Job Title: Fee Fi Fo Fumm [ The 4th out of 5 mission in the Coven Arc]
Rank: 10 Year Request
Player Requirements: At least 1 person to complete the other 4 parts to the Coven Arc, At least 1 S rank, any other ranks will only gain the experience of 2 request 2 ranks above their own. Unlike the 3 before you must join a dark guild at this point to go on this request
Job Requirements: 40 Post Total, 200 words per post, minimum of 1 S rank mage, maximum of 5 mages
Job Location: Beanstock Village
Job Description:
A figure in a black cloak will approach you as you walk the streets of the city at night. His voice, his presence all seem all too familiar. You will follow him into a dark alley from the streets. He will have something for you, an old friend, the dagger. It’s blade a complete black onyx with black and gold handle, a red ruby is incrusted in its hilt. As you touch the blade you hear a faint echo of screams of others. The cloaked figure as you might have guessed is the own that has been calling to you, he is in need of you to get rid of a man. The person he needs you to kill is a powerful man, one that is stronger in the magic more than most. He is an SS mage that has powerful elementals bound to this plain of existence by a mere whim of his. The mage will be at the top of the beanstock in a magical home that is protected by powerful spells and of course the elementals.
The home itself is a large cottage looking home with a simple wooden horse fence wrapping around it. In the yard is a lovely garden with flowers growing from the clouds themselves. In the yard sits the plant elemental that will instantly attack the enemy once it steps foot on the property. She will appear as a young teenage girl with pink hair and green pants. The plant elemental will be an A ranked enemy that has the power to create its own 5 C rank minions. Once the plant creature is destroyed a powerful barrier will be set up around the home, the barrier will be a tornado like spell that will wrap around the home protecting from up to 3 H ranks worth of damage. This will have been created by the air elemental that will show itself taking the form of a young elfish looking male around 29 years old with long blonde hair. Once he is killed the barrier will auto disappear and you may proceed into the home.
Inside the house the third and final elemental will appear to fight, the flame elemental. He will appear as a young boy with short brown hair and red eyes. Once he has died the wizard will appear. He will instantly cast a spell causing the three elementals essences to merge together forming a massive titan creature that is easily 60 meters tall, 10 meters wide, a walking force of nature, wind, and fire. During this time the wizard will cast a powerful barrier around himself protecting from 3 H ranks worth of damage and unable to move or cast any other spells while channeling the barrier and the titan. You will have to destroy the magical beast, once it is dead the wizard will be completely sapped of all his energy, no longer able to maintain the barrier nor fight against the mages. Plunge the dagger into him causing his soul to instantly bind to the dagger. As this occurs a massive amount of shadows will pour in around the mage holding the dagger. They will drag them into the sky and the red ruby will cause the sky to turn a blood red color. The shadows will drop the mage and the cloaked figure will appear once more. He will remove his hood to now show the face of a man in his mid forties, black and silver hair with a gold tee. He will take the dagger back from you. As he holds the dagger it will instantly transform into a jet black sword with a gold and black hilt with the red ruby glowing an eerie light from the hilt. He will offer you a chance for real fame and fortune, he is to raise an army of his shadow creatures by unlocking a powerful dark magic across the land. He needs the help of somebody he trust and knows could help lead him in his assault.
Enemies:
Weak:
An A rank Plant elemental that has the following spells/abilities:
Rose Garden B Causes a torrent of rose petals to fly through an area of 10 meters around her slicing and dicing anybody or anything in the area. Will cut through muscles and down to the bone.
Regenerate A Can cause her body to restore A ranks worth of damage to her every post she uses this spell not disturbed. While doing this spell her body will glow a golden color and she will not be able to move or cast any new spells.
Pollenate A Summons 5 C rank spore creatures to appear. Each creature deals C rank damage and can withstand C rank damage.
She can dish out A rank natural damage and withstand 1 2 S ranks in damage.
Normal:
An S Wind elemental that has the following spells and abilities:
Ultimate Wind Barrier H Causes a tornado style barrier to warp around the home reflecting up to 3 H rank attacks before breaking. Those that try to destroy the barrier or run through it will be knocked back 20 meters.
Wind Slicer S Will make a scissor motion with his fingers causing the wind in that area before him to slice anything in its range for S rank worth of damage. This will extended up to 40 meters in length and 10 meters in width.
