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    Neirak's Magic (Done)

    Neirak
    Neirak

    Player 
    Lineage : Oblivion's Might
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Neirak's Magic (Done) Empty Neirak's Magic (Done)

    Post by Neirak 24th April 2014, 7:02 pm

    Magic

    Primary Magic: Darkness make
    Secondary Magic: Nothing right now
    Caster or Holder: castor

    Description:
     
    Darkness make is a molding magic that allows the user, i.e. Neirak, shape darkness magic into a variety of things. It can be used for a variety of combat purposes as well as non-combative means. This magic allows the user to potentially adapt to any situation in battle and create a solution. Neirak's creations of darkness have a color of black mixed in with silver and shades of dark grays. Darkness has no inherit state of being and thus can be hardened to become solid and strong or melted down into a liquid like substance or it can be diminished into a gaseous form. These patterns give Neirak a lot of variety when it comes to how things are created.

    Neirak usually just uses his magic on a daily basis for his own pleasure by using it for artistic needs or his own selfish needs. In battle he tries to create things as fast as possible before anyone or anything can stop him from doing so. He uses darkness create magic usually to get up close to enemies and take them down but form time to time he is known for using darkness make magic that can be fired from mid-range.

    Strengths:

    • Darkness creation magic has a lot of variety and can be used in a lot of different ways
    • In dark areas dark make magic can be easily hidden
    • Darkness make magic can be adapted to different situations


    Weaknesses:

    • Neirak takes longer to create anything then normally because of the extra details he uses.
    • Darkness magic's polar opposite is light and therefore darkness is extremely weak to light
    • Other then light anything more powerful(any spell that isn't at D level) can destroy darkness
    • Neirak has to create something before he can change the state of darkness into a liquified goop or a smoky gaseous state


    Abilities/Powers:

    • Neirak can change his darkness make objects into a gaseous or liquid form destroying what they were in the process
    • He can reform liquid or gaseous darkness into another creation for the same price as it would be for casting a darkness make of the same level


    Spell Template

    Name: Darkness make: Serpent
    Rank: D
    Type: darkness, offensive
    Description:
    This spell is cast by a closed fist place on top of an open hand much like most creation magics. The spell appears on any surface including somewhere on Neirak. It looks nearly the same as an atheris hispida other then it's color and size. It is about 10 feet long(3.048m) and 1.5(0.4572) feet wide. It acts exactly like a snake does but it is not truly alive but controlled by Neirak.

    Strengths:

    • The snake is able to move faster that an arm and is more flexible
    • The snake can coil around and bite an enemy  
    • The snake can tunnel underground


    Weaknesses:

    • As it is made of darkness it has no venom
    • light can destroy the snake just like a high powered spell could
    • The snake can only tunnel underground in areas that have soft land like dessert, grass lands and forests
    • It can only dig around or be in a range of 20 feet form neirak
    • Duration 3 posts
    • Cooldown 5 posts


    Name: Darkness make: arm
    Rank: D
    Type: Darkness, offensive/supportive
    Description:
    This spell is cast by a closed fist place on top of an open hand much like most creation magics. This creates an arm made of darkness that is about the same width of a normal arm and three feet long (0.9144m). The hand can be used to hit an enemy or stop an enemy from moving. It can also be used  to grab onto a ledge if Neirak's falling or for reaching something far away.
     
    Strengths:

    • It can be used both to attack to avoid dangerous situations
    • It's stronger then his own fists  
    • It can be used form up close to mid range


    Weaknesses:

    • The arm can only appears somewhere on Neirak so that way it can be used in a supportive and offensive way
    • light can destroy is easily just like a spell above D level
    • The arm isn't good for blocking anything and won't survive attack even from D-ranked spells if it is hit head on
    • The arm can only move as fast as a regular arm could move
    • Duration 3 posts
    • cooldown 4 posts


    Name: Darkness make: statue
    Rank: D
    Type: darkness
    Description:
    This spell is cast by a closed fist place on top of an open hand much like most creation magics.
    Neirak can create a statue ranging anywhere from one inch(0.0254m) to eight feet(2.4384m) tall. He can also create the statue around him so it turn into immovable armor.

