Secondary Magic: Not Possible
Caster or Holder: Lost Caster
Description: Ice Dragon Slayer magic is a type of Lost Magic that was taught to Reiki by his adoptive father; the King of the Frozen Tundra, Gellidus. This archetype of Lost Magic was taught to humans by dragons long ago so that they could stand to fight against dragons, hence the name. However, Reiki has taken a step beyond simply receiving the magic teachings of a dragon. Combining the teachings of his father with the consumption of a magical lacrima forged from one of his fathers scales, Reiki is now a walking demi-dragon capable of turning his surroundings into a kingdom fit for the Prince of the Frozen Tundra.
The Ice Dragon Slayer magic Reiki was taught focuses on 4 main factors; slows, defenses, DoT, and massive amounts of straight burst damage. Using these capabilities in unison with his fighting style that focuses on using an opponents speed and strength against them, Reiki becomes quite the fearsome foe for anyone, or anything, that winds up facing him in combat.
Strengths:
Having been raised in the harshest tundras of Iceburg combined with the nature of his magic, Reiki is perfectly at home in the cold. Where others need heavy layers of clothing, Reiki can walk around shirtless with nothing but shorts on. This temperance gives Reiki 75% resistance to all cold and ice based attacks.
Whether it’s slowing down an annoyingly fast opponent, inflicting frostbite to a foes limbs, or being at the brunt of a foes attacks for his comrades, Reiki is an extremely versatile combatant.
While primarily a melee combatant even with his spells, Reiki has several options for either fighting at a distance or simply bringing the ice age to a wide area around him.
Being naturally reflective, Reiki can cast his ice in a way that allows him to manipulate the direction of and reflect any Light based element attacks. He can similarly manipulate Lightning based attacks in such a way, considering ice is simply frozen water molecules with an extremely low temperature.
Reiki is naturally strong against any Water based mage, capable of freezing and manipulating their spells to his will.
Weaknesses:
Naturally weak to fire and heat based spells, including burning hot water. Fire mages will be much more resistant to his freeze/slow effects, as well as be able to melt his spells if they are of 1 rank higher than his spell.
While resistant to more damage than most, even amongst Slayers, Reiki still has limitations to how much damage he can really take, he’s still human.
Although equal in power, Reiki’s ice can still be consumed by the ice god/demon slayer, though he cannot consume their ice.
Reiki cannot eat his own ice.
Has severe motion sickness when riding upon transportation such as trains or boats, yet strangely is not affected by motion sickness when using his magic as a form of transportation or whilst riding animals.
Abilities/Powers:
Highly augmented physical abilities, particularly strength and endurance
- Dragon Force:
Dragon Force is described as the ultimate form of a Dragon Slayer. In this state, the Dragon Slayer becomes as close to being an actual dragon as possible. Their skin becomes scale like and their bodies sometimes receive dragon-esque traits like claws. The Slayers magic also becomes akin to their name, granting their magic the true destructive force of a dragon.
For Reiki’s Dragon Force, Reiki’s eyes turn a solid white, emanating a trail similar to the effect of warm breath in freezing cold weather from them. Ice blue scales form on his body, traveling from his head to the bottom of his abdomen. The scales covers his ears and half his face, stopping just halfway underneath each of his eyes. This half coverage continues to his upper torso and his arms. The scales on his arms end just as they reach the knuckles, forming a somewhat fang like pattern across the back half of his hands. His canines grow out to resemble fangs, whilst his nails grow and freeze over to resemble his fathers talons.
Strengths:
Being of the 3rd Generation of Dragon Slayers, Reiki has unlocked the ability to activate Dragon Force of his own will.
Dragon Force increases Reiki’s already immense durability and strength by 2X their normal parameters.
Whilst Reiki is in Dragon Force, his magic power gains the true ferocity of a dragon, pushing all his spells to the absolute limit of their ranks in terms of power. His magic power is also seemingly unlimited (“Slayers do not lose magic power while they are in their respective Force modes.” The Rules: https://www.fairytail-rp.com/t3976-ix-magic-power-rules)
Weaknesses:
Duration: 7 posts
Cool down: 7 posts
Leaves Reiki with 10% of his pool of magic power once Dragon Force has ended
Having the ability to freeze any kind of liquid, Reiki can utilize this to self clot any of his external wounds, preventing himself from bleeding out.
By controlling his own internal temperature, Reiki can effectively neutralize any form of toxin that enters his body, making most poisons against him useless.
Can flashfreeze small to medium bodies of water by simply touching it without using a full spell (for example, a simple glass of water or a small pond. Not a big lake or a tsunami, those would need full on concentrated spells.) However, this can also be used to create small, 5 meter in diameter platforms for himself on larger bodies of water such as lakes, allowing him to cross larger bodies of water without having to fly or use transportation.
