Magic: Rainbow-Fire
Secondary Magic: N/A
Caster or Holder: Caster
Description: A fire-based magic using rainbow-colored fire spells. This is a unique magic that is very rare, but not much more powerful than fire magic. Most are non physical magic attacks that are powered by the user's soul. Nora learned Rainbow-Fire magic through his father, who was an S-Rank Rainbow-Fire user.
Rainbow-Fire magic is categorized by power using colors.
1. Blue. 2. Red. 3. Purple. 4. Orange. 5. Green.
6. Yellow. The color depends on how long the user charges the attack. Blue: 5 posts. Red: 4 posts. Purple: 3 posts. Orange: 2 posts. Green: 1 posts. Yellow: No charge.
Strengths:
• Is strong against Earth and Healing based magic.
• Can pass through Wind spells.
• Very powerful speed/offensive magic.
• Resistant to fire magic.
Weaknesses:
• Weak against water magic same or higher rank.
• Can be canceled out by lighting+water magic.
• Not very effective if used in a storm.
D-Class spells:
1. Fire Fist
Duration: 1 post
Cool down: 3 posts
Rank: D
Description: Flames engulf the users hand. The user gains lightning speed while spell is active. The goal of the spell is to punch your opponent. It can also be used to block or counter projectile attacks.
Strengths:
• Can cancel out or counter projectile attacks (Discluding water).
• Can cause minor tremors when punching the ground.
• Can be used to take down weak buildings or finish off an opponent
• Not easily blocked or dodged. .
Weaknesses:
• Weak against other physical attacks, such as Beast Arm.
• Can be canceled out easily with medium water attacks.
• Cannot be used if user is wet.
2. Fire Bullets
Duration: 2 posts
Cool down: 4 posts
Rank: D
Description: The user shoots small fireballs rapidly at target. The power of the attack is determined by its charge (color). The fireballs cause small explosions when they hit solid objects.
Strengths:
• Strong against all earth magic.
• Can cancel out projectile and physical attacks of earth or fire magic.
• First fireball is immune to all water magic.
Weaknesses:
• All fireballs after first are weak against water magic.
• Richochet off of protective magic.
• Can be easily healed if treated quickly.
3. Protective Fire Dome
Duration: Depends on color. Blue=7. Red=6. Purple=5. Orange=4. Green=3. Yellow=2. (Posts)
Cool down: 9 posts
Rank: D
Description: A protective sphere of fire that surrounds the user and can shield him from projectile attacks.
Strengths:
• Fire magic of same rank or lower rank cannot penetrate.
• Is able to protect user from the weather.
• Allows user to power up a strong move with some protection.
Weaknesses:
• Cannot fully block water projectiles.
• Water projectiles can wear out and cancel it before it's supposed to.
• Wind magic can pass through it.
Secondary Magic: N/A
Caster or Holder: Caster
Description: A fire-based magic using rainbow-colored fire spells. This is a unique magic that is very rare, but not much more powerful than fire magic. Most are non physical magic attacks that are powered by the user's soul. Nora learned Rainbow-Fire magic through his father, who was an S-Rank Rainbow-Fire user.
Rainbow-Fire magic is categorized by power using colors.
1. Blue. 2. Red. 3. Purple. 4. Orange. 5. Green.
6. Yellow. The color depends on how long the user charges the attack. Blue: 5 posts. Red: 4 posts. Purple: 3 posts. Orange: 2 posts. Green: 1 posts. Yellow: No charge.
Strengths:
• Is strong against Earth and Healing based magic.
• Can pass through Wind spells.
• Very powerful speed/offensive magic.
• Resistant to fire magic.
Weaknesses:
• Weak against water magic same or higher rank.
• Can be canceled out by lighting+water magic.
• Not very effective if used in a storm.
D-Class spells:
1. Fire Fist
Duration: 1 post
Cool down: 3 posts
Rank: D
Description: Flames engulf the users hand. The user gains lightning speed while spell is active. The goal of the spell is to punch your opponent. It can also be used to block or counter projectile attacks.
Strengths:
• Can cancel out or counter projectile attacks (Discluding water).
• Can cause minor tremors when punching the ground.
• Can be used to take down weak buildings or finish off an opponent
• Not easily blocked or dodged. .
Weaknesses:
• Weak against other physical attacks, such as Beast Arm.
• Can be canceled out easily with medium water attacks.
• Cannot be used if user is wet.
2. Fire Bullets
Duration: 2 posts
Cool down: 4 posts
Rank: D
Description: The user shoots small fireballs rapidly at target. The power of the attack is determined by its charge (color). The fireballs cause small explosions when they hit solid objects.
Strengths:
• Strong against all earth magic.
• Can cancel out projectile and physical attacks of earth or fire magic.
• First fireball is immune to all water magic.
Weaknesses:
• All fireballs after first are weak against water magic.
• Richochet off of protective magic.
• Can be easily healed if treated quickly.
3. Protective Fire Dome
Duration: Depends on color. Blue=7. Red=6. Purple=5. Orange=4. Green=3. Yellow=2. (Posts)
Cool down: 9 posts
Rank: D
Description: A protective sphere of fire that surrounds the user and can shield him from projectile attacks.
Strengths:
• Fire magic of same rank or lower rank cannot penetrate.
• Is able to protect user from the weather.
• Allows user to power up a strong move with some protection.
Weaknesses:
• Cannot fully block water projectiles.
• Water projectiles can wear out and cancel it before it's supposed to.
• Wind magic can pass through it.