Kingdom Darkness Embodiment
Magic Name: Kingdom Darkness Embodiment Magic
Magic Type: Ancient Magic - Solitary (+25% to Damage Reduction)
Second Magic Training:
Second Magic Training
Bonuses: 5x Spell Slots, 1 Signature Spell for each magic, 1 Signature Spell for each magic
Description:
Heavenly Body Magic utilizes stellar energy and astronomical objects within the sky to bolster its power. But for every light there is a darkness and for every spell, a countering one. Kingdom Darkness Embodiment magic is one of the peak magic utilizations of darkness, drawing power from ancient and old pockets of dark energy. Its name is derived from the actual dimension Kingdom Darkness, the realm in which Faera and her minions dwell. Mythal discovered this magic when he consumed the shadows of the realm during his battle with Archimedes, the Trumpet of Despair. It is a magic that reaches into the far, deep recesses of ancient magic, lifting energy from the other dimension itself as well as manipulating the fragments that exist in all darkness, even within Earthland and beyond the norm.
Unique Abilities:
Before the Beginning:
Kingscleave Tier 1: There is no royal line within the Kingdom Darkness, save for the legendary Darkness King. It’s told that only the true ruler of this realm will command its energies with a natural ability that surpasses all. This feat allows Mythal to regenerate 5% of his max HP once per turn as well as extending his magic spell range by 60%.
Kingscleave Tier 2: There is no royal line within the Kingdom Darkness, save for the legendary Darkness King. It’s told that only the true ruler of this realm will command its energies with a natural ability that surpasses all. This feat allows Mythal to regenerate 5% of his max HP once per turn as well as extending his magic spell range by 60%.
Kingscleave Tier 3: There is no royal line within the Kingdom Darkness, save for the legendary Darkness King. It’s told that only the true ruler of this realm will command its energies with a natural ability that surpasses all. This feat allows Mythal to regenerate 5% of his max HP once per turn as well as extending his magic spell range by 60%.
Dark Heritage (Prestige): Kingdom Darkness is composed of the dark substance from before creation and, as such, it is a virulent matter. It requires near divine blessing to keep from suffering from its effects, unless one is a creature born from one or more of the realm’s denizens -- like Mythal. This affiliation with such a toxic realm grants him a countereffect to debuffs (halving them by 50%) as well as granting him a 60% increase to his MP.
Down in the Darkness (Prestige): No matter where one goes in the universe, there are fragments and slivers left over of the primordial substance that is now vaulted within Kingdom Darkness. These portions empower Mythal, granting him a 60% increase in MP as well as a 60% Spell Damage.
- Plot Abilities:
- Compressed Darkness: As stated before, Kingdom Darkness is a powerful magic with an almost unbelievable strength of force. As this substance now courses through Mythal’s veins, he can manipulate it in an outward fashion, granting him the additional ability of telekinesis . He can also summon up portals of darkness to swallow up defeated enemies, absorbing their bodies into a prison of darkness that keeps them ensnared until Mythal releases them. Both of these abilities require OOC permission to use on PC, NPC-Controlled and Event characters.
- Compressed Darkness: As stated before, Kingdom Darkness is a powerful magic with an almost unbelievable strength of force. As this substance now courses through Mythal’s veins, he can manipulate it in an outward fashion, granting him the additional ability of telekinesis . He can also summon up portals of darkness to swallow up defeated enemies, absorbing their bodies into a prison of darkness that keeps them ensnared until Mythal releases them. Both of these abilities require OOC permission to use on PC, NPC-Controlled and Event characters.
- Spells:
- Signature Spell:
- Name: Darkness King Mode (Tome of Corruption)
Rank: S
MP Cost: N/A
Category: Auxiliary
Type: Single Target | Buff
Range: Self/Melee
Speed: Self/Melee
Duration: 10 Posts
Downside:
Description: Mythal embraces the full aspect of Kingdom Darkness, letting its nature mix in with his own magical core. Dark, ominous wisps of darkness billow out from his flesh and his eyes gain a golden ring around the irises as he merges his magic with the cursed magic. The user’s spell damage is increased by 70% for the duration of the spell.
