume the water inside of Paradiso.
- Diabolos mimicking Deniel's attacks can mean more tons of damage.
- A Rank:
- Name: Nephalem Eyes
Rank: A
Type: Offensive/Tactical/Supportive/Defensive/Take Over
Duration: Nephalem Eyes last 15 Posts.
The spell Deniel mimicks can last up to 3 posts, but no more than that.
Cooldown: Nephalem Eyes have a Cool Down of 20 posts.
Chaos Mimic has a Cool Down of 4 posts.
Description: Deniel closes his glowing red eyes for a mere second or two, and then opens them once more. Upon doing so, each of his eyes flare a different color: with his right eye still being red, but his left eye now being sky-blue. Once each eye shines a small bright light, they began to emmit what looks like smoke or fog, each one being the same color as the eye it comes from. This doesn't come in very large amounts, as it disappears very quickly. These also go to the side of Deniel's eyes, rather than up. And finally, in addition, each of Deniel's eyes are glowing brightly, regardless of his environment, adding on to a much more mysterious and powerful effect. These could possibly be described as "Lich Eyes".
This is definitely Deniel's smallest and least fearsome looking Take Overs, even with all of the effects. However, it is one of his most crucial, powerful, and critical Take Overs to his Nephalem Form.
Passively, Deniel gets a 50% increase in all of his stats. A very powerful bonus.
And then, there is the spell:
Chaos Mimic: Chaos Mimic is a very tricky and unique spell that has an infinite number of uses. Deniel can either use it on himself, or anyone else. When used on himself, Deniel mimics any spell that is A rank or below in his Take Overs, and then converts it into Chaos Energy. If the spell is below A rank, it is given the damage, speed, and size of an A rank spell. Deniel also uses a similar effect on an opponent's spell, or an ally's. If it is A rank or below, Deniel scans it with his Nephalem Eyes, memorizes it, and then converts it into Chaos Energy. Then, Deniel can mimic the spell that he scanned, and boost its power to A rank capabilities. This is done by taking the original spell's measurements and stats, and giving it a boost based on what rank the spell originally was.
D rank: 150% increase in all areas, excluding damage.
C rank: 100% increase in all areas, excluding damage.
B rank: 50% increase in all areas, excluding damage.
A rank: No changes.
What's important is that the mimicked spell is made up of Deniel's Chaos Energy. So if a person has an ability of sorts that makes them immune to their own magic, it will not apply since Deniel's Magic is completely different. Also, slayers can't consume them. Because they can't consume Chaos Energy.
Finally, since it is a Chaos Spell, then Chaos stacks are granted if the spell is an offensive one. 5 of them, to be exact.
Strengths:- Surprise! It's easy to surprise someone when you're using their own spell on them.
- A rank. Chaos Mimic upgrades a spell to an A rank level, which means that it can deal more...tons of damage
- There is no limit, other than rank, to the kind of spell Deniel can mimic.
Weaknesses:- Deniel can only mimic a spell that he has seen in the last 2 posts.
- Durations are not mimicked, and cap up to 3 posts.
- Unless the spell itself is a buff, Deniel does not mimic any additional buffs a spell provides.
- Aside from elemental properties or anything changed, Deniel's mimicked version shares the same weaknesses as the other spell. Within reason.
- Surprise! It's easy to surprise someone when you're using their own spell on them.
Last edited by Decayuss on 7th May 2015, 8:14 pm; edited 88 times in total