Primary Magic: Mecha Beast Platform
Secondary Magic:
Caster or Holder: Caster
Description:
Strengths:
Weaknesses:
Abilities/Powers:
Secondary Magic:
Caster or Holder: Caster
Description:
Strengths:
- The Mecha Beasts have their own power to operate, unlike his previous Assembly Magic
- They can take orders from anyone, but only if the reason and just, and does not take orders from dark mages
- Unlike Assembly Magic, the Mecha Beasts does not malfunction at the contact of water and thunder
Weaknesses:
- All of the Mecha Beasts has its pros and cons
- There’s only a few defensive spells
- Can be manipulated by a mage who can manipulate metals
- Fire will melt the metal, unless he gives them a Fireproofing metal
- Although they don’t malfunction at the contact of water and thunder, they are still vulnerable to water and lightning related spells.
Abilities/Powers:
- Limit Breaker - Simeon can summon 3 Mecha Beasts instead of 2
- FX-Leon Figher:
Name: FX-Leon Fighter
Rank: D
Type: Metal, Machine, Offensive
Duration: Cannot be determined, 3% MP each post to sustain
Cooldown: 2 posts, but only if FX-Leon Fighter returns to the future
Description:
The FX-Leon Fighter is a Mecha Beast wthat looks like a lion. It is a blue Mecha Beast with a blade holstered on its side. It is 1.5 meters in height and 4 meters in width. Its speed matches to that of a lion, and his blade can be used to cut down trees or obstacles, or used as a weapon.
The FX-Leon Fighter is nicknamed "Leon", and is a male Mecha Beast. He is an aggressive Mecha Beast which attacks just anyone, even allies, unless told so. He does not process before acting. What's worse is that he cannot be stopped when on a rampage. Even Simeon has a hard time calming his machine down.
Strengths:- Leon is very aggressive, so any offensive spells won't hinder him from attacking his opponent
- Leon's strength is increased by 5% when destroying a defensive spell
- Most effective when facing against a group
Weaknesses:- Even if he cannot be stopped by any attacks, he is still vulnerable to damage
- He is too reckless that even he attacks allies, even Simeon
- He has no defensive ability
- He is focused on bringing any defenses, so even if he commands him to attack another opponent instead, he refuses until he breaks the defense
- He is the only Mecha Beast that can sustain itself in the battlefield until he runs out of hp or Simeon has no more MP left. He forces himself in the battlefield.
- FX-Leon Fighter Abilities:
Name: Leon Rush
Type: Machine Ability, Active [Offensive]
Duration: Instant
Cooldown: 1 post
Description:
The FX-Leon Fighter moves its blades to his side, forming what seemed to be a wing. Leon glows, and he sprints to the direction of his opponent. It will try to hit the enemy with its blades. The opponent can dodge the blades if he is fast enough to dodge. Has a high miss rate because Leon is too aggressive and knows nothing but charge at his opponent, even when it means he’ll miss.
Name: Leon Survive
Type: Machine Ability, Passive [Utility]
Description:
The FX-Leon Fighter has 10% magic resistance and 15% strength against basic attacks. He stays on the battlefield until he chose to do so, so it is a downside for Simeon if he summons Leon.
- Leon is very aggressive, so any offensive spells won't hinder him from attacking his opponent
- GU-Tauros Barrel:
Name: GU-Tauros Barrel
Rank: D
Type: Metal, Machine, Offensive-Defensive
Duration: 4 Posts
Cooldown: 2 posts
Description:
The GU-Tauros Barrel is a Mecha Beast that looks like a bull equipped with a cannon pack on his back. He is green and black in color scheme. His speed matches to that of a bull. He is 1 meter high and 2.3 meter in width. He uses ranged attacks which prevents his opponent from attacking him.
The GU-Tauros Barrel is nicknamed "Bull", and is a male Mecha Beast. He is a calm mecha beast with deep understanding with his environment. His sole purpose is to watch Simeon’s flank and a look out if anyone tries to sneak attack him. Even when he is a bull, he is programmed to NOT go rode when seeing the color red. Also, he is quite the gentleman.
