Secondary Magic Template
- Overview: Be sure to read over the following rules before making your magic… or don’t and have the moderator make a lot of corrections on your application. If you have a purchased lacrima, no purchase for secondary or training is required. You must be at least C rank to create a secondary magic.
- Start here: Magic Rules.
- Getting magic Approved: Secondary Magic Approval Thread.
- Moving a magic: Thread moving topic
Magic Template
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[size=18][u][b]Magic[/b][/u][/size]
[b]Magic Name:[/b] (The name of this magic).
[b]Magic Type:[/b] (What type of magic is it, Caster, Holder, Takeover, etc. be sure to note which magic type is what in this category.)
[b]Description:[/b] (Describe your magic in detail: First being a description of what the magic he/she is using, and then a second paragraph of how he/she uses it.)
[b]Strengths:[/b] (What are the strengths of your magic? List all strengths possible, if the magic is strong in stunning, burning, large area damage, single targeting, etc. list it.)
[list]
[*]
[*]
[*]
[/list]
[b]Weaknesses:[/b] (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc. list it. You must have at least the same amount of weaknesses as strengths.)
[list]
[*]
[*]
[*]
[/list]
[b]Unique Abilities:[/b] (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you can have 3 unique abilities.
[list]
[*][b]Ability:[/b]
[*][b]Ability:[/b]
[*][b]Ability:[/b]
[/list]
[b][u]Spells:[/u][/b] See magic rules for a description on how many spells you get for secondary magic.
Tertiary Magic Template
- Overview: Be sure to read over the following rules before making your magic… or don’t and have the moderator make a lot of corrections on your application. You must be at least B rank to create a tertiary magic.
- Start here: Magic Rules.
- Getting magic Approved: Secondary Magic Approval Thread.
- Moving a magic: Thread moving topic
Magic Template
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[b]Name:[/b] (Name of the Spell )
[b]Rank:[/b] (What rank is your spell? D, C, B, A, S, or H)
[b]Type:[/b] (Single Target, Multiple Target, Area of Effect, Burst.)
[b]Damage:[/b] (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
[b]Range:[/b] (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
[b]Speed:[/b] (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
[b]Duration:[/b] (How long does the spell last?)
[b]Downside:[/b] (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
[b]Description:[/b] (How the spell is cast, what it looks like, what it does, extra info. )
[b]Strengths:[/b] (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)
[list]
[*]
[/list]
[b]Weaknesses: [/b] (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic.)
[list]
[*]
[/list]
Requip/Summon Spell Template
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[b]Name:[/b] (Name of the Spell )
[b]Rank:[/b] (What rank is your spell? D, C, B, A, S, or H)
[b]Type:[/b] (Single Target, Multiple Target, Area of Effect, Burst. One can also put the subtype like Requip here as well)
[b]Damage:[/b] (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
[b]Requip/Summon HP:[/b] (Put the amount of HP the requip weapon/armor/item has, and the HP the summon has)
[b]Range:[/b] (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
[b]Speed:[/b] (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
[b]Duration:[/b] (How long does the spell last?)
[b]Downside:[/b] (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
[b]Description:[/b] (How the spell is cast, what it looks like, what it does, extra info. )
[b]Strengths:[/b] (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)
[list]
[*]
[/list]
[b]Weaknesses: [/b] (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic)
[list]
[*]
[/list]
[b]Abilities:[/b] The abilities this Requip/Summon spell has.
[list]
[*]Ability 1:
[*]Ability 2:
[/list]
Take Over Spell Template
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[b]Name:[/b] (Name of the Spell )
[b]Rank:[/b] (What rank is your spell? D, C, B, A, S, or H)
[b]Type:[/b] (Single Target, Multiple Target, Area of Effect, Burst. One can also put the subtype like Partial/Full take over here as well)
[b]Damage:[/b] (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
[b]Range:[/b] (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
[b]Speed:[/b] (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
[b]Duration:[/b] (How long does the spell last?)
