Magic
Primary Magic: Darkness make
Secondary Magic: Nothing right now
Caster or Holder: castor
Description:
Darkness make is a molding magic that allows the user, i.e. Neirak, shape darkness magic into a variety of things. It can be used for a variety of combat purposes as well as non-combative means. This magic allows the user to potentially adapt to any situation in battle and create a solution. Neirak's creations of darkness have a color of black mixed in with silver and shades of dark grays. Darkness has no inherit state of being and thus can be hardened to become solid and strong or melted down into a liquid like substance or it can be diminished into a gaseous form. These patterns give Neirak a lot of variety when it comes to how things are created.
Neirak usually just uses his magic on a daily basis for his own pleasure by using it for artistic needs or his own selfish needs. In battle he tries to create things as fast as possible before anyone or anything can stop him from doing so. He uses darkness create magic usually to get up close to enemies and take them down but form time to time he is known for using darkness make magic that can be fired from mid-range.
Strengths:
Weaknesses:
Abilities/Powers:
Spell Template
Name: Darkness make: Serpent
Rank: D
Type: darkness, offensive
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics. The spell appears on any surface including somewhere on Neirak. It looks nearly the same as an atheris hispida other then it's color and size. It is about 10 feet long(3.048m) and 1.5(0.4572) feet wide. It acts exactly like a snake does but it is not truly alive but controlled by Neirak.
Strengths:
Weaknesses:
Name: Darkness make: arm
Rank: D
Type: Darkness, offensive/supportive
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics. This creates an arm made of darkness that is about the same width of a normal arm and three feet long (0.9144m). The hand can be used to hit an enemy or stop an enemy from moving. It can also be used to grab onto a ledge if Neirak's falling or for reaching something far away.
Strengths:
Weaknesses:
Name: Darkness make: statue
Rank: D
Type: darkness
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics.
Neirak can create a statue ranging anywhere from one inch(0.0254m) to eight feet(2.4384m) tall. He can also create the statue around him so it turn into immovable armor.
Strengths:
Weaknesses:
Name: Darkness make: Needles
Rank: D
Type: darkness, offensive
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics.
Neirak creates ten stalagmite like spikes that come up form the ground and can either come up at an angle or come up pointing to the sky. The needles have a two inch(0.0508m) circumference from the base and can be as tall as eight feet(2.4384m).
Strengths:
Weaknesses:
Primary Magic: Darkness make
Secondary Magic: Nothing right now
Caster or Holder: castor
Description:
Darkness make is a molding magic that allows the user, i.e. Neirak, shape darkness magic into a variety of things. It can be used for a variety of combat purposes as well as non-combative means. This magic allows the user to potentially adapt to any situation in battle and create a solution. Neirak's creations of darkness have a color of black mixed in with silver and shades of dark grays. Darkness has no inherit state of being and thus can be hardened to become solid and strong or melted down into a liquid like substance or it can be diminished into a gaseous form. These patterns give Neirak a lot of variety when it comes to how things are created.
Neirak usually just uses his magic on a daily basis for his own pleasure by using it for artistic needs or his own selfish needs. In battle he tries to create things as fast as possible before anyone or anything can stop him from doing so. He uses darkness create magic usually to get up close to enemies and take them down but form time to time he is known for using darkness make magic that can be fired from mid-range.
Strengths:
- Darkness creation magic has a lot of variety and can be used in a lot of different ways
- In dark areas dark make magic can be easily hidden
- Darkness make magic can be adapted to different situations
Weaknesses:
- Neirak takes longer to create anything then normally because of the extra details he uses.
- Darkness magic's polar opposite is light and therefore darkness is extremely weak to light
- Other then light anything more powerful(any spell that isn't at D level) can destroy darkness
- Neirak has to create something before he can change the state of darkness into a liquified goop or a smoky gaseous state
Abilities/Powers:
- Neirak can change his darkness make objects into a gaseous or liquid form destroying what they were in the process
- He can reform liquid or gaseous darkness into another creation for the same price as it would be for casting a darkness make of the same level
Spell Template
Name: Darkness make: Serpent
Rank: D
Type: darkness, offensive
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics. The spell appears on any surface including somewhere on Neirak. It looks nearly the same as an atheris hispida other then it's color and size. It is about 10 feet long(3.048m) and 1.5(0.4572) feet wide. It acts exactly like a snake does but it is not truly alive but controlled by Neirak.
Strengths:
- The snake is able to move faster that an arm and is more flexible
- The snake can coil around and bite an enemy
- The snake can tunnel underground
Weaknesses:
- As it is made of darkness it has no venom
- light can destroy the snake just like a high powered spell could
- The snake can only tunnel underground in areas that have soft land like dessert, grass lands and forests
- It can only dig around or be in a range of 20 feet form neirak
- Duration 3 posts
- Cooldown 5 posts
Name: Darkness make: arm
Rank: D
Type: Darkness, offensive/supportive
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics. This creates an arm made of darkness that is about the same width of a normal arm and three feet long (0.9144m). The hand can be used to hit an enemy or stop an enemy from moving. It can also be used to grab onto a ledge if Neirak's falling or for reaching something far away.
Strengths:
- It can be used both to attack to avoid dangerous situations
- It's stronger then his own fists
- It can be used form up close to mid range
Weaknesses:
- The arm can only appears somewhere on Neirak so that way it can be used in a supportive and offensive way
- light can destroy is easily just like a spell above D level
- The arm isn't good for blocking anything and won't survive attack even from D-ranked spells if it is hit head on
- The arm can only move as fast as a regular arm could move
- Duration 3 posts
- cooldown 4 posts
Name: Darkness make: statue
Rank: D
Type: darkness
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics.
Neirak can create a statue ranging anywhere from one inch(0.0254m) to eight feet(2.4384m) tall. He can also create the statue around him so it turn into immovable armor.
Strengths:
- He can use the statue as a sort of shield or use it as a distraction
- He can protect himself when he makes it around him for a short while
- The statue can be created in the air so that it can fall on someone or something
Weaknesses:
- Light can break the statue apart
- When he creates the statue around him it doesn't work as well as when he creates it in front of him
- The statue doesn't really do much it's just a statue other then a quick defensive move or trying to make it over someone's head
- The statue cannot move without an outside force
- duration 2 posts
- cooldown 3 posts
Name: Darkness make: Needles
Rank: D
Type: darkness, offensive
Description:
This spell is cast by a closed fist place on top of an open hand much like most creation magics.
Neirak creates ten stalagmite like spikes that come up form the ground and can either come up at an angle or come up pointing to the sky. The needles have a two inch(0.0508m) circumference from the base and can be as tall as eight feet(2.4384m).
Strengths:
- Can be placed in many different formation around Neirak
- can be designed so that they arise at an angle or straight forward to the sky
- The needles can branch of form one another
Weaknesses:
- Light can shatter the needles very easily
- the needles have a maximum range of placement within a 30 feet(9.144m) boundary
- It's harder to create them in tight or spaces with limited room
- When branched off each other they tend to be less stable and more likely to break
- Duration 1 post
- cooldown 2 posts
Last edited by Neirak on 9th May 2014, 6:18 pm; edited 4 times in total