Name: Blut: Rasur
Rank: Strong (+)
Type: Razor Rimmed Hat
Description: A hardened and battle tested warrior monk once walked around with an odd and unique hat. This was a hat with a razor rim around it, giving it a beautiful yet deadly edge. Lucille has acquired this hat, and now wears it with pride either on her head or her back, giving easy access either way. As a unique trait to this hat, it cannot be destroyed completely unless absolutely obliterated. It can be bent in various ways, but Lucille can give it blood in order for it to fix itself. The hat also will never stay too far away from Lucille, teleporting back to her whenever it gets outside of a 30 meter range. This makes it a useful weapon whenever she needs it, but also nearly worthless at longer ranges.
Strengths:
-Can instantly teleport back to Lucille no matter where she is.
-Can be fixed with any blood that Lucille gives it.
-Is useful for acquiring more blood and counts as a part of Lucille while she wears it.
Weaknesses:
-Cannot go past a range of 30 meters, instantly teleports back to Lucille.
-Is extremely sharp to anyone, including Lucille
-Cannot fly properly when one part of it is bent.
-Is extremely noticeable as it glints in any type of lighting.
Abilities:
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Name: Blades of The Blood Queen
Rank: Legendary (+)
Type: Dual Chained Blades
Description: Deep within the confines of Rayland Wayne's manor, lies an armory. In this armory lies all types of weapons, mostly ones he took as spoils after defeating many an enemy. Two such items were a pair of chain blades, taken after he defeated the so called Blood Queen. Unable to use it himself, Rayland decided to give the blades to his student, Lucille Kayle Grove. These blades are unique, as they bond with the user through a blood ritual. This allows them to be summoned at the will of the user, as long as they still wear the chains around their wrist. The blades are usually situated on Lucille's lower back, but when called upon they will turn into blood and move towards her hands before reforming.
*Cut cut cut, slice slice slice!: This weapon gives Lucille another way to create wounds on an enemy, thus giving her more chances to accumulate blood for her magic.
*You can't leave me!: The chains on her wrists connect to the blades whenever they are used, so it is near impossible for her to lose the blades.
*More range! More Range!: The chains allow Lucille to swing the blades an extra 5 meters away, giving her much needed range sometimes.
Weaknesses:
*Bloody, but useless to me: Any blood accumulated on these blades do not account towards Lucille's magic.
*Not the chains! NOT THE CHAINS!: Anyone who grabs the chains of the blades while they are being chucked can toss Lucille around with them if they have the strength.
*Err, spells hurt like no ones business: The blades can block physical attacks, but when it comes to spells they're useless. Lucille will still feel the damage from any spell that makes contact with the blades.
*What. the. HELL! Come here you little!: Lucille still cannot attack anything outside her five meter range, thus making the blades only useful at close range.
Abilities:
Rank: Strong (+)
Type: Razor Rimmed Hat
Description: A hardened and battle tested warrior monk once walked around with an odd and unique hat. This was a hat with a razor rim around it, giving it a beautiful yet deadly edge. Lucille has acquired this hat, and now wears it with pride either on her head or her back, giving easy access either way. As a unique trait to this hat, it cannot be destroyed completely unless absolutely obliterated. It can be bent in various ways, but Lucille can give it blood in order for it to fix itself. The hat also will never stay too far away from Lucille, teleporting back to her whenever it gets outside of a 30 meter range. This makes it a useful weapon whenever she needs it, but also nearly worthless at longer ranges.
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Strengths:
-Can instantly teleport back to Lucille no matter where she is.
-Can be fixed with any blood that Lucille gives it.
-Is useful for acquiring more blood and counts as a part of Lucille while she wears it.
Weaknesses:
-Cannot go past a range of 30 meters, instantly teleports back to Lucille.
-Is extremely sharp to anyone, including Lucille
-Cannot fly properly when one part of it is bent.
-Is extremely noticeable as it glints in any type of lighting.
Abilities:
- Blood Spin:
- Name: Blood Spin
Rank: C
Type: Offensive, Blood
Description:
Lucille places the hat on her head if it isn’t already there, and then places herself into the proper stance before she begins spinning rapidly in a circle. This spin creates a small blood whirlpool that is six meters in diameter. This causes a D-rank slash strike to anyone it hits, for as long as the spell is in play (up to 3 posts.) Lucille can move during the spin, going up to 25 meters at a speed of 20 MPH.
Strengths:
-Can hit multiple targets
-Lucille can maneuver herself within a 25 meter range to attack.
-Lasts for multiple posts.
Weaknesses:
-Disorients Lucille for 1 post after this attack is used.
