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    Zerian (Ruckus) Magic

    TorchFire
    TorchFire

    Player 
    Lineage : Feeling Empty
    Position : None
    Posts : 7
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Completed Zerian (Ruckus) Magic

    Post by TorchFire 2nd January 2015, 5:43 pm

    Primary Magic: Deception

    Secondary Magic: --

    Caster or Holder: Caster

    Description: This magic is used to play mind games on the opponent but, these "mind games" are not illusions. This magic thrives off of what the enemy has been through or done. So if someone has a lot of guilt you use that against them by making something to trigger the memory of what they have done or been through.

    Zerian uses this magic to make people remember their past and strike them when they are not focusing on battle. He also uses this magic to make people confess about their evil doings. He also uses this magic to read minds of others by creating things made by their thoughts and try to piece these items together.

    Strengths:

    • Good for getting into other people's minds


    • Good for learning weaknesses of the opponent


    • Good for distracting opponents


    Weaknesses:

    • Will have weak power if the other person hasn't been through or done anything wrong


    • Uses up a lot of magic power for each spell


    • Might anger the opponent (Only a weakness if the opponent is driven by anger)


    • The opponent might not care about their past


    Lineage: Feeling Empty

    Unique Abilities: Zerian has one Unique ability and that ability is "Broken Spirit", this comes into play when Zerian is angered tremendously. During this ability Zerian loses all train of thought and then thrives on destruction and will hurt anyone he pleases. This ability can only be stopped when he sees his exceed, Fiertè, or one of his close friends such as, BekettOrean.

    Access:

    Summon:

    Send:

    Summon: Shadow Effigy:
    Cirven
    Cirven

    Devil's Advocate


    Devil's Advocate

    Moderator- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Guild Master- Demon Slayer- Senior [500]- Novice [250]- Player 
    Lineage : The Devil Jester
    Position : None
    Posts : 2448
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 35
    Experience : 833,050

    Character Sheet
    First Skill: Devil's Zeal
    Second Skill: Aphyon Jivven
    Third Skill: Vir'ednith

    Completed Re: Zerian (Ruckus) Magic

    Post by Cirven 3rd January 2015, 1:39 pm

    *Walks up to you doing the macarena and starts to speak while still doing it*

    Hey Torch, review time. Bump after you are finished and if you have any questions or anything you can PM me.

    TorchFire wrote:Primary Magic: Deception

    Secondary Magic: --

    Caster or Holder: Caster

    Description: This magic is used to play mind games on the opponent but, these "mind games" are not illusions. This magic thrives off of what the enemy has been through or done. So if someone has a lot of guilt you use that against them by making something to trigger the memory of what they have done or been through.

    Zerian uses this magic to make people remember their past and strike them when they are not focusing on battle. He also uses this magic to make people confess about their evil doings. He also uses this magic to read minds of others by creating things made by their thoughts and try to piece these items together.

    Strengths:

    • Good for getting into other people's minds


    • Good for learning weaknesses of the opponent


    • Good for distracting opponents


    Weaknesses:

    • Will have weak power if the other person hasn't been through or done anything wrong


    • Uses up a lot of magic power for each spell You can drop this weakness if you want seeing as it will just cost you more for doing spells that most people have different variations of for no extra cost.


    • Might anger the opponent (Only a weakness if the opponent is driven by anger)


    • The opponent might not care about their past


    Lineage: Feeling Empty

    Unique Abilities: Zerian has one Unique ability and that ability is "Broken Spirit", this comes into play when Zerian is angered tremendously. During this ability Zerian loses all train of thought and then thrives on destruction and will hurt anyone he pleases. This ability can only be stopped when he sees his exceed, Fiertè, or one of his close friends such as, BekettOrean. This ability is stated here more like a social thing than an ability seeing as it gives no boosts to your character at all as well as it doesn't necessarily fit with what your magic is doing much.

    Access:

    Summon:

    Send:

    Summon:


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    Zerian (Ruckus) Magic LxcTBIi
    Character Info:

      Current date/time is 17th November 2024, 8:45 pm