Name: Signs of Darkness I (Lineage)
Rank: S
Category: Auxiliary
Type: Passive
Description: 60% increase to Magic Power
Name: Signs of Darkness II
Rank: S
Category: Auxiliary
Type: Passive
Description: 60% increase to Magic Power
Name: Signs of Darkness III
Rank: S
Category: Auxiliary
Type: Passive
Description: 60% increase to Magic Power
Name: Signs of Darkness IV
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% increase to Magic Power
- D+ Rank Spells:
- Name:Dark Herald I (Prestige)
Rank: D+
MP Cost: 15
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 5 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 112%.
- C+ Rank Spells:
- Name: Dark Herald II (Prestige)
Rank: C+
MP Cost: 22
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 6 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 127%.
- B Rank Spells:
- Name: Dark Herald III
Rank: B
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 6 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 1 effect for 25% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 90%.
Name: Dark Herald IV
Rank: B
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 6 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 1 effect for 25% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 90%.
Name: Dark Herald V
Rank: B
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 6 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 1 effect for 25% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 90%.
Name: Dark Herald VI
Rank: B
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 6 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 1 effect for 25% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 90%.
Name: Dark Herald VII
Rank: B
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 6 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 1 effect for 25% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 90%.
- Advanced B Rank Spells:
- Name: Dark Herald VIII
Rank: B+
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 8 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell speed by 135%.
Name: Dark Herald IX
Rank: B+
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 8 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell speed by 135%.
Name: Dark Herald X (Prestige)
Rank: B+
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 8 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell speed by 135%.
- A Rank Spells:
- Name:Darkness King’s Swiftness
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% increase to Spell Damage
Name:Darkness King’s Depth
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% increase to Spell Damage
Name:Darkness King’s Sight
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% increase to Spell Damage
Name:Darkness King’s Rule
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% increase to Spell Damage
Name:Darkness King’s Strength
Rank: A
Category: Auxiliary
Type: Passive
Description: 55% increase to Spell Damage
Name:Dark Herald XI
Rank: A
MP Cost: 25
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 7 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 97%.
Name:Dark Herald XII
Rank: A
MP Cost: 25
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 7 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 97%.
Name:Dark Herald XIII
Rank: A
MP Cost: 25
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 7 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 97%.
Name:Dark Herald XIV
Rank: A
MP Cost: 25
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 7 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell range by 97%.
- Advanced A Rank Spells:
- Name: Dark Herald XV
Rank: A+
MP Cost: 37
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 9 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell durability by 150%.
Name: Dark Herald XVI
Rank: A+
MP Cost: 37
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 9 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell durability by 150%.
Name: Dark Herald XVII (Prestige)
Rank: A+
MP Cost: 37
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 9 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell durability by 105%.
- S Rank Spells:
- Name: Dark Herald XVIII
Rank: S
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 150%.
Name: Dark Herald XIX
Rank: S
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 105%.
Name: Dark Herald XX
Rank: S
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 105%.
Name: Dark Herald XXI
Rank: S
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 105%.
Name: Dark Herald XXII
Rank: S
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 105%.
Name: Dark Herald XXIII
Rank: S
MP Cost: 30
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 105%.
- Advanced S Rank Spells:
- Name: Infinite Darkness
Rank: S+
MP Cost: 90
Category: Offensive
Type: Burst | Immobilization - Drain - Negation
Damage: 180 HP
Range: 150 Meters
Speed: 300 m/s
Duration: 12 posts
Downside:
Description: Mythal coalesces the darkness from all around him within his own body, compiling it and compressing it. When he releases it, it creates a globe of darkness that is so thick and blinding that it can cause targets within its proximity to become immobilized once every other post. It is composed of the toxic darkness from Kingdom Darkness, draining targets of 5% of their HP once per post. Mythal can also use this to negate a spell, so long as it’s of S+ or lower and Mythal pays the original cost of the spell cast.
Name: Darkstar Armageddon (Prestige)
Rank: S+
MP Cost: 157
Category: Offensive
Type: Burst | Buff - Immobilization - Drain - Negation
Damage: 180 HP
Range: 150 Meters
Speed: 300 m/s
Duration: 12 posts
Downside:
Description: Mythal opens up several small portals to Kingdom Darkness, the shadowy realm appearing for only a fraction before glowing red lights begin to appear. Lasers composed of darkstarlight shoot forward at Mythal’s enemies, looking to dismantle them. For the duration of the spell, Mythal’s spell damage is increased by 131%.