Freezerburn: A passive ability that Reiki always has activated during combat, turning his skin into a burning cold sensation to anyone who physically touches him. Dependant upon his rank, this cold will inflict the frostbite on his opponent equal to 1 rank below his current. (Max this ability can inflict is A rank, see chart below)
For all spells that freeze the opponent (applies to Freezerburn passive as well), after the freeze effect wears off, the initial receiver of the spell has their body ravaged by a vicious frostbite. The frostbite does the following per rank:
S: Severe pain and a speed + durability reduction of 50% for 2 posts. Renders limbs completely unusable until either treated by an A rank or higher Healing Magic or properly warmed up with fire.
A: Immense pain and a speed + durability reduction of 25% for 3 posts. Causes limbs to still be usable, but immense pain when either landing a punch or kick.
B: Great pain and a speed + durability reduction of 20% for 4 posts.
C: Moderate pain and a speed + durability reduction of 15% for 5 posts.
D: Minor pain and speed + durability reduction of 10% for 6 posts.
(Maximum number of stacks is 50% reduction)
All levels of frostbite can be cured by a healing magic equal to or higher than the rank of frostbite inflicted.
- S Ranks:
Name: Dragon Slayer’s Ultimate Art: Frozen Heaven’s Angelus Fang
Rank: S
Type: 3rd Gen. Ice Dragon
Description: Reiki jumps high into the air and begins to spin rapidly around. As he rotates, several ice blue magic circles appear all around him. They will shine brightly and then shroud Reiki’s body in an immensely powerful light. When the light disappears, Reiki will be seen with his arms together, pointing upwards. The battlefield will become eerily silent as the magic circles around Reiki slide into place above his hands one by one. When they are in place, Reiki begins to speak. “Scorn of the frozen heavens; rip, shred, tear asunder the lives of my foes. Break, shatter, explode upon the so called power of my ill-fated enemies. Go now! Decimate and destroy, for the Son of Gellidus commands it!”
After uttering those words, the magic circle above his hands will shoot outwards, out to 60 meters. Reiki will then call out the name of this spell. The massive magic circle overhead will then shine intensely bright, casting a brilliant and intense light over the entire landscape. When the light fades seconds later, there will be a gigantic, 100 meter long and seventy meter wide spear in the shape of a dragon’s fang in the air above Reiki. He will then simply swing his arms downward, causing a shockwave to smash through the air. Upon impact, anyone actually impaled by the spear will take S-Rank piercing damage. Anyone not able to dodge the entirety of the spell will take severe A-Rank damage. Once the spear hits the ground, impaling the unlucky sod who gets hit by it, it will then stay there for one post before exploding outwards very violently. Anyone caught in the 60 meter blast radius will be frostbitten while taking S-Rank explosion damage.
- Causes immense damage over a huge radius.
- Those weak to the cold will most certainly be incapacitated from this powerful spell.
Weaknesses:
- Reiki must do the chant to use this spell. If he is interrupted, he must wait for the spell to finish it’s cooldown before he can try again.
- The explosion is not immediate.
- Reiki can only throw the spear downwards at an opponent.
- Can only be used twice a thread.
- Duration: 4 posts. (1 post channeling, 1 post throwing, 1 post in the ground before it explodes violently the next post.)
-Cooldown: 13 posts
Name: Dragon Slayer’s Secret Art: Frozen Heaven’s Comet Driver
Rank: S
Type: 3rd Gen. Ice Dragon
Description:Reiki positions himself in a combat stance, cocking back his right fist as he begins to concentrate an immense amount of his magic power into it. The magic power builds and forms a flame like appearance around his entire arm, as if it was a comet as he chants “Cold from the depths of space. Grace of the blazing comet. Tear now through the heavens, and crash down with the rage of the Ice Dragon King!”
Reiki then launches himself forward before swinging his fist in an overhead arc. He brings his hand down, driving his foe into the ground with power enough to shatter mountains. The magical energy then continues the assault, launching forth from Reiki’s arm and driving the enemy further into the ground with the force of a comet. The entire attack creates a crater in the ground 43 meters deep and 35 meters wide. Upon reaching its limit, Reiki’s magical energy proceeds to explode, freezing the entire crater solid. Anything hit by this punch, as well as anything unfortunate enough to fall in the crater whilst the spell is happening will also be frozen.
Strengths:
-Deals massive initial damage to the target
-Freezes the initial target solid for 5 posts
-Anyone caught in the crater whilst the spell is happening will be frozen for 3 posts
Weaknesses:
-Duration: Instant
-Build Up: 1 post
-Cool down: 10 posts
-The trap potential of the crater can also affect any ally within its radius
-Reiki’s right arm will not be usable for 4 posts
Name: Ice Dragon’s Eternia Blizzard
Rank: S
Type: 3rd Gen. Ice Dragon
Description: Reiki throws his hands up into the air as a violent blue aura ripples forth from his skin. His hair then dances wildly as the very air around him seems to freeze when a magic circle forms high in the sky above the battlefield. The magic circle will the pulsate one time after Reiki calls out the name of this spell. The circle will then expand until it becomes a 60 x 60 meter dome. The dome then begins to churn and spin rapidly, sending out freezing icy winds onto anything inside the battlefield. These winds quickly flash freeze any water in the circle and lift it into the air. The flying ice will then be turned into minivan-sized chunks of hail that will explode outwards violently if they hit a target. The exploded chunks will then send out thousands of razor sharp ice shards that deal heavy damage against all close to the ice. Anyone inside this circle will also take continuous cold damage for every post the blizzard is active totaling to 1 B-Rank ice spell. Each chunk of hail that hits an opponent also deals damage equivalent to 1 B-Rank ice spell. Those that Reiki deems to be an ally will be protected from the cold, but they will have to dodge the ice.