Wind Palm A When he makes a physical attack within the next two turns he will cause his melee attacks to have an extra 5 meters in length.
He can naturally deal S rank physical damage and is heavy melee style fighter. Able to move at a speed of 20 m/s naturally and withstand up to 3 S ranks in damage.
Strong:
Fire Elemental is a S rank elemental that has the following abilities/spells:
Flaming Chains S Causes a whip of flames to appear. Can travel at a speed of 35 m/s and deals S rank damage upon being struck. If gripped will deal S rank damage every post held, length of 50 meters.
Fire Lance S Holds out his hand causing a straight beam of fire blast out. The flames will be blue and white in color due to the intense heat they are generating. The lance is 1 meter wide, travels at a speed of 35 m/s, length of 50 meters.
Ember Swarm S a mere flick of his wrist causes a blizzard of embers to occur burning anything they touch with S rank damage. Will take over a 50 meter radius and will be so thick of embers will make it near impossibly to see past a few meters.
He can naturally deal S rank physical damage and primary range fighter. Able to move at a speed of 20 m/s naturally and withstand up to 2 S ranks in damage.
Boss:
Titan is an H rank creature that embodies wind, fire, and nature all in one giant beast and has the following spells from each of its past forms:
Ember Swarm S a mere flick of his wrist causes a blizzard of embers to occur burning anything they touch with S rank damage. Will take over a 50 meter radius and will be so thick of embers will make it near impossibly to see past a few meters.
Fire Lance S Holds out his hand causing a straight beam of fire blast out. The flames will be blue and white in color due to the intense heat they are generating. The lance is 1 meter wide, travels at a speed of 35 m/s, length of 50 meters.
Wind Slicer S Will make a scissor motion with his fingers causing the wind in that area before him to slice anything in its range for S rank worth of damage. This will extended up to 40 meters in length and 10 meters in width.
Rose Garden B Causes a torrent of rose petals to fly through an area of 10 meters around her slicing and dicing anybody or anything in the area. Will cut through muscles and down to the bone.
Regenerate A Can cause her body to restore A ranks worth of damage to her every post she uses this spell not disturbed. While doing this spell her body will glow a golden color and she will not be able to move or cast any new spells
Atlas’ Burden H The titan’s single unique spell is one of the most powerful spells in existence. He will cause a massive amount of magic energy to build up around a 100 meter radius. The energy will form a giant globe 100 meters in radius, the globe will crash to the ground destroying everything in that area.
The beast stands at a height of 60 meters tall, 10 meters wide. The creature moves at a speed of 10 m/s and can deal natural S rank damage. Will withstand 2 H rank, 4 S, 8 A, or 16 C ranks worth of damage. [/left]
Reward:150,000 Double normal reward, 2 request one rank request above those that are not S rank or above.
[Note: Can only be done once per mage]
Rank: 10 Year Request
Player Requirements: At least 1 person to complete the other 4 parts to the Coven Arc, At least 1 S rank, any other ranks will only gain the experience of 2 request 2 ranks above their own. Unlike the 3 before you must join a dark guild at this point to go on this request
Job Requirements: 40 Post Total, 200 words per post, minimum of 1 S rank mage, maximum of 5 mages
Job Location: Beanstock Village
Job Description:
A figure in a black cloak will approach you as you walk the streets of the city at night. His voice, his presence all seem all too familiar. You will follow him into a dark alley from the streets. He will have something for you, an old friend, the dagger. It’s blade a complete black onyx with black and gold handle, a red ruby is incrusted in its hilt. As you touch the blade you hear a faint echo of screams of others. The cloaked figure as you might have guessed is the own that has been calling to you, he is in need of you to get rid of a man. The person he needs you to kill is a powerful man, one that is stronger in the magic more than most. He is an SS mage that has powerful elementals bound to this plain of existence by a mere whim of his. The mage will be at the top of the beanstock in a magical home that is protected by powerful spells and of course the elementals.
The home itself is a large cottage looking home with a simple wooden horse fence wrapping around it. In the yard is a lovely garden with flowers growing from the clouds themselves. In the yard sits the plant elemental that will instantly attack the enemy once it steps foot on the property. She will appear as a young teenage girl with pink hair and green pants. The plant elemental will be an A ranked enemy that has the power to create its own 5 C rank minions. Once the plant creature is destroyed a powerful barrier will be set up around the home, the barrier will be a tornado like spell that will wrap around the home protecting from up to 3 H ranks worth of damage. This will have been created by the air elemental that will show itself taking the form of a young elfish looking male around 29 years old with long blonde hair. Once he is killed the barrier will auto disappear and you may proceed into the home.
