- Growler:
- Full body of Growler:
- Growler Gun:
Rank: Legendary(+)
Type: Gun
Description: This is the gun part of Growler. Its a magic rifle that fires off magical bullets that do rank damage(maxes out at A rank). These magic shots are normally shaped like a skull and are purple in colour with glowing red eyes. These hit for concussive damage rather than piercing as Sinali prefers to cause pain rather than kill. This has a 500ft range which it covers in a second. If it goes beyond this range the damage will be reduced to C. It is limited to two shots per post. If launched at point blank range(within 10ft) then this does an extra C rank's worth of damage. These are 1ft in size.
Strengths:- Ranged weapon with high accuracy
- Concussive damage
- High speed
Weaknesses:- Only two shots per post
- Does not do piercing damage so shots will rarely kill
- Can only take three A ranks worth of damage before jamming and requires two posts to unjam.
- Can only take five A ranks worth of damage before breaking entirely and not being able to be used the entire thread.
Abilities- Smile:
Rank: Users(Maxes at A)
Type: Offensive Enhancement
Description: This essentially enhances the power of the shots from the Growler. For the next two posts each shot gains an extra 1/2 users rank worth of damage and gains 50% range increase. When this is activated the shots gain an icy blue aura and themselves become icy blue. They also grow to 1.5ft. Unfortunately, despite the increased range this loses speed. Its total speed is reduced from 500ft per second to 250ft per second.
Strengths:- Enhances power
- Enhances range
- Enhances size
Weaknesses:- If fewer shots are fired in a post then part of this spell is wasted
- Cannot be used in conjunction with Gonna Getcha.
- Half the speed of a normal shot
- Is easier to see coming due to its large size
- Enhances power
- Gonna Getcha:
Rank: Users(Max at A)
Type: Accuracy Enhancement
Description: The user locks onto the target's magic signature with the Growler and then the next two shots fired will fly at the opponent screaming out 'Gonna Getcha' in whatever voice Sinali desires. These will target the user's magic signature and follow it trying to hit them. However, this attack can still be blocked. The opponent can also attempt to trick the bullet, if they are smart enough, by creating something with their magic signature. The bullet may be confused by this and target the item created. The user must roll a 1d6 and if it is an even number the bullet is tricked. If it is odd it will continue for the opponent
Strengths:- Will home in on target's magic signature
- Adds the creepiness factor of it screaming 'Gonna Getcha'
- Makes it harder to dodge
Weaknesses:- Cannot be used in conjunction with Smile
- Doesn't increase power
- Doesn't guarantee damage
- Opponent can trick the bullet into following an object with their magic signature, must roll a 1d6 and if its even the bullet is tricked.
- Will home in on target's magic signature
- Ranged weapon with high accuracy
- Growler Saw:
Rank: Strong(+)
Type: Chainsaw attachment
Description: This is a chainsaw attachment on the end of the growler weapon. This does B rank damage when it slices into an opponent whilst moving. However, if it is not moving then it will do C rank damage. The user can get it moving for three posts before requiring a one post cooldown.
Strengths:- Close range attachment giving growler close range combat
- Can increase damage by revving up the saw
- Scary as hell
Weaknesses:- Can only have saw revved for three posts
- Can be jammed with three B rank attacks requiring two posts to unjam
- Can be broken with five B rank shots making it unusable for the rest of the thread
- Close range only
Abilities- Slice:
Rank: User(maxes at B)
Type: Offensive enhancement
Description: This super charges the revving of the chainsaw allowing it to do an extra user rank of damage(maxes at B). The sound of the supercharged saw is similar to the screams of the tortured. However, this only lasts a single post and then chainsaw goes into its overheat mode and instead of requiring a post requires three posts.
Strengths:- Increases the revving of the saw giving it a huge boost in power
- Makes a horrible sound
- Due to moving at a faster rate it not only cuts with more power but cuts through things more quickly
Weaknesses:- Causes weapon to overheat for three posts, meaning normal rev can't be used
- Close range only
- Sound can ruin a sneak attack
- Can't be used in conjunction with Bleed.
- Increases the revving of the saw giving it a huge boost in power
- Bleed:
Rank: User(maxes at B)
Type: Offensive enhancement
Description: This injects an anti-coagulant into the blood stream which causes targets hit with this to receive bleeding damage for the next three posts(This Bleeding damage is equal to 1/3 user's rank(maxes at B) per post. Opponent can have two stacks of bleeding maximum. The anti-coagulant on the blade will last two posts.
Strengths:- Bleeding damage over several posts
- Can stack twice
- Can freak out an opponent when they see their wounds aren't healing
Weaknesses:- Can only be used when the weapon isn't revving
- Cannot be used in conjunction with Slice
- Close range only
- Anti-coagulant can be washed off or burned off with a B rank spell.
- Bleeding damage over several posts
- Close range attachment giving growler close range combat
- Growler storage form:
Rank: Weak
Type: Claw ring
Description:- Growler Ring:
Strengths:- Enhances physical attacks slighlty
- Stores the growler
- Gives user piercing damage
Weaknesses:- Not suitable for long range
- Is Growler at its weakest taking only a b rank to break
- Only worn one hand
- Only enhances attack slightly with that hand
Abilities:- The Growler can be stored in this ring and transformed into the Growler when necessary.
- Mr. Snakey:
Rank: Weak
Type: Whip Blade
Description:- Storage form:
It is normally stored in this form but focusing on the bracelet causes the bracelet to glow and slither into her hand where it forms the weapon.
- actual form:
The handle is big enough for one hand and the blade is 48 inches long when fully extended. However, when it is in its shortened form it is only 30 inches. The blade is actually red in colour and the handle is black. It can flow between the two forms freely by just focusing on it
- Versatile
- Good range
- Useful for stealth
Weaknesses:- The weapon is tricky to use in its whip form
- Not idea for defense
- Can be easily broken by weapons stronger than weak
- Cannot penetrate any armor above weak
Abilities:
- :
Rank: Legendary
Type: Lacrima
Description: This is a pair of special lacrima that Sinali recovered from the wizard's saints treasure in the ancient ruins. Rather than wearing these as an item Sinali has implanted them into her upper arms. These are therefore not detectable by the naked eye.
Each of these lacrima's has a specific effect that is constantly active unless the user has no magic power left whatsoever.
Strengths:- Is not visible to the naked eye
Weaknesses:
Abilities:- Is not visible to the naked eye
- Tatters:
Rank: Weak
Type: Dress
Description: Sinali wears a simple tattered red dress at all times whilst in her normal form. This dress is made of a special material that gives it mild resistance to physical damage so is not an ordinary dress. This dress also changes size and shape with her forms.
Strengths:- Provides a small physical boost to defense
- Looks innocent as it is a tattered dress
- Changes size/shape to suit her forms
Weaknesses:- Does not protect from magical attacks
- Doesn't protect her feet, hands and face
- Only provides a small boost to physical defence
- As already torn can be torn a bit easier than normal
Abilities:
Cosmetic:- The dress will change size as she does and will alter to physical changes in her body such as gaining two extra arms or her bone structure changing. This provides no abilities at all and merely allows the user to retain decency.
- Provides a small physical boost to defense
Last edited by Sinali on 24th January 2015, 2:58 pm; edited 1 time in total