Strengths:
- Can deal massive damage rather quickly.
- Good for wiping out large groups all at once.
Weaknesses:
- Reiki is confined to using only melee-type spells or just physical fighting when this spell is in effect.
- The flying ice is indiscriminate, meaning Reiki and his allies within the spell must dodge the ice as well.
- Reiki could accidentally give someone immunity to the cold if he thinks they are allies.
- Duration: 6 posts
- Cooldown: 9 posts
- A Ranks:
Name: Iizdovah Fo Su’um (Ice Dragon’s Frost Breath)
Rank: A
Type: 3rd Gen. Ice Dragon
Description: After inhaling a massive amount of air, Reiki exhales a fine, thick mist into the surrounding area. The mist spreads out, dropping the temperature severely within a 80 meter radius. Anyone or anything ensnared by the mist will have their visibility greatly reduced. The chilling cold of the mist also reduces movement capabilities of anyone caught in this other than Reiki,. This technique allows Reiki to be able to reduce the movement abilities of any speedier foe he encounters, allowing him to set up for combos to deal massive amounts of damage.
Strengths:
- 33% slow for duration of the spell (applies to any allies within the radius)
- Cut’s an opponents vision in half (also applies to any allies in the radius)
Weaknesses:
- Duration: 6
- Cool down: 7 posts
- The mist can easily be blown away by an A rank or higher Wind spell, or burned away with an A rank or higher Fire spell.
Name: Ice Dragon’s Shotgun Fist
Rank: A
Type: 3rd Gen. Ice Dragon
Description:
Single Shot: Reiki pulls back either of his fists, channeling a massive amount of his ice magic into an aura that surrounds the fist. The aura rages around his fist, giving off the appearance of a phantom like flame. Reiki then proceeds to rush towards the opponent, launching his fist at them with immense force. The punch alone is enough to shatter bones. Upon impact, the flame bursts forth into 9 razor sharp icicles that launch forward from Reiki’s fist simultaneously, as the sound of a shotgun firing rips through the surrounding area. These icicles are designed specifically for piercing through flesh and armor alike, similar to the teeth of Gelidus and can travel up to 45.72 meters. (50 yards. This is modeled after Magnum Buckshot, had a gun nut friend tell me the max range of this variant of buckshot and he said between 40-50 yards, so I went the max distance it would be effective at.) *Deals normal amount of A ranked damage)
Double Barrel: This variant was developed after Reiki’s encounter with a man by the name of Gragas on a particular mission. It is essentially the same as the first, only making use of both of his hands at the same time. (Deals mid ranged A rank damage)
Riot: A multi-hit variant of the spell, performed in the same way as the normal punch, but instead releasing 6 shots in rapid succession upon impact instead of just one. (Deals high end A rank damage)
Strengths:
- Good at piercing through enemies, flesh and armor alike
- Any shots that pierce through an enemies skin will result in the enemy having 30% speed reduction for 3 posts.
Weaknesses:
- Duration: Instant
- Cool down:
Single Shot = 5 posts
Double Barrel = 6 posts
Riot = 8 posts
- Reiki cannot perform a Double Barreled Riot
- All variants count as 1 use of the spell, so Reiki cannot hit a Single Shot one post, then hit a Riot the next.
Name: Ice Dragon’s Scale Armor
Rank: A
Type: 3rd Gen. Ice Dragon
Description:Upon obtaining his 3rd Generation abilities, Reiki’s armor has changed its form quite significantly. Reiki throws up his hands high above his head, forming a crystalline blue magic circle high above him. He then throws his hands down, bringing the magic circle down over his entire body. Instead of the massive bulk that it was before, Reiki’s body is instead coated with a thick coat of incredibly hard ice directly on top of his skin. The ice is designed to resemble the scales of his father. Another new feature is the fact that Reiki now spawns his wings along with this armor, allowing him to fly with it without casting another spell. The only remaining part of the previous armor is the 4 meter long tail made to resemble his fathers. Though it is much smaller and lighter looking than the spell he used previously, it is now made of a much higher quality, more durable ice than he was ever able to achieve before. This grants Reiki far greater resistance to attacks, as well as bolstering the strength of all his physical attacks.
Strengths:
-Takes the damage of
3 A rank
5 B rank
7 C rank
and 9 D rank spells in order to break the armor entirely.
Weaknesses:
- Duration: Until broken
- Cool down: 6 posts
- Does not reduce the damage of incoming S rank or above spells and will shatter instantly upon receiving an S rank spell.
