Primary Magic: Holy Summoning Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Holy Summoning Magic is a highly advanced magic, although is it not a Lost Magic. This magic focuses on the ability to call on forth the holy animals, in times of need. By having special tattoos on his right arm, Rei is allowed to use it as a catalyst, therefore able to summon the beasts. They can attack and move within a 45 meter radius so long as Rei is summoning them.
Strengths:
- Highly versatile
-Access to the four main elements; despite its misleading name
- Most spells are usually quick cast
- Each element focuses on a specific thing:Fire = OffenseWater = DefenseWind = SpeedEarth = Supplementary/Support
Weaknesses:
- Can only summon one animal at a time, not able to call on multiple animals at once
- Can hurt allies along with Rei, himself, because he is not an elemental mage
- Summoned beasts can also be targeted for attack, allowing the enemy to destroy the beast before Rei calls them back, or before its duration is over
- Each beast has its own elemental weakness
Abilities/Powers:-none-
Name: Summoning: Fox
Rank: D
Type: Fire
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Fox!" or "Fox!" A red magic circle appears on the right side of him, slowly rising from it is a fox. Like an average fox, it has all the characteristics of one. The only thing that separates him from others is his unusually red fur. It is a distinct dark red, mixed with a little orange and yellow, symbolizing flames. This fox is able to slash with his claws and bite, usually targeting the neck of a victim. The fox is also able to conjure flames in his claws, although only against non-magical objects.
Strengths:
- Elementally strong against ice since fire melts ice.
- Elementally strong against weak/gentle winds- Good for taking the offensive
- Fox is a quick animal, therefore so is this one, creating a combination of speed and offensive power. (30mph)
Weaknesses:
- Elementally weak against water since water and fire are opposing elements and it can drown the foxes fire attacks.
- Elementally weak against strong winds since wind can be used to smother the foxes flame attacks.
- Horrible defense; compared to the lowest of the crappiest of D-Rank spells or mages
- Leaves caster unprotected; due to the fox being an offensive-type, caster is left wide open for attacks if fox is around two meters away from caster
Abilities/Powers:
-Fox Fire:Crimson flames erupt from the tip of it's tail and splits off into three seperate smaller cone shaped flames causing fire damage to the opponent. The flames themselves are semi versatile.
-Steal:Steals items from the enemy, but only small items of little value. Such as combs, small beads, bracelets, or pouches that are not tied properly.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Name: Summoning: Eagle
Rank: D
Type: Earth
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Eagle!" or "Eagle!" A brown magic circle appears on his shoulder, slowly rising from it is an eagle. Like the average eagle, it has all the characteristics of one. The only thing that separates him from others is his unusual brown body, having no other colors on him besides brown. This eagle is able to slash with his talons and peck. This eagle is famous for carrying rocks of up to 200 lbs, using it as his master, Rei, wishes.
Strengths:
- Elementally strong against wind
- Elementally strong against fire. Super heated earth will either break or harden and if it is a strong enough flame it can give the eagle an defensive advantage.
- Utilizes support, offensive, and defensive capabilities as the 100 lbs boulders are able to be used as a shield, armor to upgrade either defense or attack, or to throw on enemies
Weaknesses:
- Elementally weak against wind just as it is one of it's advantages it can also be used against it, such as a reasonably strong gust or gale that can knock it out of the sky.
- Elementally weak against water, since water can weigh down the eagles wings whilst in flight and thusly weakening it's earth attacks.
- Can be blown down from the air, while dropping the up-to-100 lbs boulder, smashing enemies along with allies.
Abilities/Powers:
-Boulder Toss:Lifts boulders high into the air by clutching onto them with it's powerful talons and drops them on top of the target.
-Rock shield: Creates a barrier of earth and rock to protect itself giving it a little bit of defense.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Name: Summoning: Lynx
Rank: D
Type: Water
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Lynx!" or "Lynx!" A blue magic circle appears on the left side of him, slowly rising from it is a lynx. Like an average lynx, it has all the characteristics of one. The only thing that separates him from others is his unusual dark blue fur. This lynx is also able to slash with his claws.
Strengths:
- Elementally strong against fire, since water drowns fire.
- Elementally strong against earth, since earth is cleansed by water so earth attacks won't have much of an impact since they would be softened by the water itself making them almost cushiony.
