Name: Beastmaster's Edge
Rank: Legendary(+)
Type: Shapeshifting Weapon
Description: The Beastmaster's Edge is a magical piece of metal of unknown origin that has been planted in Jett Hunter's right forearm. Jett has a magical connection to it and can will it into his hand in the form of a weapon. When he does so, shadows seem to rise out of his arm from his veins and are collected into either his left or right hand after which they manifest into his desired weapon.
Strengths:
- Cannot be broken by B Rank or lower direct impact.
- Can shift shape into any weapon.
Weaknesses:
- Can be broken by A Rank or higher direct impact.
- There must be at least 3 posts in between every change of shape.
Abilities:
Name: 69
Rank: Legendary(+)
Type: Armor (Defensive Aura)
Description: The tattoo on Jett's chest is a result of a magical enchantment passed down through generations of his family and was cast upon him when he was bron. It provides a defensive aura that protects his body from being damaged. When overpowered, the aura breaks and the tattoo needs to be reinked.
Strengths:
- The aura covers his entire body.
Weaknesses:
- Every 3 turns the aura recharges for 1 post.
Abilities:
Name: Bestial Core
Rank: Legendary(+)
Type: Magic Item
Description: The Bestial Core is a magical piece of metal of unknown origin planted in Jett's chest. He has a magical connection to it and can will it to grant him power and energy when he needs it.
Strengths:
- Is planted inside Jett's chest.
Weaknesses:
- Can be damaged or broken when his chest is pierced.
Abilities:
Proof of approval: https://www.fairytail-rp.com/t8p510-official-magic-shop
Rank: Legendary(+)
Type: Shapeshifting Weapon
Description: The Beastmaster's Edge is a magical piece of metal of unknown origin that has been planted in Jett Hunter's right forearm. Jett has a magical connection to it and can will it into his hand in the form of a weapon. When he does so, shadows seem to rise out of his arm from his veins and are collected into either his left or right hand after which they manifest into his desired weapon.
Strengths:
- Cannot be broken by B Rank or lower direct impact.
- Can shift shape into any weapon.
Weaknesses:
- Can be broken by A Rank or higher direct impact.
- There must be at least 3 posts in between every change of shape.
Abilities:
- Passive:
Name: Blood Moon Relishing
Rank: D
Description: The Beastmaster's Edge is magically connected to Jett's soul and abilities. The energy stored within the Edge flows into Jett each time a spell is cast to reduce its cooldown.
Strengths:
- Decreases the cooldown of all Jett's spells by 1.
Weaknesses:
- Jett needs to be wielding the Beastmaster's Edge in order for this passive to be active.
- Active:
Name: Sonic Boom
Rank: D
Description: The Beastmaster's Edge lights up and forms a sphere of energy in Jett's hand. The sphere is then fired as a beam of energy across a distance of 30 meters at an incredibly fast rate. The closer to the source, the higher the damage.
Strengths:
- Can blow through anything C Rank or lower that has already been hit by BotW (Released) [spell]
- Blows straight through D Rank barriers from close range and highly damages C Rank barriers.
Weaknesses:
- Cannot blow through anything B Rank or higher.
- Can only travel a distance of 30 meters max.
- Cooldown: 3 posts
Name: 69
Rank: Legendary(+)
Type: Armor (Defensive Aura)
Description: The tattoo on Jett's chest is a result of a magical enchantment passed down through generations of his family and was cast upon him when he was bron. It provides a defensive aura that protects his body from being damaged. When overpowered, the aura breaks and the tattoo needs to be reinked.
Strengths:
- The aura covers his entire body.
Weaknesses:
- Every 3 turns the aura recharges for 1 post.
Abilities:
- Passive:
Name: Ancestral Protection
Rank: D
Description: The aura protects Jett from user ranked damage (max. A Rank) or lower as long as it is active.
Strengths:
- Can take user ranked damage or lower as long as the aura is active.
Weaknesses:
- When a total of user ranked damage is taken, the aura immediately has to recharge for a post.
- When total damage that is higher than the user's rank is taken, the aura has to recharge and damage still goes through.
- Active:
Name: Repulsion
Rank: D
Description: Jett can force the aura to send a repelling shockwave outward to deflect incoming attacks.
Strengths:
- Can deflect incoming attacks up to a total of user ranked damage. (Max. A)
- The deflected spell can potentially redirect the spell onto a different target.
Weaknesses:
- Cannot deflect incoming attacks that are of a higher rank than the user.
- Jett has little control over which direction the spell is deflected to.
- Cooldown: 3 posts
Name: Bestial Core
Rank: Legendary(+)
Type: Magic Item
Description: The Bestial Core is a magical piece of metal of unknown origin planted in Jett's chest. He has a magical connection to it and can will it to grant him power and energy when he needs it.
Strengths:
- Is planted inside Jett's chest.
Weaknesses:
- Can be damaged or broken when his chest is pierced.
Abilities:
- Passives:
Name: Crescent Moon Relishing
Rank: D
Description: The Bestial Core is magically connected to Jett's soul and abilities. The energy stored within can be tapped into to restore some magical power.
Strengths:
- Regenerates 2% MP every post.
Weaknesses:
- MP must be below 80% before it can be used.
Name: Bestial Agility
Rank: D
Description: The Bestial Core is magically connected to Jett's soul and abilities. It grants Jett the power to tap into physical capabilities of animals he has connected with before. This may include flight, adhesion, increased jumping ability, a bestial roar, etc.
Strengths:
- Grants Jett an enormous variety of physical abilities from the animal kingdom he is familiar with.
Weaknesses:
- Only 1 ability can be active at a time.
Proof of approval: https://www.fairytail-rp.com/t8p510-official-magic-shop