Magic
Magic Name: Aura Mastery Magic
Magic Type: Lost Magic
Description:
This magic allows one to manipulate their aura and use it for spells. The user of this magic can do a great many things with their aura. Forming it into spheres to fire or manipulating it to give it a mind of its own. A user can make their Aura enhance their physical prowess such as strengthening teeth to bite through metal, or bodies to repel bullets. One user can change the quality or aura to match something else. Essentially turning the aura into lightning or other such things. These are the principals of Enhancement, Emission, Manipulation, Transmutation, and Conjuration. Auras are also highly personalized, and thus can manifest in very specific ways. Not to mention that one person can’t absorb or consume another people without serious training or significant damage. This is one of the greatest strengths of this magic. The possibilities are up to the user.
Winter uses her aura in order to use combat and offensive strategies. She often uses it in order to deliver assassination like strikes. She believes in striking first, fast, and staying at range. There are almost none of her abilities that put her in Melee range of an attack or an opponent.
Unique Abilities:
Spells
Magic Name: Aura Mastery Magic
Magic Type: Lost Magic
Description:
This magic allows one to manipulate their aura and use it for spells. The user of this magic can do a great many things with their aura. Forming it into spheres to fire or manipulating it to give it a mind of its own. A user can make their Aura enhance their physical prowess such as strengthening teeth to bite through metal, or bodies to repel bullets. One user can change the quality or aura to match something else. Essentially turning the aura into lightning or other such things. These are the principals of Enhancement, Emission, Manipulation, Transmutation, and Conjuration. Auras are also highly personalized, and thus can manifest in very specific ways. Not to mention that one person can’t absorb or consume another people without serious training or significant damage. This is one of the greatest strengths of this magic. The possibilities are up to the user.
Winter uses her aura in order to use combat and offensive strategies. She often uses it in order to deliver assassination like strikes. She believes in striking first, fast, and staying at range. There are almost none of her abilities that put her in Melee range of an attack or an opponent.
Unique Abilities:
- En:Winter is capable of sensing the aura of others and even determine the type, emotion, and potential use their aura has. She is even able to sense anything that enters her En. Regardless of whether she can see it with her physical eye. It is so precise that she can count the number of leaves that fall around her during the height of fall.
- Gyo: By focusing aura into her eyes in order to empower them she is able to see magic, magical traces, residue, and other such signatures. This makes it incredibly hard to conceal magic, hide oneself with magic, or avoid being seen in some way while Winter is using this. (Locked till B Rank)
- In: This ability allows Winter to completely suppress her aura and her presence essentially rendering her invisible to all but the physical eye and robotic one seeing her. It can hide her aura from sight against anyone weaker than her rank, or who is not capable of using better than normal eyesight. (Only for those her rank or lower. Anyone Higher can still sense her but it takes a little bit more focus) (Locked until S rank)
Spells
- D Rank Spells:
- Name: Aura Wires
Rank: D+
MP Cost: 30 MP
Category: Offensive
Type: Multi Target
Damage: 45 HP
Range: 68 Meters
Speed: 45 M/S
Duration: 5
Description: Winter focuses her aura to her fingertips. She then presses her fingers together and pulls them apart. In between all her fingers forming wires between all of them as well. She then holds her right hand out to the side and the wires will circle and whip around her until she uses her hands to send them in a direction. She can wrap them around something or changing them to be sharp as swords and slice through something. She can allow them to reach up to away from her, and they move fast. Winter can add an element to these wires if She so chooses, but they gain no further ability and just deal the element type damage. These elements include Fire, Water, Earth, Lightning, Ice, Poison, Metal, Dark, Light, and Wind. Can only hit 5 targets.
Name: Feather Blades
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Multi Target
Damage: 30 HP
Range: 45 Meters
Speed: 30 M/S
Duration: 1
Description: Winter creates razor sharp blades of her aura in the shape of feathers. As such they can fly off and strike a foe slicing into them or stabbing into them depending on how they hit the target. She can create up to 3 of them at once and throw them out from her in any direction she desires within the range of the spell. Winter can add an element to these feathers if She so chooses, but they gain no further ability and just deal the element type damage. These elements include Fire, Water, Earth, Lightning, Ice, Poison, Metal, Dark, Light, and Wind.
Name: Aura Bullet
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Single Target
Damage: 40 HP
Range: 60 Meters
Speed: 60 M/S
Duration: 1
Description: Winter holds out her index and pointer finger towards a target. As she does so she focuses her aura into the tip of the pointer finger and gathers it before hardening it into a bullet like shape and hardness before she fires it off to hit the target she is aiming at. Winter can add an element to the bullet if she so chooses, but they gain no further ability and just deal the element type damage. These elements include Fire, Water, Earth, Lightning, Ice, Poison, Metal, Dark, Light, and Wind.
Name: Summoned Swords
Rank: D
MP Cost: 20 MP
Category: Offensive
Type: Multi Target
Damage: 30 HP
Range: 45 Meters
Speed: 30 M/S
Duration: 1
Description: This spell can be used in one of two ways. The first way is that Winter slams her fist down into the ground in order to summon swords directly above her head, and they surge out to strike at the nearest targets within her range. The other way she can use this spell is to concentrate the spell in her hand and throw it forward sending the swords out in a specific cone and area in order to strike the targets in question. Winter can add an element to these blades if she so chooses, but they gain no further ability and just deal the element type damage. These elements include Fire, Water, Earth, Lightning, Ice, Poison, Metal, Dark, Light, and Wind. This spell creates 3 swords.
Last edited by WinterDornez on 20th October 2022, 3:38 pm; edited 1 time in total