Primary Magic: Sky Dragon Slayer Magic
Caster or Holder: Cater
Description: A type of Magic which grants the user various characteristic belonging to sky dragons, allowing them to incorporate the element of air into their body. However, unlike other types of Dragon Slayer Magic, Sky Dragon Slayer Magic is geared more towards healing and support rather than offense. The healing power granted by it is extremely high, having been described as capable of healing wounds inflicted by a real dragon. Concretely, it was enough to almost completely cure most injuries it was used on so far, and to nullify the effects of powerful poisons, something made more formidable by the fact that healing Magic is long-lost, and believed to be nonexistent anymore. However, employing such exclusive powers seems to be very tiring for the user, who can’t make use of them in consecutive reprises. In addition to healing, Sky Dragon Slayer Magic can also grant support in battle, by boosting allies’ physical prowess. Despite healing and support being its main abilities, this form of Magic, like other types of Dragon Slayer Magic, is said to possess great destructive power, with its offensive spells taking the form of whirlwinds produced by the user. Being a form of Dragon Slayer Magic, the user of this type of Magic can consume external sources of air (those that are not produced by them) to restore their body and vitality. While air is seemingly easier to obtain than other elements commonly employed by Dragon Slayers, it should be noted that user of Sky Dragon Slayer Magic are directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, they would become unable to use such Magic as a result.
Strengths: Powerful healing is the standard with Sky dragon magic, as well as the destructive force they can create using wind magic. A sky dragon just like other dragons consume their elements, so a Sky dragon eats air, meaning all they need to do is take in a few deep breaths of clean air to recharge their energy.
Weaknesses: The Sky dragon class healing spells seem to to a lot for being such low ranks, but that's is due to them using up a lot more of the users energy then normal healing magic would on any other wizard. Sky Dragon Slayer Magic is directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, their magic would suffer in response.
Abilities/Powers: Ability to "eat" air in order to regain their Magical energy, and stamina. Powerful destructive, as well as defensive Dragon style wind magic. Almost unrivaled dragon class healing magic, that has been taught to the user by an elder Sky dragon. Ability to enter "Dragon Force" mode under stressing, and almost dire situations, the user can not control when they enter Dragon Force, the right conditions must be met, based on their personality.
Caster or Holder: Cater
Description: A type of Magic which grants the user various characteristic belonging to sky dragons, allowing them to incorporate the element of air into their body. However, unlike other types of Dragon Slayer Magic, Sky Dragon Slayer Magic is geared more towards healing and support rather than offense. The healing power granted by it is extremely high, having been described as capable of healing wounds inflicted by a real dragon. Concretely, it was enough to almost completely cure most injuries it was used on so far, and to nullify the effects of powerful poisons, something made more formidable by the fact that healing Magic is long-lost, and believed to be nonexistent anymore. However, employing such exclusive powers seems to be very tiring for the user, who can’t make use of them in consecutive reprises. In addition to healing, Sky Dragon Slayer Magic can also grant support in battle, by boosting allies’ physical prowess. Despite healing and support being its main abilities, this form of Magic, like other types of Dragon Slayer Magic, is said to possess great destructive power, with its offensive spells taking the form of whirlwinds produced by the user. Being a form of Dragon Slayer Magic, the user of this type of Magic can consume external sources of air (those that are not produced by them) to restore their body and vitality. While air is seemingly easier to obtain than other elements commonly employed by Dragon Slayers, it should be noted that user of Sky Dragon Slayer Magic are directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, they would become unable to use such Magic as a result.
Strengths: Powerful healing is the standard with Sky dragon magic, as well as the destructive force they can create using wind magic. A sky dragon just like other dragons consume their elements, so a Sky dragon eats air, meaning all they need to do is take in a few deep breaths of clean air to recharge their energy.
Weaknesses: The Sky dragon class healing spells seem to to a lot for being such low ranks, but that's is due to them using up a lot more of the users energy then normal healing magic would on any other wizard. Sky Dragon Slayer Magic is directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, their magic would suffer in response.
Abilities/Powers: Ability to "eat" air in order to regain their Magical energy, and stamina. Powerful destructive, as well as defensive Dragon style wind magic. Almost unrivaled dragon class healing magic, that has been taught to the user by an elder Sky dragon. Ability to enter "Dragon Force" mode under stressing, and almost dire situations, the user can not control when they enter Dragon Force, the right conditions must be met, based on their personality.
- B rank:
- Name: Arms x Vernier
Rank: B
Type: Sky dragon
Description: Like the name itself suggests, Arms X Vernier is a combination of Arms Spell and Vernier, and allows the user to affect the target with both spells at once, increasing their offense and speed for a certain amount of time.
Strengths: Increase in attack power, and speed allowing some one to increase their offensive power.
Weaknesses: This spell needs a 1 post charge up, during which time the user can not cast other spells, wears off after 5 posts, and requires a 4 post cool down.
Name: Arms X Armor X Vernier
Rank: B
Type: Sky dragon
Description: This supportive spell is similar to Arms X Vernier, temporarily surrounding the targets, which can be multiple, with quavering Magical auras, granting them enhanced attack power and speed. In addition, it also boosts their defensive power.
Strengths: Increase in attack power, Defensive power, and speed allowing some one to increase their offensive power, as well as their ability to protect them self's.
Weaknesses: This spell needs a 2 post charge up, during which time the user can not cast other spells, wears off after 5 posts, and requires a 5 post cool down.
Name: Sky Dragon's Wing Attack
Rank: B
Type: Sky dragon
Description: User generates a large whirlwind from each of his/her arms, which twists and rotates to attack the targets in the surrounding area.
Strengths: A powerful gust of Dragon magic based wind, often being extreme destructive.
