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    Medea's Hemokinisis

    Medea Grove
    Medea Grove

    Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 16
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Experience : 0

    Character Sheet
    First Skill: Hemokinisis
    Second Skill:
    Third Skill:

    Medea's Hemokinisis Empty Medea's Hemokinisis

    Post by Medea Grove 6th June 2014, 12:36 pm

    Medea's Hemokinisis WaN35NP
    Magic

    Primary Magic: Hemokinisis
    Secondary Magic:
    Caster or Holder: Caster
    Description: Hemokinisis is the ability to control blood in and out of the organism, it’s composition, being able to shape it in sharp blood weapons or other offensive forms as well as being able to control the flow of blood in the body. The caster has two cuts (always fresh due to anticoagulation properties) on his palms which he can freely let blood flow out of to them manipulate

    Strengths:
    Personal Oasis : Blood is a resource always available to the caster.
    Bloody Choices : Versatility of manipulation permits wide fighting style in medium/short range fighting.
    First Aid : Reduces internal and external hemorrhaging as the user can control their blood flow.
    Substance Control : User can control to various extent the composition of their blood.


    Weaknesses:
    Out of Stock : Blood is in limited quantity in the casters body.
    Empty Tank : Blood can deplete causing serious injury.
    Me Myself and I : Caster can only control their blood
    Blood Ice : Suffers the same weakness as most liquids due to the presence of water (said water can be Frozen or Boiled/Evaporated leaving only minerals/nutrients that cannot deal damage)
    Come Closer : Cannot do true long range (30 feet or more) as the blood leaves her area of control

    Abilities/Powers:
    Quick Refill : blood regeneration for Hemokenisis users is passively 50% faster than regular humans. It does not allow the caster infinite amount of blood as it is used faster than it replenishes with the boost- but allows him/her to get back on their feet after a –literally- draining fight fast.
    Homemade Antidote : Due to their ability in modifying slightly the composition of their blood, the caster can detect any toxin/poison in their blood stream and reroute it to their palms and bleed out the offending toxins (aka passive resistant to D rank blood carried or blood stream infiltrating through the skin venom. No resistance to inhaled or swallowed poisons)
    Instant Liquidity : Caster can bleed out at will out of their palm (subject to limited quantity of blood).

    Medea's Hemokinisis TuyhTdU

    D Rank:


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    Medea's Hemokinisis FSXITsD
    Medea's Hemokinisis JnUqkvx
    C-M-B
    Samus Aran
    Samus Aran

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Demon Slayer- Dragon Slayer- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Daughter of the Almighty
    Position : None
    Posts : 1549
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Morgana (Demon Slayer) Jyuubei (Swordsmanship)
    Experience : 80,050

    Character Sheet
    First Skill: Venom Demon Slayer
    Second Skill:
    Third Skill:

    Medea's Hemokinisis Empty Re: Medea's Hemokinisis

    Post by Samus Aran 6th June 2014, 12:50 pm

    Sephi Approved!

    Medea's Hemokinisis 8ZvLDIZ


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    Medea's Hemokinisis Tumblr_minephQ2G81r37arko2_500
    Sephiria's Themes: