Magic
Primary Magic:
Gravity Telekinesis
Secondary Magic: None
Caster or Holder:Caster
Description:
This is a rare Magical fusion that was known to be rare about it’s outcome and known that normal humans will find it hard to control this type of magic since it pays a toll on normal humans bodies. This magic is know to take two rare magics and combine them into one,this magic being Gravity Telekinesis which deals heavy on Gravity magic and Telekinesis magic as one,this magic can be used in different aspects as it was known to only be used perfectly without the toll price of the body by unnatural beings such as a /angel like Misaki. Due to also harboring the Magician spirit of old it allows her to hold and master this magic with little to no problem. This magic deals heavy with Area of Effect and Absolute control.. Due to this it is very hard for Misaki to be successfully challenged by close quarter combat users.
Misaki use this magic in a special way,along with it’s obvious area of effect and absolute control that she gets. She use it as a boost to herself or her allies spells,she even go as far using it as a speed debuff by applying gravity to the targets body weighing them down a bit. The way she use it is more Supplementary/Offensive though it have some defensive capabilities. When in Misaki’s hand the magic itself is shown how strong it can be in the hands of an Angel and only gets stronger as she ranks up.
Strengths:
Lineage:
Magician's Spirit:
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omni-potent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to magical power, ability to identify the enemies magic. Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain a large increase of magical power, as well as have the old Sage share their body for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for 10 posts.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius with an explosion of fifteen meter radius.
Unique Abilities:
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Primary Magic:
Gravity Telekinesis
Secondary Magic: None
Caster or Holder:Caster
Description:
This is a rare Magical fusion that was known to be rare about it’s outcome and known that normal humans will find it hard to control this type of magic since it pays a toll on normal humans bodies. This magic is know to take two rare magics and combine them into one,this magic being Gravity Telekinesis which deals heavy on Gravity magic and Telekinesis magic as one,this magic can be used in different aspects as it was known to only be used perfectly without the toll price of the body by unnatural beings such as a /angel like Misaki. Due to also harboring the Magician spirit of old it allows her to hold and master this magic with little to no problem. This magic deals heavy with Area of Effect and Absolute control.. Due to this it is very hard for Misaki to be successfully challenged by close quarter combat users.
Misaki use this magic in a special way,along with it’s obvious area of effect and absolute control that she gets. She use it as a boost to herself or her allies spells,she even go as far using it as a speed debuff by applying gravity to the targets body weighing them down a bit. The way she use it is more Supplementary/Offensive though it have some defensive capabilities. When in Misaki’s hand the magic itself is shown how strong it can be in the hands of an Angel and only gets stronger as she ranks up.
Strengths:
- Force Of Gravity-
Due to the force of Gravity of this special magic,the magic is allowed to slow people down by cutting down their speed depending on the force of the gravity,this makes this type of magic deadly if used by the skilled. - Area Of Effect-
This magic is very widespread so it affects a huge area with the spell used this make it very certain to hit it’s target. - Can’t Play With Gravity-
Due to gravity being a AOE it is very hard to outright dodge the spells,and has nothing that can hardly cancel it unless met with a opposing force and only avoid getting affected by it.
Weaknesses: - Self Affliction-
This magic is dangerous due to the many possibilities of the magic,due to the magic itself being a AOE it is possible if the user isn’t careful they can be affected by their own spells,this mean if they are in the AOE they will be affected along with their targets. This makes this a weakness of the magic since the user can be affected to. - Weightless Things-
Things that carry no type of weight,such as Fire,Light,lightning and shadow magic which carries no weight will not be affected by this magic since it carry no weight or the like and can break through the spells of this magic without being stopped by it. - Intangible Things-
Gravity can only effect objects which have mass.As such,intangible items which do not can usually ignore gravity’s effects. - Force Of Gravity Enhancement-
This weakness kicks in when the target is under the effect of a gravity spell,this makes it for if the target use a downward attack going with the gravity,the attack must be physical the gravity increases the attacks damage by a rank this boost doesn’t help the user only the target.
Lineage:
Magician's Spirit:
Description: The first human gifted with the ability of magic became a powerful Sage of wisdom, and was the messenger of the Gods. Able to lift up mountains, part the oceans, conjure meteors, summon massive tornadoes, Open black holes out of thin air, call upon the stars themselves to come to his aid. However, he was not immortal, and though he did magnificent deeds and told the word of the Gods; he knew he would not live forever and that they would choose another. Unable to let go of his duties, he chained his spirit to the physical world so it can inherit a new host, and transfer his powers to them. Doing this however, relinquished all of his omni-potent power. Those who inherit his spirit, will gain him as a mentor of guidance; but will need to unlock the power of the magic themselves.
Ability: 25% increase to magical power, ability to identify the enemies magic. Ability to summon mage to fight, able to communicate with an ancient spirit with vast information.
Usage: The user will passively gain a large increase of magical power, as well as have the old Sage share their body for guidance. They can however, summon the mage to perform a powerful spell in times of great crises once per thread. Doing this however, will drain the user of their available magic, and relinquish the Sage's wisdom and guidance for 10 posts.
