Name: Gauntlets of Jyuubei
Rank: Legendary +
Type: Gauntlets/Sword
Description:
Strengths:
-Can swap between a short sword and gauntlets for fighting.
-Each has their own abilities to give to Sephiria
-Can be reformed with 15% of Sephiria’s magical power.
Weaknesses:
-Takes a post to change from one form to another.
-Cannot defend against A-rank or higher attacks.
-She can only use the abilities of the form she has active.
-She can only have the gauntlets active or the sword, not both
Abilities:
Punching Power: The user gains a 10% increase in strength while the Gauntlets are in their normal mode.
Speedy Slice n’ Dice: The user gains a 10% increase in speed while the Gauntlets are in sword mode.
Name: Invisible Suit of Speed
Rank: Legendary
Type: Invisible suit, Armor
Description:
Strengths:
-Increases the speed of the user by 60% while being worn.
-Increases the evasion ability of the user by 40% while being worn.
-Is invisible to the naked eye, so its unable to be seen while she’s wearing it.
Weaknesses:
-Does not defend against Physical attacks
-Cannot resist A-rank or higher spells
-Suit can be seen with vision spells and anyone higher ranked than the user.
-Does not add any additional physical damage to the user’s strikes, only boosting speed and evasion abilities.
Abilities:
-Speedy Gonzales: Sephiria gains a 60% boost in speed while wearing this armor. Rank A
-Dodgy Dodgerson: Sephiria gains a 40% boost in evasion while wearing this armor. Rank A
Name: Ring of the Poison Bearer
Rank: Legendary
Type: Ring
Description:
A ring that is magical in nature, and has its own magical power source that is poisonous in nature. The ring itself has, naturally, a magical power source that begins at 100%. Sephiria has two abilities with this ring; to recover her own magical energy by creating a cloud of poison with the ring and to increase her own speed. Whenever Sephiria uses the ring in order to create a poison cloud, the ring roughly uses 25% of its own magical energy to do so, however, this does not mean that Sephiria will gain 25% of her magical energy upon consumption she only gains 10% of her own magical energy, and she can only do this once per post.
Strengths:
* Gives Sephiria the option to regain her magical energy, something rare for her element
* Increases Sephiria’s speed
* The ring can be concealed if Sephiria wears something to hide it (E.G a glove).
Weaknesses:
* The speed increase won’t be active once the ring runs out of its own magical energy
* The poison cloud itself doesn’t do any damage or cause any side effects whatsoever. This means that it’s completely useless against opponents.
* Doesn’t give Sephiria its full magical energy, and it can only be used once per post.
* A cloud of poison is a cloud regardless. It can be blown away by A-Rank or higher wind spells if Sephiria doesn’t consume the cloud of poison in time.
Abilities:
-FEED. ME. MORE!: The ring has its own magical energy source, which naturally starts at 100% at the beginning of any thread. Sephiria has the option to activate the rings power and create a small cloud of poison that she is able to consume and regain 10% of her own magical energy. This takes up 25% of the rings own total magical energy pool.
-Speedy Gonzales 2.0: Sephiria gains a speed increase whenever wearing this ring; a 60% boost in speed to be exact. Sephiria must be wearing the ring to have this effect applied, and the ring must have magical energy for the effect to be applied, else it will not work.
Name: Sephiria’s Eye Of Malicious Tempo
Rank: Legendary
Type: Magical Item, Eye.
Description: Sephiria’s left eye, which is now almost always covered with her eyepatch, is a pure blood red gem with a small black pupil. The unnatural thing about it is that her entire eye, even her sclera, is completely red. The eye has its own magical abilities, each one pertaining to speed. With her eye unblocked, Sephiria can see things in an extremely slower motion, allowing her to plan miles ahead of her opponent. The second ability, with her eye blocked, is to touch anything and be able to speed it up or slow it down slightly.
Strengths:
-With her eye unblocked, she sees things at a much slower pace than anyone else.
-With her eye blocked, she can increase or decrease the speed of an object.
-With her eye blocked, she can increase or decrease the speed of a person as well.
