Magic
Primary Magic: Celestial Beast Magic
Secondary Magic:
Caster or Holder: Holder
Description: Celestial Spirits are Magical beings from their own separate universe, the Celestial Spirit World. Some Mages, called Celestial Spirit Mages due to their specialization in Celestial Spirit Magic, are able to summon Spirits by opening their Gates via the use of Celestial Spirit Gate Keys. These Keys are separated into two classes: the more common Silver Keys and the extremely rare Gold Keys. Keys for Celestial Spirits are counted in Units (collectively without regard of Gold or Silver), and a Celestial Spirit Mage is noted by how many Units they have obtained
Strengths:
- Each Celestial Spirit has it's own ability.
- Some Celestial Spirits can summon themselves to protect their Bearer.
- The Celestial Spirits gets stronger as the Celestial mage gets stronger too.
Weaknesses:
- The user must have contact to their Spirit Keys at all times to be able to summon their Spirits
- Long cooldowns.
- Can only summon the spirits if the conditions of the contract are kept.
Abilities/Powers:
SPELLS:
Name:
Rank: D
Type: Supportive
Description:
Strengths:
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Weaknesses:
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Duration:
Cooldown:
Useage:
Name:
Rank: D
Type:
Description:
Strengths:
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Weaknesses:
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Duration:
Cooldown:
Useage:
Name:
Rank: D
Type:
Description:
Strengths:
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Weaknesses:
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Duration:
Cooldown:
Useage:
Name:
Rank: D
Type:
Description:
Strengths:
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Weaknesses:
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Duration:
Cooldown:
Useage:
Primary Magic: Celestial Beast Magic
Secondary Magic:
Caster or Holder: Holder
Description: Celestial Spirits are Magical beings from their own separate universe, the Celestial Spirit World. Some Mages, called Celestial Spirit Mages due to their specialization in Celestial Spirit Magic, are able to summon Spirits by opening their Gates via the use of Celestial Spirit Gate Keys. These Keys are separated into two classes: the more common Silver Keys and the extremely rare Gold Keys. Keys for Celestial Spirits are counted in Units (collectively without regard of Gold or Silver), and a Celestial Spirit Mage is noted by how many Units they have obtained
Strengths:
- Each Celestial Spirit has it's own ability.
- Some Celestial Spirits can summon themselves to protect their Bearer.
- The Celestial Spirits gets stronger as the Celestial mage gets stronger too.
Weaknesses:
- The user must have contact to their Spirit Keys at all times to be able to summon their Spirits
- Long cooldowns.
- Can only summon the spirits if the conditions of the contract are kept.
Abilities/Powers:
SPELLS:
Name:
Rank: D
Type: Supportive
Description:
Strengths:
-
-
-
Weaknesses:
-
-
-
-
Duration:
Cooldown:
Useage:
Name:
Rank: D
Type:
Description:
Strengths:
-
-
-
Weaknesses:
-
-
-
-
Duration:
Cooldown:
Useage:
Name:
Rank: D
Type:
Description:
Strengths:
-
-
-
Weaknesses:
-
-
-
-
Duration:
Cooldown:
Useage:
Name:
Rank: D
Type:
Description:
Strengths:
-
-
-
Weaknesses:
-
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-
Duration:
Cooldown:
Useage:
Last edited by Xiaowei. on 7th June 2014, 3:06 pm; edited 12 times in total