Magic
Primary Magic: Rose Dragon Slayer Magic
Secondary Magic:
Caster or Holder: Caster
Description:
Strengths:
Weaknesses:
Abilities/Powers:
Name: Healing pollen
Rank: D
Type: Plant. Support
Description: taking a deep breath first then expelling it in the desired direction. the breath has little yellow glitter like things in it which got 15 feet and heal minor wounds
Strengths:
Weaknesses:
Name: Thorns
Rank: D
Type: Plant. Support/offensive
Description: The user sprouts thorns like a rose that can be as ranged weapons or to cause damage to a melee attacker. these thorn act as a defensive buff until pulled off to be throne.
Strengths:
Weaknesses:
Name: Barkskin
Rank: D
Type: Plant Defensive
Description: The users eats a seed imbued with magic that covers there skin in bark giving resistance to damage as well as healing some damage, but slows the user down. can be given to allys
Strengths:
Weaknesses:
Name: Strangle Vines
Rank: D
Type: Plant Offensive
Description: The user drive there hand while holding a Imbued seed which grow when in the ground and is directed by the user. Can be thrown for limited effects.
Weaknesses:
Primary Magic: Rose Dragon Slayer Magic
Secondary Magic:
Caster or Holder: Caster
Description:
Strengths:
- Water Absorption: spells adsorb water spells then us to power up.
- Is able to consume any plant life
- Motion sickness is removed while in the presence of plant life
Weaknesses:
- Fire magic: being plant base user is weak to fire
- while not in the presence of plant life motion sickness returns
- Tired at night because lack sunlight
- Requires 3 post with a minimum resting in sunlight per day failing to do so results in a temporary loss of max mana of 10%. this can be rectified my getting the allotted amount of sun during the day.
Abilities/Powers:
- Photosynthesis
Giving the user 5% magic per post while in sunlight. this is cause by the uses body working like a plant absorbing sunlight and turning it into energy. use has to be in sunlight for this to work and has a minimum required amount or the user "wilts" losing maximum magic if they fail to get enough sunlight.
- Dragon Force: Second Gen
- Enhanced Sences
- enhances strength, speed, durability, and reflexes
- Able to Eat plant life for Mana
Name: Healing pollen
Rank: D
Type: Plant. Support
Description: taking a deep breath first then expelling it in the desired direction. the breath has little yellow glitter like things in it which got 15 feet and heal minor wounds
Strengths:
- 1 D-rank heals per post for 2 posts as well as minor wounds
- AOE 8 meters
- Can be cast instantly
Weaknesses:
- Strong wind blows it in another direction. any rank spell or strong natural as this ability us pollen to affect allys
- Fire burns it up. D-rank
- Heal all in area of effect, friend or foe
- Cant be used in Extreme weather conditions(storms)
- 3 post cool down
Name: Thorns
Rank: D
Type: Plant. Support/offensive
Description: The user sprouts thorns like a rose that can be as ranged weapons or to cause damage to a melee attacker. these thorn act as a defensive buff until pulled off to be throne.
Strengths:
- Causes d rank physical damage to melee attackers
- can be used as a ranged weapon
- Causes the opponent to bleed 1% damage per turn for 3 turns. this only occures if the opponent has been hit with a thrown thorn or take damage after trying to melee user.[/color]
Weaknesses:
- can be burnt off by 1 D-rank fire
- thorns cant puncture Armour as they are rose thorns and made of plant matter
- Inaccurate when thrown
- Slows user down 5%
- spell duration 3 turns
- cooldown 4 turns
Name: Barkskin
Rank: D
Type: Plant Defensive
Description: The users eats a seed imbued with magic that covers there skin in bark giving resistance to damage as well as healing some damage, but slows the user down. can be given to allys
Strengths:
- Defenses increases by 10%
- can be given to ally's'
- heals user D-rank heal
Weaknesses:
- Weak to fire. 1 D-rank fire spells cuts def buff to 5% 2 D-rank fire spells remove it complete.
- slows the user down by 10%
- Requires a seed of some type as to gain the buff the seed must be consumed by target
- only one seed per cast
- cooldown 4 posts
- duration 3 posts
Name: Strangle Vines
Rank: D
Type: Plant Offensive
Description: The user drive there hand while holding a Imbued seed which grow when in the ground and is directed by the user. Can be thrown for limited effects.
- Restrains enemy's
D-rank 3 posts 2 round of D rank Damage
C-rank 2 Posts 1 Round of D rank Damage
B-rank 1 post no damage
- Deal D-rank damage per post until enemy breaks free or spell expires(2 D-rank atk/1 d rank fire)
- Imbued seed can be instead thrown for lesser effect allowing the user to continue to function normaly.
D-rank 2 posts 1 round of D-rank damage
C-rank 1 post no damage
Weaknesses:
- must be channeled an thus stops user from doing anything further to target
- can be burned away with fire by 1 d-rank
- Weak when used without ally's
- can only be used in areas that vines can move around(stone and other solid surfaces stops this spell)
- Cooldown 4 turns
Last edited by Aetheira DeathScyth on 1st July 2014, 5:59 pm; edited 4 times in total