Strengths:- Bull is summoned to guard his back and to attack from afar
- Bull is heavily resistant to attacks using bullets and melee weapons
- Most effective when facing against a group because of his passive ability
Weaknesses:- Bull is not resistant to magical attacks, including magic swords and bullets
- He will put his ‘spark’ on the line just to protect Simeon so if anyone tries to attack him, he will go and try to block
- As a gentleman, he does not attack ladies, so he is unreliable when he faces a woman
- His bullets can be blocked
- GU-Tauros Barrel Abilities:
Name: Tauros Barrage
Rank: D
Type: Machine Ability, Offensive, Active
Duration: 4 uses
Cooldown: 2 posts
Description:
The GU-Tauros Barrel unleashes a barrage of energy at a direction. He can use this ability 4 times in succession. Each barrage deals 1 D-Rank damage. It instantly breaks weak magical armor or weapon.
Name: Tauros Artillery
Rank: D
Type: Machine Ability, Offensive, Passive
Description:
The GU-Tauros Barrel is equipped with a cannon pack at his back, and is used to attack from afar. Each shot reaches 10 meters, and deals minor damage. Can be blocked with a shield, but the damage will still be dealt. It breaks weak non-magical armor or weapon.
- Bull is summoned to guard his back and to attack from afar
- HX-Falchion Silencer:
Name: HX-Falchion Silencer
Rank: D
Type: Metal, Machine, Offensive-Utility
Duration: 4 Posts
Cooldown: 2 posts
Description:
The HX-Falchion Silencer is a Mecha Beast that looks like a falcon. It is equipped with the best speaker which can emit sound waves with high pitch and is loud enough to disrupt the sense of hearing of anyone in a radius. He is red and white in color scheme, and is 4 times the size of an adult eagle.
The HX-Falchion Silencer is nicknamed “Falco”, and is a male Mecha Beast. He is a free Mecha Beast which can do pretty much do anything on air, and he claims it as his territory. His primary targets are flying enemies, and he will do everything to take them down, unless if they are allied. He uses his sharp claws to attack, and he is swift to dodge projectiles.
Strengths:- Falco’s expertise is air combat, and he will do anything to take them down
- His Falcon Eyes (Passive Ability) can detect clear images, often detecting the presence of invisible mages
- He can screech loud enough to disrupt the hearing sense of anyone
Weaknesses:- Unlike any Mecha Beasts, he only has 50% HP.
- He cannot attack well defended mages
- He is most vulnerable when he is near. The opponent must time his attack right in order to take down Falco.
- His screech affects allies as well
- HX-Falchion Silencer Abilities:
Name: Falcon Screech
Rank: D
Type: Machine Ability, Offensive, Active
Duration: Instant
Cooldown: 2 posts
Description:
The HX-Falchio Silencer screeches as loud as he could, disrupting the hearing sense of anyone near him., and silencing anyone 10 meters away from him.
Name: Falcon Eyes
Rank: D
Type: Machine Ability, Utility, Passive
Description:
The HX-Falchion Silencer can see crystal clear images from his eyes, which can detect invisible mages, even if they are of higher rank.
- Falco’s expertise is air combat, and he will do anything to take them down
- LW-Skyfire Brawler:
Name: LW-Skyfire Brawler
Rank: D
Type: Metal, Machine, Offensive
Duration: 5 posts, but may leave immediately or at a later post
Cooldown: 3 posts, but reduced to 1 post when he leaves immediately
Description:
The LW-Skyfire Brawler is a humanoid Mecha Beast which has a structure similar to a human. Its armor is composed of hardest of metals which can hit harder than any of the Mecha Beasts. His attack style is similar to a boxer and a Muay Thai fighter. He also has the ability to fly at rapid speeds. His armor has a blue and gold color scheme.
The LW-Skyfire Brawler is nicknamed "Iron Fist" for his very hard punches. He is sometimes irritated by Simeon for calling him while he's doing something 'important'. He is a brute which shows no mercy, but not as aggressive as Leon. Sometimes, he returns to the future in an instant, but leaves a gift to him by refunding half the mana cost used (Passive Ability).
Strengths:- Iron Fist can fight at both land and air, making him the most difficult Mecha Beast to battle
- Iron Fist can punch his way through any walls and any defense, and his opponents cannot escape from him
- He has 150% HP
Weaknesses:- Even if he is unstoppable, he is still vulnerable to spells
- Spells deal double damage against him
- It takes up all summon slots to summon him
- It requires double the magic power for him to be summoned
- He has a tendency to return to the future when summoned
- FX-Leon Fighter Abilities:
Name: Iron Fist - Skyfire Guillotine
Type: Machine Ability, Active [Offensive], Ultimate
Duration: Instant
Cooldown: Used once per thread
Description:
The LW-Skyfire Buster soars to the skies, and falls on a target opponent fast enough to unleash a devastating elbow strike at an opponent which deals massive D-Rank damage. It also takes its toll on him, reducing his HP by 70% and slowing him down by 50%.
