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    Signatus Circulus

    Arsene Mayura
    Arsene Mayura

    VIP- Quality Badge Level 1- Quality Badge Level 2- Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 286
    Guild : Hidden Blades
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : Artenis Dagger
    Experience : 1,693.75

    Character Sheet
    First Skill: Reflection
    Second Skill:
    Third Skill:

    Signatus Circulus Empty Signatus Circulus

    Post by Arsene Mayura 25th June 2014, 7:00 am

    Magic

    Primary Magic: Signatus Circulus
    Secondary Magic: NA
    Caster or Holder: Holder
    Description: Despite being born with great magical potential, Eli falls short on actually being able to utilize it. Unable to properly shape and form magic, Eli requires something to work as a substitute. Through near endless research and struggle, Eli developed a method to shape his magic through outside forces. By creating a series of magical glyphs in an intricately designed circle, the circle works almost like a formula for the spell, shaping and controlling the magic for him. By supplying his own magical power to the circle, Eli acts almost as a battery for the magic, doing nothing more than releasing his magical power. Whenever the power is released the circle activates, consuming itself to properly release the spell. It requires a guide however, to properly absorb and use his magical power. To tie the circle to himself, it must contain some of his blood. Eli created an ink using his blood, one that is waterproof and binds the circle to him. Using only his blood works as well, but is vulnerable to be washed away and disturbed.

    Eli uses his magic in combination with his own techniques. He chooses to work more like an assassin or thief, using tricks and sleight of hand to obscure or sneak his circles past his opponent to attack. To help with this, Eli usually carries a large number of pre-made circles on various objects, almost always including blank playing cards. He also tends to carry a few other objects, such as a few small stones and coins. By hiding his circles in random places, he can sneak attacks the enemy is not ready for, or hide his true method of attack until ready. Eli always tries to think ahead and fool his opponent, using his magic to support him in that.

    Strengths:

    • Cooldowns; Since Eli is not actually casting his spells and is simply powering pre-made ones, almost none of his spells have cooldowns, allowing him to fire them off in rapid succession.
    • Versatile; Eli's magic is almost all based around versatility and practicality. By using differing elements and attributes to his advantage, he can trick and outplay his opponent, as well as be ready for almost any situation.
    • Traps; Eli's circles will work on any object, allowing him to place them in hidden spots as traps for his opponent. He can hide several circles in an area, activating them periodically to ensnare his opponent.

    Weaknesses:

    • Hard to Make; For his circle to properly work, it must be made to an exact shape with no variations. As such, it takes time for Eli to craft it properly, taking one post to create a circle with perfect concentration, if it was not prepared beforehand.
    • Limited Preparation; While Eli can come prepared with several pre-made circles, he can only have so many made beforehand. As such, if an opponent can take his circles from him or force him to use all of them, Eli is left almost defenseless.
    • Magic Power Intensive; Eli's magic allows him to pay an increased magic power cost for increased power. As such, it has an intense toll on his magic power, making it easy for an opponent to outlast him and make him run out.
    • Melee; Eli's magic doesn't deal very well with melee combat, as he is physically weak and his magic is more designed for range. When he's put into a fight against a brawler, he tends to flounder against them, unable to properly hit them with his spells and dodge their attacks.

    Abilities/Powers:

    • Magical Battery; Since Eli's magic is formed and shaped by his circles and not himself, he works almost as a battery to them, simply supplying them with magical energy. This allow Eli to increase the power of his spells by feeding more magical power into them, or reduce their strength by providing less. Eli can pay up to twice the cost of the spell to strengthen it, or reduce the cost by half to reduce it. If the spell has no cost, Eli can instead by up to 5% magical power to strengthen it.
    • Rapid Fire; Since Eli does nothing more than supply magic power to his spells, he is able to cast them whenever so long as he has circles. This means that none of his abilities have cooldowns, and instead are limited by how many pre-made circles he carried on him at the start of the thread, which must be stated at his entrance. He may also use circles that he created on the spot, taking one post of concentration to create one without any movement. Activating the same circle too quickly will cause it to Overload. If Eli activates the same circle multiple times in one post, it causes it to Overload, prevent him from activating it again for 3 posts. Eli is also limited in the amount of circles he can start a thread with, only able to carry 70 cards, as well as up to 20 other objects, which must be stated at the start of the thread.
    • Aura Mastery; Eli is incredibly gifted when it comes to magic, especially when manipulating his magical power. While he is unable to directly cast spells, he can control and manipulate his magical power like a master. As such, Eli is able to almost completely suppress his aura, appearing as if he were a regular human and not a mage. He is also able to efficiently control and manipulate his magical power, knowing exactly how and where to use it with perfection. This causes Eli to be able to reduce the cost of subsequent spells casted in the same post by an amount determined by his rank (D-C 5%, B-S 10%). This effect cannot reduce a spells cost below 5%, and only applies to any spells past the first one casted.



    Signature Spell:

    D Rank:
    C Rank:


    Last edited by Eli Validus on 28th July 2014, 4:15 am; edited 7 times in total
    Samus Aran
    Samus Aran

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Demon Slayer- Dragon Slayer- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Daughter of the Almighty
    Position : None
    Posts : 1549
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Morgana (Demon Slayer) Jyuubei (Swordsmanship)
    Experience : 80,050

    Character Sheet
    First Skill: Venom Demon Slayer
    Second Skill:
    Third Skill:

    Signatus Circulus Empty Re: Signatus Circulus

    Post by Samus Aran 26th June 2014, 6:32 pm

    Well done magic and nicely worded as so everything makes sense. I like what you did so that you have no cooldowns, but have to still properly plan and think everyhing out. I'm quite impressed.

    Approved.


    Signatus Circulus EFzc48E


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