Weaknesses:
-If her eye is covered, she sees everything at a normal rate
-She cannot use both abilities at once
-Keeping her eyepatch off for an extended period of time will cause extreme headaches to occur to Sephiria
-Sephiria can only slow things down or speed them up three times per thread.
Abilities:
-Sight of the Flash Goddess: With her eye unblocked by anything, Sephiria sees everything in extreme slow motion. With this ability, everything she sees is 85% slower than its regular speed to her. This allows for her to plan and react faster than most people, and gives her time to formulate plans. Ability Rank: B
-Tempo Turner: With her eye blocked, Sephiria can touch objects/people and increase their speed up to 35%. Sephiria can also do the opposite, and decrease objects/people’s speeds up to 35%. Ability Rank: A
Rank: Legendary +
Type: Gauntlets/Sword
Description:
- Spoiler:
- Spoiler:
Strengths:
-Can swap between a short sword and gauntlets for fighting.
-Each has their own abilities to give to Sephiria
-Can be reformed with 15% of Sephiria’s magical power.
Weaknesses:
-Takes a post to change from one form to another.
-Cannot defend against A-rank or higher attacks.
-She can only use the abilities of the form she has active.
-She can only have the gauntlets active or the sword, not both
Abilities:
Punching Power: The user gains a 10% increase in strength while the Gauntlets are in their normal mode.
Speedy Slice n’ Dice: The user gains a 10% increase in speed while the Gauntlets are in sword mode.
- Poison Spike Covering:
- Name: Poison Spike Covering
Rank: A
Type: Poison, Offensive, Gauntlet use only
Description: Sephiria pounds her gauntlet covered fists together, creating a magic circle in front of her. The gauntlets are covered in a thin sheen of poison, while all around spikes of 3 inches rise from the sheen. This allows her to strike her opponents and deal the regular amount of damage, but also inject them with a hallucinogenic poison that will cause them to see things that aren’t there, and be disoriented for 4 posts. Disorientation has the effect of dropping evasion abilities by 25% and speed 15%. If Sephiria touches anything that is immobile, the poison will spread around it in a 15 inch radius. If someone or something touches the poison, it will spread to them and give them the status effect. The poison can also spread from touching someone who has been poisoned already
Strengths:
-Will poison anyone who it touches.
-Can be spread from victim to victim via touching.
-Sephiria still deals her regular amount of striking damage while this is active.
Weaknesses:
-Anyone, including allies and innocents, that touches Sephiria’s hands will be poisoned while this is active.
-Wind, water and fire attacks or defenses of A-rank or higher can immediately place this spell onto cooldown once they make contact.
-S-rank mages will only feel half the effects of the spell, while H-rank mages won’t feel it at all.
-Healing spells of A-rank or higher can cleanse the poison from the wounds.
Duration: 5 posts
Cooldown: 6 posts
- Poison Wave Shield:
- Name: Poison Wave Shield
Rank: A
Type: Poison, Defensive, Sword form only.
Description: Sephiria takes one step back, arching the sword back near the ground, before launching it upwards in a striking motion. A poisonous wave shield, 10 feet in height and 10 feet in width, comes to protect Sephiria against up to 2 A-ranked spells. There are also 5 inch spikes lining the front of the shield, that deal A-ranked damage to anyone unfortunate enough to run into them.
Strengths:
-Acts as a shield against attacks in front of Sephiria.
-Can damage any enemy foolish enough to physically attack the shield.
-Useful for tactical retreats/escapes
Weaknesses:
-Immediately breaks after contact with a S-ranked spell.
-Fire, Water and Wind spells of A-rank can immediately destroy this spell.
-As long as the enemy doesn’t make physical contact, the damage won’t apply to them.
-No additional effects when an enemy makes contact with the spikes, only dealing physical damage.
Duration: 4 posts
Cooldown: 5 posts
Name: Invisible Suit of Speed
Rank: Legendary
Type: Invisible suit, Armor
Description:
- Spoiler:
Strengths:
-Increases the speed of the user by 60% while being worn.