- 1 A rank+ fire spell will melt the armor off.
Name: Iizdovah Rein
Type: 3rd Gen. Ice Dragon
Description: The air around Reiki drops to absolutely frigid levels, as Reiki begins inhaling it, filling his lungs to the brim with the air. He then chants “Ice Dragon’s Roar” in the dragon tongue, unleashing a pure blast of frost energy from his mouth. The blast is 3 meters wide, and travels up to a maximum distance of 65 meters, freezing everything in its wake. Upon impact, the roar deals severe blunt ice damage, and explodes into a freezing cold whirlwind, freezing anything within a 30 meter radius from the point of impact for 3 posts.
Strengths:
- Collides with A ranked spells
- Dominates B ranked or lower spells
- Freezes the enemy solid, holding them in place for more chances to attack
- Instantly wins a collision with any liquid based spell of A or lower.
Weaknesses:
Duration: Instant
Cool down: 7 posts
- Dominated by S rank spells
- A Rank Fire spells that collide with this spell will reduce the freezing by 1 post
- Fire mages will naturally be frozen for 1 turn less
Name: Glacial Drive
Rank: A
Type: 3rd Gen. Ice Dragon
Description: Reiki begins channeling magic power throughout his entire body as he calls out the name of the name of this spell. The only visual indication that this spell is active is that Reiki gains a very faint, light blue aura gently encompassing his entire body. The true spell is activated inside his body, where a thin, flexible coating of ice is applied over Reiki’s entire skeletal structure, granting him increased physical damage and damage resistance.
Strengths:
- Multiplies Reiki’s normal offensive and defensive capabilities 1.75 times.
- Combos extremely well with Reiki’s other defensive/offensive boosting spells, such as his Scale Armor or Devouring Fangs.
Weaknesses:
-Duration: 7 posts
-Cool down: 8 posts
- While the spell is active, if Reiki is hit with an S rank or higher physical (melee) based spell, the ice coating his bones will shatter apart, tearing apart his muscles and cutting his combat effectiveness in half by 50% for 3 posts. (Can be healed by A rank or higher healing spells)
Name: Dragon Slayer Ultimate Art: Frozen Heavens Draco Meteor
Rank: A
Type: 3rd Gen. Ice Dragon
Description: Reiki thrust’s both of his hands into the air, forming a magic circle just above his hands. Ice magic erupts from the circle, swirling around to paint a three dimensional dragon’s head in the sky. As the magic is swirling around, it begins freezing all the water particles in the air that it touches, forming a giant ice sculpture of the dragon’s head that it was painting. The head is in the shape of Reiki’s father, Gelidus. The dragon’s head is 35 meters wide and 45 meters tall. Once complete, Reiki throws his hands down towards his opponent, launching the giant dragons head forward to decimate anything in its path. The dragon’s head explodes after its impact, encasing anything unfortunate enough to be slammed by this meteor like construct in solid ice.
Strengths:
-Deals massive blunt damage upon impact
-Freezes anything within a 10 meter radius of the meteors impact for 3 posts.
Weaknesses:
-Duration: Instant
-Build Up: 1 post
-Cool down: 7 posts
-If the charge is interrupted then the spell will be cancelled completely
-Cannot change directions after thrown
- B Ranks:
Name: Ice Dragon’s Devouring Fangs
Rank: B
Type: 3rd Gen. Ice Dragon
Description: Reiki balls his fists and brings his arms up to either side of his face and closes his eyes. Tiny magic circles can be seen on the tips of his fingers if one looks closely. He then brings his hands down quickly and opens his hands. The movement of his hands against water molecules in the air causes them to freeze to his nails and elongate. Once done they resemble the razor sharp fangs of Gellidus’ maw. Along the edge and tip of the ice-nails, the ice is serrated to make them good for cutting and stabbing.
Strengths:
-Any skin that is cut by these “fangs” will be torn open, resulting in the cold from the fangs to seep into the opponents blood stream, slowing them 20% for 2 posts.
-Allows Reiki greater ability to tear through B and lower ranked enemy defenses
-Increases Reiki’s melee damage with his hands by 1.25 times.
Weaknesses:
-Duration: 4 posts
-Cool down: 5 posts
-Deals very minorly increased damage to A ranked defenses, the effect virtually non existent on S or above defenses
-If specifically targeted, the fangs can easily be broken by 1 B rank or higher spell.
Name: Ice Dragon’s Stomping Ground
Rank: B
Type: 3rd Gen. Ice Dragon
Description: A basic yet extremely effective spell, Reiki simply jumps into the air and begins spinning into a ball. As he comes down, magic circles appear on both of his hands and both of his feet as he chants the spell. He lands on all fours, turning the ground around him in a 20 meter radius to solid ice, ice spikes shooting up from the now frozen ground around him.
