Magic
Primary Magic: Corpus Ignis (body of fire)
Secondary Magic: N/A
Caster or Holder: Caster
Description: Corpus Ignis is a magic which is literally translated to mean "Body of Fire" so it is clearly made to use Nurias body, which is made of fire, to create spells. She uses her body to use many different spells, however all of them being Fire based. While the magic is using her body, this is not only limited to melee attacks, Nuria does use ranged attacks such as fireballs and also has some spells that don't deal damage, such as buffing abilities. Corpus Ignis also has the aspect of advantage, trying to get over your opponent by making sure their advantages change to disadvantages.
Innate Abilities:
Aura Type: N/A
Strengths:
*Very strong against plant magic users
*Can be used for offense or defense, despite her mainly using it for offense
*Used to overpower opponents
*Can burn and heat up magic items to make an advantage
Weaknesses:
*Water deals 1 rank up damage to Nuria (D would do C, B would do A, etc)
*Not a varied arsenal, all spells are related to fire and if you can get over fire you can get over all her spells
*Fire resistance holds a great advantage
*Fire Slayers hold a very distinct advantage over this magic
*Burns never last long
Unique Abilities:
*(Out of combat ability only) Nuria's body burns whatever flammable object it touches, and is hot-to-the-touch, but doesnt deal damage if someone touches her they will just acknowledge its heat. If she touches a block of wood the wood would burn, and if someone pokes her for no reason their heat percepting nerves would tell them to jerk their hand back because fire is hot this ability does NOT portain to battle however
*(In battle ability) Nuria can increase the temperature of her body, meaning for each rank she can become hotter and hotter but they scale upwards by rank and increasing heat, making it easier to burn things and increase resistance to fire Scale goes-
D-Rank: Dark Red- can burn magic wood 10% resistance to fire
C-Rank: Dull Red- can burn magic wood faster than D, can burn plant and flower-based magic 15% resistance to fire
B-Rank: Cherry Red- can start to heat up magic metals such as armors, and can burn magic wood and other plants easily 20% resistance to fire
A-Rank: Orange- can burn magic wood and plants almost instantly, can cause 2nd degree burns, can heat up magical metals very quickly but cant melt, 25% resistance to fire
S-Rank and SS-Rank: Bright Yellow for S and white for SS- can incinerate wood and other plants, cause 2nd degree burns and can heat up metals very quickly and eventually melt magical metals, 30% resistance to fire at S rank and 35% at SS rank
H-Rank: Blue- can incinerate magical wood and plants, cause 3rd degree burns, and can heat magical metals very quickly 40% resistance to fire
*Note* this burning armor factor only applies to armors that does NOT have any resistance to fire
*(In combat ability) Nuria can pick up a flammable object during battle such as a treebranch, ignite it on fire and use it as a weapon, the newly made weapon dealing equivalent to users rank damage
Spells:
List of Spell Fusions:
Name N/A
Rank: N/A
Type: N/A
Fused Spells N/A
Primary Magic: Corpus Ignis (body of fire)
Secondary Magic: N/A
Caster or Holder: Caster
Description: Corpus Ignis is a magic which is literally translated to mean "Body of Fire" so it is clearly made to use Nurias body, which is made of fire, to create spells. She uses her body to use many different spells, however all of them being Fire based. While the magic is using her body, this is not only limited to melee attacks, Nuria does use ranged attacks such as fireballs and also has some spells that don't deal damage, such as buffing abilities. Corpus Ignis also has the aspect of advantage, trying to get over your opponent by making sure their advantages change to disadvantages.
Innate Abilities:
Aura Type: N/A
Strengths:
*Very strong against plant magic users
*Can be used for offense or defense, despite her mainly using it for offense
*Used to overpower opponents
*Can burn and heat up magic items to make an advantage
Weaknesses:
*Water deals 1 rank up damage to Nuria (D would do C, B would do A, etc)
*Not a varied arsenal, all spells are related to fire and if you can get over fire you can get over all her spells
*Fire resistance holds a great advantage
*Fire Slayers hold a very distinct advantage over this magic
*Burns never last long
Unique Abilities:
*(Out of combat ability only) Nuria's body burns whatever flammable object it touches, and is hot-to-the-touch, but doesnt deal damage if someone touches her they will just acknowledge its heat. If she touches a block of wood the wood would burn, and if someone pokes her for no reason their heat percepting nerves would tell them to jerk their hand back because fire is hot this ability does NOT portain to battle however
*(In battle ability) Nuria can increase the temperature of her body, meaning for each rank she can become hotter and hotter but they scale upwards by rank and increasing heat, making it easier to burn things and increase resistance to fire Scale goes-
D-Rank: Dark Red- can burn magic wood 10% resistance to fire
C-Rank: Dull Red- can burn magic wood faster than D, can burn plant and flower-based magic 15% resistance to fire
B-Rank: Cherry Red- can start to heat up magic metals such as armors, and can burn magic wood and other plants easily 20% resistance to fire
A-Rank: Orange- can burn magic wood and plants almost instantly, can cause 2nd degree burns, can heat up magical metals very quickly but cant melt, 25% resistance to fire
S-Rank and SS-Rank: Bright Yellow for S and white for SS- can incinerate wood and other plants, cause 2nd degree burns and can heat up metals very quickly and eventually melt magical metals, 30% resistance to fire at S rank and 35% at SS rank
H-Rank: Blue- can incinerate magical wood and plants, cause 3rd degree burns, and can heat magical metals very quickly 40% resistance to fire
*Note* this burning armor factor only applies to armors that does NOT have any resistance to fire
*(In combat ability) Nuria can pick up a flammable object during battle such as a treebranch, ignite it on fire and use it as a weapon, the newly made weapon dealing equivalent to users rank damage
Spells:
- D Ranked Spells:
- Ignis Iacula:
- Name: Ignis Iacula
Rank: D
Type: Fire, Offensive
Description: Ignis Iacula, or fire shot is your average fireball. She creates a ball of fire with one foot in diameter and hurls it at the opponent at 4 feet per second, and when it collides with them causes burns to what it touches.