-Cannot pierce C-rank or higher barriers
-Blood cannot be accumulated during this attack.
-Can be stopped by a B-rank spell of any kind.
Duration/Cooldown 3 post duration, 4 post cooldown
- Hat Toss:
- Name: Hat Toss
Rank: C
Type: Offensive
Description: Lucille grabs her hat, and then flings it at her target. The sharp hat can cut up to three people for D-rank damage before it returns to Lucille. It also goes up to 30 meters, before vanishing back to Lucille. The hat goes at 40 MPH.
Strengths:
-Can hit multiple targets.
-Is a longer range attack for a normally short ranged fighter in Lucille
-Any blood accumulated on the hat during this flight adds to Lucille’s bloodlust.
Weaknesses:
-Goes directly in a straight line, cannot arc in any way.
-Cannot pierce C-rank or higher barriers.
-Immediately teleports to Lucille when it hits three objects, no matter what the objects are.
-Any allies in the path of the attack will be hit as well.
Duration/Cooldown Instant Duration, 3 post cooldown
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Name: Blades of The Blood Queen
Rank: Legendary (+)
Type: Dual Chained Blades
Description: Deep within the confines of Rayland Wayne's manor, lies an armory. In this armory lies all types of weapons, mostly ones he took as spoils after defeating many an enemy. Two such items were a pair of chain blades, taken after he defeated the so called Blood Queen. Unable to use it himself, Rayland decided to give the blades to his student, Lucille Kayle Grove. These blades are unique, as they bond with the user through a blood ritual. This allows them to be summoned at the will of the user, as long as they still wear the chains around their wrist. The blades are usually situated on Lucille's lower back, but when called upon they will turn into blood and move towards her hands before reforming.
- One of the Blades:
*Cut cut cut, slice slice slice!: This weapon gives Lucille another way to create wounds on an enemy, thus giving her more chances to accumulate blood for her magic.
*You can't leave me!: The chains on her wrists connect to the blades whenever they are used, so it is near impossible for her to lose the blades.
*More range! More Range!: The chains allow Lucille to swing the blades an extra 5 meters away, giving her much needed range sometimes.
Weaknesses:
*Bloody, but useless to me: Any blood accumulated on these blades do not account towards Lucille's magic.
*Not the chains! NOT THE CHAINS!: Anyone who grabs the chains of the blades while they are being chucked can toss Lucille around with them if they have the strength.
*Err, spells hurt like no ones business: The blades can block physical attacks, but when it comes to spells they're useless. Lucille will still feel the damage from any spell that makes contact with the blades.
*What. the. HELL! Come here you little!: Lucille still cannot attack anything outside her five meter range, thus making the blades only useful at close range.
Abilities:
- Rage Slash:
- Name: Rage Slash
Rank: C
Type: Bladed Weapon, Offensive, Blood
Description: Lucille draws both blades backwards, extending them out to their full 5 meter distance. Lucille then throws her arms forward, bringing the blades forward and creating two 10 foot tall waves of blood that go at 40 MPH and up to 20 meters. Whatever they hit is dealt with C-rank damage.
Strengths:
*Is a distance spell which adds more to Lucille's arsenal.
*Do not stop if they come in contact with anything, unless the entire wave hits a barrier.
*Do not need any blood from Lucille or anyone else to use.
Weaknesses:
*They can only go in a straight line.
*Cannot pierce C-rank or higher barriers.
*Water/Fire/Wind spells of C-rank or higher will force the waves to dissipate.
*Set up is fairly easy to recognize, so an opponent might notice when she's attempting this spell.
Duration: Instant
Cooldown: 4 posts
- Blood Bubbles:
- Name: Blood Bubbles
Rank: C
Type: Bladed Weapon, Blood, Defensive
Description: Lucille swings her blades in a circle around her, which lays down 10 small blood bubbles that float around her. They act as a defensive barrier around her and follow her around until they come into contact with someone. Each individual bubble deals D-rank damage, and are spread out 2 feet away from each other.
Strengths:
*Act as a defensive barrier around Lucille
*Multiple bubbles can hit the same person and cause exceptional damage.
*Does not require blood from Lucille or anyone else to use.
Weaknesses:
* They are not a barrier, thus cannot stop any spells.
*If they come into contact with anything, human or not they will explode and be useless to Lucille.
*Allies can be harmed as well.
*Water/Fire/Wind spells of D-rank or higher can eliminate each bubble.
Duration: 4 posts
Cooldown: 5 posts
Last edited by Lucille Grove on 17th July 2014, 6:52 pm; edited 3 times in total