Strengths:
-Will pierce into B rank armors or lower, though the damage is slightly reduced
-If the spell goes through skin, the sheer cold of the ice spikes will enter the bloodstream, slowing the victim by 20% for 3 posts
Weaknesses:
-Duration: Instant
-Cool down: 5 posts
-This spell will hurt any ally within the radius of it
-Does not work on aerial opponents, for obvious reasons
Name: Ice Dragons Tundra Wingbeat
Rank: B
Type: 3rd Gen. Ice Dragon
Description: Reiki opens his arms wide as two magic circles appear on his shoulder blades. He calls out the name of this spell as two mighty wings burst into existence on his back that resemble Gellidus’. Reiki then flaps these wings as hard as he can, causing a mighty torrent of wind to commence in the direction that his wings beat. These winds lower the temperature by a factor of 50 degrees, and give a wind chill feeling of -30 degrees. The secret potency of this spell is that while Reiki flaps his wings, tiny razor sharp shards of ice are generated from his wings that are undodgeable unless you simply dodge the winds themselves. As these shards pass over any exposed skin, they make tiny cuts. As this happens, more shards can get into the cuts and make them larger and deeper whilst inflicting frostbite damage whilst being slowed by a factor of 20%.
Strengths:
- Has a knockback effect of 15 meters.
- Deals a gradual amount of damage over a period of time.
- Reiki can actually use the wing attack to freeze incoming water spells that are B-Rank or lower and redirect them at the caster.
Weaknesses:
- Reiki cannot fly with these wings.
- The wings themselves will break after being hit with one B-Rank attack, 2 C-Rank or 4 D-Rank.
- Those insulated or with some kind of protection against the intense cold will not be slowed by the icy winds.
- People in full body armor will not be affected by this spell at all.
- A-Rank mages will only be slowed by 15% while higher rank mages will not be slowed at all.
-Duration: 4 posts (or until broken)
-Cool down: 5 posts
Name: Ice Dragon’s Claw
Rank: B
Type: 3rd Gen. Ice Dragon
Description: Igniting his fingers with icicles, Reiki bends them like claws as he thrusts his arm forward.The icicles then erupt from his fingertips, blasting forth up to a range of 15 meters. With this, Reiki can either aim it directly at an opponent to pierce through them, or aim it up into the air, off to the side, ect, and use it as a one time only swing to hit anything within the 15 meter range for effective damage against multiple people.
Strengths:
-Can be used as single target or to swipe at a multitude of people
-If pierced by the spell, the opponent has a bone chilling cold injected directly into their bloodstream, resulting in a 20% reduction of their speed for 3 posts.
-If slashed, the cold will still seep into all opponents blood streams, though it will only last for 2 posts
Weaknesses:
-Cooldown: 5 posts
-Can be broken by A rank or higher spells
-The speed reduction lasts a shorter period if the slash is used to hit multiple people
-May accidentally hit any allies fighting close quarters with opponents if the slash is used
Name: Ice Dragon’s Rage
Rank:B
Type: 3rd Gen. Ice Dragon
Description: Closing his eyes to focus, Reiki begins channeling a large amount of sub zero ice magic throughout his entire body. The magic quickly begins to freeze every single nerve associated with pain in Reiki’s body. There’s no visual indication that this spell is active, until an opponent goes to attack Reiki. For the duration of the spell, Reiki becomes as fearsome as the Ice Dragon in a fit of rage, shrugging off all damage dealt to him like it was the bite of a flea.
Strengths:
-Turns Reiki into a fearful opponent, allowing him to focus less on defense and more on offense for the spells duration.
Weaknesses:
-Duration: 5 posts
-Cool down: 6 posts
-While Reiki cannot feel the pain he receives from attacks, this does not mean he is immune to things such as broken bones
-Once the duration of the spell ends, Reiki will begin to feel the pain of the 2 most recent attacks on him.
Name: Ice Dragon’s Shell
Rank: B
Type: 3rd Gen. Ice Dragon
Description:Throwing his arms together behind his back, Reiki forms a pair of magic circles and shoots out a blast of ice from each of them. With each magic circle attached to one of his arms, Reiki brings his arms around him, forming a circle around him. The ice grows from the ground it touched, forming a 15 meter wide, 10 meter high dome of Reiki’s solid ice magic around himself. The outer portion of the dome is covered in razor sharp icicles which help protect against physical attacks.
Strengths:
-Takes the opponent:
1 A Rank+
3 B Rank
5 C Rank
8 D Rank
hits of damage to shatter the shield
-Protects allies as well as himself, allowing them to build up their strength to continue fighting
-Forces the opponent to use up their magic power, for if they use physical attacks to break through, their skin will be pierced by the icicles, allowing the cold into their bloodstream and slowing them by 20% for 3 posts.
Weaknesses:
-Cooldown: 6 posts after shattering
-Reiki is completely immobile whilst casting this spell
-If an enemy is within the casting range, they will be inside the shell with Reiki and his teammates
Name: Ice Dragon’s Rampant Whirlwind
Rank: B
Type: 3rd Gen. Ice Dragon
Description: Creating a rather large magic circle 10 meters wide beneath him, Reiki slams his fists into the ground, channeling ice magic out of them. A magic circle then appears under his opponent(s), the ice magic then erupting from this new circle, encasing them in a spinning tornado of ice. The tornado is closed at the top, and covered with dozens of razor sharp icicles on the inside.