Name: Iron Fist's Code of Misconduct
Type: Machine Ability, Passive [Annoyed]
Description:
The LW-Skyfire Buster's basic attacks deal double damage against defensive spells, but can only be used when his ultimate ability is not used.
The LW-Skyfire Buster may return instantly to the future when called, and refunds half the mana cost used to summon Iron Fist. However, the mana cost refund is only applicable when the LW-Skyfire Buster returns to the future at the current post.
- Iron Fist can fight at both land and air, making him the most difficult Mecha Beast to battle
- DA-Rude Sandstorm:
Name: DA-Rude Sandstorm
Rank: D
Type: Metal, Machine, Offensive-Defensive
Duration: 4 posts
Cooldown: 3 posts
Description:
The LW-Skyfire Brawler is a humanoid Mecha Beast which has a structure similar to a human. Its armor is composed of hardest of metals which can hit harder than any of the Mecha Beasts. His attack style is similar to a boxer and a Muay Thai fighter. He also has the ability to fly at rapid speeds. His armor has a blue and gold color scheme.
The LW-Skyfire Brawler is nicknamed "Iron Fist" for his very hard punches. He is sometimes irritated by Simeon for calling him while he's doing something 'important'. He is a brute which shows no mercy, but not as aggressive as Leon. Sometimes, he returns to the future in an instant, but leaves a gift to him by refunding half the mana cost used (Passive Ability).
Strengths:- Iron Fist can fight at both land and air, making him the most difficult Mecha Beast to battle
- Iron Fist can punch his way through any walls and any defense, and his opponents cannot escape from him
- He has 150% HP
Weaknesses:- Even if he is unstoppable, he is still vulnerable to spells
- Spells deal double damage against him
- It takes up all summon slots to summon him
- It requires double the magic power for him to be summoned
- He has a tendency to return to the future when summoned
- FX-Leon Fighter Abilities:
Name: Rude Fissure
Type: Machine Ability, Active [Offensive]
Duration: Instant
Cooldown: 2 posts
Description:
The DA-Rude Sandstorm burrows to the ground and rushes towards a direction, leaving a rising fissure which knocks up any mage of different ranks on his wake.
Name: Rude Shell
Type: Machine Ability, Passive [Defensive]
Description:
The DA-Rude Sandstorm's metal is so hard that D-Rank damage is reduced by 1/2, C-Rank damage to 1 D-Rank, but B-Rank and higher spells will deal their normal damage. His lower part of his body is non-resistant.
- Iron Fist can fight at both land and air, making him the most difficult Mecha Beast to battle
- VG-Sniped Hunter:
Name: VG-Sniped Hunter
Rank: D
Type: Metal, Machine, Offensive
Duration: 4 posts
Cooldown: 2 posts
Description:
The VG-Sniped Hunter is a bestial Mecha Beast armed with a sniper rifle. He has the looks of a wolf, and has a dark color scheme. He has a feathery tail and spiked back to keep off enemies from behind. His size is the almost the same size as an average adult human, but 4 inches higher.
The VG-Sniped Hunter is nicknamed "Hotshot" for his precise attacks, and being the coolest Mecha Beast around. He does not speak, and hand signs are used as means of communication, or any writing, because his vocal cords are destroyed during a Zealot encounter. He is serous, and he will do anything to take his opponent down.
Strengths:- Hotshot is most effective on ranged combat
- He is as fast as a wolf
- Effective when on the forest
Weaknesses:- When detected and he knows he don't stand a chance, he returns to the future
- He only has 20% HP
- He requires a peaceful environment for him to keep his focus and to make his shots precise
- Does not do hand-to-hand combat
- VG-Sniped Hunter Abilities:
Name: Piercing Shot
Type: Machine Ability, Active [Offensive]
Duration: Instant
Cooldown: 2 posts
Description:
The VG-Sniped Hunter uses a special bullet that pierces through any D-Rank defensive spells and Strong+ Armor. Cannot pierce through C-Rank and above defensive spells, and Legendary and higher armors. When used against a mage, it deals double damage.
