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    Dyson's Magic[Done]

    Nekra
    Nekra

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 10
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Dyson's Magic[Done] Empty Dyson's Magic[Done]

    Post by Nekra 29th May 2012, 5:36 pm

    Primary Magic: Sky Dragon Slayer Magic
    Caster or Holder: Cater
    Description: A type of Magic which grants the user various characteristic belonging to sky dragons, allowing them to incorporate the element of air into their body. However, unlike other types of Dragon Slayer Magic, Sky Dragon Slayer Magic is geared more towards healing and support rather than offense. The healing power granted by it is extremely high, having been described as capable of healing wounds inflicted by a real dragon. Concretely, it was enough to almost completely cure most injuries it was used on so far, and to nullify the effects of powerful poisons, something made more formidable by the fact that healing Magic is long-lost, and believed to be nonexistent anymore. However, employing such exclusive powers seems to be very tiring for the user, who can’t make use of them in consecutive reprises. In addition to healing, Sky Dragon Slayer Magic can also grant support in battle, by boosting allies’ physical prowess. Despite healing and support being its main abilities, this form of Magic, like other types of Dragon Slayer Magic, is said to possess great destructive power, with its offensive spells taking the form of whirlwinds produced by the user. Being a form of Dragon Slayer Magic, the user of this type of Magic can consume external sources of air (those that are not produced by them) to restore their body and vitality. While air is seemingly easier to obtain than other elements commonly employed by Dragon Slayers, it should be noted that user of Sky Dragon Slayer Magic are directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, they would become unable to use such Magic as a result.
    Strengths: Powerful healing is the standard with Sky dragon magic, as well as the destructive force they can create using wind magic. A sky dragon just like other dragons consume their elements, so a Sky dragon eats air, meaning all they need to do is take in a few deep breaths of clean air to recharge their energy.
    Weaknesses: The Sky dragon class healing spells seem to to a lot for being such low ranks, but that's is due to them using up a lot more of the users energy then normal healing magic would on any other wizard. Sky Dragon Slayer Magic is directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, their magic would suffer in response.
    Abilities/Powers: Ability to "eat" air in order to regain their Magical energy, and stamina. Powerful destructive, as well as defensive Dragon style wind magic. Almost unrivaled dragon class healing magic, that has been taught to the user by an elder Sky dragon. Ability to enter "Dragon Force" mode under stressing, and almost dire situations, the user can not control when they enter Dragon Force, the right conditions must be met, based on their personality.





    B rank:


    C rank:

    D rank:


    Last edited by Nekra on 13th June 2012, 8:03 am; edited 1 time in total
    Nekra
    Nekra

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 10
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Dyson's Magic[Done] Empty Re: Dyson's Magic[Done]

    Post by Nekra 12th June 2012, 1:56 pm

    Since this has been sitting for 2 weeks, I will now BUMP for approval
    Maximus Cloud
    Maximus Cloud

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 378
    Guild : Raven Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Mentor : King Chozun Akiri (Now Deceased)
    Experience : 0

    Character Sheet
    First Skill: Deity Pocession Magic
    Second Skill: Earth Dragon Slayer (Artificial)
    Third Skill:

    Dyson's Magic[Done] Empty Re: Dyson's Magic[Done]

    Post by Maximus Cloud 12th June 2012, 9:13 pm

    The spells like Arms X Vernier with charge ups, can you cast other spells while charging them up? If not please put that in the weaknesses. I also do not understand how Shockwaves weakness is a weakness; you can use it twice consecutively although you do get a longer cooldown? Give me more in the weaknesses besides just the cooldown and charge up: limitations like a point its power doesnt reach. Make sense?


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    Dyson's Magic[Done] MaxiSiggy
    Nekra
    Nekra

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 10
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Dyson's Magic[Done] Empty Re: Dyson's Magic[Done]

    Post by Nekra 13th June 2012, 8:04 am

    the changes you requested have been made.
    Maximus Cloud
    Maximus Cloud

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 378
    Guild : Raven Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Mentor : King Chozun Akiri (Now Deceased)
    Experience : 0

    Character Sheet
    First Skill: Deity Pocession Magic
    Second Skill: Earth Dragon Slayer (Artificial)
    Third Skill:

    Dyson's Magic[Done] Empty Re: Dyson's Magic[Done]

    Post by Maximus Cloud 13th June 2012, 8:29 pm

    Much better approved


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    Dyson's Magic[Done] MaxiSiggy

      Current date/time is 15th November 2024, 4:55 pm