[b]Downside:[/b] (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
[b]Description:[/b] (How the spell is cast, what it looks like, what it does, extra info. )
[b]Strengths:[/b] (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)
[list]
[*]
[/list]
[b]Weaknesses: [/b] (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic)
[list]
[*]
[/list]
[b]Abilities:[/b] The abilities this Takeover spell has.
[list]
[*]Ability 1:
[*]Ability 2: Only for Full take overs.
[*]Buff:
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Advanced Spell Templates
- Overview: Advanced Spell Template. You get 1 Advanced Spell in secondary magic.
Normal Advanced Spell Template
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[b]Name:[/b] (Name of the Spell )
[b]Rank:[/b] (What rank is your spell? D+, C+, B+, A+, S+, or H+)
[b]Type:[/b] (Single Target, Multiple Target, Area of Effect, Burst.)
[b]Damage:[/b] (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
[b]Range:[/b] (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
[b]Speed:[/b] (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
[b]Duration:[/b] (How long does the spell last?)
[b]Downside:[/b] (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
[b]Description:[/b] (How the spell is cast, what it looks like, what it does, extra info. )
[b]Strengths:[/b] (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)
[list]
[*]
[/list]
[b]Weaknesses: [/b] (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic)
[list]
[*]
[/list]
Requip/Summon Advanced Spell Template
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[b]Name:[/b] (Name of the Spell )
[b]Rank:[/b] (What rank is your spell? D+, C+, B+, A+, S+, or H+)
[b]Type:[/b] (Single Target, Multiple Target, Area of Effect, Burst. One can also put the subtype like Partial/Full take over here as well)
[b]Damage:[/b] (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
[b]Requip/Summon HP:[/b] (Put the amount of HP the requip weapon/armor/item has, and the HP the summon has)
[b]Range:[/b] (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
[b]Speed:[/b] (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
[b]Duration:[/b] (How long does the spell last?)
[b]Downside:[/b] (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
[b]Description:[/b] (How the spell is cast, what it looks like, what it does, extra info. )
[b]Strengths:[/b] (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)
[list]
[*]
[/list]
[b]Weaknesses: [/b] (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic)
[list]
[*]
[/list]
[b]Abilities:[/b] The abilities this Requip/Summon spell has.
[list]
[*]Ability 1:
[*]Ability 2:
[/list]
Take Over Advanced Spell Template
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[b]Name:[/b] (Name of the Spell )
[b]Rank:[/b] (What rank is your spell? D+, C+, B+, A+, S+, or H+)
[b]Type:[/b] (Single Target, Multiple Target, Area of Effect, Burst. One can also put the subtype like Partial/Full take over here as well)
[b]Damage:[/b] (Put the amount of damage the spell deals here, see the magic rules for how much damage each spell type deals)
[b]Range:[/b] (Put the range of the spell, see tables and faq thread in the rules area for the range each spell type has)
[b]Speed:[/b] (Put the speed of the spell, see tables and faq thread in the rules area for the speed each spell type has)
[b]Duration:[/b] (How long does the spell last?)
[b]Downside:[/b] (An optional field, a downside applies to the spell specifically in order to attempt to increase the range or speed. You can only increase either range or speed for a spell, so only 1 true downside is needed, naturally you could add more if you are inclined with no further effect.)
[b]Description:[/b] (How the spell is cast, what it looks like, what it does, extra info. )
[b]Strengths:[/b] (List all the positive aspects of the spell Like above, list all of the strengths of the spell. These strengths much represent your spell, and not the over-all strength of the magic.)
[list]
[*]
[/list]
[b]Weaknesses: [/b] (List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least the same amount of weaknesses as strengths. These weaknesses must represent your spell, and not the over-all weakness of the magic)
[list]
[*]
[/list]
[b]Abilities:[/b] The abilities this Takeover spell has.
[list]
[*]Ability 1:
[*]Ability 2: Only for Full take overs.
[*]Buff:
[/list]