    Strengths:

    • He can use the statue as a sort of shield or use it as a distraction
    • He can protect himself when he makes it around him for a short while
    • The statue can be created in the air so that it can fall on someone or something


    Weaknesses:

    • Light can break the statue apart
    • When he creates the statue around him it doesn't work as well as when he creates it in front of him
    • The statue doesn't really do much it's just a statue other then a quick defensive move or trying to make it over someone's head
    • The statue cannot move without an outside force
    • duration 2 posts
    • cooldown 3 posts


    Name: Darkness make: Needles
    Rank: D
    Type: darkness, offensive
    Description:
    This spell is cast by a closed fist place on top of an open hand much like most creation magics.
    Neirak creates ten stalagmite like spikes that come up form the ground and can either come up at an angle or come up pointing to the sky. The needles have a two inch(0.0508m) circumference from the base and can be as tall as eight feet(2.4384m).

    Strengths:

    • Can be placed in many different formation around Neirak
    • can be designed so that they arise at an angle or straight forward to the sky
    • The needles can branch of form one another


    Weaknesses:

    • Light can shatter the needles very easily
    • the needles have a maximum range of placement within a 30 feet(9.144m) boundary
    • It's harder to create them in tight or spaces with limited room
    • When branched off each other they tend to be less stable and more likely to break
    • Duration 1 post
    • cooldown 2 posts


    Last edited by Neirak on 9th May 2014, 6:18 pm; edited 4 times in total
    NightDrivenEn7
    NightDrivenEn7

    Administrator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Veteran Level 3- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
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    Character Sheet
    First Skill: Requip: Four elements.
    Second Skill:
    Third Skill:

    Neirak's Magic (Done) Empty Re: Neirak's Magic (Done)

    Post by NightDrivenEn7 8th May 2014, 5:35 am

    pleaase remove all of the parentheses and text within them. Those are just to tell you what to add and do not need to remain.

    Please make sure your spells have 3 strengths and 4 weaknesses as well.

    Separate the duration and cooldowns from each other

    Darkness Make Statue; surves to be of no purpose as a Darkness Make Shield can do the same thing and remain as a more static post for defense.

    other than that I see not many other things wrong bump when ready


    _____________________________________________________________________________________

    "True Strength shall be shown, and the corruption of magic shall be broken."

    Current EXP: 150

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    Neirak
    Neirak

    Player 
    Lineage : Oblivion's Might
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Neirak's Magic (Done) Empty Re: Neirak's Magic (Done)

    Post by Neirak 9th May 2014, 6:19 pm

    I think I've completed everything that needed to be changed
    NightDrivenEn7
    NightDrivenEn7

    Administrator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Veteran Level 3- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Shadows of Anarchy
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    Posts : 1869
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    Dungeon Tokens : 0
    Age : 32
    Experience : 200

    Character Sheet
    First Skill: Requip: Four elements.
    Second Skill:
    Third Skill:

    Neirak's Magic (Done) Empty Re: Neirak's Magic (Done)

    Post by NightDrivenEn7 12th May 2014, 11:18 am

    All right, can't convince you on that statue just know that if you place it on yourself you can't move either; so its a huge weakness.


    _____________________________________________________________________________________

    "True Strength shall be shown, and the corruption of magic shall be broken."

    Current EXP: 150

    Informatio and Items:
    :


    Jobs:
    :


    Completed Missions:


    Theme:
    :
    Neirak
    Neirak

    Player 
    Lineage : Oblivion's Might
    Position : None
    Posts : 53
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Neirak's Magic (Done) Empty Re: Neirak's Magic (Done)

    Post by Neirak 12th May 2014, 2:55 pm

    I understand, that's ok
    NightDrivenEn7
    NightDrivenEn7

    Administrator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Veteran Level 3- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Shadows of Anarchy
    Position : None
    Posts : 1869
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 32
    Experience : 200

    Character Sheet
    First Skill: Requip: Four elements.
    Second Skill:
    Third Skill:

    Neirak's Magic (Done) Empty Re: Neirak's Magic (Done)

    Post by NightDrivenEn7 14th May 2014, 7:18 pm

    approved


    _____________________________________________________________________________________

    "True Strength shall be shown, and the corruption of magic shall be broken."

    Current EXP: 150

    Informatio and Items:
    :


    Jobs:
    :


    Completed Missions:


    Theme:
    :

      Current date/time is 21st November 2024, 2:46 pm