Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description:
It is a type of magic that grant the user the ability to communicate and talk with serpent creatures like snakes,and even some basilisks.This magic also even at some grants the users the ability to command weaker serpents at the user's will.The users fight using serpent magic like conjuring them to fight,using snakes' poison and even transform into one snake itself for disguise.This magic is perfectly suited for the kind of dark mages like Kai himself.Furthermore,the users can use this magic in all around attack tactic but may not be as effective in defensive manners.This magic is not like the kind of Takeover or Summoning magic because the users can only transform into snake with certain spells and there is only some spells which summon snakes to attack.
Strengths:
-This magic is good with attacking spells, as it utilize venom in the every attack.
-Can use snakes' venom to attack enemies
-Immune to some poison(less than own rank)
- Some spells have good scouting potential.
Weaknesses:
-Less effective as a defensive magic.
-Venom may be destroyed by fire spells more easily.
-Some mages may be able to counter attack some spells with another poison type spells.
-Slayers magic users can eat or absorb some of the spells.
-Not good in aerial combat.
Abilities/Powers:
-Grant the user the ability to communicate and talk with serpents type creatures.
-Grant the users ability to control weaker snakes.
-Can conjure snakes to attack enemies.
-Can transform into a snake himself.
-May use venom in attacking.
-Can poison water source like puddle or a small lake.The degree of poison is the same as my own rank.
Name: Venom Shot
Rank: D
Type: Offensive
Description:
The caster point out his finger and shoots out 3 shots of venom in the form of purple light lasers from his fingers that can poison the victim for 2 posts.The spell can be shoots out from about 15 feet from the caster.
Strengths:
-Will poison the enemies for 2 posts.
-Useful in long range combat as it attacking range is about 15 feet.
-Effective against water spells and can pierce C rank water defensive spells.
Weaknesses:
-Can be counter with any fire rank spells.
-Very few mages are immune the poison effect of the spell.
-Can be blocked with C rank defensive spells except water spells.
-Slayers users can absorb or eat it.
Duration/Cooldowns 3/3
Name: Snake Bind
Rank: D
Type: Support
Description:
Summon 4 snakes from underground which bind the enemies and injecting weak paralyzing venom in the enemies blood vein making them paralyzed for 1 posts if hit.Enemies cant do any physical action during this point.The range of the attack is about 10 feets from the caster.
Strengths:
-Use a combination of venom and snake binding to paralyze enemies for 1 posts.
-Point blank hit point from underground
-Enemies are left susceptible to attack.
Weaknesses:
-Some mages who can use magic without any physical requirement may still use his/her magic.
-The snake can be easily destroy by any D rank fire spells
Duration/Cooldowns 2/2
Name: Serpent Spirit:Purple Fangs
Rank: D
Type: Offensive
Description:
The caster's hands are surround by a purple like aura which, if touched, is corrosive.The caster use it as means to attack enemies using hand to hand combat.This magic is a bit different than the slayers magic as it is much weaker than the slayers magic.Futhermore,slayers magic can boost its attack by absorbing their particular elements but in this case it can't.Certain slayers are also be able to absorb this attack.Enemies have 1 post of pain because if it hit it will cause a small cut to the enemies inflicted by the corrosive nature of the spell.
Strengths:
-Good the be use in close combat.
-Enemies suffer with pain for 1 post if hit by it.
-The purple aura is corrosive and can corrode things like wood.
Weaknesses:
-Can be counter with any C rank defensive spells
-Fire spells may be use to partially destroyed the venom in the spell and thus receive less damage.
-Enemies may read the spells by the colour of aura emit at the caster hands and will try to dodge it.
Duration/Cooldowns 3/4
Name: Serpent Spirit: Snake Bomb
Rank: D
Type: Support/Offensive
Description:
The caster summon 12 little snakes that can be use as an scout medium but at the same can be exploded which also can be a deathly move for the enemies.The explosion gives a combination of venom and fire damage to the enemies.The snakes are attracted and immune to heat like fire spells but hate and susceptible to cold like ice spells and water spells
Strengths:
-Can be use as a scout medium
-Can be exploded with the range of explosion of about 12 radius and can be explode about 20 feets from the caster.
-As the snakes exploded,it inflict a bit of fire and venom damage to enemies.
-Immune to heat and fire spells.
Weaknesses:
-The snakes are afraid of cold like water spells and ice spells
-any rank of water or ice spells can be use to dispose the snakes.
-have tendency to go to the are which is hotter and avoid colder area.
-Although it is immune to fire spells,it can still be use to counter attack it by using it as a distraction as it is attracted to heat.
Duration/Cooldowns 3/3
Name: Scale Reimaginate
Rank: C
Type: Support/Defensive
Description:
The caster cast a spell which grant the users a layer of protective,hard and thick scale like snakes which protect and reduce the damage taken by the users.This magic somewhat makes the users has more like snake appearance when cast upon making the caster able to use it to intimidate enemies.
Strengths:
-Can be use in a defensive manner
-Skin is hard to be pierce through by any spells of D rank.
-Venom that is one rank higher that my own won't work.
Weaknesses:
-Spells of B rank and higher can break through the spells.
-Harder to move around by using this spells.
Duration/Cooldowns 4/5
Name: Serpent Spirit:Serpenta Tempest
Rank: C
Type: Offensive
Description:
The caster cast a spells which round up a small purple cyclone venom that takes the form of cyclone which inflicts purely superficial wounds to enemies that get caught in it.The spells can be use to hit enemies from mid range.the size of the cyclone is about 10 feet and can be cast 15 feet from the caster.
Strengths:
-Can be use to hit mid range enemies as can be cast 15 feet from the user
-Pierce through any defensive spells of D and can pierce a little through C rank defensive spells.
-The cyclone can cause shallow wounds to the enemies.
-Enemies have a minor cuts and wounds all over the bodies and the venom will enter the bodies through the wounds, causing the enemies to be in pain for 1 post if hit because of the venom inflicted on the enemies.
Weaknesses:
-Can be block partially by any C rank defensive spells and fully by any defensive spells of B rank.
-Some mages can counter the spell with wind magic by creating another cyclone to stop the cyclone.
-Slayer magic users with the appropriate element can absorb or eat it.
Duration/Cooldowns 5/5
Name: Serpent Spirit: Calling of Que
Rank: C
Type: Support
Description:
The caster put his palm on the ground which summon a medium size of winged serpent creature which is named Que.This creature is loyal to the caller and has some healing properties in its own venom.The serpent would bite its fangs deep in the skin which release a venom that has healing properties and accelerate healing and stamina production.it also gives the users adrenaline boost which increase the strength and speed and magic power.[/center]
Strengths:
-Has healing properties which heal the users of wound cause by any spells of rank D fully and C partially.
-Increases the users speed,and durability by half the rank of my own.
Weaknesses:
-Causes side effect such as dizziness for 1 post after 2 posts I started using this spell.
-The user have to stand still to use this spell.
Duration/Cooldowns 4/5
Last edited by Kai Shibetake on 19th September 2013, 11:21 pm; edited 7 times in total