Strengths:
*Ranged attack
*Fire element
*Deals burning and physical damage, but damage will never exceed D-Rank
*Burns any flammable material, including flesh, that it meets upon contact
Weaknesses:
*Doesn't deal anything past 1st degree burns
*Fire-Resistant or burn resistant items it cant affect
*Doesn't go extremely fast compared to other spells that other people have
*Has a small diameter
*Can be eaten by Fire Slayers
Duration- Instant
Cool down- 2 posts
- Deorum Ignis:
- Name: Deorum Ignis
Rank: D
Type: Fire, Defensive
Description: Deorum Ignis, or fire of the gods, is a spell that Nuria uses when she gets very angry or feels she needs a little extra defense. Similar to her lineage, she gets a dragon ball z-type aura of flames surrounding her that provides a shield against certain attacks, but doesn't deal return damage and doesn't increase speed, and obviously isn't made of lightning.
Strengths:
*Each non-water based magical attack deals 1/2 a D-Rank spell less than it would
*Fire based deals 3/4 a D rank less
*Can be used with the lineage for a better combination of defense and offense
Weaknesses:
*Does not do return damage or recoil
*Water magic breaks through without problem
*Is not technically a shield, it is more of a "wear down" spell that decreases power, so abilities of spells that require the attack to fully hit will still be in effect
*Shield can be depleted fully by nullifying magic or be eaten by slayers, which will automatically set it to the cool down
Duration- 3 posts
Cool Down- 4 posts
- In Flamma!:
- Name: In Flamma!
Rank: D
Type: Fire, Supportive
Description: In Flamma!, meaning Flame On! (Yes I make references :P) is when Nuria changes her legs out of their physical form, changing them completely into true fire and launches herself into the air, granting a higher speed and flight like a rocket ship for a short amount of time.
Strengths:
*Grants flight for set duration
*Grants an Arial advantage for fighting
*Increases speed by 1 D-Rank
*Grants lower access to her body, meaning less of a target to hit
Weaknesses:
*After the duration is over, Nuria will fall, REGARDLESS of how high she was before it ended
*Grants No buff to any stat aside from speed
*Doesn't do damage
*Restricts access to melee combat sort of, because Arial combat against another person who can't fly is hard to do physically
*Can't use her magics ability to create makeshift weapons unless she already has one in hand
Duration- up to 3 (can stop whenever but cool down applies)
Cool down- 4
- Ignis de Virga:
- Name: Ignis de Virga (rod of fire)
Rank: D
Type: Fire, Offensive
Duration: Instant
Cooldown: 2
Description: Nuria summons a sharp on both points, rod of fire that is very similar to the lightning bolt Zeus is depicted as using... except not all ziggy-zaggy. It is 3 foot long, and 2 inches in radius. Its fully straight and, when thrown would slice the opponent, meaning the spear/rod itself didnt directly impact them, or it would smack them dead in (any real bodypart to be honest) and then deal its damage.
Strengths:
*Has two ways of dealing damage
*Upon a direct attack the force will make the opponent stumble or get disoriented
*Rod burns whatever flammable object it touches upon impact
Weaknesses:
*Can be dispelled by a water spell D rank or higher
*Due to its small, skinny structure it is easier to avoid than most
*Much like a javelin, Nuria must throw it at an angle since it is solidified and has weight
*Doesn't deal an effect burn, it only leaves a trail of fire if it goes through dry grass or burn a tree, it doesnt deal additional damage due to spell effect
- C Ranked Spells:
- Navalium Ignis:
- Name: Navalium Ignis
Rank: C
Type: Fire, Offensive
Description: Navalium Ignis, or arsenal of fire, is cast by Nuria turning her hand into a weapon. There isn't many weapons however, despite it being called an "arsenal." The weapons she can turn her hand into are a shield of 3 foot in diameter which comes off her arm, she can turn her hand and wrist into a blade that is 1 foot long, a whip that extends to 3 feet long, or change both arms into longswords of 4 feet each.