Spell: Flare of Solaria- Crash of the Majestic Sun; The Sage will appear next to the user and conjures a Meteor to fall from the sky upon a 30 meter radius with an explosion of fifteen meter radius.
Unique Abilities:
- Flight-
Due to Misaki’s control over gravity,she is able to control it to a point along with her Telekinesis. Using the force of Gravity along with Telekinesis free control she is able to fly by default even when her wings aren’t out. This ability allow her to fly up to 15m in the air but any higher the force of gravity will be to much. the height she can go will increase as she ranks up. - Increased Speed-
By controlling the gravity around her body and using Telekinesis to collide with gravity she is able to increased her speed by 15% more than her average speed of her rank. - Increased Strength-
By controlling the gravity around her body and using Telekinesis to collide with gravity she is able to increased her strength by 10% more than her average strength of her rank. - Gravitational Sensory- This ability comes with the magic due to it being a rare magic to begin with,within a 50m radius around the user this allows her to sense anything that enters her gravitational field making it difficult to sneak up on her.
Spells:
- D Rank:
Name: Centerfocus
Rank: D
Type: Offensive
Duration: 2 posts
Cooldown: 3 posts
Description: By focusing the user's magic onto an object, living or not, the user can increase gravity's effect on that object. The gravity is focused on the object, not the location, thus if the object moves, the spell still effects it. Though it does a low level amount of damage, the most useful feature of this spell is to slow opponents who base themselves on speed. The gravity can only effect one object at a time, and does not produce an area of effect, only targeting that object and nothing else, not even the air around the object. Can only affect one object or person at a time at this rank. This spell damage improves with its Rank so at this rank it only works on D rank.
Strengths:- Smacks speedsters in the face, metaphorically speaking, by reducing their speed by 20%
- Continuous, meaning it does not take any magic to maintain after its original use.
- Tactical usage can make this spell effect an object to make it move slower.
Weaknesses:- Can only affect a single target at a time
- Cannot switch targets until the cooldown is over.
- Cannot cancel the spell by will, it only expires after the duration is over.
- If used on a living being, said living being gains 20% strength if they used downward attacks.
Name: Mass redirection
Rank: D
Type: Supplementary
Duration: 3 posts
Cooldown: 4 posts
Description: The user alters their own gravity, sending all their weight into their hands and feet, enhancing the strength of their attacks greatly.
Strengths:- The user does 50% normal damage with melee attacks.
- The user can move the parts of their body other than hands and feet with extreme speed.
- The user can use this in conjunction with weapons to enhance their damage as well.
Weaknesses:- Costs continuously, but can be canceled during the duration
- User will be strained to stop their momentum, making failed attacks very dangerous.
- The user's magic abilities are not enhanced by this, making them reliant on melee during the activation.
- The user cannot stop their momentum as they normally could, making any attacks or movements almost impossible to stop, or alter after moving.
Name: Gravinesis
Rank: D
Type: Supplementary
Duration: 2 post
Cooldown: 3 Posts
Description: After touching an item which she can lift normally, the user is able to control the item's gravity and the effect gravity has on the item. In layman's terms, the user gains the ability to telekinetically control the item, so long as they are able to lift it with their own strength. Once this is used on an item, the magic binds itself to the item, meaning the spell will not expire unless it is dispelled somehow or if the spell itself comes to a end the item with the magic around it will automatically come to a end. This can only affect one item at a time since it's D rank
Strengths:- Can be used in combination with weapons to create long range attacks.
- Can be used to create traps.
- Once activated on an object, it requires no further magic to control, since the magic binds itself to the object.
Weaknesses:- Cannot be used to lift objects which the user cannot lift with their own arms.
- Object cannot make sharp turns when in motion.
- Requires concentration, so if the user is distracted, they will not be able to maintain the spell.
- If the object is struck with dispelling magic, the spell is canceled.
Name: Zero G
Rank: D
Type: Supplementary
Duration: 3 posts
Cooldown: 4 posts
Description: The user decreases the effect gravity has on them, allowing them to move much faster, though at the cost of weaker hits. This is seen visibly as an 'aura' of magic around the user. The gravity that is around the users body is lessened by -25% which gives them the speed boost and area affected by this spell is the users body only.
Strengths:- The user, during the duration of this spell, has a moderate speed increase of 25%
- The user can extend this to their weapons to swing the weapon faster as well, though it must be a melee weapon.
- The user, being lighter, can preform acrobatic stunts far beyond what they normally could.
Weaknesses:- The user cannot use other spells during the time this spell is active.
- The user does not gain a reaction speed boost, meaning their mind may not be able to fully process their speed, allowing it to be used against them.
- The lack of gravity means the user does not hit as hard, though not by much. Their strength is lowered by 5% for the duration of this spell.
- The user also has less control of their actions, making it easy to use their momentum against them, provided the opponent has a basic understanding of physics.
