Name: Diawolf's Salvation
Rank: Legendary (+)
Type: Singular Full Sleeve Armor
Description:
Abilities: Salvation: The Salvation passive is what halves the damage Aaron takes from his Diawolf's Curse passive. It is also what makes the armor immune to being damaged by said and act as a transference medium through which said passive can be used and harnessed to a greater extent.
Transformation: The Transformation passive is literal to it's name in that it allows the armor to warp itself to conform to how Aaron's arms change when using his Fists of the Diawolf spell.
Rank: Legendary (+)
Type: Singular Full Sleeve Armor
Description:
- Armor:
- Strength:
- Strengths: - Transforms to fit his arm's altered size when he uses his Takeover Magic.
- Reduces the damage he takes from his Magic's passive, Diawolf's Curse, by 50%.
- Grants 5% mana increase.
- Can resist B-rank spells.
- Can be used as a transference template for Diawolf's Curse and gives the user more control over the use of Diawolf's Curse.
- Is immune to being damaged by Diawolf's Curse.
- Can augment the striking force of melee attacks, albeit, only slight augmentation.
- Cannot be broken by melee attack's from mages of equal rank or those of lower rank than the user (unless it is a melee-based spell).
- Is actually crafted from Monster Bones and thus cannot be eaten by Metal Slayers.
- Weaknesses:
- Weaknesses: - Cannot resist spells above B-rank and will obviously be damaged and left in need of repair.
- Costs equal percentage to the Magic cost for a spell of the wearer's actual rank in order to repair (takes this cost out of player's mana pool).
- Much like it's possessor it is weak against Holy Magic, so any holy magic can bypass the protective trait of the armor to directly damage the wearer.
- Is weak against Manipulation Magic that allows one to manipulate solid mass.
- Much like it's possessor this armor hold's a weakness to Water-based Magic, so any water magic can bypass the protective trait of the armor to directly damage the wearer.
- Only protects the left arm of the wearer.
- Slows his left arms punching speed down due to the additional weight, with this weaknesses only circumvention being if he uses Fists of the Diawolf.
- This armor is relatively hard to take off and put back on as it consists of multiple parts that are joined by straps that are hard to reach with the opposite arm.
- This armor is weak against Corrosion Magic as it can be corroded like anything solid made from bone.
- This armor is weak against Poison-based Magic's for the same reason it is weak against Corrosion Magic, Poison's can eat away at the bones used to make the armor. Thus making the bones weaken as they are exposed to the poison.
Abilities: Salvation: The Salvation passive is what halves the damage Aaron takes from his Diawolf's Curse passive. It is also what makes the armor immune to being damaged by said and act as a transference medium through which said passive can be used and harnessed to a greater extent.
Transformation: The Transformation passive is literal to it's name in that it allows the armor to warp itself to conform to how Aaron's arms change when using his Fists of the Diawolf spell.