Inside the house the third and final elemental will appear to fight, the flame elemental. He will appear as a young boy with short brown hair and red eyes. Once he has died the wizard will appear. He will instantly cast a spell causing the three elementals essences to merge together forming a massive titan creature that is easily 60 meters tall, 10 meters wide, a walking force of nature, wind, and fire. During this time the wizard will cast a powerful barrier around himself protecting from 3 H ranks worth of damage and unable to move or cast any other spells while channeling the barrier and the titan. You will have to destroy the magical beast, once it is dead the wizard will be completely sapped of all his energy, no longer able to maintain the barrier nor fight against the mages. Plunge the dagger into him causing his soul to instantly bind to the dagger. As this occurs a massive amount of shadows will pour in around the mage holding the dagger. They will drag them into the sky and the red ruby will cause the sky to turn a blood red color. The shadows will drop the mage and the cloaked figure will appear once more. He will remove his hood to now show the face of a man in his mid forties, black and silver hair with a gold tee. He will take the dagger back from you. As he holds the dagger it will instantly transform into a jet black sword with a gold and black hilt with the red ruby glowing an eerie light from the hilt. He will offer you a chance for real fame and fortune, he is to raise an army of his shadow creatures by unlocking a powerful dark magic across the land. He needs the help of somebody he trust and knows could help lead him in his assault.
Enemies:
Weak:
An A rank Plant elemental that has the following spells/abilities:
Rose Garden B Causes a torrent of rose petals to fly through an area of 10 meters around her slicing and dicing anybody or anything in the area. Will cut through muscles and down to the bone.
Regenerate A Can cause her body to restore A ranks worth of damage to her every post she uses this spell not disturbed. While doing this spell her body will glow a golden color and she will not be able to move or cast any new spells.
Pollenate A Summons 5 C rank spore creatures to appear. Each creature deals C rank damage and can withstand C rank damage.
She can dish out A rank natural damage and withstand 1 2 S ranks in damage.
Normal:
An S Wind elemental that has the following spells and abilities:
Ultimate Wind Barrier H Causes a tornado style barrier to warp around the home reflecting up to 3 H rank attacks before breaking. Those that try to destroy the barrier or run through it will be knocked back 20 meters.
Wind Slicer S Will make a scissor motion with his fingers causing the wind in that area before him to slice anything in its range for S rank worth of damage. This will extended up to 40 meters in length and 10 meters in width.
Wind Palm A When he makes a physical attack within the next two turns he will cause his melee attacks to have an extra 5 meters in length.
He can naturally deal S rank physical damage and is heavy melee style fighter. Able to move at a speed of 20 m/s naturally and withstand up to 3 S ranks in damage.
Fire Elemental is a S rank elemental that has the following abilities/spells:
Flaming Chains S Causes a whip of flames to appear. Can travel at a speed of 35 m/s and deals S rank damage upon being struck. If gripped will deal S rank damage every post held, length of 50 meters.
Fire Lance S Holds out his hand causing a straight beam of fire blast out. The flames will be blue and white in color due to the intense heat they are generating. The lance is 1 meter wide, travels at a speed of 35 m/s, length of 50 meters.
Ember Swarm S a mere flick of his wrist causes a blizzard of embers to occur burning anything they touch with S rank damage. Will take over a 50 meter radius and will be so thick of embers will make it near impossibly to see past a few meters.
He can naturally deal S rank physical damage and primary range fighter. Able to move at a speed of 20 m/s naturally and withstand up to 2 S ranks in damage.
Boss:
Titan is an H rank creature that embodies wind, fire, and nature all in one giant beast and has the following spells from each of its past forms:
Ember Swarm S a mere flick of his wrist causes a blizzard of embers to occur burning anything they touch with S rank damage. Will take over a 50 meter radius and will be so thick of embers will make it near impossibly to see past a few meters.
Fire Lance S Holds out his hand causing a straight beam of fire blast out. The flames will be blue and white in color due to the intense heat they are generating. The lance is 1 meter wide, travels at a speed of 35 m/s, length of 50 meters.
Wind Slicer S Will make a scissor motion with his fingers causing the wind in that area before him to slice anything in its range for S rank worth of damage. This will extended up to 40 meters in length and 10 meters in width.
