Name: Lost Shield
Rank: Weak
Type: Ring
Description:
Weaknesses:
Abilities:
Hp Regen: (D) Ranked - 1% (5% Max)
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Name: Lost Arms
Rank: (D) Weak
Type: Armor
Description:
Weaknesses:
Abilities:
Savage Arms: As long as Muramasa is wearing this armor his physical power and swordsmanship are heighten beyond there normal limits (20%). It can absorb any weak attacks but only two same ranked spells before being destroyed, one higher ranking.
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Name: Lost Spirit Blade
Rank: (D) Weak
Type: Sword
Description:
Weaknesses:
Abilities:
Rank: Weak
Type: Ring
Description:
- Image:
- Ranked Hp Regen: Wearer gains the ring's rank in hp regen.
- Once More: If it's wielder would die the ring is completely destroyed forever instead.
- Indestructible: As long as it isn't completely destroyed the ring repairs itself over time.
Weaknesses:
- Can be broken to stop effect; can be rebuild after 3 posts
- Possesses only support abilities.
- Can be lost or stolen
- Has no effect outside of battle
Abilities:
Hp Regen: (D) Ranked - 1% (5% Max)
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Name: Lost Arms
Rank: (D) Weak
Type: Armor
Description:
- Image:
- Boosts physical attacks and defenses
- Reform: After it is destroyed, it repairs itself inside a pocket of lost space. +1 Cooldown
- Weights nothing: Doesn't hinder movement and can be re-quipped instantly.
Weaknesses:
- Can be destroyed by higher ranking attacks
- Time limit it can be used: 4 Posts
- Costs Hp and Mp to Re-quip: 5%
- Cooldown: 5 posts
Abilities:
Savage Arms: As long as Muramasa is wearing this armor his physical power and swordsmanship are heighten beyond there normal limits (20%). It can absorb any weak attacks but only two same ranked spells before being destroyed, one higher ranking.
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Name: Lost Spirit Blade
Rank: (D) Weak
Type: Sword
Description:
- Image:
- Weaken Strikes: Each strike with the blade slowly weakens it opponent instead of causing physical damage.
- Durable materials: The blade can reform even after it has been broken. (3 Posts)
- Unlimited Use: Unlike other of Muramasa's blades, this one doesn't require constant mp to use.
Weaknesses:
- Weak defense: The blade itself can't block attacks from living objects, but it's hilt and sheath can.
- Can't kill anyone; attacks drain energy as the blade passes through living creatures, can still effect nonliving matter.
- Doesn't affect spirit type magics or creatures
- Finicky: Sometimes the blade's ability just doesn't work.
Abilities:
- Ability:
Name: Spirit Slash
Rank: D
Duration: Instant
Cooldown: 2 Posts
Description: Muramasa charges the blade full of magic energy and swings it downward creating a stream of spirit energy to cascade from the edge of his sword.
Strengths:- Long range: The stream travels 45' before it dissipates
- Quick firing: Muramasa can active this ability as easily as swinging his blade downward.
- Subtle: This attack can be disguised as a regular physical attack.
Weaknesses:- Easily dodged: At range, (20'+), the attack can be easily dodged.
- One shot wonder: Once the attack is used the first time is loses it's element of surprise.
- Deflection: The stream can be easily deflected by a higher ranking opponent.
- Cooldown: 2 Posts
- Long range: The stream travels 45' before it dissipates
Last edited by Muramasa on 22nd July 2015, 10:19 am; edited 1 time in total