Magic
Primary Magic: Blast Magic - Bura suto mahō (ブラスト魔法)
Secondary Magic: N/A
Caster or Holder: Caster
Description: Blast Magic is what it entails, this magic bases itself around the construction and manipulation of explosions, these can be triggered either remotely or upon contact. Now this doesn't halt the user to use them as purely explosive actions or triggers, they can also be condensed into traps, such as condensing the explosive power into that of a actual bomb or even magic crest that explodes upon contact.
Strengths:
- The user isn't effected by the power of the explosions themselves. Where they can't damage themselves within the center of attention, within the explosions themselves. They can however be propelled back and into obstructions that can then lead to damage.
- Versatile in which the user can manipulate the explosions themselves into different constructions to add them within battle
Weaknesses:
Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Primary Magic: Blast Magic - Bura suto mahō (ブラスト魔法)
Secondary Magic: N/A
Caster or Holder: Caster
Description: Blast Magic is what it entails, this magic bases itself around the construction and manipulation of explosions, these can be triggered either remotely or upon contact. Now this doesn't halt the user to use them as purely explosive actions or triggers, they can also be condensed into traps, such as condensing the explosive power into that of a actual bomb or even magic crest that explodes upon contact.
Strengths:
- The user isn't effected by the power of the explosions themselves. Where they can't damage themselves within the center of attention, within the explosions themselves. They can however be propelled back and into obstructions that can then lead to damage.
- Versatile in which the user can manipulate the explosions themselves into different constructions to add them within battle
Weaknesses:
- Lineage:
Kohl's Plague
Description: Kohl Kensai was the name of a widely known and successful sorcerer that would preform rituals on people which would give them a random power, according to how pure their soul was. At some point, it was rumored that an individual gained immortality, gaining the attention of an evil duke from a faraway land. The duke traveled to Kohl and demanded that Kohl to preform the immortality ritual on him. Kohl tried to explain how the ritual works but the duke did not listen. Kohl gave in when the duke summoned his knights on him and cast the ritual, however, because of the dukes heart being tainted with evil, he received a curse instead of a power. The terrible curse gave the evil duke permanent hallucinations, such as monsters and fake pain, and anyone who would look into his eyes would be forever tortured by the inescapable curse. Henceforth whenever one would show to possess a similar curse, he would be referred to as a carrier of Kohl's Plague.
Ability: When Kohl's Plague is activated the user will gain a very light purple aura around his/her eyes. Anyone who looks into the users eyes will begin to see illusions of monsters and feel pain whenever the monsters manage to hit the trapped being. The monsters do not cause actual body harm, and cannot be defeated. The only problem is that the user cannot fully control their powers, so the monsters may rebel during certain periods.
Usage: The user gains the ability to create illusions of infinite armies of monsters within the minds of those who look into his/her eyes. The eye ability itself lasts for 3 posts and the illusion will work as long as the it is active. The user cannot fully control their powers and so the illusions will occasionally turn against the user, meaning they'll attempt to cause harm to their master (must roll an attack dice to see if the monsters will rebel, a dice that says "Attack" means the monsters remain on their masters side, a "Miss" means they rebel). Has a cool-down of 6 posts and only usable up to three times per thread.
Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)
- D Rank Spells:
Name: Blast Fist - Bura suto ken (ブラスト拳)
Rank: D
Type: Offensive/Active
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: Bomb Trap - Bakudan torappu (爆弾トラップ)
Rank: D
Type: Offensive/Active-Passive
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: Blast Burst - Bura suto rensha (ブラスト連写)
Rank: D
Type: Supportive
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Name: Bomb Pellets - Genbaku peretto (原爆ペレット)
Rank: D
Type: Offensive/Active
Duration: 1 Post
Cooldown: 2 Posts
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)