Rose Garden B Causes a torrent of rose petals to fly through an area of 10 meters around her slicing and dicing anybody or anything in the area. Will cut through muscles and down to the bone.
Regenerate A Can cause her body to restore A ranks worth of damage to her every post she uses this spell not disturbed. While doing this spell her body will glow a golden color and she will not be able to move or cast any new spells
Atlas’ Burden H The titan’s single unique spell is one of the most powerful spells in existence. He will cause a massive amount of magic energy to build up around a 100 meter radius. The energy will form a giant globe 100 meters in radius, the globe will crash to the ground destroying everything in that area.
The beast stands at a height of 60 meters tall, 10 meters wide. The creature moves at a speed of 10 m/s and can deal natural S rank damage. Will withstand 2 H rank, 4 S, 8 A, or 16 C ranks worth of damage. [/left]
Reward:150,000 Double normal reward, 2 request one rank request above those that are not S rank or above.
[Note: Can only be done once per mage]
- Code:
[b]Job Title:[/b] Fee Fi Fo Fumm [ The 4th out of 5 mission in the Coven Arc]
[b]Rank:[/b] 10 Year Request
[b]Player Requirements:[/b] At least 1 person to complete the other 4 parts to the Coven Arc, At least 1 S rank, any other ranks will only gain the experience of 2 request 2 ranks above their own. Unlike the 3 before you must join a dark guild at this point to go on this request
[b]Job Requirements:[/b] 40 Post Total, 200 words per post, minimum of 1 S rank mage, maximum of 5 mages
[b]Job Location:[/b] Beanstock Village
[b]Job Description:[/b]
A figure in a black cloak will approach you as you walk the streets of the city at night. His voice, his presence all seem all too familiar. You will follow him into a dark alley from the streets. He will have something for you, an old friend, the dagger. It’s blade a complete black onyx with black and gold handle, a red ruby is incrusted in its hilt. As you touch the blade you hear a faint echo of screams of others. The cloaked figure as you might have guessed is the own that has been calling to you, he is in need of you to get rid of a man. The person he needs you to kill is a powerful man, one that is stronger in the magic more than most. He is an SS mage that has powerful elementals bound to this plain of existence by a mere whim of his. The mage will be at the top of the beanstock in a magical home that is protected by powerful spells and of course the elementals.
The home itself is a large cottage looking home with a simple wooden horse fence wrapping around it. In the yard is a lovely garden with flowers growing from the clouds themselves. In the yard sits the plant elemental that will instantly attack the enemy once it steps foot on the property. She will appear as a young teenage girl with pink hair and green pants. The plant elemental will be an A ranked enemy that has the power to create its own 5 C rank minions. Once the plant creature is destroyed a powerful barrier will be set up around the home, the barrier will be a tornado like spell that will wrap around the home protecting from up to 3 H ranks worth of damage. This will have been created by the air elemental that will show itself taking the form of a young elfish looking male around 29 years old with long blonde hair. Once he is killed the barrier will auto disappear and you may proceed into the home.
Inside the house the third and final elemental will appear to fight, the flame elemental. He will appear as a young boy with short brown hair and red eyes. Once he has died the wizard will appear. He will instantly cast a spell causing the three elementals essences to merge together forming a massive titan creature that is easily 60 meters tall, 10 meters wide, a walking force of nature, wind, and fire. During this time the wizard will cast a powerful barrier around himself protecting from 3 H ranks worth of damage and unable to move or cast any other spells while channeling the barrier and the titan. You will have to destroy the magical beast, once it is dead the wizard will be completely sapped of all his energy, no longer able to maintain the barrier nor fight against the mages. Plunge the dagger into him causing his soul to instantly bind to the dagger. As this occurs a massive amount of shadows will pour in around the mage holding the dagger. They will drag them into the sky and the red ruby will cause the sky to turn a blood red color. The shadows will drop the mage and the cloaked figure will appear once more. He will remove his hood to now show the face of a man in his mid forties, black and silver hair with a gold tee. He will take the dagger back from you. As he holds the dagger it will instantly transform into a jet black sword with a gold and black hilt with the red ruby glowing an eerie light from the hilt. He will offer you a chance for real fame and fortune, he is to raise an army of his shadow creatures by unlocking a powerful dark magic across the land. He needs the help of somebody he trust and knows could help lead him in his assault.