Strengths:
-Takes the opponent the equivalent of:
1 A rank+
2 B rank
4 C rank
8 D rank
hits of damage to break through the ice
-Forces the opponent to use up their magic power, for if they use physical attacks to break through, their skin will be pierced by the icicles, allowing the cold into their bloodstream and slowing them by 20% for 2 posts.
-The tornado like cage keeps the opponent locked inside until they shatter the ice
Weaknesses:
-Cool down: 5 posts after its broken
-Can accidentally trap allies within if too close, though can be used as an advantage as well.
-Allies trapped in the tornado will be slowed if hit by the spikes the same as an opponent would
- C Ranks:
Name: Ice Dragon’s Glacial Missile
Rank: C
Type: 3rd Gen. Ice Dragon
Description: Clapping his hands together and forming two magic circles, Reiki chants the spell before pulling his right arm back. As he does this, he forms a large, 3 meter long, 2 meter wide icicle between his two arms. Once the icicle is formed, Reiki clenches his right fist and punches the icicle towards the enemy as it flies up to 16 meters. Upon impact, the icicle explodes into hundreds of smaller icicles that rip through the opponents skin.
Strengths:
- Good single target spell
- If the attack is successful, the smaller icicles that dig into the opponents skin will deal an additional minor C rank amount of damage, slowing the target by 15% for 2 posts.
Weaknesses:
- Duration: Instant
- Cooldown: 4 posts
- Only targets 1 enemy
- Can easily be redirected by a C rank or higher wind based spell
Name: Ice Dragon’s Spine
Rank: C
Type: 3rd Gen. Ice Dragon
Description: Upon punching his fists together in front of him, Reiki calls out the name of the spell. He then slams his fists down into the ground as icy blue magic circles form at his knuckles. In a similar fashion to the icicles adorning Gellidus’ spine, 2 meter tall ice spikes begin to erupt from the ground in a column 4 meters wide that stretches out up to 18 meters in front of Reiki to impale anything within their chilling path.
Strengths:
- Any opponent impaled by the spell will be stuck on the icicles for 1 post
- Once struck, the cold will seep into the opponents bloodstream, slowing them by 15% for 3 posts
Weaknesses:
-Duration: Instant
-Cooldown: 4 posts
-The spikes can be easily broken out of by 1 C rank or higher spell
- The direction of the column cannot be changed
Name: Ice Dragon’s Reaping Tail
Rank: C
Type: 3rd Gen. Ice Dragon
Description: Reiki swipes his right hand quickly over his lower back, forming a magic circle directly upon his tail bone. Upon calling out the spell, a 4 meter long tail of ice forms out of the magic circle. The end of the tail is razor sharp, forming a scythe/sickle head like the tail of Gellidus. With this tail, Reiki gains an additional way of attacking his foes physically; allowing him to pull them in close or simply tear away at them.
Strengths:
- Can pull enemies into other melee attacks
- If used for cutting, any attack from this spell on bare skin will result in slowing the opponent by 15% for 3 posts (only applies once per enemy)
-If used in conjunction with his Ice Dragon’s Scale Armor, the magic circle will simply add an additional coat of ice to the existing tail from the armor, causing this spell to deal B ranked damage and require 1 B rank or higher spell to break.
Weaknesses:
- Duration: 3 posts
- Cooldown: 4 posts
- The tail can be broken by 1 C rank or higher spell
- Cannot rip through a defensive spell of B rank or higher quality
Name: Ice Dragon’s Wing Guard
Rank: C
Type: 3rd Gen. Ice Dragon
Description: A magic circle forming in his hands, Reiki swipes the air in front of him as ice careens from his fingertips. The ice melds together to form a quick shield in the shape of Gellidus’ wing to defend from oncoming attacks.
Strengths:
-Resists any 1 C or lower spell before shattering
Weaknesses:
-Duration: Instant
-Cooldown: 4 posts
-Reduces an incoming B rank spell by 25% only
Name: Ice Dragon’s Axe Talons
Rank: C
Type: 3rd Gen. Ice Dragon
Description: Magic circles appear on Reiki’s feet as he jumps towards his opponent. As he propels through the air, his forward motion causes water vapor in the air to pass through the magic circles at his feet and freeze. The water quickly takes shape as large razor sharp axes blades that are based between each of his toes. This means that Reiki has eight axes that he can deal C-Rank ice damage each with if he’s able to hit them.
Strengths:
- Can deal a large amount of damage at once.
- If he touches water with the axes, it will begin to freeze.
Weaknesses:
- Easy to miss if against a fast enemy.
- Pretty useless in large group fights.
- Absolutely useless against ranged opponents.