- Can conjure two types of water: cold or freezing. Which it produces by holding its breath attack in allowing it to cool then it releases it same goes for the freezing attacks except it holds its breath a a few seconds longer.
Weaknesses:
- Elementally weak against super-heated flames; as water rising due to evaporation which can burn the Lynx.
- Elementally weak against lightning since an electric current and water don't mix it would generate enough electricity to do serious damage to the Lynx.
- Water can douse both allies and enemies since Rei is not a elemental mage and his control over his summons isn't as strong as he would like it to be.
- Horrible aim from long-range
Abilities/Powers:
-Tundra fall:Shoots a breath attack from its mouth that is a mixture of water and ice, causing damage to one opponent.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Name: Summoning: Raven
Rank: D
Type: Wind
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Raven!" or "Raven!" A light green magic circle appears on his left shoulder, slowly rising from it is a raven. Like any other normal raven, it has all the characteristics of one. The only thing that separates him from others is his unusually light green body. This raven is able to slash with his talons and peck. The raven is also able to conjure winds, for anything. This raven is a raven on steroids, able to fly to the max speed of 45-50 MPH (60 in a nose-dive).
Strengths:
- Elementally strong against fire, because wind can smother flames.
- Elementally strong against ground (terrain advantage) it can manuver away from ground based attacks just by flying.
- Able to fly at incredible speeds
- Able to conjure winds, using them for weak, although fast, slices
Weaknesses:
- Elementally weak against super-heated fire which can do serious damage to the raven by charring its feathers,leaving burns on it's body, or even rendering it incapable of moving at all.
- Elementally weak against ground/rock, because a timed boulder attack or anything of that nature can greatly effect it's flight capabilities, not to mention the fact that it would cause quite a bit of damage to the bird itself.
- Can be knocked out of the air, disabling its incredible speeds
Abilities/Powers:
-Wind slice: The raven creates sickle shaped gales with each flap of it's wing which then causes damage to those within a radius of 15 meters.
-Healing gale:The raven flaps its wings and a gentle wind blows through the field healing minor wounds.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Secondary Magic: N/A
Caster or Holder: Caster
Description: Holy Summoning Magic is a highly advanced magic, although is it not a Lost Magic. This magic focuses on the ability to call on forth the holy animals, in times of need. By having special tattoos on his right arm, Rei is allowed to use it as a catalyst, therefore able to summon the beasts. They can attack and move within a 45 meter radius so long as Rei is summoning them.
Strengths:
- Highly versatile
-Access to the four main elements; despite its misleading name
- Most spells are usually quick cast
- Each element focuses on a specific thing:Fire = OffenseWater = DefenseWind = SpeedEarth = Supplementary/Support
Weaknesses:
- Can only summon one animal at a time, not able to call on multiple animals at once
- Can hurt allies along with Rei, himself, because he is not an elemental mage
- Summoned beasts can also be targeted for attack, allowing the enemy to destroy the beast before Rei calls them back, or before its duration is over
- Each beast has its own elemental weakness
Abilities/Powers:-none-
Name: Summoning: Fox
Rank: D
Type: Fire
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Fox!" or "Fox!" A red magic circle appears on the right side of him, slowly rising from it is a fox. Like an average fox, it has all the characteristics of one. The only thing that separates him from others is his unusually red fur. It is a distinct dark red, mixed with a little orange and yellow, symbolizing flames. This fox is able to slash with his claws and bite, usually targeting the neck of a victim. The fox is also able to conjure flames in his claws, although only against non-magical objects.
Strengths:
- Elementally strong against ice since fire melts ice.
- Elementally strong against weak/gentle winds- Good for taking the offensive
- Fox is a quick animal, therefore so is this one, creating a combination of speed and offensive power. (30mph)
Weaknesses:
- Elementally weak against water since water and fire are opposing elements and it can drown the foxes fire attacks.
- Elementally weak against strong winds since wind can be used to smother the foxes flame attacks.
- Horrible defense; compared to the lowest of the crappiest of D-Rank spells or mages
- Leaves caster unprotected; due to the fox being an offensive-type, caster is left wide open for attacks if fox is around two meters away from caster
Abilities/Powers:
-Fox Fire:Crimson flames erupt from the tip of it's tail and splits off into three seperate smaller cone shaped flames causing fire damage to the opponent. The flames themselves are semi versatile.