[b]Enemies:[/b]
[i]Weak:[/i]
An A rank Plant elemental that has the following spells/abilities:
[left]
[u]Rose Garden B[/u] Causes a torrent of rose petals to fly through an area of 10 meters around her slicing and dicing anybody or anything in the area. Will cut through muscles and down to the bone.
[u]Regenerate A[/u] Can cause her body to restore A ranks worth of damage to her every post she uses this spell not disturbed. While doing this spell her body will glow a golden color and she will not be able to move or cast any new spells.
[u]Pollenate A[/u] Summons 5 C rank spore creatures to appear. Each creature deals C rank damage and can withstand C rank damage.
She can dish out A rank natural damage and withstand 1 2 S ranks in damage. [/left]
[i]Normal:[/i]
An S Wind elemental that has the following spells and abilities:
[left]
[u]Ultimate Wind Barrier H[/u] Causes a tornado style barrier to warp around the home reflecting up to 3 H rank attacks before breaking. Those that try to destroy the barrier or run through it will be knocked back 20 meters.
[u]Wind Slicer S[/u] Will make a scissor motion with his fingers causing the wind in that area before him to slice anything in its range for S rank worth of damage. This will extended up to 40 meters in length and 10 meters in width.
[u]Wind Palm A[/u] When he makes a physical attack within the next two turns he will cause his melee attacks to have an extra 5 meters in length.
He can naturally deal S rank physical damage and is heavy melee style fighter. Able to move at a speed of 20 m/s naturally and withstand up to 3 S ranks in damage.
[/left]
[i]Strong:[/i]
Fire Elemental is a S rank elemental that has the following abilities/spells:
[left]
[u]Flaming Chains S[/u] Causes a whip of flames to appear. Can travel at a speed of 35 m/s and deals S rank damage upon being struck. If gripped will deal S rank damage every post held, length of 50 meters.
[u]Fire Lance S[/u] Holds out his hand causing a straight beam of fire blast out. The flames will be blue and white in color due to the intense heat they are generating. The lance is 1 meter wide, travels at a speed of 35 m/s, length of 50 meters.
[u]Ember Swarm S[/u] a mere flick of his wrist causes a blizzard of embers to occur burning anything they touch with S rank damage. Will take over a 50 meter radius and will be so thick of embers will make it near impossibly to see past a few meters.
He can naturally deal S rank physical damage and primary range fighter. Able to move at a speed of 20 m/s naturally and withstand up to 2 S ranks in damage.
[/left]
[i]Boss:[/i]
Titan is an H rank creature that embodies wind, fire, and nature all in one giant beast and has the following spells from each of its past forms:
[u]Ember Swarm S[/u] a mere flick of his wrist causes a blizzard of embers to occur burning anything they touch with S rank damage. Will take over a 50 meter radius and will be so thick of embers will make it near impossibly to see past a few meters.
[u]Fire Lance S[/u] Holds out his hand causing a straight beam of fire blast out. The flames will be blue and white in color due to the intense heat they are generating. The lance is 1 meter wide, travels at a speed of 35 m/s, length of 50 meters.
[u]Wind Slicer S[/u] Will make a scissor motion with his fingers causing the wind in that area before him to slice anything in its range for S rank worth of damage. This will extended up to 40 meters in length and 10 meters in width.
[u]Rose Garden B[/u] Causes a torrent of rose petals to fly through an area of 10 meters around her slicing and dicing anybody or anything in the area. Will cut through muscles and down to the bone.
[u]Regenerate A[/u] Can cause her body to restore A ranks worth of damage to her every post she uses this spell not disturbed. While doing this spell her body will glow a golden color and she will not be able to move or cast any new spells
[u]Atlas’ Burden H[/u] The titan’s single unique spell is one of the most powerful spells in existence. He will cause a massive amount of magic energy to build up around a 100 meter radius. The energy will form a giant globe 100 meters in radius, the globe will crash to the ground destroying everything in that area.
The beast stands at a height of 60 meters tall, 10 meters wide. The creature moves at a speed of 10 m/s and can deal natural S rank damage. Will withstand 2 H rank, 4 S, 8 A, or 16 C ranks worth of damage. [/left]
[b]Reward:[/b]150,000 Double normal reward, 2 request one rank request above those that are not S rank or above.
[Note: Can only be done once per mage]