-Increases the evasion ability of the user by 40% while being worn.
-Is invisible to the naked eye, so its unable to be seen while she’s wearing it.
Weaknesses:
-Does not defend against Physical attacks
-Cannot resist A-rank or higher spells
-Suit can be seen with vision spells and anyone higher ranked than the user.
-Does not add any additional physical damage to the user’s strikes, only boosting speed and evasion abilities.
Abilities:
-Speedy Gonzales: Sephiria gains a 60% boost in speed while wearing this armor. Rank A
-Dodgy Dodgerson: Sephiria gains a 40% boost in evasion while wearing this armor. Rank A
Name: Ring of the Poison Bearer
Rank: Legendary
Type: Ring
Description:
- Spoiler:
A ring that is magical in nature, and has its own magical power source that is poisonous in nature. The ring itself has, naturally, a magical power source that begins at 100%. Sephiria has two abilities with this ring; to recover her own magical energy by creating a cloud of poison with the ring and to increase her own speed. Whenever Sephiria uses the ring in order to create a poison cloud, the ring roughly uses 25% of its own magical energy to do so, however, this does not mean that Sephiria will gain 25% of her magical energy upon consumption she only gains 10% of her own magical energy, and she can only do this once per post.
Strengths:
* Gives Sephiria the option to regain her magical energy, something rare for her element
* Increases Sephiria’s speed
* The ring can be concealed if Sephiria wears something to hide it (E.G a glove).
Weaknesses:
* The speed increase won’t be active once the ring runs out of its own magical energy
* The poison cloud itself doesn’t do any damage or cause any side effects whatsoever. This means that it’s completely useless against opponents.
* Doesn’t give Sephiria its full magical energy, and it can only be used once per post.
* A cloud of poison is a cloud regardless. It can be blown away by A-Rank or higher wind spells if Sephiria doesn’t consume the cloud of poison in time.
Abilities:
-FEED. ME. MORE!: The ring has its own magical energy source, which naturally starts at 100% at the beginning of any thread. Sephiria has the option to activate the rings power and create a small cloud of poison that she is able to consume and regain 10% of her own magical energy. This takes up 25% of the rings own total magical energy pool.
-Speedy Gonzales 2.0: Sephiria gains a speed increase whenever wearing this ring; a 60% boost in speed to be exact. Sephiria must be wearing the ring to have this effect applied, and the ring must have magical energy for the effect to be applied, else it will not work.
Name: Sephiria’s Eye Of Malicious Tempo
Rank: Legendary
Type: Magical Item, Eye.
Description: Sephiria’s left eye, which is now almost always covered with her eyepatch, is a pure blood red gem with a small black pupil. The unnatural thing about it is that her entire eye, even her sclera, is completely red. The eye has its own magical abilities, each one pertaining to speed. With her eye unblocked, Sephiria can see things in an extremely slower motion, allowing her to plan miles ahead of her opponent. The second ability, with her eye blocked, is to touch anything and be able to speed it up or slow it down slightly.
Strengths:
-With her eye unblocked, she sees things at a much slower pace than anyone else.
-With her eye blocked, she can increase or decrease the speed of an object.
-With her eye blocked, she can increase or decrease the speed of a person as well.
Weaknesses:
-If her eye is covered, she sees everything at a normal rate
-She cannot use both abilities at once
-Keeping her eyepatch off for an extended period of time will cause extreme headaches to occur to Sephiria
-Sephiria can only slow things down or speed them up three times per thread.
Abilities:
-Sight of the Flash Goddess: With her eye unblocked by anything, Sephiria sees everything in extreme slow motion. With this ability, everything she sees is 85% slower than its regular speed to her. This allows for her to plan and react faster than most people, and gives her time to formulate plans. Ability Rank: B
-Tempo Turner: With her eye blocked, Sephiria can touch objects/people and increase their speed up to 35%. Sephiria can also do the opposite, and decrease objects/people’s speeds up to 35%. Ability Rank: A
Last edited by Sephiria on 12th July 2014, 5:34 am; edited 2 times in total