Weaknesses: Requires the user to become air born before they can release the attack, the spell creates a kick back, often sending the user flying back/up/down words a few feet, and requires a 4 post cool down.
Name: Sky Dragon's Roar
Rank: B
Type: Sky dragon
Description: The Sky Dragon Slayer's air-based Roar, the user first gathers air in his/her mouth, then emits a powerful hurricane-like blast at his/her target. While its exact strength is unknown, being a form of Dragon's Roar, it is presumed to be very powerful; enough, in any case, to destroy one of the Lacrima crystals powering Nirvana.
Strengths: A powerful gust of Dragon magic based wind, often being extreme destructive.
Weaknesses: The spell takes 1 post to charge, during which time the user can not cast other spells, and 4 posts to cool down.
Name: Power Heal
Rank: B
Type: Sky Dragon
Description: The user generates a Field of energy withing her body, that they can either keep withing their body to heal them self, or extend the field to heal someone else. At this level this spell can heal the user automatically.
Strengths: This Spell allows the user to heal them self's, as well as others, and has the passive ability to heal the user's basic wounds such as cuts, scrapes, 1-2nd degree burns, and bruises with in a single post. When being used Actively it often takes 1 post to heal basic wounds such as cuts, scrapes, 1-2 degree burns, bruises, ect. To heal things like Broken bones, internal damage, 3rd degree burns, deep wounds, and revive people who have been knocked unconscious it take at least 2 posts. And Finally to heal Extreme damage including severed limbs, and extensive blood loss it will take 4 posts.
Weaknesses: This spell requires the air the user is taking in to be clean, if it isn't then the spell will make the wounds worse. The passive ability of this spell is also based on the air the user takes in, if it isn't clean, then the passive ability is voided. When this spell is Actively used it requires a 9 post cool down, the passive ability of this spell is also effected by the cool down.
- C rank:
- Name: Shock Wave
Rank: C
Type: Sky Dragon
Description: The user creates a Soft wind around their hands, that on impact becomes a powerful blast of wind increasing the user's attack force, often being able to send things flying, or destroying walls, boulders and the like. The user can also release a jet stream behind their fist or elbow increasing the speed, or power of their attack.
Strengths: Allows the user to create heavy impact attacks, like a jack hammer hitting concrete, and can be used in a pinch.
Weaknesses: The attack can only be used twice before needing a 7 post cool down. The impact, if met by an equal, or greater force, can damage the user, the more powerful the attack the worse the damage; The damage ranges minor scratches, to Broken bones.
Name: Armor
Rank: C
Type: Sky Dragon
Description: A supportive spell that, by chanting out an incantation, allows user to temporarily enhance the targets' Defensive Power, seeming to create a wind based armor by surrounding them with Magical auras. It can be employed on multiple allies, and also on the caster himself/herself.
Strengths: Increases the Defensive power of 1-3 targets for 5 posts.
Weaknesses: Requires a 10 post cool down
Enchantment: Eíthe o ouranós lámpei páno sas
Name: Vernier
Rank: C
Type: Sky Dragon
Description: A supportive spell that, by chanting out an incantation, allows user to temporarily enhance the targets' movement speed by surrounding them with Magical auras. It can be employed on multiple allies, and also on the caster himself/herself.
Strengths: Increases the Movement speed of 1-3 targets for 5 posts.
Weaknesses: Requires a 10 post cool down
Enchantment: Párte gia tous ouranoús , kai anevaínoun san drákos
Name: Arms
Rank: C
Type: Sky Dragon
Description: After reciting an enchantment and generating a flat, elongated oval mass of Magic before his/her hands, the user surrounds the target in a quavering Magical aura, enhancing their offensive power for a certain amount of time. It can be used on multiple allies at once.
Strengths: Increases the Offensive power of 1-3 targets for 5 posts.
Weaknesses: Requires a 10 post cool down
Enchantment: Prosochí̱ dýnamí̱ mou , kai sas synkratí̱sei
- D rank:
- Name: Dragon Flight
Rank: D
Type: Sky Dragon
Description: The user can surround them self's with wind, allowing them to create an upward force, as well as directional force, creating the ability of high speed flight.
Strengths: Allows the user to 'fly,' or make directional changes at high speeds for 8 posts.
Weaknesses: This requires an 11 post cool down.
Name: Push
Rank: D
Type: Sky Dragon
Description: The user can create a gust of wind that can push things/people weighing up to two hundred pounds with ease, often sending things flying, and kicking a large amounts of dust.
Strengths: Creates a large gust of wind, capable of creating large dust storms, flying objects, or just a great deal of wind at the flick of the user's hand.
Weaknesses: Can only be used once every 4 posts.
Name: Troia
Rank: D
Type: Sky Dragon
Description: The user generates a sphere of energy between his/her hands and then touches the target with it, affecting their sense of balance.
Strengths: Allows the user to either increase their, or another persons balance.
Weaknesses:While seemingly lasting for quite a nice amount of time, the spell's effect is only temporary, and, if casted continuously, it will become useless, as the user gets use to the effect of the magic.
Name: Basic Heal
Rank: D
Type: Sky Dragon
Description: The user generates a Field of energy withing her body, that they can either keep withing their body to heal them self, or extend the field to heal someone else.
Strengths: This Spell allows the user to heal them self's, as well as others, it often takes 1 post to heal basic wounds, 2 posts to heal deep cuts and fractured bones, and 5 post to heal major wounds
Weaknesses: This spell requires the air the user is taking in to be clean, if it isn't then the spell will make the wounds worse. once this spell is used, and has finished its healing process it requires a 7 post cool down.
Last edited by Nekra on 13th June 2012, 8:03 am; edited 1 time in total