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    Sonia Road (Crimson Thorns) waiting for approval

    ilyria
    ilyria

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 166
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Crimson Thorns
    Second Skill:
    Third Skill:

    Sonia Road (Crimson Thorns)  waiting for approval Empty Sonia Road (Crimson Thorns) waiting for approval

    Post by ilyria 8th May 2012, 8:33 am

    Primary Magic: Crimson Thorns
    Secondary Magic: None yet
    Caster or Holder:Caster/Holder
    Description:
    It was once said that a master of Crimson thorns magic can summon hordes of plant like apparitions at his disposal, that it can decimate armies in days, and that it sometimes can heal the dying back to life...Of course those were just myths since it is a magic lost in time, until now.
    The tales aren't far from the truth, but it is a bit exaggerated.Crimson Thorns is a lost nature magic that controls fauna and turns it into weapon or defensive shield according to the users wish. And like all Lost magic it is like a double-edged sword. The reason why practitioners of magic shunned it was because most spells caused pain to the caster when cast.There are also prerequisites to be met to be able to cast some spells, like presence or raw earth or dirt, natural terrain, or the part that most fear, the drawing of blood.
    If mastered, pain wouldn't bother the caster much, and its an extremely powerful defensive and offensive magic.Also, its less painful spells are favored once by hunters and thieves for its effectiveness in weakening and capturing target, or its ability to hinder or make one's tracks disappear, which is crucial in making an escape. The summoned vines are also laced with toxins that the caster is immune too, and even poison, that causes a variety of effects on enemies. Effects can vary, depending on the casters level, effects also vary when used on the user or his allies. Although, some spells tend to back fire, specially on the casters allies.

    Strengths: Flexible magic which can be used to slow enemies and sometimes heal oneself or allies. Particularly effective in close combat, but also useful in range battles. On higher levels defensive potentials are maximized and offensive capabilities also increases.
    Weaknesses: Weak against fire based magic and some ice based magic with frost effect. Some spells have requirements that must be met and some spells only work only outdoors. Some spells also require blood so the user is weakened for a brief period and needs to stay put, needless to say an easy target for powerful range attacks. Not very good in battles that lasts long, as spells uses casters endurance.
    Abilities/Powers:
    Spoiler:


    Last edited by ilyria on 11th May 2012, 11:55 am; edited 4 times in total
    Xana
    Xana

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 338
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Mentor : N/A
    Experience : 0

    Sonia Road (Crimson Thorns)  waiting for approval Empty Re: Sonia Road (Crimson Thorns) waiting for approval

    Post by Xana 8th May 2012, 7:49 pm

    Okay... Indicate whether or not your magic is a Caster or Holder type magic. As for Lost Magic... You're gonna have to make up a great history for that if you wanna even consider using it.

    Minor, but please brush up on grammar. You've got some places where you need commas, periods, colons, etc. Also a few spelling mistakes. I suggest you read it through backwards; it's easier to catch mistakes that way.

    Oh, and I like your spells, but your magic won't be approved until your character is.
    ilyria
    ilyria

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 166
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Crimson Thorns
    Second Skill:
    Third Skill:

    Sonia Road (Crimson Thorns)  waiting for approval Empty Re: Sonia Road (Crimson Thorns) waiting for approval

    Post by ilyria 8th May 2012, 8:23 pm

    Done editing. As for the lost magic history do i have to write it here or in history?
    Xana
    Xana

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 338
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Mentor : N/A
    Experience : 0

    Sonia Road (Crimson Thorns)  waiting for approval Empty Re: Sonia Road (Crimson Thorns) waiting for approval

    Post by Xana 8th May 2012, 8:31 pm

    To be honest, I don't know if it's necessary. However, I think it's good to have a history. It's kinda odd having a random person know a lost magic without any background, ya know?. There's a history section, separate to this one. You post it there.

    As for an in-depth review, I'll check it out tomorrow. Maybe Night or Cloud'll take charge if I don't answer back in time, so just hang tight.
    ilyria
    ilyria

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 166
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Crimson Thorns
    Second Skill:
    Third Skill:

    Sonia Road (Crimson Thorns)  waiting for approval Empty Re: Sonia Road (Crimson Thorns) waiting for approval

    Post by ilyria 8th May 2012, 8:35 pm

    OK thanks ^_^
    Xana
    Xana

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 338
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Mentor : N/A
    Experience : 0

    Sonia Road (Crimson Thorns)  waiting for approval Empty Re: Sonia Road (Crimson Thorns) waiting for approval

    Post by Xana 11th May 2012, 12:00 pm

    Hrm... Me gusta. Approved! Just need a few brush-ups on grammar though, but I'll reply to your pm soon.

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