Name: Bane of Reality
Rank: Artifact
Type: Scythe
Description:
Strengths:
Weaknesses:
Abilities: Passive: When Bane of Reality makes contact with something that uses, or is made of, magic, It drains 5/6/6/8/10% of the victims magic power, and Aaron recovers 2/3/3/4/6% of his magic power. The values used apply to Aaron when he is D/C/B/A/S rank, respectively.
Active Ability:
Name: Gate of Void
Rank: D/C/B/A/S as according to Aaron's rank.
Type: Void, Offensive
Description: Aaron slashes the air with his scythe, and the front half of the blade disappears as if embedded with something, a glowing line is left it it's wake. After the slice is completed the line wavers, then opens to reveal a gate to the void. Instantly the gate begins to suck everything around it into itself with a strength of 1.5/1.5/1.5/2/3 g's (with respect to rank). The ability to resist this spell is completely reliant on the ability of those affected to resist the pull. Magically, or physically. In otherwords, while it will be in no way easy, a person who can anchor themselves with magic, a rock, a weapon, etc; or resist the pull of gravity by sheer strength can avoid getting sucked in. The gate is a circle with a diameter of 6 feet and 6 inches.
Strengths:
Weaknesses:
Duration: 1/1/1/1/2 posts as according to rank.
Cooldown: Once per thread.
Name: Sensory Void
Rank: D/C/B/A/S as according to Aaron's rank.
Type: Sensory, Offensive
Description:While Aaron has this ability active, Anyone he slices will suffer complete sensory deprivation, all five senses will go numb for 1 post. Add one post of sensory deprivation for every 2 ranks lower the victim is than Aaron.. The victim can purge themselves of the spell by applying the equivalent, or more than the equivilant, of this spells current rank of magic to themselves. Sort of a purge my magic energy.
Strengths:
Weaknesses:
Duration: 1/1/2/3/4 posts as according to rank, automatically ends when the spell begins to effect someone.
Cooldown: 3/3/4/4/5
Rank: Artifact
Type: Scythe
Description:
- Appearance:
Strengths:
- Decent reach. Reach of 6 feet and 6 inches
- Can only be used by Aaron, an enemy who gets a hold of the weapon will find it to heavy to lift.
- The tail bottom of the handle can be used to jab someone behind Aaron, even though it won't break skin, it can still bruise someone.
Weaknesses:
- Cumbersome in extremely close combat
- Can only be used to slice. Cannot bludgeon, stab, etc. Though the handle can be used to block.
- Can only be used by Aaron, a friend who tries to use it if Aaron is incapacitated will find it to heavy to lift.
- Difficult to fight in a group with. There is a high chance that a swing could hit an ally if they're within Aaron's range.
Abilities: Passive: When Bane of Reality makes contact with something that uses, or is made of, magic, It drains 5/6/6/8/10% of the victims magic power, and Aaron recovers 2/3/3/4/6% of his magic power. The values used apply to Aaron when he is D/C/B/A/S rank, respectively.
Active Ability:
Name: Gate of Void
Rank: D/C/B/A/S as according to Aaron's rank.
Type: Void, Offensive
Description: Aaron slashes the air with his scythe, and the front half of the blade disappears as if embedded with something, a glowing line is left it it's wake. After the slice is completed the line wavers, then opens to reveal a gate to the void. Instantly the gate begins to suck everything around it into itself with a strength of 1.5/1.5/1.5/2/3 g's (with respect to rank). The ability to resist this spell is completely reliant on the ability of those affected to resist the pull. Magically, or physically. In otherwords, while it will be in no way easy, a person who can anchor themselves with magic, a rock, a weapon, etc; or resist the pull of gravity by sheer strength can avoid getting sucked in. The gate is a circle with a diameter of 6 feet and 6 inches.
Strengths:
- Draws in any and everything it can.
- cannot be broken except by the equivalent of 2 offensive spells of its own rank.
- Aaron is immune to its effects.
Weaknesses:
- Aaron cannot use magic while this is in effect since as soon as the spell leaves him, it is sucked in.
- ONLY Aaron is immune. His allies must resist the pull like everything else.
- Aaron can't shut it off after activating it.
- Only usable once per thread.
Duration: 1/1/1/1/2 posts as according to rank.
Cooldown: Once per thread.
Name: Sensory Void
Rank: D/C/B/A/S as according to Aaron's rank.
Type: Sensory, Offensive
Description:While Aaron has this ability active, Anyone he slices will suffer complete sensory deprivation, all five senses will go numb for 1 post. Add one post of sensory deprivation for every 2 ranks lower the victim is than Aaron.. The victim can purge themselves of the spell by applying the equivalent, or more than the equivilant, of this spells current rank of magic to themselves. Sort of a purge my magic energy.
Strengths:
- Mentally taxing. Having all your senses taken away is extremely terrifying
- cannot be broken except by damage being dealt.
- Sensory deprivation. Pretty straight forward.
Weaknesses:
- If the victim is dealt damage after the spell is laid on them, the spell is broken.
- Non selective, meaning if an ally gets hit, they take the spell.
- Aaron can't shut it off after activating it.
- Once the spell effects someone, the spell on Bane of reality ends.
Duration: 1/1/2/3/4 posts as according to rank, automatically ends when the spell begins to effect someone.
Cooldown: 3/3/4/4/5
- Artifact purchase:
Last edited by koetsu on 20th May 2014, 10:16 am; edited 6 times in total