- Duration: 4 posts
-Cooldown: 5 posts
Name: Ice Dragon’s Jaw
Rank: C
Type: 3rd Gen. Ice Dragon
Description: Reiki jumps at an opponent and opens his mouth as a small magic circle appears over his teeth. He will then call out the name of the spell right before there seems to be a miniature blizzard in his mouth. When the magic fades, Reiki’s teeth will be encased in razor sharp ice that resemble the maw of a dragon, giving his bite a powerful boost.
Strengths:
- If Reiki can successfully bite an enemy, they will be frostbitten from the area struck for three posts.
- Reiki can quickly use this attack over and over again just by biting.
- The ice also acts like a mouth guard, meaning if someone tries to punch them and they’re strike is not stronger than the Dragon’s Jaw, they will hurt their own hand while Reiki will be unharmed.
Weaknesses:
- On the off-chance that the spell breaks somehow and Reiki manages to swallow some of the ice, he will be violently sick for a post before his stomach settles again or is healed.
- The spell make it quite hard for Reiki to talk, which makes it hard for him to actually cast other spells in unison with the Dragon’s Jaw.
- Duration: 3 posts / Cooldown: 4 posts
Name: Ice Dragon’s Shield Arms
Rank: C
Type: 3rd Gen. Ice Dragon
Description: Reiki brings his arms together in front of him as a magic circle emerges from his conjoined appendages. He will then call out the name of this spell as the magic circle then seems to expand and then protrude outwards to block his body entirely from the front. The magic circle has actually turned into a solid shield of ice that can block up to 4 D-Rank or 2 C-Rank attacks before breaking.
Strengths:
- Reiki can move while holding this shield.
- Instantly freezes water-based attacks of any kind if they are C-Rank or below.
Weaknesses:
- Reiki actually cannot see in front of him while this shield is active.
- Reiki cannot move his arms while this spell is active.
- Duration: 2 posts or until it is broken
-Cooldown: 3 posts
-Reduces an incoming B rank spell by 25% only
Name: Ice Dragon’s Den
Rank: C
Type: 3rd Gen. Ice Dragon
Description Reiki slams down both his fists into the ground, channeling his ice magic through the ground towards his target up to 25 meters away. Once the magic reaches the target, it springs forth out of the ground, forming a cage like area around the opponent with only one way out, which is facing Reiki. The walls are 8 meters and length and stand at just 5 meters tall, as well as a mere 2 meters in width from each other. The insides of the walls are coated with ice spikes pointing directly at anyone unfortunate to be trapped within this icy den.
Strengths:
-Traps the opponent(s) within, with the only way out facing Reiki.
-With the ice spikes, the opponent is forced to make the choice of either using up magic to break down the walls, or punch their way out, risking being injected with the cold from the spikes, slowing their movement speed by 15% for 3 posts. Or heading straight for the exit, where Reiki is undoubtedly already preparing his next attack to launch inside.
Weaknesses:
-Cool Down: 4 posts
Takes
1 B rank +
2 C rank
4 D Rank
hits to break out of the den
-1 C rank Fire type spell can break out instantly
-The opponent can target Reiki by simply using a ranged spell straight out of the entrance
- D Ranks:
Name: Ice Dragon’s Snapping Fang’s
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Reiki extends his hands up into the air, as if forming a Y with his entire body. As he chants the name of the spell, a magic circle appears in each hand. Ice magic seeps out from the circles, as Reiki brings both his hands down in an X like fashion. The magic freezes the water molecules in front of him, forming two sizable, razor sharp ice columns that travel 5 meters in front of him, slashing away at anything within range.
Strengths:
-If the attack hits, the skin will be minorly cut
-If hit, the cold from the spell will seep into the opponents body, slowing them by 10% for 2 posts
Weaknesses:
-Can be broken by any spell above C rank
-Duration: Instant
-Cool down: 2 posts
Name: Ice Dragon’s Hailstone
Rank:
Type: 3rd Gen. Ice Dragon
Description: Reiki lifts up both his hands and forms a 1 meter diameter hailstone. He then proceeds to throw it at his opponent. Upon impact, the hailstone explodes, sending small shards of ice out in a 2 meter radius from the point of impact, dealing minor piercing damage. Can be thrown up to 10 meters before forcibly exploding.
Strengths:
- Deals ecent blunt damage with minor piercing damage
-Will tear through any D rank defenses
Weaknesses:
-Cooldown: 2 posts
-Collides with other D ranked spells
-C rank or higher spells will over ride this spell entirely
Name: Ice Dragon’s Hailstrum
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Reiki claps his hands together as a polar ice blue magic seal emerges from his fist and closes his eyes as icy winds kick up from the magic seal. Reiki calls out the name of the spell as he rips his hands apart sending the chilly winds on either side of him blasting outwards. The freezing winds shoot out and quickly gather water vapor and flash-freeze it into golfball-sized hail that conjoins with other hail to make “rivers” of the icey balls that move all at once like a giant ice wave. Reiki can control these ice rivers with his hands and direct them to block oncoming spells or completely crush and overwhelm opponents or attacks up to 10 meters around him.