Name: Snipe Round
Type: Machine Ability, Passive [Offensive]
Description:
The VG-Sniped Hunter's attacks are sure to hit. His attacks can reach 100 meters away, as a sniper. His attacks destroys non-magical breakable materials such as wood.
- Hotshot is most effective on ranged combat
- JA-Xenon Spearman:
Name: JA-Xenon Spearman
Rank: D
Type: Metal, Machine, Offensive-Supportive
Duration: 4 posts
Cooldown: 2 posts
Description:
The JA-Xenon Spearman is a humanoid Mecha Beast with a structure similar to a human. He wields a spear that he uses for both offense and defense. His attacks are all spear related. He wears clothing like that of a temple guardian.
The JA-Xenon Spearman's nickname is "Spirit Force" for his special link with the Spirit World, although mechanical, he uncovered a "Spirit Core" which he inserts on himself and granting him a link between the spirit world and Earthland. Unlike his significant other, he is morally straight.
Strengths:- Spirit Force can fight on land and against aerial beings
- His 'Spirit Force Motion' ability is greatly utilized by Simeon for its ability to heal him and increase his attacks
- He wields his spear with such profession that he is able to counter-strike (Passive ability)
Weaknesses:- His spear cannot deflect C-Rank and above spells
- Vulnerable at the back
- Using Spirit Force Motion returns him to the future after the channel
- Gullible
- JA-Xenon Spearman Abilities:
Name: Spirit Force Motion
Type: Machine Ability, Active [Utility]
Duration: 2 posts
Cooldown: 3 posts
Description:
JA-Xenon Spearman channels the Spirit Force to Simeon, granting him 10% HP each duration, and bonus speed. All his basic attacks deal 5% additional damage. After the channel, he returns to the future to rest.
Name: Spirit Force Counter-Strike
Type: Machine Ability, Passive [Offensive-Defensive]
Description:
JA-Xenon Spearman counter strikes melee attacks. He can deflect D-Rank projectile spells by performing quick helixes.
- Spirit Force can fight on land and against aerial beings
- MA-Stern Yielder:
Name: MA-Stern Yielder
Rank: D
Type: Metal, Machine, Offensive-Defensive-Supportive
Duration: 4 posts
Cooldown: 2 posts
Description:
The MA-Stern Yielder is a humanoid Mecha Beast with the structure similar to a human. He wields a pole with 2 square shaped barrels sticking out at the end of his poles. Each barrel contains ale which can be used for 'Happy Hour'. He is dressed like a japanese merchant.
The MA-Stern Yielder's nickname is "Heavy Ale" for his ability to pour Ale on everyone's mug, and his barrels being made of hardest of metals. He uses his pole-barrel weapon to attack, and his attack pattern is unknown since he attacks like a drunk fighter. He is a flirt, even though he is just a robot. He is distracted at the sight ofsuper hot mamassuper sexy women with big oppaisany attractive woman with an appealing body. He is also the twin brother of JA-Xenon Spearman, but Heavy Ale underwent... "Mechanical Change".
Strengths:- Heavy Ale can be used alongside his Mecha Beasts to give them a line of defense
- Heavy Ale can leap unto enemies
- Heavy Ale can be summoned for parties
Weaknesses:- Distracted at the sight of attractive women with an appealing body
- Perverted, and he focuses on flirting enemy females than attacking them
- Vulnerable at the back
- Trippy with a high chance of miss rate
- MA-Stern Yielder Abilities:
Name: Heavy Ale Strike
Type: Machine Ability, Active [Offensive]
Duration: Instant
Cooldown: No cooldown
Description:
MA-Stern Yielder wields his pole-barrel with expertise, empowering his one of his barrels and slamming it to an opponent, and breaking the barrel which will pour ale on the enemy. It deals heavy D-Rank damage.
Cannot be used when all of his barrels are broken.
Name: Heavy Ale Counter-Strike
Type: Machine Ability, Passive [Defensive]
Description:
MA-Stern Yielder's barrels can be used for defense, and is hard enough to counter 2 D-Rank attacks before it breaks (each barrel). He has 2 barrels sticking out on the end of his pole, and when both are destroyed, he uses his pole to deflect normal ranged attacks and melee attacks by performing quick helixes on the direction.
- Heavy Ale can be used alongside his Mecha Beasts to give them a line of defense
Last edited by Sheen Overbuild on 1st May 2015, 2:47 am; edited 28 times in total