- H Rank Spells:
- Name: Endless Darklight (Fusion Spell)
Rank: H
MP Cost: 117
Category: Offensive
Type: Burst | Immobilization - Drain - Negation - Buff
Damage: 360 HP
Range: 300 Meters
Speed: 600 m/s
Duration: 24 Posts
Downside: Sacrificing one effect for 25% reduction in casting cost, sacrificing one effect for 25% more buff
Description: The combination of Infinite Darkness and Darkstar Armaggedon. Mythal digs deep and pulls on his connection to Kingdom Darkness, crafting a sphere of pure darkness. Within the dark void of Infinite Darkness appears light - purple stars that sparkle in the seemingly endless black sky. The sight is beautiful until the light begins to grow brighter. Then beams of darkstarlight begin to rain down upon the enemy from every side, blasts meant to hurt and hinder all at the same time. The enemies caught within the sphere will be immobilized every other post so long as they remain and take damage and will have their HP drained by 5% once per post. For the duration of the spell, Mythal’s spell damage is increased by 131% and he can use the spell to negate another spell of H rank or below, so long as he pays the original casting cost.
Name: Dark Herald XXIV
Rank: H
MP Cost: 35
Category: Auxiliary
Type: Single Target | Buff
Range: Self
Speed: Self
Duration: 10 Posts
Downsides: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal draws from the primordial magic from within, boosting his natural abilities beyond the norm. This buffs the user’s spell damage by 112%.
- Advanced H Rank Spells:
- Name: The Cannons of Neverown
Rank: H+
MP Cost: 105
Category: Offensive
Type: Multi-Target | Buff - Immobilization - Homing - Piercing
Damage: 160 HP
Range: 700 Meters
Speed: 600 m/s
Duration: 25 Posts
Downside:
Description: Mythal extends his hand outwards and summons forth a massive wall made of darkness. From this erected magical structure emerges long tubes, dozens all along the surface. From the depths of the cannons darkstarlight compiles and releases a barrage of red and purple lasers that streak through the sky intent on the targets before it. Anyone hit by the spell suffers immobilization once every other post so long as they are hit again and the lasers themselves home in on the targets, capable of piercing shields at the cost of half their damage. For the duration of the spell, Mythal’s spell damage is buffed by 115%. This can fire 25 lasers per post.
Name: The True Darkness King (Prestige)
Rank: H+
MP Cost: 52
Category: Auxiliary
Type: Single Target | Buff - HP Regen - Negation
Range: Self
Speed: Self
Duration: 25 Posts
Downside: Sacrifice speed/range for 50% more buff, sacrificing 2 effects for 50% reduction in MP cost.
Description: Mythal takes on the full mantle of the Darkness King, transforming into a brand new form While in this form, Mythal’s regenerates 5% of his total HP once per post. His magic spell damage in buffed by 172% and he can utilize this form to negate a spell, so long as it is of H+ rank or below and Mythal pays the original casting cost.
Name: Darkness King's Judgment (Prestige)
Rank: H++
MP Cost: 420mp
Category: Offensive
Type: Multi-Target | Drain - Buff - Homing
Damage: 480 HP
Range: 1400 meters
Speed: 600 m/s
Duration: 50 Posts
Downside: 1 effect and 50% speed sacrificed to increase buff by 50%, base MP cost doubled in exchange for 50% increase to base damage.
Description: The ultimate judgment a master of Kingdom Darkness can bestow on someone. Mythal pulls out all the stops from his connection with Kingdom Darkness, cursed, toxic darkness compressing over his hands. When it has reached its breaking point, he points his hands outwards. The darkness rushes out to his enemies, corrupting shadows, poisoning the crevices both in and around their bodies. It takes control and attempts to tear the enemy apart by their own naturally-born darkness about them. This spell drains both HP and MP by 10% respectively as well as homes in on targets. For the duration of the spell, Mythal benefits from a 345% buff to his spell damage. This can hit up to 50 targets in one post.