Strengths:
*Any weapon or item made can parry or block others of its rank before destruction
*Each made of fire element
*Various different items making using the spell twice or more less predictable
*Shield can absorb one equal-rank fire spell before it's destruction, meaning it can take the spell than take another C-rank spell before it's destruction
*Each attack that hits causes a 2-post burn, which deals D ranked damage for the duration of the burn
Weaknesses:
*Despite there being multiple items it can change into, Nuria only can change her arm into one of the four items before the cool down applies, and can not swap in between
*Any Water spell destroys the items, regardless of rank
*Not really long range weapons, and doesn't help in long range situations
*Can not cut through anything of greater rank
*If the item takes users damage before the duration ends, the item will break and her arm will be returned to normal and the cool down Will start
Duration- 4 posts
Cool down- 5 posts
- Verum Flamma:
- Name: Verum Flamma (True Flame)
Rank: C
Type: Fire, Supportive
Duration: 3 posts
Cooldown: 4 posts
Description: Nuria's body goes out of its physical, solidified form and changes completely into non-solidified fire, but she still seems to have the "shape" of her solidified form.
Strengths:
*Each non-physical attack passes directly through her for the duration
*Each physical attack Nuria does will deal a burn, of 1 D rank for 2 posts each
*She can still throw attacks that doesnt require physical contact, such as Fire Shot or Rod of Fire
Weaknesses:
*Cant use other spells that require altering of the body, such as Arsenal of Fire or Flame on!
*Physical attacks dont deal physical damage to the opponent
*Burns dont stack (i.e one burn, then another in the process of the other burn ADDS onto it)
*Cant weild items (with the exception of her crest of fire) or weapons or armors in this state
- Ignis Flatu:
- Name: Ignis Flatu (fire blast)
Rank: C
Type: Fire, Offensive
Duration: instant
Cooldown: 2
Description: Fire blast is... exactly what you would think it is. It is a kamehameha-type blast of fire which Nuria fires from her hands. This blast of fire goes at 8 feet per second and has enough force to break down a tree.
Strengths:
*When hitting the opponent it sends them back 10 ft
*Has a range of 20 meters
*Can break down surrounding non-magical structures, such as trees and other stuff for a better field advantage
Weaknesses:
*If encountered with another spell of equal blast-type manner from a spell of equal rank they both will be dispelled
*Cant break through structures of magical fashion
*Requires focus to do, so Nuria can not move or use any other spells during the post it is fired
*Spell weakens for every 10 meters it goes, so at 1-10 meters it deals full C damage but from 10-20 meters it deals only D damage
- Furor Phoenix:
- Name: Furor Phoenix (rage of the phoenix)
Rank: C
Type: Fire, Offensive
Duration: 2
Cooldown: 3
Description: Rage of the Phoenix is, for the first post, Nuria's right fist being surrounded in a ball of flame. For the second post Nuria punches, and her entire front half of her body gets surrounded in fire, and the punch connects which can send an opponent backwards. Basically its the falcon punch.
Strengths:
*This has enough force to send the opponent back 8 meters
*This can also break through magical stone and anything weaker
*Nuria does not have to stand still for the 1st post while she is charging
Weaknesses:
*Does not deal any additional damage higher than C rank
*Doesnt inflict burns
*Very close range, and has pretty much no effect in long range
*Cant break anything stronger than equal rank stone, including metals and anything of a higher ranked spell
- Signature Spell:
- Name: Gemma Ignis Draco (fire twin dragon)
Rank: Scales with User
Type: Fire, Offensive
Duration: Instant
Cooldown: 3
Description: Fire Twin Dragon, just like Mario's Smash which it is based off of, is when Nuria draws energy from within herself, then fires two 5 foot tall dragon heads made entirely of flame, which attack in either one direction or two different ones.
Strengths:
*Each Dragon deals (Ranked) damage, meaning if one misses and the other hits, (Ranked) damage still applies
*Can be fired in multiple directions
*Both deal a burn of 1/2 of (Ranked) damage which in total would deal an aditional 1/2(Ranked) damage entirely over the post afterward
Weaknesses:
*Burns don't stack
*Attack can be countered by recieving (Ranked) damage, or (1 less rank) water damage
*FTD also is relatively slow, going only 6 fps (feet per second for those who don't know) which makes it easier to dodge
*Despite the attack being able to be fired in two different directions, after each dragon is fired they must STAY in that direction
List of Spell Fusions:
Name N/A
Rank: N/A
Type: N/A
Fused Spells N/A
Last edited by Nuria on 8th January 2015, 4:08 pm; edited 9 times in total