Primary Magic: Fire Magic
Secondary Magic: --
Caster or Holder: Caster
Description: Fire magic is a form of magic that revolves around the element of fire, allowing the user to conjure, manipulate and even control the element for various purposes. The caster can also change it's "form" to be solid or even gas. Fire Magic also has alot of burn damage, as all attacks have a capability to set a burn on the target. If used on the skin, it causes a lot more damage when compared to when used on Armour. Fire's strength varies, but burns do much more the sronger the fire is.
Strengths: Versatile and powerful if in right hands, it also causes alot of damage and a variety of attacks and strategies to weaken and overpower the opponent. It it extremely powerful to Ice, Grass and Metal/Iron.
Weaknesses: Magic Power is used quite a lot if used in succession. Also weak to Water and Wind magic. Fire magic can also go overboard.
Abilities/Powers:
Fire Resistance, Lots of Power, Speed and amazing Hand-to-Hand Combat.
D Rank Spells.
C Rank Spells.
B Rank Spells
Secondary Magic: --
Caster or Holder: Caster
Description: Fire magic is a form of magic that revolves around the element of fire, allowing the user to conjure, manipulate and even control the element for various purposes. The caster can also change it's "form" to be solid or even gas. Fire Magic also has alot of burn damage, as all attacks have a capability to set a burn on the target. If used on the skin, it causes a lot more damage when compared to when used on Armour. Fire's strength varies, but burns do much more the sronger the fire is.
Strengths: Versatile and powerful if in right hands, it also causes alot of damage and a variety of attacks and strategies to weaken and overpower the opponent. It it extremely powerful to Ice, Grass and Metal/Iron.
Weaknesses: Magic Power is used quite a lot if used in succession. Also weak to Water and Wind magic. Fire magic can also go overboard.
Abilities/Powers:
Fire Resistance, Lots of Power, Speed and amazing Hand-to-Hand Combat.
D Rank Spells.
- Spoiler:
Name: Fire Fist
Rank: D
Type: Fire
Description: Shirinui focuses his Magic Power to his fists to light them on fire and proceeds to attack the enemy.
Strengths:
-Not much Magic Power used
-Low, Burning, damage.
-Good for combo's.
Weaknesses:
-Shirinui's weakest spell
-Blocked by C Rank and above
-Not much damage.
Cooldown: 3 posts
Duration: 2 Posts.
Name: Flame Ball
Rank: D
Type: Fire
Description: Shirinui focuses his magic power to the centre of his body, then forms it into a ball and launches it to his opponent, creating a small explosion.
Strengths:
-Moderate explosive and burning damage.
-Good finisher.
-Forces Earth Mages/Dragon Slayers out of the ground.
-Good to help escape.
-Hard to dodge due to speed of the ball and cast.
Weaknesses:
- Water and Wind would either destroy the ball or set it off course.
-Won't do much damage to B rank and above.
Cooldown: 3 Post Cooldown
Name: Flame Shield
Rank: D
Type: Fire
Description: Shirinui summons a fire shield around himself, negating most damager and spells. It can take 3 D Rank Attacks and 1 C Rank attack and above to break it.
Strengths:
-Good Defence.
-Counter-attack if used right before enemy attacks.
Weaknesses:
-B Rank and above attacks would shatter it while C rank and lower will take a few attacks
-Unable to use any other attacks/spells during it
Cooldown: 5 post Cooldown
Duration: 2 posts
Name: Searing Spike
Rank: D
Type: Fire
Description: Shirinui sends magic power to his hands before shooting a flaming spike from the palms of his hands.
Strengths:
-High, Piercing and Burn damage.
-Shatters same Rank defences.
-Too hot for water to put out.
Weaknesses:
-Wind would blow out the flames.
-Fairly easy to dodge
-C Rank and above defences would block it.
Cooldown: 4 Posts.
C Rank Spells.
- Spoiler:
- Name: Blaze Blast
Rank: C
Type: Fire
Description: Shirinui gathers magic energy around him before shooting it in a star-like shape towards his enemy. When it makes contact with said enemy, it forces them back before eventually making a moderate explosion.
Strengths:
-Moderate explosive and fire damage.
-Better than Flame Ball
-Great for setting up combo's.
Weaknesses:
-B rank shields would last and if used on A-Rank or above, it merely scratches the opponent.
-Usual Water and Wind weakness.
Cooldown: 5 Posts.
Name: Ring of Fire.
Rank: C
Type: Fire
Description: Shirinui focuses his magic power before pointing his index finger at the enemy, causing a moderate-sized ring of fire to encircle the opponent. Shirinui then clicks his fingers which causes the ring to close in on the opponent with a delay of 1 post. When it closes, it makes fire spurt from where the opponent is standing, burning them.
Strengths:
-Low, burn damage.
-Can cause a burn.
Weaknesses:
- Shields of B rank and above.
- Water and Wind.
Cooldown: 4 Posts.
Name: Smoke Screen
Rank: C
Type: Fire
Description: Shirinui's eyes glow red before he holds out his hand, making smoke pop up, obscuring the opponent's view. Lasts for 2 Posts.
Strengths:
-Great for stirring up combo's
-Great for fleeing
Weaknesses:
-Wind blows it away
-Easy to get out of.
Cooldown: 4 Posts.
B Rank Spells
- Spoiler:
Name: Blazing Blitz
Rank: B
Type: Fire
Description: Flames surround Shirinui before he charges full force towards the enemy, dealing massive damage, ignoring C Rank shields and below.
Strengths:
-Can avoid water
-Amazing finisher
-Deals massive blunt damage.
-Great for catching up to enemies and in conjunction with Meteor Fists
Weaknesses:
-Water can still put him out if he is taken by surprise.
-WInd blows away the fire.
-Deals a quarter of the damage done to the opponent to Shirinui.
Cooldown: 6 Posts
Name: Meteor Fists
Rank: B
Type: Fire
Description: Being an upgrade of Fire Fist, Shirinui lights both his hands on fire before barraging the enemy with a combo of fist attacks.
Strengths:
-High Blunt and burning Damage
-Great Power
-Nice finisher
Weaknesses:
-A Rank shields and above would withstand the blows.
-Lots of magic power used.
Cooldown: 5 Posts
Name: Flame Cluster
Rank: B
Type: Fire
Description: Shirinui starts to glow red before he extends his arms. Red Magic Circles surround the opponent, and after 2 posts, flames surround the enemy.
Strengths:
-Great Attack
-Gives time to ready other attacks.
-High Burn Damage.
-Ignores C Rank and below shields.
Weaknesses
-A Rank shields and above withstand it.
-Water and Wind eliminate the attack.
-The enemy can run out of the magic circles.
Cooldown: 6 Posts.
Last edited by Shirinui on 1st July 2012, 4:48 am; edited 13 times in total (Reason for editing : Spoiler code)