-Steal:Steals items from the enemy, but only small items of little value. Such as combs, small beads, bracelets, or pouches that are not tied properly.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Name: Summoning: Eagle
Rank: D
Type: Earth
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Eagle!" or "Eagle!" A brown magic circle appears on his shoulder, slowly rising from it is an eagle. Like the average eagle, it has all the characteristics of one. The only thing that separates him from others is his unusual brown body, having no other colors on him besides brown. This eagle is able to slash with his talons and peck. This eagle is famous for carrying rocks of up to 200 lbs, using it as his master, Rei, wishes.
Strengths:
- Elementally strong against wind
- Elementally strong against fire. Super heated earth will either break or harden and if it is a strong enough flame it can give the eagle an defensive advantage.
- Utilizes support, offensive, and defensive capabilities as the 100 lbs boulders are able to be used as a shield, armor to upgrade either defense or attack, or to throw on enemies
Weaknesses:
- Elementally weak against wind just as it is one of it's advantages it can also be used against it, such as a reasonably strong gust or gale that can knock it out of the sky.
- Elementally weak against water, since water can weigh down the eagles wings whilst in flight and thusly weakening it's earth attacks.
- Can be blown down from the air, while dropping the up-to-100 lbs boulder, smashing enemies along with allies.
Abilities/Powers:
-Boulder Toss:Lifts boulders high into the air by clutching onto them with it's powerful talons and drops them on top of the target.
-Rock shield: Creates a barrier of earth and rock to protect itself giving it a little bit of defense.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Name: Summoning: Lynx
Rank: D
Type: Water
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Lynx!" or "Lynx!" A blue magic circle appears on the left side of him, slowly rising from it is a lynx. Like an average lynx, it has all the characteristics of one. The only thing that separates him from others is his unusual dark blue fur. This lynx is also able to slash with his claws.
Strengths:
- Elementally strong against fire, since water drowns fire.
- Elementally strong against earth, since earth is cleansed by water so earth attacks won't have much of an impact since they would be softened by the water itself making them almost cushiony.
- Can conjure two types of water: cold or freezing. Which it produces by holding its breath attack in allowing it to cool then it releases it same goes for the freezing attacks except it holds its breath a a few seconds longer.
Weaknesses:
- Elementally weak against super-heated flames; as water rising due to evaporation which can burn the Lynx.
- Elementally weak against lightning since an electric current and water don't mix it would generate enough electricity to do serious damage to the Lynx.
- Water can douse both allies and enemies since Rei is not a elemental mage and his control over his summons isn't as strong as he would like it to be.
- Horrible aim from long-range
Abilities/Powers:
-Tundra fall:Shoots a breath attack from its mouth that is a mixture of water and ice, causing damage to one opponent.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Name: Summoning: Raven
Rank: D
Type: Wind
Description: Rei Hoshiyomi crosses his arms, similar to the pose of the spell "Iced Shell." After about three seconds, Rei shouts out "Summoning: Raven!" or "Raven!" A light green magic circle appears on his left shoulder, slowly rising from it is a raven. Like any other normal raven, it has all the characteristics of one. The only thing that separates him from others is his unusually light green body. This raven is able to slash with his talons and peck. The raven is also able to conjure winds, for anything. This raven is a raven on steroids, able to fly to the max speed of 45-50 MPH (60 in a nose-dive).
Strengths:
- Elementally strong against fire, because wind can smother flames.
- Elementally strong against ground (terrain advantage) it can manuver away from ground based attacks just by flying.
- Able to fly at incredible speeds
- Able to conjure winds, using them for weak, although fast, slices
Weaknesses:
- Elementally weak against super-heated fire which can do serious damage to the raven by charring its feathers,leaving burns on it's body, or even rendering it incapable of moving at all.
- Elementally weak against ground/rock, because a timed boulder attack or anything of that nature can greatly effect it's flight capabilities, not to mention the fact that it would cause quite a bit of damage to the bird itself.
- Can be knocked out of the air, disabling its incredible speeds
Abilities/Powers:
-Wind slice: The raven creates sickle shaped gales with each flap of it's wing which then causes damage to those within a radius of 15 meters.
-Healing gale:The raven flaps its wings and a gentle wind blows through the field healing minor wounds.
Duration/Cooldowns This spell has a duration of 3 posts. This spell has a cool down of 4 posts.
Last edited by Rei Hoshiyomi on 16th September 2013, 9:53 pm; edited 7 times in total