- Smacks speedsters in the face, metaphorically speaking, by reducing their speed by 20%
- C Rank:
Name: Pulse
Rank: C
Type: Defense
Duration: Instant
Cooldown: 3 posts
Description: The user flexes their arms at their side, like some DBZ power ups, and creates a pulse of energy, pushing whatever is within a meter of them back. The amount of power the pulse generates is rather high, but it does not truly physically damage anyone, merely pushing them back. Energy is 5m around the user and the distance she can start pushing people back is at 25ft.
Strengths:- The push is incredibly strong, equal to a C rank, though it only does half a C rank worth of damage by pushing.
- The user can use this to keep themselves safe from projectile or melee attacks, so long as the attacks can be affected by gravity. Only against C Rank Spells/Projectiles or Melee weapons
- This allows the user to assume an epic pose, and actually have a use for it. Also, this can be useful for crowd control
Weaknesses:- Like most gravity techniques, the user must pause their movements for a moment before use, giving faster enemies a chance to react during that time.
- The damage it deals is pathetic in comparison to most things.
- Lightning, fire, and any weightless things are not effected by this.
- The user cannot use another spell in the same post as this, unless it is a solo thread.
Name: Condense
Rank: C
Type: Offense
Duration: Instant
Cooldown: 2 posts
Description: The user focuses a ball of air somewhere on their body, before launching it at their target. The gravity the use emits condense air into a bullet shape, before launching it at someone with incredible speed, matching an actual bullet. With this, the user can use any matter so long as it is in either a liquid or gaseous state. The bullet is also the size of an actual bullet. The bullet moves 11 m/s due to the gravity being used to make it do so,the range of the spell is 20m and can be fired from anywhere on the body the user just gotta have their target within sight. It deals damage up to C rank when it make contact with a target.
Strengths:- The ability can be used instantly, making it a perfect surprise attack.
- The beam travels incredibly quickly.
- This spell can be used from anywhere on the body, making it possible to fight with two broken arms.
Weaknesses:- Generally speaking, since the ability sends out either liquid or gaseous state matter, resistances to whatever the user sends out will act as if they sent water/air, thus making someone resistant to wind attacks resistant to this, as long as gaseous matter was used.
- Unlike guns, this cannot be 'curved' or manipulated after it is shot. It travels in a straight line.
- The basic problem is that the user must remain still for a single moment, before launching the spell. This gives an opponent faster than the user an advantage.
- Since only one bullet can be launched at once, the user cannot spam this ability, at all.
Name: Pull
Rank: C
Type: Offensive
Duration: Instant
Cooldown: 3 Posts
Description: The user holds their hand up, pulling the target towards them via gravity manipulation. The target behaves as if the earth's gravity suddenly shifted to where the user is, accelerating at the same rate as a falling object. 25m AOE and can be used against four people at a time,if the users rank is equal or lower than the users. If the target is higher in rank than the spell they can resist the forceful pull. The user can only use this if the target is within range and sight of the user.
Strengths:- Allows the user to bring enemies closer to them for melee
- Allows the user to pull items much heavier than they can lift towards them, to strike opponents between the object and the user.
- Can be used in conjunction with Push to add C rank damage.
Weaknesses:- User cannot stop items heading toward them
- User must stand still until the object begins to fly toward them.
- Does not have offensive power unless used with Push
- If the target lands a physical attack against the user, the damage is doubled.
Name: Barrier
Rank: C
Type: Defensive
Duration: 2 posts
Cooldown: 3 posts
Description: The user concentrates on the air with telekinesis, creating a center of gravity somewhere on their body which attracts a thin layer of air around itself, effectively making a shield of solid air. The shield can grow up to five meters around the area of the body but can be smaller if the user says so.
Strengths:- Shield can handle up to 2 C rank damage before breaking
- Shield can be formed anywhere on the body
- No continuous cost.
Weaknesses:- User cannot move while shield is active
- The shield cannot block wind attacks.
- The shield is flat, so moving around it is an obvious option.
- Shield forms somewhat slowly, so the user must know a spell is coming to block it in time.
- The push is incredibly strong, equal to a C rank, though it only does half a C rank worth of damage by pushing.
- Signature Spell:
Name: Push
Rank: Signature Spell ranks with user.
Type: Offensive
Duration: Instant
Cooldown: 2 posts
Description: The user creates a pushing sensation several times more powerful than earth's natural gravity, in the direction their palm is facing during the activation of this spell.
Strengths:- The spell outputs Quick unexpected C Rank damage each time,but this is due to the incisbility of it since gravity is well gravity and the release is quick due to just needing the moving of the user hand.
- The area of effect is large, going up to 30m range from the user, in a cylinder with a diameter of 5m range.
- The spell can be cast repeatedly due to the small cooldown, allowing it to be one of the more spammable spells.
Weaknesses:- The user must stand still and raise their hand before using this.
- The direction of the push is a straight cylinder from the users palm, no turning or angling.
- After three uses, the user's arm is unable to move again for the remainder of the topic.
- The spell can be used against the user, by simply forcing their palm to point towards them before the spell is fully activated.
- The spell outputs Quick unexpected C Rank damage each time,but this is due to the incisbility of it since gravity is well gravity and the release is quick due to just needing the moving of the user hand.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Last edited by Misaki on 29th January 2015, 1:10 pm; edited 11 times in total