Strengths:
- Can be used defensively and offensively at the same time.
- Reiki can create up to 5 “ice rivers” at once.
- This spell can be used to hide other spells for surprise attacks.
Weaknesses:
- These “ice rivers” can only be used three times a thread.
- The ice themselves cannot withstand many attacks. (3 D-Rank take out a river.)
- Heat-based spells can melt the rivers in one attack regardless of rank.
Name: Ice Dragon’s Frigid Mace
Rank: D
Type: 3rd Gen. Ice Dragon
Description: A magic circle engulfs Reiki’s right hand, encasing it with what resembles a mace made entirely out of ice. Reiki then proceeds to smack whatever he sees fit to smack with his now weaponized hand. Simplicity at its finest.
Strengths:
-Upon impact, the mace causes the D ranked Frostbite effect, inflicting minor damage over time to the hit area and a slow reduction of 10% for 6 posts.
Weaknesses:
-Duration: Instant
-Cool down: 3 posts
-If Reiki uses the mace again on the same opponent once it’s off cooldown, the Frostbite effect will not stack
-Shatters instantly after a successful (or blocked) hit
Name: Ice Dragon’s Cold Sky
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Reiki throws his arms into the air as a large light blue magic circle that resembles a dragon’s face, appears in the air just overhead. The magic seal kicks up a mighty wind causing Reiki’s clothes and hair to whip around violently. After Reiki calls out the name of the spell, the magic circle above him will pulse outwards and five seals will appear high in the air above the ground. They would shine brightly and seem to be gathering in energy before they fire off five beams of ice. What these beams are are actually solid, 3X3 meter pillars of ice that can be used offensively or defensively. Each are of D-Rank strength.
Strengths:
- A versatile spell, able to be used offensively and defensively.
- Each pillar deals D-Rank damage.
Weaknesses:
- A pillar can only withstand two D-Rank attacks, or one heat-based D-Rank attack, or three cold-based D-Rank attacks.
Name: Ice Dragon’s Sawblades
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Stretching his arms out full length beside him, Reiki begins spinning his arms in a circular fashion. The water molecules in the air begin to freeze at the tip of his hands, flowing in the same circular motion as his hands. This continues as the water molecules become solid ice, forming two 5 meter in diameter sawblades. Reiki then launches both sawblades at his opponent, traveling at 45 MPH and up to 10 meters.
Strengths:
-Will leave rather nasty cuts on the opponent, the cold seeping into the body and reducing an opponent's speed by 10% for 1 post.
Weaknesses:
-Duration: Instant
-Cool down: 2 posts
-The blades can easily be broken and completely nullified by any attack C rank or higher.
Name: Ice Dragon’s Cryoblast
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Reiki places his hands together with his fingertips touching, as if he was forming a cage for a ball. The water molecules in between his hands begin to freeze, forming a whirling ball of ice inside. Once he channels the name of the spell, Reiki launches his hands forward to release the ball, sending it flying up to 12 meters towards an opponent. It explodes upon impact, encasing whatever it hits in a 3X3 meter rectangular block of ice.
Strengths:
-Encases the opponent in solid ice for an entire post
-Can be used to stall an opponent so a more powerful spell can be launched.
Weaknesses:
-Duration: 1 post freeze
-Cool Down: 3 posts
-Easily blown away by any spells C or higher
Name: Ice Dragon’s Presence
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Reiki cracks his knuckles and smiles as a icy blue magic seal blooms from his conjoined hands. He calls out the name of the spell and then steps back. He loosens his fists and then claps them together suddenly in front of the magic seal. The seal reacts to the force of Reiki’s clap and pulses outwards. What the pulse is actually is a emergence of icy cold air that spreads out to cover a 9X9 meter radius. Inside this space, any and all ice-based spells are enhanced by the rank of a D-Rank spell. Also, the air temperature drops to around -15 degrees which causes those with no protection from the cold to become sluggish. If this is used and can be seen from above, it will seem like a blueish white dragon is swirling around in a circle.
Strengths:
- Boost the power of all ice-based spells inside the space.
- Slows those with a non-affinity to the cold down.
Weaknesses:
- The slowing effect can happen to friends as well as enemies.
- Can accidentally boost the power of an enemy’s spell.
- Can be neutralized by other winds.
Name: Ice Dragon’s Slide
Rank: D
Type: 3rd Gen. Ice Dragon
Description: Reiki stretches forth either of his hands, forming an icy blue magic circle at his palm. From this magic circle erupts a constant stream of ice. This stream quickly solidifies itself in front of Reiki, forming a "slide" of sorts for him and his allies; granting them a quick and easy method of transportation as opposed to simply walking or running.
Strengths:
- Great for traveling/escaping/getting to a fight.
-Has a range of 25 miles
Weaknesses:
-Cooldown: 2 posts
-Is not a damaging spell, is only meant for quick transportation
-Easily broken by offensive spells
Last edited by EclipseEx9 on 30th January 2014, 8:51 pm; edited 28 times in total